Reconstructing scenes and tracking motion are two sides of the same coin. Tracking points allow for geometric reconstruction [14], while geometric reconstruction of (dynamic) scenes allows for 3D tracking of points over time [24, 39]. The latter was recently also exploited for 2D point tracking to overcome occlusion ambiguities by lifting tracking directly into 3D [38]. However, above approaches either require offline processing or multi-view camera setups both unrealistic for real-world applications like robot navigation or mixed reality. We target the challenge of online 2D and 3D point tracking from unposed monocular camera input introducing Dynamic Online Monocular Reconstruction (DynOMo). We leverage 3D Gaussian splatting to reconstruct dynamic scenes in an online fashion. Our approach extends 3D Gaussians to capture new content and object motions while estimating camera movements from a single RGB frame. DynOMo stands out by enabling emergence of point trajectories through robust image feature reconstruction and a novel similarity-enhanced regularization term, without requiring any correspondence-level supervision. It sets the first baseline for online point tracking with monocular unposed cameras, achieving performance on par with existing methods. We aim to inspire the community to advance online point tracking and reconstruction, expanding the applicability to diverse real-world scenarios.
Monocular image-based 3D perception has become an active research area in recent years owing to its applications in autonomous driving. Approaches to monocular 3D perception including detection and tracking, however, often yield inferior performance when compared to LiDAR-based techniques. Through systematic analysis, we identified that per-object depth estimation accuracy is a major factor bounding the performance. Motivated by this observation, we propose a multi-level fusion method that combines different representations (RGB and pseudo-LiDAR) and temporal information across multiple frames…
Kyushu University(九州大学);Nara Institute of Science and Technology(奈良先端科学技术大学院大学);Fukuoka University(福冈大学);The University of Tokyo(东京大学)
Visual SLAM systems targeting static scenes have been developed with satisfactory accuracy and robustness. Dynamic 3D object tracking has then become a significant capability in visual SLAM with the requirement of understanding dynamic surroundings in various scenarios including autonomous driving, augmented and virtual reality. However, performing dynamic SLAM solely with monocular images remains a challenging problem due to the difficulty of associating dynamic features and estimating their positions. In this paper, we present MOTSLAM, a dynamic visual SLAM system with the monocular configur…
MPI Informatics(马克斯·普朗克信息学研究所);Technical University of Munich(慕尼黑工业大学);Universidad Rey Juan Carlos(胡安·卡洛斯国王大学)
Tracking and reconstructing the 3D pose and geometry of two hands in interaction is a challenging problem that has a high relevance for several human-computer interaction applications, including AR/VR, robotics, or sign language recognition. Existing works are either limited to simpler tracking settings (e.g., considering only a single hand or two spatially separated hands), or rely on less ubiquitous sensors, such as depth cameras. In contrast, in this work we present the first real-time method for motion capture of skeletal pose and 3D surface geometry of hands from a single RGB camera that …
Dy3DGS-SLAM: Monocular 3D Gaussian Splatting SLAM for Dynamic Environments
School of Information and Communication Engineering, Dalian University of Technology(信息与通信工程学院,大连理工大学);School of Engineering Sciences, Saarland University of Applied Sciences(应用科学大学工程科学学院,萨尔兰应用科学大学);Fraunhofer Institute for Nondestructive Testing(非破坏性检测研究所,弗劳恩霍夫);College of Information Science and Technology, Beijing University of Chemical Technology(信息科学与技术学院,北京化工大学);Faculty of Science and Engineering, Laval University(科学与工程学院,拉瓦尔大学)
Bournemouth University(伯恩茅斯大学);University of Chester(切斯特大学);University of Bradford(布拉德福德大学)
One of the major challenges in Minimally Invasive Surgery (MIS) such as laparoscopy is the lack of depth perception. In recent years, laparoscopic scene tracking and surface reconstruction has been a focus of investigation to provide rich additional information to aid the surgical process and compensate for the depth perception issue. However, robust 3D surface reconstruction and augmented reality with depth perception on the reconstructed scene are yet to be reported. This paper presents our work in this area. First, we adopt a state-of-the-art visual simultaneous localization and mapping (SL…
