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arXiv 2410.08031cs.GTcs.CC
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具有共同收益的对称双矩阵博弈的复杂性

The Complexity of Symmetric Bimatrix Games with Common Payoffs

Abheek Ghosh, Alexandros Hollender

AI总结:

本文研究共同收益对称双矩阵博弈中对称 Nash 均衡的计算复杂性,证明其为 CLS 完全,并给出单纯形上二次规划 KKT 点计算的 CLS 困难性。

摘要:

我们研究同时具有共同收益性质的对称双矩阵博弈,即在博弈的任何结果下,两名玩家都获得相同收益。由于对称性,这些博弈保证存在对称 Nash 均衡,即两名玩家采用相同的(混合)策略。虽然在一般对称双矩阵博弈中计算此类对称均衡的问题已知是难以处理的,即 PPAD 完全,但这一结果并不适用于我们的设定。事实上,由于共同收益性质,该问题属于较低的类别 CLS,从而排除了 PPAD 困难性。在本文中,我们证明该问题仍然难以处理,即它是 CLS 完全的。在证明这一结果的过程中,作为我们的主要技术贡献,我们证明计算二次规划的 Karush-Kuhn-Tucker(KKT)点仍然是 CLS 困难的,即使可行域是一个单纯形。

英文摘要:

We study symmetric bimatrix games that also have the common-payoff property, i.e., the two players receive the same payoff at any outcome of the game. Due to the symmetry property, these games are guaranteed to have symmetric Nash equilibria, where the two players play the same (mixed) strategy. While the problem of computing such symmetric equilibria in general symmetric bimatrix games is known to be intractable, namely PPAD-complete, this result does not extend to our setting. Indeed, due to the common-payoff property, the problem lies in the lower class CLS, ruling out PPAD-hardness. In this paper, we show that the problem remains intractable, namely it is CLS-complete. On the way to proving this result, as our main technical contribution, we show that computing a Karush-Kuhn-Tucker (KKT) point of a quadratic program remains CLS-hard, even when the feasible domain is a simplex.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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