Since current Vision-Language-Action (VLA) systems suffer from limited spatial perception and the absence of memory throughout manipulation, we investigate visual anchors as a means to enhance spatial and temporal reasoning within VLA policies for robotic manipulation. Conventional VLAs generate actions by conditioning on a single current frame together with a language instruction. However, since the frame is encoded as a 2D image, it does not contain detailed spatial information, and the VLA similarly lacks any means to incorporate past context. As a result, it frequently forgets objects under occlusion and becomes spatially disoriented during the manipulation process. Thus, we propose AnchorVLA4D, a simple spatial-temporal VLA that augments the visual input with an anchor image to preserve the initial scene context throughout execution, and adds a lightweight spatial encoder that jointly processes the anchor and current frames to expose geometric relationships within an episode. Built on a Qwen2.5-VL backbone with a diffusion-based action head, AnchorVLA4D requires no additional sensing modalities (e.g., depth or point clouds) and introduces negligible inference overhead. Combining anchoring with a frozen pretrained spatial encoder yields further gains, realizing a 13.6% improvement on the Simpler WidowX benchmark and confirming the approach on real-world tasks, where it achieved an average success rate of 80%.
Grasp is an essential skill for robots to interact with humans and the environment. In this paper, we build a vision-based, robust and real-time robotic grasp approach with fully convolutional neural network. The main component of our approach is a grasp detection network with oriented anchor boxes as detection priors. Because the orientation of detected grasps is significant, which determines the rotation angle configuration of the gripper, we propose the Orientation Anchor Box Mechanism to regress grasp angle based on predefined assumption instead of classification or regression without any …
Robotics Institute, University of Michigan(密歇根大学机器人研究所);Department of Mechanical Engineering, University of Michigan(密歇根大学机械工程系);Department of Naval Architecture and Marine Engineering, University of Michigan(密歇根大学 naval architecture and marine engineering系)
Online control design using a high-fidelity, full-order model for a bipedal robot can be challenging due to the size of the state space of the model. A commonly adopted solution to overcome this challenge is to approximate the full-order model (anchor) with a simplified, reduced-order model (template), while performing control synthesis. Unfortunately it is challenging to make formal guarantees about the safety of an anchor model using a controller designed in an online fashion using a template model. To address this problem, this paper proposes a method to generate safety-preserving controlle…
The past decade has witnessed the tremendous successes of machine learning techniques in the supervised learning paradigm, where there is a clear demarcation between training and testing. In the supervised learning paradigm, learning is inherently passive, seeking to distill human-provided supervision in large-scale datasets into high capacity models. Following these successes, machine learning researchers have looked beyond this paradigm and became interested in tasks that are more dynamic. To them, robotics serve as an excellent test-bed, for the challenges of robotics break many of the assu…
Robotic control tasks are often first run in simulation for the purposes of verification, debugging and data augmentation. Many methods exist to specify what task a robot must complete, but few exist to specify what range of environments a user expects such tasks to be achieved in. ProbRobScene is a probabilistic specification language for describing robotic manipulation environments. Using the language, a user need only specify the relational constraints that must hold between objects in a scene. ProbRobScene will then automatically generate scenes which conform to this specification. By comb…
Queensland University of Technology (QUT)(昆士兰科技大学);Data61/CSIRO(Data61/联邦科学与工业研究组织);Australian Centre for Robotic Vision (ACRV)(澳大利亚机器人视觉中心)
We quantify the accuracy of various simulators compared to a real world robotic reaching and interaction task. Simulators are used in robotics to design solutions for real world hardware without the need for physical access. The `reality gap' prevents solutions developed or learnt in simulation from performing well, or at at all, when transferred to real-world hardware. Making use of a Kinova robotic manipulator and a motion capture system, we record a ground truth enabling comparisons with various simulators, and present quantitative data for various manipulation-oriented robotic tasks. We sh…
To better optimise the global food supply chain, robotic solutions are needed to automate tasks currently completed by humans. Namely, phenotyping, quality analysis and harvesting are all open problems in the field of agricultural robotics. Robotic perception is a key challenge for autonomous solutions to such problems as scene understanding and object detection are vital prerequisites to any grasping tasks that a robot may undertake. This work conducts a brief review of modern robot perception models and discusses their efficacy within the agri-food domain.
