In recent years, machine learning approaches to modelling guitar amplifiers and effects pedals have been widely investigated and have become standard practice in some consumer products. In particular, recurrent neural networks (RNNs) are a popular choice for modelling non-linear devices such as vacuum tube amplifiers and distortion circuitry. One limitation of such models is that they are trained on audio at a specific sample rate and therefore give unreliable results when operating at another rate. Here, we investigate several methods of modifying RNN structures to make them approximately sample rate independent, with a focus on oversampling. In the case of integer oversampling, we demonstrate that a previously proposed delay-based approach provides high fidelity sample rate conversion whilst additionally reducing aliasing. For non-integer sample rate adjustment, we propose two novel methods and show that one of these, based on cubic Lagrange interpolation of a delay-line, provides a significant improvement over existing methods. To our knowledge, this work provides the first in-depth study into this problem.
Many state-of-the-art systems for audio tagging and sound event detection employ convolutional recurrent neural architectures. Typically, they are trained in a mean teacher setting to deal with the heterogeneous annotation of the available data. In this work, we present a thorough analysis of how changing the temporal resolution of these convolutional recurrent neural networks - which can be done by simply adapting their pooling operations - impacts their performance. By using a variety of evaluation metrics, we investigate the effects of adapting this design parameter under several sound reco…
Department of Computer Engineering, Ba s kent University
Audio captioning is a recently proposed task for automatically generating a textual description of a given audio clip. In this study, a novel deep network architecture with audio embeddings is presented to predict audio captions. Within the aim of extracting audio features in addition to log Mel energies, VGGish audio embedding model is used to explore the usability of audio embeddings in the audio captioning task. The proposed architecture encodes audio and text input modalities separately and combines them before the decoding stage. Audio encoding is conducted through Bi-directional Gated Re…
Chair of Complex & Intelligent Systems(复杂与智能系统教席);Chair of Embedded Intelligence for Health Care & Wellbeing(健康护理与福祉嵌入式智能教席);GLAM – Group on Language, Audio & Music(语言、音频与音乐研究组);Universität Passau(帕绍大学);Augsburg University(奥格斯堡大学);Imperial College London(伦敦帝国理工学院)
auDeep is a Python toolkit for deep unsupervised representation learning from acoustic data. It is based on a recurrent sequence to sequence autoencoder approach which can learn representations of time series data by taking into account their temporal dynamics. We provide an extensive command line interface in addition to a Python API for users and developers, both of which are comprehensively documented and publicly available at https://github.com/auDeep/auDeep. Experimental results indicate that auDeep features are competitive with state-of-the art audio classification.
University of Oxford(牛津大学);NIHR Oxford Biomedical Research Centre(英国国家健康研究所牛津生物医学研究中心)
We propose a multi-label multi-task framework based on a convolutional recurrent neural network to unify detection of isolated and overlapping audio events. The framework leverages the power of convolutional recurrent neural network architectures; convolutional layers learn effective features over which higher recurrent layers perform sequential modelling. Furthermore, the output layer is designed to handle arbitrary degrees of event overlap. At each time step in the recurrent output sequence, an output triple is dedicated to each event category of interest to jointly model event occurrence an…
National Technical University of Athens(雅典国立技术大学);Athena Research Center(雅典娜研究中心)
Sound Event Detection and Audio Classification tasks are traditionally addressed through time-frequency representations of audio signals such as spectrograms. However, the emergence of deep neural networks as efficient feature extractors has enabled the direct use of audio signals for classification purposes. In this paper, we attempt to recognize musical instruments in polyphonic audio by only feeding their raw waveforms into deep learning models. Various recurrent and convolutional architectures incorporating residual connections are examined and parameterized in order to build end-to-end cl…
Sony Corporation(索尼公司);Sony India Software Centre(索尼印度软件中心)
