We present a polynomial-time algorithm that colors any 3-colorable $n$-vertex graph using $O(n^{0.19539})$ colors, improving upon the previous best bound of $\widetilde{O}(n^{0.19747})$ by Kawarabayashi, Thorup, and Yoneda [STOC 2024]. Our result constitutes the first progress in nearly two decades on SDP-based approaches to this problem.
The earlier SDP-based algorithms of Arora, Chlamtáč, and Charikar [STOC 2006] and Chlamtáč [FOCS 2007] rely on extracting a large independent set from a suitably "random-looking" second-level neighborhood, under the assumption that the KMS algorithm [Karger, Motwani, and Sudan, JACM 1998] fails to find one globally. We extend their analysis to third-level neighborhoods. We then come up with a new vector $5/2$-coloring, which allows us to extract a large independent set from some third-level neighborhood. The new vector coloring construction may be of independent interest.
Improved SDP Coloring of 3-Colorable Graphs from Recursive Gaussian Certificates
Georgia Institute of Technology, School of Computer Science(佐治亚理工学院计算机学院);Princeton University, Operations Research and Financial Engineering(普林斯顿大学运筹与金融工程学系)
In 1973, Fisk proved that any $4$-coloring of a $3$-colorable triangulation of the $2$-sphere can be obtained from any $3$-coloring by a sequence of Kempe-changes. On the other hand, in the case where we are only allowed to recolor a single vertex in each step, which is a special case of a Kempe-change, there exists a $4$-coloring that cannot be obtained from any $3$-coloring. In this paper, we present a characterization of a $4$-coloring of a $3$-colorable triangulation of the $2$-sphere that can be obtained from a $3$-coloring by a sequence of recoloring operations at single vertices, and a …
Approximate Graph Coloring by Semidefinite Programming
We consider the problem of coloring k-colorable graphs with the fewest possible colors. We present a randomized polynomial time algorithm that colors a 3-colorable graph on $n$ vertices with min O(Delta^{1/3} log^{1/2} Delta log n), O(n^{1/4} log^{1/2} n) colors where Delta is the maximum degree of any vertex. Besides giving the best known approximation ratio in terms of n, this marks the first non-trivial approximation result as a function of the maximum degree Delta. This result can be generalized to k-colorable graphs to obtain a coloring using min O(Delta^{1-2/k} log^{1/2} Delta log n), O(…
Our main contribution is a polynomial-time algorithm to reduce a $k$-colorable gammoid to a $(2k-2)$-colorable partition matroid. It is known that there are gammoids that can not be reduced to any $(2k-3)$-colorable partition matroid, so this result is tight. We then discuss how such a reduction can be used to obtain polynomial-time algorithms with better approximation ratios for various natural problems related to coloring and list coloring the intersection of matroids.
An injective $k$-edge-coloring of a graph $G$ is an assignment of colors, i.e. integers in $\{1, \ldots , k\}$, to the edges of $G$ such that any two edges each incident with one distinct endpoint of a third edge, receive distinct colors. The problem of determining whether such a $k$-coloring exists is called k-INJECTIVE EDGE-COLORING. We show that 3-INJECTIVE EDGE-COLORING is NP-complete, even for triangle-free cubic graphs, planar subcubic graphs of arbitrarily large girth, and planar bipartite subcubic graphs of girth~6. 4-INJECTIVE EDGE-COLORING remains NP-complete for cubic graphs. For an…