RGBManip: Monocular Image-based Robotic Manipulation through Active Object Pose Estimation
Hyperplane Lab, School of CS, Peking University(北京大学计算机学院超平面实验室);National Key Laboratory for Multimedia Information Processing(多媒体信息处理国家重点实验室);Beijing Academy of Artificial Intelligence (BAAI)(北京人工智能研究院);Department of Computer Science and Engineering, The Chinese University of Hong Kong(香港中文大学计算机科学与工程学系)
Referring expressions are commonly used when referring to a specific target in people's daily dialogue. In this paper, we develop a novel task of audio-visual grounding referring expression for robotic manipulation. The robot leverages both the audio and visual information to understand the referring expression in the given manipulation instruction and the corresponding manipulations are implemented. To solve the proposed task, an audio-visual framework is proposed for visual localization and sound recognition. We have also established a dataset which contains visual data, auditory data and ma…
Tencent Robotics X(腾讯机器人X实验室);Imperial College London(帝国理工学院)
Reinforcement Learning (RL) methods have been widely applied for robotic manipulations via sim-to-real transfer, typically with proprioceptive and visual information. However, the incorporation of tactile sensing into RL for contact-rich tasks lacks investigation. In this paper, we model a tactile sensor in simulation and study the effects of its feedback in RL-based robotic control via a zero-shot sim-to-real approach with domain randomization. We demonstrate that learning and controlling with feedback from tactile sensor arrays at the gripper, both in simulation and reality, can enhance gras…
Dublin City University(都柏林城市大学);Insight SFI Research Centre for Data Analytics(Insight SFI数据分析研究中心);University College Dublin(都柏林大学学院)
Robotic manipulation and control has increased in importance in recent years. However, state of the art techniques still have limitations when required to operate in real world applications. This paper explores Hindsight Experience Replay both in simulated and real environments, highlighting its weaknesses and proposing reinforcement-learning based alternatives based on reward and goal shaping. Additionally, several research questions are identified along with potential research directions that could be explored to tackle those questions.
Learning Smooth and Robust Space Robotic Manipulation of Dynamic Target via Inter-frame Correlation
Research Center for Intelligent Robotics, School of Astronautics, Northwestern Polytechnical University(西北工业大学航天学院智能机器人研究中心);School of Automation, Northwestern Polytechnical University(西北工业大学自动化学院);School of Aeronautics and Astronautics, Sichuan University(四川大学空天科学与工程学院)
Reconfigurable Auxetic Devices (RADs) for Robotic Surface Manipulation
Department of Mechanical and Industrial Engineering, Northeastern University(机械与工业工程系,东北大学);Department of Mathematics, Northeastern University(数学系,东北大学);Khoury College of Computer Sciences, Northeastern University(计算机科学学院,东北大学)
High resolution tactile sensors are often bulky and have shape profiles that make them awkward for use in manipulation. This becomes important when using such sensors as fingertips for dexterous multi-fingered hands, where boxy or planar fingertips limit the available set of smooth manipulation strategies. High resolution optical based sensors such as GelSight have until now been constrained to relatively flat geometries due to constraints on illumination geometry.Here, we show how to construct a rounded fingertip that utilizes a form of light piping for directional illumination. Our sensors c…
Data61, Commonwealth Scientific and Industrial Research Organisation (CSIRO)(联邦科学与工业研究组织(CSIRO)Data61研究所);Queensland University of Technology (QUT)(昆士兰科技大学(QUT))
We present a benchmark to facilitate simulated manipulation; an attempt to overcome the obstacles of physical benchmarks through the distribution of a real world, ground truth dataset. Users are given various simulated manipulation tasks with assigned protocols having the objective of replicating the real world results of a recorded dataset. The benchmark comprises of a range of metrics used to characterise the successes of submitted environments whilst providing insight into their deficiencies. We apply our benchmark to two simulation environments, PyBullet and V-Rep, and publish the results.…