Deep neural networks have become an indispensable technique for audio source separation (ASS). It was recently reported that a variant of CNN architecture called MMDenseNet was successfully employed to solve the ASS problem of estimating source amplitudes, and state-of-the-art results were obtained for DSD100 dataset. To further enhance MMDenseNet, here we propose a novel architecture that integrates long short-term memory (LSTM) in multiple scales with skip connections to efficiently model long-term structures within an audio context. The experimental results show that the proposed method out…
This paper proposes a Region-based Convolutional Recurrent Neural Network (R-CRNN) for audio event detection (AED). The proposed network is inspired by Faster-RCNN, a well known region-based convolutional network framework for visual object detection. Different from the original Faster-RCNN, a recurrent layer is added on top of the convolutional network to capture the long-term temporal context from the extracted high level features. While most of the previous works on AED generate predictions at frame level first, and then use post-processing to predict the onset/offset timestamps of events f…
Detailed statistical analysis of call center recordings is critical in the customer relationship management point of view. With the recent advances in artificial intelligence, many tasks regarding the calculation of call statistics are now performed automatically. This work proposes a neural network framework where the aim is to correctly identify audio segments and classify them as either customer or agent sections. Accurately identifying these sections gives a fair metric for evaluating agents' performances. We inherited the convolutional recurrent neural network (CRNN) architecture commonly…
Google Inc., 1600 Amphitheatre Pkwy, Mountain View, CA 94043, USA(美国加利福尼亚州山景城 amphitheatre 大道 1600 号 谷歌公司);DeepMind, 6 Pancras Square, Kings Cross, London N1C 4AG, UK(英国伦敦国王十字区 pancras 广场 6 号 深度思维)
This work presents a large-scale audio-visual speech recognition system based on a recurrent neural network transducer (RNN-T) architecture. To support the development of such a system, we built a large audio-visual (A/V) dataset of segmented utterances extracted from YouTube public videos, leading to 31k hours of audio-visual training content. The performance of an audio-only, visual-only, and audio-visual system are compared on two large-vocabulary test sets: a set of utterance segments from public YouTube videos called YTDEV18 and the publicly available LRS3-TED set. To highlight the contri…
Recent research on the time-domain audio separation networks (TasNets) has brought great success to speech separation. Nevertheless, conventional TasNets struggle to satisfy the memory and latency constraints in industrial applications. In this regard, we design a low-cost high-performance architecture, namely, globally attentive locally recurrent (GALR) network. Alike the dual-path RNN (DPRNN), we first split a feature sequence into 2D segments and then process the sequence along both the intra- and inter-segment dimensions. Our main innovation lies in that, on top of features recurrently pro…
The use of multiple and semantically correlated sources can provide complementary information to each other that may not be evident when working with individual modalities on their own. In this context, multi-modal models can help producing more accurate and robust predictions in machine learning tasks where audio-visual data is available. This paper presents a multi-modal model for automatic scene classification that exploits simultaneously auditory and visual information. The proposed approach makes use of two separate networks which are respectively trained in isolation on audio and visual …
Speaker Diarization is the problem of separating speakers in an audio. There could be any number of speakers and final result should state when speaker starts and ends. In this project, we analyze given audio file with 2 channels and 2 speakers (on separate channel). We train Neural Network for learning when a person is speaking. We use different type of Neural Networks specifically, Single Layer Perceptron (SLP), Multi Layer Perceptron (MLP), Recurrent Neural Network (RNN) and Convolution Neural Network (CNN) we achieve $\sim$92\% of accuracy with RNN. The code for this project is available a…
This paper proposes a neural network architecture and training scheme to learn the start and end time of sound events (strong labels) in an audio recording given just the list of sound events existing in the audio without time information (weak labels). We achieve this by using a stacked convolutional and recurrent neural network with two prediction layers in sequence one for the strong followed by the weak label. The network is trained using frame-wise log mel-band energy as the input audio feature, and weak labels provided in the dataset as labels for the weak label prediction layer. Strong …
University of Electronic Science and Technology of China(电子科技大学)
