BASIS: Evaluating Belief-Aware Solutions in Interactive Settings beyond Instructions
Dept. of Comp. Sci. \& Tech., Institute for AI, Tsinghua University, Beijing, China;Institute for AI Industry Research (AIR), Tsinghua University, Beijing, China
Minyuan Ruan, Ziyue Wang, Kaiming Liu, Yunghwei Lai, Peng Li, Yang Liu
Large language model (LLM) agents are increasingly capable of carrying out complex, long-horizon tasks, yet effective assistance requires more than faithfully executing user instructions. Users' requests reflect their current understanding of the problem, which may be incomplete, outdated, or incorrect. When this understanding diverges from the actual task state, literal instruction following can fail to accomplish the user's underlying goal. We introduce \textbf{BASIS} (\emph{\textbf{B}elief-\textbf{A}ware \textbf{S}olutions in \textbf{I}nteractive \textbf{S}ettings}), a benchmark that evaluates whether agents can infer the mental states underlying user requests, recognize belief-reality mismatches, and use this understanding to develop appropriate solutions. Rather than assessing mental-state inference solely through explicit questions, \textbf{BASIS} evaluates both the utility of such inferences and the quality of downstream solutions in user-agent interactions. Evaluation results show that current models often fail to account for users' mental states when generating solutions, and that solution quality is consistently higher when such information is explicitly elicited and made available during problem solving. We further investigate the practical value of mental-state consideration through comparisons with generic Chain-of-Thought prompting, controlled interventions on mental-state information, targeted training, and multi-agent collaboration experiments under partial observability. Together, these studies highlight the importance of not merely inferring others' mental states, but also using those understandings to provide grounded, goal-directed assistance.
Rewarding Beliefs, Not Actions: Consistency-Guided Credit Assignment for Long-Horizon Agents
College of Computer, National University of Defense Technology(国防科技大学计算机学院);Intelligent Game and Decision Lab (IGDL)(智能游戏与决策实验室);Institute of Artificial Intelligence, Xiamen University(厦门大学人工智能研究院)
AutoManual: Constructing Instruction Manuals by LLM Agents via Interactive Environmental Learning
School of Computer Science, Hangzhou Dianzi University(杭州电子科技大学计算机学院);State Key Lab of CAD&CG, Zhejiang University(浙江大学CAD&CG国家重点实验室);School of Software Technology, Zhejiang University(浙江大学软件学院);Fullong Inc.(丰隆公司);NingBo Port Group(宁波港集团)
InteractWeb-Bench: Can Multimodal Agent Escape Blind Execution in Interactive Website Generation?
Shenzhen Institute of Advanced Technology Chinese Academy of Sciences(深圳先进技术研究院中国科学院);University of Chinese Academy of Sciences(中国科学院大学);Dalian University of Technology(大连理工大学);UNSW Sydney(悉尼大学);Shenzhen University of Advanced Technology(深圳先进技术大学)
PaniniQA: Enhancing Patient Education Through Interactive Question Answering
University of Massachusetts Amherst(马萨诸塞大学阿默斯特分校);Emory University(埃默里大学);Northeastern University(东北大学);UMass Chan Medical School(马萨诸塞大学陈医学院);University of Minnesota(明尼苏达大学);University of Massachusetts Lowell(马萨诸塞大学洛厄尔分校)
Interactive Grounded Language Understanding in a Collaborative Environment: IGLU 2021
Microsoft Research(微软研究院);University of Amsterdam(阿姆斯特丹大学);Alexa AI(Alexa人工智能);MIPT(莫斯科物理技术学院);AIRI(人工智能研究院);Facebook AI(脸书人工智能);Moscow Institute of Physics and Technology(莫斯科物理技术学院);Kalashnikov Izhevsk State Technical University(卡拉什尼科夫伊热夫斯克国立技术大学);Universiteit Leiden(莱顿大学);Vrije Universiteit Amsterdam(阿姆斯特丹自由大学)
人类智能具有快速适应新任务和新环境的能力。从很小的时候开始,人类通过模仿他人的行为或遵循提供的自然语言指令来获得新技能并学习如何解决新任务。为了促进这一方向的研究,我们提出了\emph{IGLU: Interactive Grounded Language Understanding in a Collaborative Environment}。比赛的主要目标是探讨如何建立交互式代理,学习解决任务,同时提供接地自然语言指令在协作环境中的问题。了解挑战的复杂性,我们将其分解为子任务,使其对参与者可行。
IDAT: A Multi-Modal Dataset and Toolkit for Building and Evaluating Interactive Task-Solving Agents
Massachusetts Institute of Technology(麻省理工学院);University of Waterloo(滑铁卢大学);Meta AI;AIRI(人工智能研究院);École Polytechnique de Montréal(蒙特利尔理工学院);Microsoft Research(微软研究院)
Collecting Interactive Multi-modal Datasets for Grounded Language Understanding
Microsoft Research(微软研究院);University of Waterloo(滑铁卢大学);Meta Research(Meta研究院);Moscow Institute of Physics Technology(莫斯科物理技术学院);Artificial Intelligence Research Institute(人工智能研究院)