We present BulletArm, a novel benchmark and learning-environment for robotic manipulation. BulletArm is designed around two key principles: reproducibility and extensibility. We aim to encourage more direct comparisons between robotic learning methods by providing a set of standardized benchmark tasks in simulation alongside a collection of baseline algorithms. The framework consists of 31 different manipulation tasks of varying difficulty, ranging from simple reaching and picking tasks to more realistic tasks such as bin packing and pallet stacking. In addition to the provided tasks, BulletAr…
Gaze-Guided Task Decomposition for Imitation Learning in Robotic Manipulation
The University of Tokyo(东京大学);Graduate School of Information Science and Technology(信息科学与技术研究生院);Laboratory for Intelligent Systems and Informatics(智能系统与信息学实验室)
A neural network based flexible object manipulation system for a humanoid robot on FPGA is proposed. Although the manipulations of flexible objects using robots attract ever increasing attention since these tasks are the basic and essential activities in our daily life, it has been put into practice only recently with the help of deep neural networks. However such systems have relied on GPU accelerators, which cannot be implemented into the space limited robotic body. Although field programmable gate arrays (FPGAs) are known to be energy efficient and suitable for embedded systems, the model s…
University of Washington(华盛顿大学);Google, Inc.(谷歌公司);University of California Berkeley(加州大学伯克利分校)
In this paper, we examine the problem of robotic manipulation of granular media. We evaluate multiple predictive models used to infer the dynamics of scooping and dumping actions. These models are evaluated on a task that involves manipulating the media in order to deform it into a desired shape. Our best performing model is based on a highly-tailored convolutional network architecture with domain-specific optimizations, which we show accurately models the physical interaction of the robotic scoop with the underlying media. We empirically demonstrate that explicitly predicting physical mechani…
In this paper, we propose a new action planning approach to automatically pack long linear elastic objects into common-size boxes with a bimanual robotic system. For that, we developed a hybrid geometric model to handle large-scale occlusions combining an online vision-based method and an offline reference template. Then, a reference point generator is introduced to automatically plan the reference poses for the predesigned action primitives. Finally, an action planner integrates these components enabling the execution of high-level behaviors and the accomplishment of packing manipulation task…
Osaka University(大阪大学);University of California, Santa Cruz(加州大学圣克鲁兹分校)
This paper develops a robotic manipulation planner for human-robot collaborative assembly. Unlike previous methods which study an independent and fully AI-equipped autonomous system, this paper explores the subtask distribution between a robot and a human and studies a human-in-the-loop robotic system for collaborative assembly. The system distributes the subtasks of an assembly to robots and humans by exploiting their advantages and avoiding their disadvantages. The robot in the system will work on pick-and-place tasks and provide workpieces to humans. The human collaborator will work on fine…
University of Glasgow(格拉斯哥大学);National Manufacturing Institute in Scotland(苏格兰国家制造研究所)
Simulation software is a powerful tool for robotics research, allowing the virtual representation of the real world. However with the rise of the Robot Operating System (ROS), there are new simulation software packages that have not been compared within the literature. This paper proposes a systematic review of simulation software that are compatible with ROS version 2. The focus is research in robotics arm manipulation as it represents the most often used robotic application in industry and their future applicability to digital twins. For this, we thus benchmark simulation software under simi…
Istituto Italiano di Tecnologia(意大利理工学院);Università Cattolica del Sacro Cuore(圣心天主教大学)
In recent years Sim2Real approaches have brought great results to robotics. Techniques such as model-based learning or domain randomization can help overcome the gap between simulation and reality, but in some situations simulation accuracy is still needed. An example is agricultural robotics, which needs detailed simulations, both in terms of dynamics and visuals. However, simulation software is still not capable of such quality and accuracy. Current Sim2Real techniques are helpful in mitigating the problem, but for these specific tasks they are not enough.