The textbook algorithm for single-source shortest paths with real-valued edge weights runs in $O(m n)$ time on a graph with $m$ edges and $n$ vertices. A recent breakthrough algorithm by Fineman [Fin24] takes $\tilde O(m n^{8/9})$ randomized time. We present an $\tilde O(m n^{4/5})$ randomized time algorithm building on ideas from [Fin24].
Hopsets and spanners are fundamental graph structures, playing a key role in shortest path computation, distributed communication, and more. A (near-exact) hopset for a given graph $G$ is a (small) subset of weighted edges $H$ that when added to the graph $G$ reduces the number of hops (edges) of near-exact shortest paths. Spanners and distance preservers, on the other hand, ask for removing many edges from the graph while approximately preserving shortest path distances. We provide a general reduction scheme from graph hopsets to the known metric compression schemes of spanners, emulators and…
The \textit{Multi-Constraint Shortest Path (MCSP)} problem aims to find the shortest path between two nodes in a network subject to a given constraint set. It is typically processed as a \textit{skyline path} problem. However, the number of intermediate skyline paths becomes larger as the network size increases and the constraint number grows, which brings about the dramatical growth of computational cost and further makes the existing index-based methods hardly capable of obtaining the complete exact results. In this paper, we propose a novel high-dimensional skyline path concatenation method…
Consider an undirected weighted graph $G = (V,E,w)$. We study the problem of computing $(1+ε)$-approximate shortest paths for $S \times V$, for a subset $S \subseteq V$ of $|S| = n^r$ sources, for some $0 < r \le 1$. We devise a significantly improved algorithm for this problem in the entire range of parameter $r$, in both the classical centralized and the parallel (PRAM) models of computation, and in a wide range of $r$ in the distributed (Congested Clique) model. Specifically, our centralized algorithm for this problem requires time $\tilde{O}(|E| \cdot n^{o(1)} + n^{ω(r)})$, where $n^{ω(r)}…
This paper is about the problem of finding a shortest $s$-$t$ path using at most $h$ edges in edge-weighted graphs. The Bellman--Ford algorithm solves this problem in $O(hm)$ time, where $m$ is the number of edges. We show that this running time is optimal, up to subpolynomial factors, under popular fine-grained complexity assumptions. More specifically, we show that under the APSP Hypothesis the problem cannot be solved faster already in undirected graphs with non-negative edge weights. This lower bound holds even restricted to graphs of arbitrary density and for arbitrary $h \in O(\sqrt{m})$…
Given a weighted undirected graph $G=(V,E,w)$, a hopset $H$ of hopbound $β$ and stretch $(1+ε)$ is a set of edges such that for any pair of nodes $u, v \in V$, there is a path in $G \cup H$ of at most $β$ hops, whose length is within a $(1+ε)$ factor from the distance between $u$ and $v$ in $G$. We show the first efficient decremental algorithm for maintaining hopsets with a polylogarithmic hopbound. The update time of our algorithm matches the best known static algorithm up to polylogarithmic factors. All the previous decremental hopset constructions had a superpolylogarithmic (but subpolynom…
We present a method for solving the transshipment problem - also known as uncapacitated minimum cost flow - up to a multiplicative error of $1 + \varepsilon$ in undirected graphs with non-negative edge weights using a tailored gradient descent algorithm. Using $\tilde{O}(\cdot)$ to hide polylogarithmic factors in $n$ (the number of nodes in the graph), our gradient descent algorithm takes $\tilde O(\varepsilon^{-2})$ iterations, and in each iteration it solves an instance of the transshipment problem up to a multiplicative error of $\operatorname{polylog} n$. In particular, this allows us to p…
A Deterministic Distributed Algorithm for Weighted All Pairs Shortest Paths Through Pipelining
本文提出了一种新的流水线方法来计算分布式环境下CONGEST模型中具有非负整数边权值(包括零权值)的有向图中的所有对最短路径(APSP)。我们的确定性分布式算法计算最多$2 n \sqrtΔ + 2n$轮中所有顶点对的最多$Δ$距离的最短路径,更一般地,它计算$2\sqrt{nkh} + n + k$轮中k个源的h跳最短路径。该算法简单,具有一些新颖的特性和非平凡的分析,只利用图中的有向边进行通信。该算法可以作为一个基础内的渐近更快的算法,匹配或改善当前的最佳确定性界的$\tilde{O}(n^{3/2})$轮为这个问题时,边的权重是$O(n)$或最短路径距离是$\tilde{O}(n^{3/2})$。
Images conveniently capture the result of physical processes, representing rich source of information for data driven medicine, engineering, and science. The modeling of an image as a graph allows the application of graph-based algorithms for content analysis. Amongst these, one of the most used is the Dijkstra Single Source Shortest Path algorithm (DSSSP), which computes the path with minimal cost from one starting node to all the other nodes of the graph. However, the results of DSSSP remains unknown for nodes until they are explored. Moreover, DSSSP execution is associated to frequent jumps…
We study a $(1+ε)$-approximate single-source shortest paths (henceforth, $(1+ε)$-SSSP) in $n$-vertex undirected, weighted graphs in the parallel (PRAM) model of computation. A randomized algorithm with polylogarithmic time and slightly super-linear work $\tilde{O}(|E|\cdot n^ρ)$, for an arbitrarily small $ρ>0$, was given by Cohen [Coh94] more than $25$ years ago. Exciting progress on this problem was achieved in recent years [ElkinN17,ElkinN19,Li19,AndoniSZ19], culminating in randomized polylogarithmic time and $\tilde{O}(|E|)$ work. However, the question of whether there exists a deterministi…
We present the first $m\,\text{polylog}(n)$ work, $\text{polylog}(n)$ time algorithm in the PRAM model that computes $(1+ε)$-approximate single-source shortest paths on weighted, undirected graphs. This improves upon the breakthrough result of Cohen~[JACM'00] that achieves $O(m^{1+ε_0})$ work and $\text{polylog}(n)$ time. While most previous approaches, including Cohen's, leveraged the power of hopsets, our algorithm builds upon the recent developments in \emph{continuous optimization}, studying the shortest path problem from the lens of the closely-related \emph{minimum transshipment} problem…