With the development of deep learning and artificial intelligence, audio synthesis has a pivotal role in the area of machine learning and shows strong applicability in the industry. Meanwhile, significant efforts have been dedicated by researchers to handle multimodal tasks at present such as audio-visual multimodal processing. In this paper, we conduct a survey on audio synthesis and audio-visual multimodal processing, which helps understand current research and future trends. This review focuses on text to speech(TTS), music generation and some tasks that combine visual and acoustic informat…
Previous attempts at music artist classification use frame level audio features which summarize frequency content within short intervals of time. Comparatively, more recent music information retrieval tasks take advantage of temporal structure in audio spectrograms using deep convolutional and recurrent models. This paper revisits artist classification with this new framework and empirically explores the impacts of incorporating temporal structure in the feature representation. To this end, an established classification architecture, a Convolutional Recurrent Neural Network (CRNN), is applied …
Low-rankness of amplitude spectrograms has been effectively utilized in audio signal processing methods including non-negative matrix factorization. However, such methods have a fundamental limitation owing to their amplitude-only treatment where the phase of the observed signal is utilized for resynthesizing the estimated signal. In order to address this limitation, we directly treat a complex-valued spectrogram and show a complex-valued spectrogram of a sum of sinusoids can be approximately low-rank by modifying its phase. For evaluating the applicability of the proposed low-rank representat…
Since the evolution of digital computers, the storage of data has always been in terms of discrete bits that can store values of either 1 or 0. Hence, all computer programs (such as MATLAB), convert any input continuous signal into a discrete dataset. Applying this to oscillating signals, such as audio, opens a domain for processing as well as editing. The Fourier transform, which is an integral over infinite limits, for the use of signal processing is discrete. The essential feature of the Fourier transform is to decompose any signal into a combination of multiple sinusoidal waves that are ea…
Digital audio processing tools offer music researchers the opportunity to examine both non-notated music and music as performance. This chapter summarises the types of information that can be extracted from audio as well as currently available audio tools for music corpus studies. The survey of extraction methods includes both a primer on signal processing and background theory on audio feature extraction. The survey of audio tools focuses on widely used tools, including both those with a graphical user interface, namely Audacity and Sonic Visualiser, and code-based tools written in the C/C++,…
Adaptive Per-Channel Energy Normalization Front-end for Robust Audio Signal Processing
The University of New South Wales, Sydney, Australia(新南威尔士大学);Tongyi Speech Lab, Alibaba Group, China(通义语音实验室);School of Artificial Intelligence, The Chinese University of Hong Kong, Shenzhen, China(香港中文大学(深圳)人工智能学院)
We present a data-driven approach to automate audio signal processing by incorporating stateful third-party, audio effects as layers within a deep neural network. We then train a deep encoder to analyze input audio and control effect parameters to perform the desired signal manipulation, requiring only input-target paired audio data as supervision. To train our network with non-differentiable black-box effects layers, we use a fast, parallel stochastic gradient approximation scheme within a standard auto differentiation graph, yielding efficient end-to-end backpropagation. We demonstrate the p…
University of Washington(华盛顿大学);Microsoft AI and Research(微软人工智能与研究)
While deep neural networks have shown powerful performance in many audio applications, their large computation and memory demand has been a challenge for real-time processing. In this paper, we study the impact of scaling the precision of neural networks on the performance of two common audio processing tasks, namely, voice-activity detection and single-channel speech enhancement. We determine the optimal pair of weight/neuron bit precision by exploring its impact on both the performance and processing time. Through experiments conducted with real user data, we demonstrate that deep neural net…
National and Kapodistrian University of Athens(雅典国立卡波迪斯特里安大学);University of Piraeus(比雷埃夫斯大学)
We apply post-processing to the class probability distribution outputs of audio event classification models and employ reinforcement learning to jointly discover the optimal parameters for various stages of a post-processing stack, such as the classification thresholds and the kernel sizes of median filtering algorithms used to smooth out model predictions. To achieve this we define a reinforcement learning environment where: 1) a state is the class probability distribution provided by the model for a given audio sample, 2) an action is the choice of a candidate optimal value for each paramete…