ICube (UMR 7357 CNRS), Université de Strasbourg(ICube(UMR 7357 CNRS),斯特拉斯堡大学);Instituto de Investigación en Ingeniería de Aragón (I3A), Universidad de Zaragoza(阿拉贡工程研究所(I3A),萨拉戈萨大学)
We aim to track the endoscope location inside the surgical scene and provide 3D reconstruction, in real-time, from the sole input of the image sequence captured by the monocular endoscope. This information offers new possibilities for developing surgical navigation and augmented reality applications. The main benefit of this approach is the lack of extra tracking elements which can disturb the surgeon performance in the clinical routine. It is our first contribution to exploit ORBSLAM, one of the best performing monocular SLAM algorithms, to estimate both of the endoscope location, and 3D stru…
AquaFlow: A Monocular Gaussian Splatting SLAM for Underwater Streaming Reconstruction
Zhejiang University(浙江大学);Shanghai AI Laboratory(上海人工智能实验室);Shanghai Jiao Tong University(上海交通大学);Tsinghua University(清华大学);The University of Hong Kong(香港大学);The Chinese University of Hong Kong(香港中文大学)
MoD-SLAM: Monocular Dense Mapping for Unbounded 3D Scene Reconstruction
Columbia University(哥伦比亚大学);Cloudspace Technology(云空间科技);The University of Tokyo(东京大学);Dianjing Ciyuan Culture(电境慈源文化);Dalian University of Technology(大连理工大学)
University of Science and Technology of China(中国科学技术大学);Nanyang Technological University(南洋理工大学)
While learning based depth estimation from images/videos has achieved substantial progress, there still exist intrinsic limitations. Supervised methods are limited by a small amount of ground truth or labeled data and unsupervised methods for monocular videos are mostly based on the static scene assumption, not performing well on real world scenarios with the presence of dynamic objects. In this paper, we propose a new learning based method consisting of DepthNet, PoseNet and Region Deformer Networks (RDN) to estimate depth from unconstrained monocular videos without ground truth supervision. …
Computer vision-based object detection is a key modality for advanced Detect-And-Avoid systems that allow for autonomous flight missions of UAVs. While standard object detection frameworks do not predict the actual depth of an object, this information is crucial to avoid collisions. In this paper, we propose several novel extensions to state-of-the-art methods for monocular object detection from images at long range. Firstly, we propose Sigmoid and ReLU-like encodings when modeling depth estimation as a regression task. Secondly, we frame the depth estimation as a classification problem and in…
Technical University of Munich(慕尼黑工业大学);Artisense;Karlsruhe University of Applied Sciences(卡尔斯鲁厄应用科学大学)
In this paper, we present TANDEM a real-time monocular tracking and dense mapping framework. For pose estimation, TANDEM performs photometric bundle adjustment based on a sliding window of keyframes. To increase the robustness, we propose a novel tracking front-end that performs dense direct image alignment using depth maps rendered from a global model that is built incrementally from dense depth predictions. To predict the dense depth maps, we propose Cascade View-Aggregation MVSNet (CVA-MVSNet) that utilizes the entire active keyframe window by hierarchically constructing 3D cost volumes wit…
DFKI(德国人工智能研究中心);University of Kaiserslautern(凯泽斯劳滕大学)
Monocular dense 3D reconstruction of deformable objects is a hard ill-posed problem in computer vision. Current techniques either require dense correspondences and rely on motion and deformation cues, or assume a highly accurate reconstruction (referred to as a template) of at least a single frame given in advance and operate in the manner of non-rigid tracking. Accurate computation of dense point tracks often requires multiple frames and might be computationally expensive. Availability of a template is a very strong prior which restricts system operation to a pre-defined environment and scena…
Renmin University of China(中国人民大学);Beijing Jiaotong University(北京交通大学);Tsinghua University(清华大学)
Object pose detection and tracking has recently attracted increasing attention due to its wide applications in many areas, such as autonomous driving, robotics, and augmented reality. Among methods for object pose detection and tracking, deep learning is the most promising one that has shown better performance than others. However, survey study about the latest development of deep learning-based methods is lacking. Therefore, this study presents a comprehensive review of recent progress in object pose detection and tracking that belongs to the deep learning technical route. To achieve a more t…
