Latent 3D reconstruction has shown great promise in empowering 3D semantic understanding and 3D generation by distilling 2D features into the 3D space. However, existing approaches struggle with the domain gap between 2D feature space and 3D representations, resulting in degraded rendering performance. To address this challenge, we propose a novel framework that integrates 3D awareness into the 2D latent space. The framework consists of three stages: (1) a correspondence-aware autoencoding method that enhances the 3D consistency of 2D latent representations, (2) a latent radiance field (LRF) that lifts these 3D-aware 2D representations into 3D space, and (3) a VAE-Radiance Field (VAE-RF) alignment strategy that improves image decoding from the rendered 2D representations. Extensive experiments demonstrate that our method outperforms the state-of-the-art latent 3D reconstruction approaches in terms of synthesis performance and cross-dataset generalizability across diverse indoor and outdoor scenes. To our knowledge, this is the first work showing the radiance field representations constructed from 2D latent representations can yield photorealistic 3D reconstruction performance.
We propose a novel framework for 3D-aware object manipulation, called Auto-Encoding Neural Radiance Fields (AE-NeRF). Our model, which is formulated in an auto-encoder architecture, extracts disentangled 3D attributes such as 3D shape, appearance, and camera pose from an image, and a high-quality image is rendered from the attributes through disentangled generative Neural Radiance Fields (NeRF). To improve the disentanglement ability, we present two losses, global-local attribute consistency loss defined between input and output, and swapped-attribute classification loss. Since training such a…
Semantic 3D-aware Portrait Synthesis and Manipulation Based on Compositional Neural Radiance Field
University of Chinese Academy of Sciences(中国科学院大学);Institute of Automation, Chinese Academy of Sciences(中国科学院自动化研究所);ByteDance Ltd(字节跳动公司);Nanjing University(南京大学)
We show that ensembling effectively quantifies model uncertainty in Neural Radiance Fields (NeRFs) if a density-aware epistemic uncertainty term is considered. The naive ensembles investigated in prior work simply average rendered RGB images to quantify the model uncertainty caused by conflicting explanations of the observed scene. In contrast, we additionally consider the termination probabilities along individual rays to identify epistemic model uncertainty due to a lack of knowledge about the parts of a scene unobserved during training. We achieve new state-of-the-art performance across est…
ETH Zürich(苏黎世联邦理工学院);Delft University of Technology(代尔夫特理工大学);NVIDIA(英伟达);University of Birmingham(伯明翰大学)
We propose GazeNeRF, a 3D-aware method for the task of gaze redirection. Existing gaze redirection methods operate on 2D images and struggle to generate 3D consistent results. Instead, we build on the intuition that the face region and eyeballs are separate 3D structures that move in a coordinated yet independent fashion. Our method leverages recent advancements in conditional image-based neural radiance fields and proposes a two-stream architecture that predicts volumetric features for the face and eye regions separately. Rigidly transforming the eye features via a 3D rotation matrix provides…
University of Texas at Austin(德克萨斯大学奥斯汀分校);Google Research(谷歌研究院);The Chinese University of Hong Kong(香港中文大学)
Neural Radiance Fields (NeRFs) are a powerful representation for modeling a 3D scene as a continuous function. Though NeRF is able to render complex 3D scenes with view-dependent effects, few efforts have been devoted to exploring its limits in a high-resolution setting. Specifically, existing NeRF-based methods face several limitations when reconstructing high-resolution real scenes, including a very large number of parameters, misaligned input data, and overly smooth details. In this work, we conduct the first pilot study on training NeRF with high-resolution data and propose the correspondi…
It is a long-standing problem to find effective representations for training reinforcement learning (RL) agents. This paper demonstrates that learning state representations with supervision from Neural Radiance Fields (NeRFs) can improve the performance of RL compared to other learned representations or even low-dimensional, hand-engineered state information. Specifically, we propose to train an encoder that maps multiple image observations to a latent space describing the objects in the scene. The decoder built from a latent-conditioned NeRF serves as the supervision signal to learn the laten…
HUST(华中科技大学);Huawei Inc.(华为公司);Technical University of Munich(慕尼黑工业大学)
