Enhancing Bandit Algorithms with LLMs for Time-varying User Preferences in Streaming Recommendations
Gaoling School of Artificial Intelligence, Renmin University of China(中国人民大学耿丽学校);School of Artificial Intelligence and Data Science, University of International Business and Economics(国际商务经济大学人工智能与数据科学学院)
Chenglei Shen, Yi Zhan, Weijie Yu, Xiao Zhang, Jun Xu
In real-world streaming recommender systems, user preferences evolve dynamically over time. Existing bandit-based methods treat time merely as a timestamp, neglecting its explicit relationship with user preferences and leading to suboptimal performance. Moreover, online learning methods often suffer from inefficient exploration-exploitation during the early online phase. To address these issues, we propose HyperBandit+, a novel contextual bandit policy that integrates a time-aware hypernetwork to adapt to time-varying user preferences and employs a large language model-assisted warm-start mechanism (LLM Start) to enhance exploration-exploitation efficiency in the early online phase. Specifically, HyperBandit+ leverages a neural network that takes time features as input and generates parameters for estimating time-varying rewards by capturing the correlation between time and user preferences. Additionally, the LLM Start mechanism employs multi-step data augmentation to simulate realistic interaction data for effective offline learning, providing warm-start parameters for the bandit policy in the early online phase. To meet real-time streaming recommendation demands, we adopt low-rank factorization to reduce hypernetwork training complexity. Theoretically, we rigorously establish a sublinear regret upper bound that accounts for both the hypernetwork and the LLM warm-start mechanism. Extensive experiments on real-world datasets demonstrate that HyperBandit+ consistently outperforms state-of-the-art baselines in terms of accumulated rewards.
In this work we explore multi-arm bandit streaming model, especially in cases where the model faces resource bottleneck. We build over existing algorithms conditioned by limited arm memory at any instance of time. Specifically, we improve the amount of streaming passes it takes for a bandit algorithm to incur a $O(\sqrt{T\log(T)})$ regret by a logarithmic factor, and also provide 2-pass algorithms with some initial conditions to incur a similar order of regret.
We propose Streaming Bandits, a Restless Multi Armed Bandit (RMAB) framework in which heterogeneous arms may arrive and leave the system after staying on for a finite lifetime. Streaming Bandits naturally capture the health intervention planning problem, where health workers must manage the health outcomes of a patient cohort while new patients join and existing patients leave the cohort each day. Our contributions are as follows: (1) We derive conditions under which our problem satisfies indexability, a precondition that guarantees the existence and asymptotic optimality of the Whittle Index …
Media services providers, such as music streaming platforms, frequently leverage swipeable carousels to recommend personalized content to their users. However, selecting the most relevant items (albums, artists, playlists...) to display in these carousels is a challenging task, as items are numerous and as users have different preferences. In this paper, we model carousel personalization as a contextual multi-armed bandit problem with multiple plays, cascade-based updates and delayed batch feedback. We empirically show the effectiveness of our framework at capturing characteristics of real-wor…
Australian National University(澳大利亚国立大学);Data61, CSIRO(联邦科学与工业研究组织Data61);Deakin University(迪肯大学);Microsoft Research Asia(微软亚洲研究院)
We consider the problem of personalised news recommendation where each user consumes news in a sequential fashion. Existing personalised news recommendation methods focus on exploiting user interests and ignores exploration in recommendation, which leads to biased feedback loops and hurt recommendation quality in the long term. We build on contextual bandits recommendation strategies which naturally address the exploitation-exploration trade-off. The main challenges are the computational efficiency for exploring the large-scale item space and utilising the deep representations with uncertainty…
University of Illinois Urbana-Champaign(伊利诺伊大学厄巴纳-香槟分校)
Online recommendation/advertising is ubiquitous in web business. Image displaying is considered as one of the most commonly used formats to interact with customers. Contextual multi-armed bandit has shown success in the application of advertising to solve the exploration-exploitation dilemma existing in the recommendation procedure. Inspired by the visual-aware recommendation, in this paper, we propose a contextual bandit algorithm, where the convolutional neural network (CNN) is utilized to learn the reward function along with an upper confidence bound (UCB) for exploration. We also prove a n…