We propose D3VO as a novel framework for monocular visual odometry that exploits deep networks on three levels -- deep depth, pose and uncertainty estimation. We first propose a novel self-supervised monocular depth estimation network trained on stereo videos without any external supervision. In particular, it aligns the training image pairs into similar lighting condition with predictive brightness transformation parameters. Besides, we model the photometric uncertainties of pixels on the input images, which improves the depth estimation accuracy and provides a learned weighting function for …
In this paper, we proposed a new deep learning based dense monocular SLAM method. Compared to existing methods, the proposed framework constructs a dense 3D model via a sparse to dense mapping using learned surface normals. With single view learned depth estimation as prior for monocular visual odometry, we obtain both accurate positioning and high quality depth reconstruction. The depth and normal are predicted by a single network trained in a tightly coupled manner.Experimental results show that our method significantly improves the performance of visual tracking and depth prediction in comp…
NRGS-SLAM: Monocular Non-Rigid SLAM for Endoscopy via Deformation-Aware 3D Gaussian Splatting
Department of Mechanical and Automation Engineering and T Stone Robotics Institute, The Chinese University of Hong Kong(机械与自动化工程系和T Stone机器人研究所,香港中文大学);School of Automation and Intelligent Sensing, the State Key Laboratory of Avionics Integration and Aviation System of-Systems Synthesis, and Shanghai Key Laboratory of Navigation and Location Based Services, Shanghai Jiao Tong University(自动化与智能感知学院、航空系统集成与航空系统综合国家重点实验室、上海导航与定位服务重点实验室,上海交通大学)
RheinMain University Wiesbaden(威斯巴登莱茵美因大学);Johannes Gutenberg University Mainz(美因茨约翰内斯·古腾堡大学);Technical University of Munich(慕尼黑工业大学)
We propose an algorithm for real-time 6DOF pose tracking of rigid 3D objects using a monocular RGB camera. The key idea is to derive a region-based cost function using temporally consistent local color histograms. While such region-based cost functions are commonly optimized using first-order gradient descent techniques, we systematically derive a Gauss-Newton optimization scheme which gives rise to drastically faster convergence and highly accurate and robust tracking performance. We furthermore propose a novel complex dataset dedicated for the task of monocular object pose tracking and make …
VIMD: Monocular Visual-Inertial Motion and Depth Estimation
University of Delaware (UD) College of Engineering(德克萨斯大学达勒姆分校工程学院);University of Delaware(德克萨斯大学达勒姆分校);Robot Perception and Navigation Group (RPNG)(机器人感知与导航小组)
We present a simple, real-time approach for pupil tracking from live video on mobile devices. Our method extends a state-of-the-art face mesh detector with two new components: a tiny neural network that predicts positions of the pupils in 2D, and a displacement-based estimation of the pupil blend shape coefficients. Our technique can be used to accurately control the pupil movements of a virtual puppet, and lends liveliness and energy to it. The proposed approach runs at over 50 FPS on modern phones, and enables its usage in any real-time puppeteering pipeline.
Max Planck Institute for Informatics(马克斯·普朗克信息学研究所);EPFL(洛桑联邦理工学院);Stanford University(斯坦福大学)
We propose an efficient method for non-rigid surface tracking from monocular RGB videos. Given a video and a template mesh, our algorithm sequentially registers the template non-rigidly to each frame. We formulate the per-frame registration as an optimization problem that includes a novel texture term specifically tailored towards tracking objects with uniform texture but fine-scale structure, such as the regular micro-structural patterns of fabric. Our texture term exploits the orientation information in the micro-structures of the objects, e.g., the yarn patterns of fabrics. This enables us …
Trajectory estimation is a fundamental component of racket sport analytics, as the trajectory contains information not only about the winning and losing of each point, but also how it was won or lost. In sports such as badminton, players benefit from knowing the full 3D trajectory, as the height of shuttlecock or ball provides valuable tactical information. Unfortunately, 3D reconstruction is a notoriously hard problem, and standard trajectory estimators can only track 2D pixel coordinates. In this work, we present the first complete end-to-end system for the extraction and segmentation of 3D …
RoSe-SLAM: Robust Semantic-Aware Gaussian Splatting SLAM from Dynamic Monocular Videos
The Chinese University of Hong Kong(香港中文大学);The University of Manchester(曼彻斯特大学);Centre for Perceptual and Interactive Intelligence (CPII) Limited(感知与互动智能中心有限公司)