Neural radiance fields (NeRF) have shown great success in modeling 3D scenes and synthesizing novel-view images. However, most previous NeRF methods take much time to optimize one single scene. Explicit data structures, e.g. voxel features, show great potential to accelerate the training process. However, voxel features face two big challenges to be applied to dynamic scenes, i.e. modeling temporal information and capturing different scales of point motions. We propose a radiance field framework by representing scenes with time-aware voxel features, named as TiNeuVox. A tiny coordinate deforma…
Google Research(谷歌研究院);Stanford University(斯坦福大学);University of California, San Diego(加州大学圣地亚哥分校)
We address efficient and structure-aware 3D scene representation from images. Nerflets are our key contribution -- a set of local neural radiance fields that together represent a scene. Each nerflet maintains its own spatial position, orientation, and extent, within which it contributes to panoptic, density, and radiance reconstructions. By leveraging only photometric and inferred panoptic image supervision, we can directly and jointly optimize the parameters of a set of nerflets so as to form a decomposed representation of the scene, where each object instance is represented by a group of ner…
We tackle the task of NeRF inversion for style-based neural radiance fields, (e.g., StyleNeRF). In the task, we aim to learn an inversion function to project an input image to the latent space of a NeRF generator and then synthesize novel views of the original image based on the latent code. Compared with GAN inversion for 2D generative models, NeRF inversion not only needs to 1) preserve the identity of the input image, but also 2) ensure 3D consistency in generated novel views. This requires the latent code obtained from the single-view image to be invariant across multiple views. To address…
MU-GeNeRF: Multi-view Uncertainty-guided Generalizable Neural Radiance Fields for Distractor-aware Scene
School of Computer Science and Technology, Tongji University, Shanghai, China(同济大学计算机科学与技术学院,上海,中国);MOE Key Lab of Embedded System and Service Computing, Tongji University, Shanghai, China(同济大学嵌入式系统与服务计算MOE重点实验室,上海,中国);College of Surveying and Geographic Informatics, Tongji University, Shanghai, China(同济大学测绘地理信息学院,上海,中国)
TU Berlin(柏林工业大学);UC San Diego(加州大学圣地亚哥分校);MIT(麻省理工学院)
We present a method to learn compositional multi-object dynamics models from image observations based on implicit object encoders, Neural Radiance Fields (NeRFs), and graph neural networks. NeRFs have become a popular choice for representing scenes due to their strong 3D prior. However, most NeRF approaches are trained on a single scene, representing the whole scene with a global model, making generalization to novel scenes, containing different numbers of objects, challenging. Instead, we present a compositional, object-centric auto-encoder framework that maps multiple views of the scene to a…
MoBluRF: Motion Deblurring Neural Radiance Fields for Blurry Monocular Video
School of Electrical Engineering, Korea Advanced Institute of Science and Technology(韩国科学技术院电子工程学院);Department of Imaging Science, GSAIM, Chung-Ang University(Chung-Ang大学成像科学系)
University of Illinois at Urbana-Champaign(伊利诺伊大学厄巴纳-香槟分校);Tencent AI Lab(腾讯人工智能实验室);Tsinghua University(清华大学)
Previous portrait image generation methods roughly fall into two categories: 2D GANs and 3D-aware GANs. 2D GANs can generate high fidelity portraits but with low view consistency. 3D-aware GAN methods can maintain view consistency but their generated images are not locally editable. To overcome these limitations, we propose FENeRF, a 3D-aware generator that can produce view-consistent and locally-editable portrait images. Our method uses two decoupled latent codes to generate corresponding facial semantics and texture in a spatial aligned 3D volume with shared geometry. Benefiting from such un…
Durham University(杜伦大学);County Durham and Darlington NHS Foundation Trust(达勒姆郡和达灵顿国民保健服务基金会信托)
Computed tomography (CT) is an effective medical imaging modality, widely used in the field of clinical medicine for the diagnosis of various pathologies. Advances in Multidetector CT imaging technology have enabled additional functionalities, including generation of thin slice multiplanar cross-sectional body imaging and 3D reconstructions. However, this involves patients being exposed to a considerable dose of ionising radiation. Excessive ionising radiation can lead to deterministic and harmful effects on the body. This paper proposes a Deep Learning model that learns to reconstruct CT proj…
