5 pages, 4 figures, 6 tables, to be published in the Proc. of the 46th International Conference on Acoustics, Speech and Signal Processing (ICASSP 2021) @ Toronto, Ontario, Canada
Sound Event Detection and Audio Classification tasks are traditionally addressed through time-frequency representations of audio signals such as spectrograms. However, the emergence of deep neural networks as efficient feature extractors has enabled the direct use of audio signals for classification purposes. In this paper, we attempt to recognize musical instruments in polyphonic audio by only feeding their raw waveforms into deep learning models. Various recurrent and convolutional architectures incorporating residual connections are examined and parameterized in order to build end-to-end classi-fiers with low computational cost and only minimal preprocessing. We obtain competitive classification scores and useful instrument-wise insight through the IRMAS test set, utilizing a parallel CNN-BiGRU model with multiple residual connections, while maintaining a significantly reduced number of trainable parameters.
We present a new framework SoundDet, which is an end-to-end trainable and light-weight framework, for polyphonic moving sound event detection and localization. Prior methods typically approach this problem by preprocessing raw waveform into time-frequency representations, which is more amenable to process with well-established image processing pipelines. Prior methods also detect in segment-wise manner, leading to incomplete and partial detections. SoundDet takes a novel approach and directly consumes the raw, multichannel waveform and treats the spatio-temporal sound event as a complete "soun…
Instrument classification is one of the fields in Music Information Retrieval (MIR) that has attracted a lot of research interest. However, the majority of that is dealing with monophonic music, while efforts on polyphonic material mainly focus on predominant instrument recognition. In this paper, we propose an approach for instrument classification in polyphonic music from purely monophonic data, that involves performing data augmentation by mixing different audio segments. A variety of data augmentation techniques focusing on different sonic aspects, such as overlaying audio segments of the …
Sound event detection systems typically consist of two stages: extracting hand-crafted features from the raw audio waveform, and learning a mapping between these features and the target sound events using a classifier. Recently, the focus of sound event detection research has been mostly shifted to the latter stage using standard features such as mel spectrogram as the input for classifiers such as deep neural networks. In this work, we utilize end-to-end approach and propose to combine these two stages in a single deep neural network classifier. The feature extraction over the raw waveform is…
In this paper, we introduce the concept of Eventness for audio event detection, which can, in part, be thought of as an analogue to Objectness from computer vision. The key observation behind the eventness concept is that audio events reveal themselves as 2-dimensional time-frequency patterns with specific textures and geometric structures in spectrograms. These time-frequency patterns can then be viewed analogously to objects occurring in natural images (with the exception that scaling and rotation invariance properties do not apply). With this key observation in mind, we pose the problem of …
Arranging music for a different set of instruments that it was originally written for is traditionally a tedious and time-consuming process, performed by experts with intricate knowledge of the specific instruments and involving significant experimentation. In this paper we study the problem of automating music arrangements for music pieces written for monophonic instruments or voices. We designed and implemented an algorithm that can always produce a music arrangement when feasible by transposing the music piece to a different scale, permuting the assigned parts to instruments/voices, and tra…
We propose an application of sequence generative adversarial networks (SeqGAN), which are generative adversarial networks for discrete sequence generation, for creating polyphonic musical sequences. Instead of a monophonic melody generation suggested in the original work, we present an efficient representation of a polyphony MIDI file that simultaneously captures chords and melodies with dynamic timings. The proposed method condenses duration, octaves, and keys of both melodies and chords into a single word vector representation, and recurrent neural networks learn to predict distributions of …
Kyungpook National University(庆北国立大学);Electronics and Telecommunications Research Institute(韩国电子通信研究院)
Deep generative models for audio synthesis have recently been significantly improved. However, the task of modeling raw-waveforms remains a difficult problem, especially for audio waveforms and music signals. Recently, the realtime audio variational autoencoder (RAVE) method was developed for high-quality audio waveform synthesis. The RAVE method is based on the variational autoencoder and utilizes the two-stage training strategy. Unfortunately, the RAVE model is limited in reproducing wide-pitch polyphonic music sound. Therefore, to enhance the reconstruction performance, we adopt the pitch a…
Indian Institute of Technology, Kanpur(印度理工学院坎普尔分校)
Melody estimation or melody extraction refers to the extraction of the primary or fundamental dominant frequency in a melody. This sequence of frequencies obtained represents the pitch of the dominant melodic line from recorded music audio signals. The music signal may be monophonic or polyphonic. The melody extraction problem from audio signals gets complicated when we start dealing with polyphonic audio data. This is because in generalized audio signals,the sounds are highly correlated over both frequency and time domains. This complex overlap of many sounds, makes identification of predomin…
Indian Institute of Technology, Madras(印度理工学院马德拉斯分校)
In the domain of algorithmic music composition, machine learning-driven systems eliminate the need for carefully hand-crafting rules for composition. In particular, the capability of recurrent neural networks to learn complex temporal patterns lends itself well to the musical domain. Promising results have been observed across a number of recent attempts at music composition using deep RNNs. These approaches generally aim at first training neural networks to reproduce subsequences drawn from existing songs. Subsequently, they are used to compose music either at the audio sample-level or at the…
The Ohio State University(俄亥俄州立大学);New York University(纽约大学);New Jersey Institute of Technology(新泽西理工学院)
Audio applications involving environmental sound analysis increasingly use general-purpose audio representations, also known as embeddings, for transfer learning. Recently, Holistic Evaluation of Audio Representations (HEAR) evaluated twenty-nine embedding models on nineteen diverse tasks. However, the evaluation's effectiveness depends on the variation already captured within a given dataset. Therefore, for a given data domain, it is unclear how the representations would be affected by the variations caused by myriad microphones' range and acoustic conditions -- commonly known as channel effe…
Universidade Federal de Pernambuco(伯南布哥联邦大学);Universidade Estadual do Amazonas(亚马逊州立大学)
A short overview demystifying the midi audio format is presented. The goal is to explain the file structure and how the instructions are used to produce a music signal, both in the case of monophonic signals as for polyphonic signals.
Centre for Digital Music(数字音乐中心);Queen Mary University of London(伦敦玛丽女王大学)
Despite the popularity of guitar effects, there is very little existing research on classification and parameter estimation of specific plugins or effect units from guitar recordings. In this paper, convolutional neural networks were used for classification and parameter estimation for 13 overdrive, distortion and fuzz guitar effects. A novel dataset of processed electric guitar samples was assembled, with four sub-datasets consisting of monophonic or polyphonic samples and discrete or continuous settings values, for a total of about 250 hours of processed samples. Results were compared for ne…
Instrument playing technique (IPT) is a key element of musical presentation. However, most of the existing works for IPT detection only concern monophonic music signals, yet little has been done to detect IPTs in polyphonic instrumental solo pieces with overlapping IPTs or mixed IPTs. In this paper, we formulate it as a frame-level multi-label classification problem and apply it to Guzheng, a Chinese plucked string instrument. We create a new dataset, Guzheng\_Tech99, containing Guzheng recordings and onset, offset, pitch, IPT annotations of each note. Because different IPTs vary a lot in thei…
In audio processing applications, the generation of expressive sounds based on high-level representations demonstrates a high demand. These representations can be used to manipulate the timbre and influence the synthesis of creative instrumental notes. Modern algorithms, such as neural networks, have inspired the development of expressive synthesizers based on musical instrument timbre compression. Unsupervised deep learning methods can achieve audio compression by training the network to learn a mapping from waveforms or spectrograms to low-dimensional representations. This study investigates…