Personalized recommendations for new users, also known as the cold-start problem, can be formulated as a contextual bandit problem. Existing contextual bandit algorithms generally rely on features alone to capture user variability. Such methods are inefficient in learning new users' interests. In this paper we propose Latent Contextual Bandits. We consider both the benefit of leveraging a set of learned latent user classes for new users, and how we can learn such latent classes from prior users. We show that our approach achieves a better regret bound than existing algorithms. We also demonstr…
The Best Arm Evades: Near-optimal Multi-pass Streaming Lower Bounds for Pure Exploration in Multi-armed Bandits
Cheriton School of Computer Science, University of Waterloo(滑铁卢大学切尔顿计算机科学学院);Rutgers University(罗格斯大学);Rice University(莱斯大学);Texas A&M University(德克萨斯农工大学);Google Research(谷歌研究院)
Criteo AI Lab(Criteo人工智能实验室);Durham University(杜伦大学)
A common task for recommender systems is to build a pro le of the interests of a user from items in their browsing history and later to recommend items to the user from the same catalog. The users' behavior consists of two parts: the sequence of items that they viewed without intervention (the organic part) and the sequences of items recommended to them and their outcome (the bandit part). In this paper, we propose Bayesian Latent Organic Bandit model (BLOB), a probabilistic approach to combine the 'or-ganic' and 'bandit' signals in order to improve the estimation of recommendation quality. Th…
We propose a method for generating simulated contextual bandit environments for personalization tasks from recommendation datasets like MovieLens, Netflix, Last.fm, Million Song, etc. This allows for personalization environments to be developed based on real-life data to reflect the nuanced nature of real-world user interactions. The obtained environments can be used to develop methods for solving personalization tasks, algorithm benchmarking, model simulation, and more. We demonstrate our approach with numerical examples on MovieLens and IMDb datasets.
University of Illinois at Urbana-Champaign(伊利诺伊大学厄巴纳-香槟分校)
We study identifying user clusters in contextual multi-armed bandits (MAB). Contextual MAB is an effective tool for many real applications, such as content recommendation and online advertisement. In practice, user dependency plays an essential role in the user's actions, and thus the rewards. Clustering similar users can improve the quality of reward estimation, which in turn leads to more effective content recommendation and targeted advertising. Different from traditional clustering settings, we cluster users based on the unknown bandit parameters, which will be estimated incrementally. In …
Nanyang Technological University(南洋理工大学);University of Science and Technology of China(中国科学技术大学)
Interactive recommender systems that enable the interactions between users and the recommender system have attracted increasing research attentions. Previous methods mainly focus on optimizing recommendation accuracy. However, they usually ignore the diversity of the recommendation results, thus usually results in unsatisfying user experiences. In this paper, we propose a novel diversified recommendation model, named Diversified Contextual Combinatorial Bandit (DC$^2$B), for interactive recommendation with users' implicit feedback. Specifically, DC$^2$B employs determinantal point process in t…
University of Illinois Urbana-Champaign(伊利诺伊大学厄巴纳-香槟分校);University of Illinois Chicago(伊利诺伊大学芝加哥分校)
We propose a contextual bandit based model to capture the learning and social welfare goals of a web platform in the presence of myopic users. By using payments to incentivize these agents to explore different items/recommendations, we show how the platform can learn the inherent attributes of items and achieve a sublinear regret while maximizing cumulative social welfare. We also calculate theoretical bounds on the cumulative costs of incentivization to the platform. Unlike previous works in this domain, we consider contexts to be completely adversarial, and the behavior of the adversary is u…
University of Arkansas(阿肯色大学);Penn State University(宾夕法尼亚州立大学);Worcester Polytechnic Institute(伍斯特理工学院)
Personalized recommendation based on multi-arm bandit (MAB) algorithms has shown to lead to high utility and efficiency as it can dynamically adapt the recommendation strategy based on feedback. However, unfairness could incur in personalized recommendation. In this paper, we study how to achieve user-side fairness in personalized recommendation. We formulate our fair personalized recommendation as a modified contextual bandit and focus on achieving fairness on the individual whom is being recommended an item as opposed to achieving fairness on the items that are being recommended. We introduc…
CoCoB: Adaptive Collaborative Combinatorial Bandits for Online Recommendation