City University of Hong Kong(香港城市大学);Snap Inc.(Snap公司);USC Institute for Creative Technologies(南加州大学创意技术研究所);Microsoft Cloud AI(微软云人工智能部门)
We present CLIP-NeRF, a multi-modal 3D object manipulation method for neural radiance fields (NeRF). By leveraging the joint language-image embedding space of the recent Contrastive Language-Image Pre-Training (CLIP) model, we propose a unified framework that allows manipulating NeRF in a user-friendly way, using either a short text prompt or an exemplar image. Specifically, to combine the novel view synthesis capability of NeRF and the controllable manipulation ability of latent representations from generative models, we introduce a disentangled conditional NeRF architecture that allows indiv…
ShanghaiTech University(上海科技大学);University of California, San Diego(加利福尼亚大学圣迭戈分校);Adobe Research(Adobe研究院)
We present MVSNeRF, a novel neural rendering approach that can efficiently reconstruct neural radiance fields for view synthesis. Unlike prior works on neural radiance fields that consider per-scene optimization on densely captured images, we propose a generic deep neural network that can reconstruct radiance fields from only three nearby input views via fast network inference. Our approach leverages plane-swept cost volumes (widely used in multi-view stereo) for geometry-aware scene reasoning, and combines this with physically based volume rendering for neural radiance field reconstruction. W…
Max Planck Institute for Intelligent Systems(马克斯·普朗克智能系统研究所);University of Tübingen(蒂宾根大学)
Tremendous progress in deep generative models has led to photorealistic image synthesis. While achieving compelling results, most approaches operate in the two-dimensional image domain, ignoring the three-dimensional nature of our world. Several recent works therefore propose generative models which are 3D-aware, i.e., scenes are modeled in 3D and then rendered differentiably to the image plane. This leads to impressive 3D consistency, but incorporating such a bias comes at a price: the camera needs to be modeled as well. Current approaches assume fixed intrinsics and a predefined prior over c…
UC-NeRF: Uncertainty-aware Conditional Neural Radiance Fields from Endoscopic Sparse Views
CUHK T Stone Robotics Institute(香港中文大学T Stone机器人研究所);The Chinese University of Hong Kong(香港中文大学);Department of Computer Science and Engineering, The Chinese University of Hong Kong(香港中文大学计算机科学与工程系);Tencent AI Lab(腾讯AI实验室);Hong Kong Center for Logistics Robotics(香港物流机器人中心)
Department of Control Science and Engineering, University of Shanghai for Science and Technology(控制科学与工程系,上海科学技术大学);Business School, University of Shanghai for Science and Technology(商学院,上海科学技术大学);School of Psychology and Neuroscience, University of Glasgow(心理学与神经科学学院,格拉斯哥大学)
NeRF-Texture: Synthesizing Neural Radiance Field Textures
Institute of Computing Technology, Chinese Academy of Sciences(中国科学院计算技术研究所);University of Chinese Academy of Sciences(中国科学院大学);VAST;ARC Lab, Tencent PCG(腾讯PCG ARC实验室);School of Computer Science & Informatics, Cardiff University(卡迪夫大学计算机科学与信息学院)
Training and Tuning Generative Neural Radiance Fields for Attribute-Conditional 3D-Aware Face Generation
School of Computer Science, Ocean University of China(中国海洋大学计算机学院);Snap Research(Snap研究院);Huawei(华为);School of Computer Science, Peking University(北京大学计算机学院);Institute of Information Science, Beijing Jiaotong University(北京交通大学信息科学研究所);University of Trento(特伦托大学)
The Chinese University of Hong Kong, Shenzhen(香港中文大学(深圳));Technical University of Munich(慕尼黑工业大学);Cardiff University(卡迪夫大学);Tencent AI Lab(腾讯人工智能实验室)
We present PVSeRF, a learning framework that reconstructs neural radiance fields from single-view RGB images, for novel view synthesis. Previous solutions, such as pixelNeRF, rely only on pixel-aligned features and suffer from feature ambiguity issues. As a result, they struggle with the disentanglement of geometry and appearance, leading to implausible geometries and blurry results. To address this challenge, we propose to incorporate explicit geometry reasoning and combine it with pixel-aligned features for radiance field prediction. Specifically, in addition to pixel-aligned features, we fu…
We present a learning framework for reconstructing neural scene representations from a small number of unconstrained tourist photos. Since each image contains transient occluders, decomposing the static and transient components is necessary to construct radiance fields with such in-the-wild photographs where existing methods require a lot of training data. We introduce SF-NeRF, aiming to disentangle those two components with only a few images given, which exploits semantic information without any supervision. The proposed method contains an occlusion filtering module that predicts the transien…