Let $G=(V,E,w)$ be a weighted undirected graph with $n$ vertices and $m$ edges, and fix a set of $s$ sources $S\subseteq V$. We study the problem of computing {\em almost shortest paths} (ASP) for all pairs in $S \times V$ in both classical centralized and parallel (PRAM) models of computation. Consider the regime of multiplicative approximation of $1+ε$, for an arbitrarily small constant $ε> 0$ . In this regime existing centralized algorithms require $Ω(\min\{|E|s,n^ω\})$ time, where $ω< 2.372$ is the matrix multiplication exponent. Existing PRAM algorithms with polylogarithmic depth (aka tim…
In this paper we show a deterministic parallel all-pairs shortest paths algorithm for real-weighted directed graphs. The algorithm has $\tilde{O}(nm+(n/d)^3)$ work and $\tilde{O}(d)$ depth for any depth parameter $d\in [1,n]$. To the best of our knowledge, such a trade-off has only been previously described for the real-weighted single-source shortest paths problem using randomization [Bringmann et al., ICALP'17]. Moreover, our result improves upon the parallelism of the state-of-the-art randomized parallel algorithm for computing transitive closure, which has $\tilde{O}(nm+n^3/d^2)$ work and …
Computing approximate shortest paths in the dynamic streaming setting is a fundamental challenge that has been intensively studied during the last decade. Currently existing solutions for this problem either build a sparse multiplicative spanner of the input graph and compute shortest paths in the spanner offline, or compute an exact single source BFS tree. Solutions of the first type are doomed to incur a stretch-space tradeoff of $2κ-1$ versus $n^{1+1/κ}$, for an integer parameter $κ$. (In fact, existing solutions also incur an extra factor of $1+ε$ in the stretch for weighted graphs, and an…
An instance of the NP-hard Quadratic Shortest Path Problem (QSPP) is called linearizable iff it is equivalent to an instance of the classic Shortest Path Problem (SPP) on the same input digraph. The linearization problem for the QSPP (LinQSPP) decides whether a given QSPP instance is linearizable and determines the corresponding SPP instance in the positive case. We provide a novel linear time algorithm for the LinQSPP on acyclic digraphs which runs considerably faster than the previously best algorithm. The algorithm is based on a new insight revealing that the linearizability of the QSPP for…
We introduce stronger notions for approximate single-source shortest-path distances, show how to efficiently compute them from weaker standard notions, and demonstrate the algorithmic power of these new notions and transformations. One application is the first work-efficient parallel algorithm for computing exact single-source shortest paths graphs -- resolving a major open problem in parallel computing. Given a source vertex in a directed graph with polynomially-bounded nonnegative integer lengths, the algorithm computes an exact shortest path tree in $m \log^{O(1)} n$ work and $n^{1/2+o(1)}$…
Our interest is in paths between pairs of vertices that go through at least one of a subset of the vertices known as beer vertices. Such a path is called a beer path, and the beer distance between two vertices is the length of the shortest beer path. We show that we can represent unweighted interval graphs using $2n \log n + O(n) + O(|B|\log n)$ bits where $|B|$ is the number of beer vertices. This data structure answers beer distance queries in $O(\log^\varepsilon n)$ time for any constant $\varepsilon > 0$ and shortest beer path queries in $O(\log^\varepsilon n + d)$ time, where $d$ is the b…
This paper presents near-optimal deterministic parallel and distributed algorithms for computing $(1+\varepsilon)$-approximate single-source shortest paths in any undirected weighted graph. On a high level, we deterministically reduce this and other shortest-path problems to $\tilde{O}(1)$ Minor-Aggregations. A Minor-Aggregation computes an aggregate (e.g., max or sum) of node-values for every connected component of some subgraph. Our reduction immediately implies: Optimal deterministic parallel (PRAM) algorithms with $\tilde{O}(1)$ depth and near-linear work. Universally-optimal deterministic…
Given a directed, weighted graph $G=(V,E)$ undergoing edge insertions, the incremental single-source shortest paths (SSSP) problem asks for the maintenance of approximate distances from a dedicated source $s$ while optimizing the total time required to process the insertion sequence of $m$ edges. Recently, Gutenberg, Williams and Wein [STOC'20] introduced a deterministic $\tilde{O}(n^2)$ algorithm for this problem, achieving near linear time for very dense graphs. For sparse graphs, Chechik and Zhang [SODA'21] recently presented a deterministic $\tilde{O}(m^{5/3})$ algorithm, and an adaptive r…
Graph neural networks extrapolate out-of-distribution for shortest paths
Halıcıoğlu Data Science Institute, University of California San Diego(加州大学圣地亚哥分校哈利西奥格鲁数据科学学院);Department of Computer Science and Engineering, University of California San Diego(加州大学圣地亚哥分校计算机科学与工程系)
Shortest path queries over graphs are usually considered as isolated tasks, where the goal is to return the shortest path for each individual query. In practice, however, such queries are typically part of a system (e.g., a road network) and their execution dynamically affects other queries and network parameters, such as the loads on edges, which in turn affects the shortest paths. We study the problem of collectively processing shortest path queries, where the objective is to optimize a collective objective, such as minimizing the overall cost. We define a temporal load-aware network that dy…