Queen Mary University of London(伦敦玛丽女王大学);Adobe Research(Adobe研究院)
We present a framework that can impose the audio effects and production style from one recording to another by example with the goal of simplifying the audio production process. We train a deep neural network to analyze an input recording and a style reference recording, and predict the control parameters of audio effects used to render the output. In contrast to past work, we integrate audio effects as differentiable operators in our framework, perform backpropagation through audio effects, and optimize end-to-end using an audio-domain loss. We use a self-supervised training strategy enabling…
University of Illinois at Urbana-Champaign(伊利诺伊大学厄巴纳-香槟分校);Adobe Research(奥多比研究院)
Most audio processing pipelines involve transformations that act on fixed-dimensional input representations of audio. For example, when using the Short Time Fourier Transform (STFT) the DFT size specifies a fixed dimension for the input representation. As a consequence, most audio machine learning models are designed to process fixed-size vector inputs which often prohibits the repurposing of learned models on audio with different sampling rates or alternative representations. We note, however, that the intrinsic spectral information in the audio signal is invariant to the choice of the input …
Dolby Laboratories, Inc.(杜比实验室公司);Dolby Sweden AB(杜比瑞典公司)
We propose a neural audio generative model, MDCTNet, operating in the perceptually weighted domain of an adaptive modified discrete cosine transform (MDCT). The architecture of the model captures correlations in both time and frequency directions with recurrent layers (RNNs). An audio coding system is obtained by training MDCTNet on a diverse set of fullband monophonic audio signals at 48 kHz sampling, conditioned by a perceptual audio encoder. In a subjective listening test with ten excerpts chosen to be balanced across content types, yet stressful for both codecs, the mean performance of the…
University of Kent(肯特大学);University of Oxford(牛津大学)
Acoustic scenes are rich and redundant in their content. In this work, we present a spatio-temporal attention pooling layer coupled with a convolutional recurrent neural network to learn from patterns that are discriminative while suppressing those that are irrelevant for acoustic scene classification. The convolutional layers in this network learn invariant features from time-frequency input. The bidirectional recurrent layers are then able to encode the temporal dynamics of the resulting convolutional features. Afterwards, a two-dimensional attention mask is formed via the outer product of t…
Speaker clustering is the task of differentiating speakers in a recording. In a way, the aim is to answer "who spoke when" in audio recordings. A common method used in industry is feature extraction directly from the recording thanks to MFCC features, and by using well-known techniques such as Gaussian Mixture Models (GMM) and Hidden Markov Models (HMM). In this paper, we studied neural networks (especially CNN) followed by clustering and audio processing in the quest to reach similar accuracy to state-of-the-art methods.
Aalborg University Copenhagen(奥尔堡大学哥本哈根分校);Google(谷歌);Tampere University(坦佩雷大学);CNRS LIS, Université de Toulon(土伦大学CNRS LIS实验室);Austrian Research Institute for Artificial Intelligence(奥地利人工智能研究所)
Given the recent surge in developments of deep learning, this article provides a review of the state-of-the-art deep learning techniques for audio signal processing. Speech, music, and environmental sound processing are considered side-by-side, in order to point out similarities and differences between the domains, highlighting general methods, problems, key references, and potential for cross-fertilization between areas. The dominant feature representations (in particular, log-mel spectra and raw waveform) and deep learning models are reviewed, including convolutional neural networks, variant…
University of Illinois at Urbana-Champaign(伊利诺伊大学厄巴纳-香槟分校);Adobe Research(Adobe 研究院)
Convolutive Non-Negative Matrix Factorization model factorizes a given audio spectrogram using frequency templates with a temporal dimension. In this paper, we present a convolutional auto-encoder model that acts as a neural network alternative to convolutive NMF. Using the modeling flexibility granted by neural networks, we also explore the idea of using a Recurrent Neural Network in the encoder. Experimental results on speech mixtures from TIMIT dataset indicate that the convolutive architecture provides a significant improvement in separation performance in terms of BSSeval metrics.