School of Computer Science and Technology, Donghua University(东华大学计算机科学与技术学院);Shanghai Institute of Artificial Intelligence for Education, East China Normal University(华东师范大学上海人工智能教育研究院)
Peking University(北京大学);University of Minnesota(明尼苏达大学);Microsoft Research(微软研究院);Carnegie Mellon University(卡内基梅隆大学)
Consider a bandit algorithm that recommends actions to self-interested users in a recommendation system. The users are free to choose other actions and need to be incentivized to follow the algorithm's recommendations. While the users prefer to exploit, the algorithm can incentivize them to explore by leveraging the information collected from the previous users. All published work on this problem, known as incentivized exploration, focuses on small, unstructured action sets and mainly targets the case when the users' beliefs are independent across actions. However, realistic exploration proble…
Online recommendation services recommend multiple commodities to users. Nowadays, a considerable proportion of users visit e-commerce platforms by mobile devices. Due to the limited screen size of mobile devices, positions of items have a significant influence on clicks: 1) Higher positions lead to more clicks for one commodity. 2) The 'pseudo-exposure' issue: Only a few recommended items are shown at first glance and users need to slide the screen to browse other items. Therefore, some recommended items ranked behind are not viewed by users and it is not proper to treat this kind of items as …
Consider the following abstract coin tossing problem: Given a set of $n$ coins with unknown biases, find the most biased coin using a minimal number of coin tosses. This is a common abstraction of various exploration problems in theoretical computer science and machine learning and has been studied extensively over the years. In particular, algorithms with optimal sample complexity (number of coin tosses) have been known for this problem for quite some time. Motivated by applications to processing massive datasets, we study the space complexity of solving this problem with optimal number of co…
The Chinese University of Hong Kong(香港中文大学);Shanghai Jiao Tong University(上海交通大学);Adobe Research(奥多比研究院)
Contextual multi-armed bandit (MAB) is an important sequential decision-making problem in recommendation systems. A line of works, called the clustering of bandits (CLUB), utilize the collaborative effect over users and dramatically improve the recommendation quality. Owing to the increasing application scale and public concerns about privacy, there is a growing demand to keep user data decentralized and push bandit learning to the local server side. Existing CLUB algorithms, however, are designed under the centralized setting where data are available at a central server. We focus on studying …
Alibaba-NTU Singapore Joint Research Institute(阿里巴巴-新加坡南洋理工大学新加坡联合研究院);Joint NTU-UBC Research Centre of Excellence in Active Living for the Elderly (LILY)(新加坡南洋理工大学-英属哥伦比亚大学老年人积极生活联合卓越研究中心(LILY));School of Computer Science and Engineering, Nanyang Technological University(新加坡南洋理工大学计算机科学与工程学院);Alibaba Group(阿里巴巴集团)
The interactive recommender systems involve users in the recommendation procedure by receiving timely user feedback to update the recommendation policy. Therefore, they are widely used in real application scenarios. Previous interactive recommendation methods primarily focus on learning users' personalized preferences on the relevance properties of an item set. However, the investigation of users' personalized preferences on the diversity properties of an item set is usually ignored. To overcome this problem, we propose the Linear Modular Dispersion Bandit (LMDB) framework, which is an online …
Contextual bandit algorithms have become popular for online recommendation systems such as Digg, Yahoo! Buzz, and news recommendation in general. \emph{Offline} evaluation of the effectiveness of new algorithms in these applications is critical for protecting online user experiences but very challenging due to their "partial-label" nature. Common practice is to create a simulator which simulates the online environment for the problem at hand and then run an algorithm against this simulator. However, creating simulator itself is often difficult and modeling bias is usually unavoidably introduce…
University of Chinese Academy of Sciences(中国科学院大学);Didi Chuxing(滴滴出行)
Contextual multi-armed bandit (MAB) achieves cutting-edge performance on a variety of problems. When it comes to real-world scenarios such as recommendation system and online advertising, however, it is essential to consider the resource consumption of exploration. In practice, there is typically non-zero cost associated with executing a recommendation (arm) in the environment, and hence, the policy should be learned with a fixed exploration cost constraint. It is challenging to learn a global optimal policy directly, since it is a NP-hard problem and significantly complicates the exploration …
