毫米波能否支持快速旋转运动下的交互式扩展现实?
Can Millimeter-Wave Support Interactive Extended Reality Under Rapid Rotational Motion?
AI总结:
该研究针对毫米波支持快速旋转下交互式XR的可行性,首次对先进毫米波硬件在不同PHY/MAC参数配置下做吞吐与延迟评估,发现参数影响显著,需专用波束成形方法保障高质量XR体验。
摘要:
毫米波(mmWave)无线通信常被视为移动交互式扩展现实(XR)的核心支撑技术,因其能提供数千兆比特的数据速率与毫秒级延迟。要实现这一点,毫米波节点必须将能量集中对准彼此,这在XR场景中极具挑战——用户XR设备上的收发器可能会快速旋转。为评估毫米波XR的可行性,我们首次针对不同物理层(PHY)与介质访问控制层(MAC)参数配置,在快速旋转运动下对最先进的毫米波硬件进行了吞吐量与延迟评估。结果表明,参数配置对性能有显著影响,为实现不间断、高质量的移动交互式XR体验,可能需要针对快速旋转运动的专用波束成形方法。
英文摘要:
Using Millimeter-Wave (mmWave) wireless communications is often named as the prime enabler for mobile interactive Extended Reality (XR), as it offers multi-gigabit data rates at millisecond-range latency. To achieve this, mmWave nodes must focus their energy towards each other, which is especially challenging in XR scenarios, where the transceiver on the user's XR device may rotate rapidly. To evaluate the feasibility of mmWave XR, we present the first throughput and latency evaluation of state-of-the-art mmWave hardware under rapid rotational motion, for different PHY and MAC-layer parameter configurations. We show that this parameter configuration has a significant impact on performance, and that specialized beamforming approaches for rapid rotational motion may be necessary to enable uninterrupted, high-quality mobile interactive XR experiences.
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