Convolutions operate only locally, thus failing to model global interactions. Self-attention is, however, able to learn representations that capture long-range dependencies in sequences. We propose a network architecture for audio super-resolution that combines convolution and self-attention. Attention-based Feature-Wise Linear Modulation (AFiLM) uses self-attention mechanism instead of recurrent neural networks to modulate the activations of the convolutional model. Extensive experiments show that our model outperforms existing approaches on standard benchmarks. Moreover, it allows for more p…
A recurrent Neural Network (RNN) is trained to predict sound samples based on audio input augmented by control parameter information for pitch, volume, and instrument identification. During the generative phase following training, audio input is taken from the output of the previous time step, and the parameters are externally controlled allowing the network to be played as a musical instrument. Building on an architecture developed in previous work, we focus on the learning and synthesis of transients - the temporal response of the network during the short time (tens of milliseconds) followin…
Amazon.com Inc.(亚马逊公司);Toyota Technological Institute at Chicago(芝加哥丰田技术研究院)
This paper proposes a network architecture mainly designed for audio tagging, which can also be used for weakly supervised acoustic event detection (AED). The proposed network consists of a modified DenseNet as the feature extractor, and a global average pooling (GAP) layer to predict frame-level labels at inference time. This architecture is inspired by the work proposed by Zhou et al., a well-known framework using GAP to localize visual objects given image-level labels. While most of the previous works on weakly supervised AED used recurrent layers with attention-based mechanism to localize …
University of Illinois Urbana-Champaign(伊利诺伊大学厄巴纳-香槟分校)
We present pyroomacoustics, a software package aimed at the rapid development and testing of audio array processing algorithms. The content of the package can be divided into three main components: an intuitive Python object-oriented interface to quickly construct different simulation scenarios involving multiple sound sources and microphones in 2D and 3D rooms; a fast C implementation of the image source model for general polyhedral rooms to efficiently generate room impulse responses and simulate the propagation between sources and receivers; and finally, reference implementations of popular…
Beyond Single-Audio: Advancing Multi-Audio Processing in Audio Large Language Models
National University of Singapore(新加坡国立大学);ASUS Intelligent Cloud Services(华硕智能云服务);I2R, Agency for Science, Technology, and Research (A*STAR)(新加坡科技研究局信息研究院);The Chinese University of Hong Kong, Shenzhen(香港中文大学(深圳));Universidad Politécnica de Madrid(马德里理工大学)
Acoustic Echo Cancellation (AEC) plays a key role in voice interaction. Due to the explicit mathematical principle and intelligent nature to accommodate conditions, adaptive filters with different types of implementations are always used for AEC, giving considerable performance. However, there would be some kinds of residual echo in the results, including linear residue introduced by mismatching between estimation and the reality and non-linear residue mostly caused by non-linear components on the audio devices. The linear residue can be reduced with elaborate structure and methods, leaving th…
This document describes version 0.10 of TorchAudio: building blocks for machine learning applications in the audio and speech processing domain. The objective of TorchAudio is to accelerate the development and deployment of machine learning applications for researchers and engineers by providing off-the-shelf building blocks. The building blocks are designed to be GPU-compatible, automatically differentiable, and production-ready. TorchAudio can be easily installed from Python Package Index repository and the source code is publicly available under a BSD-2-Clause License (as of September 2021)…
The L3DAS21 Challenge is aimed at encouraging and fostering collaborative research on machine learning for 3D audio signal processing, with particular focus on 3D speech enhancement (SE) and 3D sound localization and detection (SELD). Alongside with the challenge, we release the L3DAS21 dataset, a 65 hours 3D audio corpus, accompanied with a Python API that facilitates the data usage and results submission stage. Usually, machine learning approaches to 3D audio tasks are based on single-perspective Ambisonics recordings or on arrays of single-capsule microphones. We propose, instead, a novel m…
There is a growing interest in the speech community in developing Recurrent Neural Network Transducer (RNN-T) models for automatic speech recognition (ASR) applications. RNN-T is trained with a loss function that does not enforce temporal alignment of the training transcripts and audio. As a result, RNN-T models built with uni-directional long short term memory (LSTM) encoders tend to wait for longer spans of input audio, before streaming already decoded ASR tokens. In this work, we propose a modification to the RNN-T loss function and develop Alignment Restricted RNN-T (Ar-RNN-T) models, whic…
The system we used for Task 6 (Automated Audio Captioning)of the Detection and Classification of Acoustic Scenes and Events(DCASE) 2020 Challenge combines three elements, namely, dataaugmentation, multi-task learning, and post-processing, for audiocaptioning. The system received the highest evaluation scores, butwhich of the individual elements most fully contributed to its perfor-mance has not yet been clarified. Here, to asses their contributions,we first conducted an element-wise ablation study on our systemto estimate to what extent each element is effective. We then con-ducted a detailed …
Audio processors whose parameters are modified periodically over time are often referred as time-varying or modulation based audio effects. Most existing methods for modeling these type of effect units are often optimized to a very specific circuit and cannot be efficiently generalized to other time-varying effects. Based on convolutional and recurrent neural networks, we propose a deep learning architecture for generic black-box modeling of audio processors with long-term memory. We explore the capabilities of deep neural networks to learn such long temporal dependencies and we show the netwo…