University of Insubria(因苏布里亚大学);Telefonica Research(西班牙电信研究院)
We investigate an efficient context-dependent clustering technique for recommender systems based on exploration-exploitation strategies through multi-armed bandits over multiple users. Our algorithm dynamically groups users based on their observed behavioral similarity during a sequence of logged activities. In doing so, the algorithm reacts to the currently served user by shaping clusters around him/her but, at the same time, it explores the generation of clusters over users which are not currently engaged. We motivate the effectiveness of this clustering policy, and provide an extensive empi…
Institute of Computing Technology, CAS(中国科学院计算技术研究所);IIIS, Tsinghua University(清华大学交叉信息研究院);University of Chinese Academy of Sciences(中国科学院大学)
Decision making is a challenging task in online recommender systems. The decision maker often needs to choose a contextual item at each step from a set of candidates. Contextual bandit algorithms have been successfully deployed to such applications, for the trade-off between exploration and exploitation and the state-of-art performance on minimizing online costs. However, the applicability of existing contextual bandit methods is limited by the over-simplified assumptions of the problem, such as assuming a simple form of the reward function or assuming a static environment where the states are…
Recycling History: Efficient Recommendations from Contextual Dueling Bandits
School of Communication and Computer Science(通信与计算机科学学院);EPFL(瑞士联邦理工学院);Department of Computer Science(计算机科学系);TU Munich(慕尼黑工业大学);Department of Mathematics(数学系)
Collaborative bandit learning, i.e., bandit algorithms that utilize collaborative filtering techniques to improve sample efficiency in online interactive recommendation, has attracted much research attention as it enjoys the best of both worlds. However, all existing collaborative bandit learning solutions impose a stationary assumption about the environment, i.e., both user preferences and the dependency among users are assumed static over time. Unfortunately, this assumption hardly holds in practice due to users' ever-changing interests and dependence relations, which inevitably costs a reco…
Indian Institute of Technology, Kharagpur(印度理工学院克勒格布尔分校);Indian Institute of Science(印度科学学院)
We study the Stochastic Multi-armed Bandit problem under bounded arm-memory. In this setting, the arms arrive in a stream, and the number of arms that can be stored in the memory at any time, is bounded. The decision-maker can only pull arms that are present in the memory. We address the problem from the perspective of two standard objectives: 1) regret minimization, and 2) best-arm identification. For regret minimization, we settle an important open question by showing an almost tight hardness. We show Ω(T^{2/3}) cumulative regret in expectation for arm-memory size of (n-1), where n is the nu…
Columbia University(哥伦比亚大学);University of Pennsylvania(宾夕法尼亚大学)
The stochastic $K$-armed bandit problem has been studied extensively due to its applications in various domains ranging from online advertising to clinical trials. In practice however, the number of arms can be very large resulting in large memory requirements for simultaneously processing them. In this paper we consider a streaming setting where the arms are presented in a stream and the algorithm uses limited memory to process these arms. Here, the goal is not only to minimize regret, but also to do so in minimal memory. Previous algorithms for this problem operate in one of the two settings…
Virtual support agents have grown in popularity as a way for businesses to provide better and more accessible customer service. Some challenges in this domain include ambiguous user queries as well as changing support topics and user behavior (non-stationarity). We do, however, have access to partial feedback provided by the user (clicks, surveys, and other events) which can be leveraged to improve the user experience. Adaptable learning techniques, like contextual bandits, are a natural fit for this problem setting. In this paper, we discuss real-world implementations of contextual bandits (C…
Carnegie Mellon University(卡内基梅隆大学);Université de Montréal(蒙特利尔大学);Adobe Research(Adobe研究院)
Most recommender systems recommend a list of items. The user examines the list, from the first item to the last, and often chooses the first attractive item and does not examine the rest. This type of user behavior can be modeled by the cascade model. In this work, we study cascading bandits, an online learning variant of the cascade model where the goal is to recommend $K$ most attractive items from a large set of $L$ candidate items. We propose two algorithms for solving this problem, which are based on the idea of linear generalization. The key idea in our solutions is that we learn a predi…