While separately leveraging monocular 3D object detection and 2D multi-object tracking can be straightforwardly applied to sequence images in a frame-by-frame fashion, stand-alone tracker cuts off the transmission of the uncertainty from the 3D detector to tracking while cannot pass tracking error differentials back to the 3D detector. In this work, we propose jointly training 3D detection and 3D tracking from only monocular videos in an end-to-end manner. The key component is a novel spatial-temporal information flow module that aggregates geometric and appearance features to predict robust s…
Imperial College London(伦敦帝国理工学院);Dyson Technology Ltd.(戴森科技有限公司)
While the keypoint-based maps created by sparse monocular simultaneous localisation and mapping (SLAM) systems are useful for camera tracking, dense 3D reconstructions may be desired for many robotic tasks. Solutions involving depth cameras are limited in range and to indoor spaces, and dense reconstruction systems based on minimising the photometric error between frames are typically poorly constrained and suffer from scale ambiguity. To address these issues, we propose a 3D reconstruction system that leverages the output of a convolutional neural network (CNN) to produce fully dense depth ma…
Max-Planck-Institute for Informatics(马克斯-普朗克信息研究所);Stanford University(斯坦福大学);Universidad Rey Juan Carlos(胡安卡洛斯国王大学)
We address the highly challenging problem of real-time 3D hand tracking based on a monocular RGB-only sequence. Our tracking method combines a convolutional neural network with a kinematic 3D hand model, such that it generalizes well to unseen data, is robust to occlusions and varying camera viewpoints, and leads to anatomically plausible as well as temporally smooth hand motions. For training our CNN we propose a novel approach for the synthetic generation of training data that is based on a geometrically consistent image-to-image translation network. To be more specific, we use a neural netw…
National Tsing Hua University(国立清华大学);Sinovation Ventures AI Institute(创新工场人工智能研究院);UC Berkeley(加州大学伯克利分校);MIT(麻省理工学院);UT Austin(得克萨斯大学奥斯汀分校)
Vehicle 3D extents and trajectories are critical cues for predicting the future location of vehicles and planning future agent ego-motion based on those predictions. In this paper, we propose a novel online framework for 3D vehicle detection and tracking from monocular videos. The framework can not only associate detections of vehicles in motion over time, but also estimate their complete 3D bounding box information from a sequence of 2D images captured on a moving platform. Our method leverages 3D box depth-ordering matching for robust instance association and utilizes 3D trajectory predictio…
Instituto de Investigación en Ingeniería de Aragón (I3A)(阿拉贡工程研究院(I3A));Universidad de Zaragoza(萨拉戈萨大学)
Monocular SLAM in deformable scenes will open the way to multiple medical applications like computer-assisted navigation in endoscopy, automatic drug delivery or autonomous robotic surgery. In this paper we propose a novel method to simultaneously track the camera pose and the 3D scene deformation, without any assumption about environment topology or shape. The method uses an illumination-invariant photometric method to track image features and estimates camera motion and deformation combining reprojection error with spatial and temporal regularization of deformations. Our results in simulated…
University of Adelaide(阿德莱德大学);Australian Centre for Robotic Vision(澳大利亚机器人视觉中心);Monash University(莫纳什大学)
Semantic aware reconstruction is more advantageous than geometric-only reconstruction for future robotic and AR/VR applications because it represents not only where things are, but also what things are. Object-centric mapping is a task to build an object-level reconstruction where objects are separate and meaningful entities that convey both geometry and semantic information. In this paper, we present MOLTR, a solution to object-centric mapping using only monocular image sequences and camera poses. It is able to localise, track, and reconstruct multiple objects in an online fashion when an RGB…
Tata Consultancy Services(塔塔咨询服务公司);Indian Institute of Technology Guwahati(古瓦哈提印度理工学院)
This paper looks into the problem of pedestrian tracking using a monocular, potentially moving, uncalibrated camera. The pedestrians are located in each frame using a standard human detector, which are then tracked in subsequent frames. This is a challenging problem as one has to deal with complex situations like changing background, partial or full occlusion and camera motion. In order to carry out successful tracking, it is necessary to resolve associations between the detected windows in the current frame with those obtained from the previous frame. Compared to methods that use temporal win…