Personalization enables businesses to learn customer preferences from past interactions and thus to target individual customers with more relevant content. We consider the problem of predicting the optimal promotional offer for a given customer out of several options as a contextual bandit problem. Identifying information for the customer and/or the campaign can be used to deduce unknown customer/campaign features that improve optimal offer prediction. Using a generated synthetic email promo dataset, we demonstrate similar prediction accuracies for (a) a wide and deep network that takes identi…
Recommender systems should adapt to user interests as the latter evolve. A prevalent cause for the evolution of user interests is the influence of their social circle. In general, when the interests are not known, online algorithms that explore the recommendation space while also exploiting observed preferences are preferable. We present online recommendation algorithms rooted in the linear multi-armed bandit literature. Our bandit algorithms are tailored precisely to recommendation scenarios where user interests evolve under social influence. In particular, we show that our adaptations of the…
IIT Bombay(印度理工学院孟买分校);Indian Institute of Science(印度科学学院)
We describe and study a model for an Automated Online Recommendation System (AORS) in which a user's preferences can be time-dependent and can also depend on the history of past recommendations and play-outs. The three key features of the model that makes it more realistic compared to existing models for recommendation systems are (1) user preference is inherently latent, (2) current recommendations can affect future preferences, and (3) it allows for the development of learning algorithms with provable performance guarantees. The problem is cast as an average-cost restless multi-armed bandit …
Technion - Israel Institute of Technology(以色列理工学院);University of British Columbia(不列颠哥伦比亚大学)
Recommendation systems often face exploration-exploitation tradeoffs: the system can only learn about the desirability of new options by recommending them to some user. Such systems can thus be modeled as multi-armed bandit settings; however, users are self-interested and cannot be made to follow recommendations. We ask whether exploration can nevertheless be performed in a way that scrupulously respects agents' interests---i.e., by a system that acts as a fiduciary. More formally, we introduce a model in which a recommendation system faces an exploration-exploitation tradeoff under the constr…
Personalized web services strive to adapt their services (advertisements, news articles, etc) to individual users by making use of both content and user information. Despite a few recent advances, this problem remains challenging for at least two reasons. First, web service is featured with dynamically changing pools of content, rendering traditional collaborative filtering methods inapplicable. Second, the scale of most web services of practical interest calls for solutions that are both fast in learning and computation. In this work, we model personalized recommendation of news articles as a…
University of Insubria(因苏布里亚大学);Telefónica Research(西班牙电信研究中心)
Classical collaborative filtering, and content-based filtering methods try to learn a static recommendation model given training data. These approaches are far from ideal in highly dynamic recommendation domains such as news recommendation and computational advertisement, where the set of items and users is very fluid. In this work, we investigate an adaptive clustering technique for content recommendation based on exploration-exploitation strategies in contextual multi-armed bandit settings. Our algorithm takes into account the collaborative effects that arise due to the interaction of the us…
We consider a variant of the multi-armed bandit model, which we call multi-armed bandit problem with known trend, where the gambler knows the shape of the reward function of each arm but not its distribution. This new problem is motivated by different online problems like active learning, music and interface recommendation applications, where when an arm is sampled by the model the received reward change according to a known trend. By adapting the standard multi-armed bandit algorithm UCB1 to take advantage of this setting, we propose the new algorithm named A-UCB that assumes a stochastic mod…
Contextual bandit is a general framework for online learning in sequential decision-making problems that has found application in a wide range of domains, including recommendation systems, online advertising, and clinical trials. A critical aspect of bandit methods is that they require to observe the contexts --i.e., individual or group-level data-- and rewards in order to solve the sequential problem. The large deployment in industrial applications has increased interest in methods that preserve the users' privacy. In this paper, we introduce a privacy-preserving bandit framework based on hom…