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arXiv 2404.09499cs.CVcs.GR

通过跨模态流形对齐从单目视频学习人体运动

Learning Human Motion from Monocular Videos via Cross-Modal Manifold Alignment

State Key Lab of CAD&CG(CAD&CG国家重点实验室);Zhejiang University(浙江大学);Bournemouth University(伯恩茅斯大学)

Shuaiying Hou, Hongyu Tao, Junheng Fang, Changqing Zou, Hujun Bao, Weiwei Xu

AI总结:

针对从2D输入学习3D人体运动的歧义问题,提出VTM模型,通过跨模态特征空间对齐利用运动先验,结合上下身分别建模与尺度不变虚拟骨架对齐,在AIST++上实现SOTA性能且具备视角和野外视频泛化能力。

摘要:

从2D输入学习3D人体运动是计算机视觉和计算机图形学领域的一项基础任务。许多现有方法通过在学习过程中引入运动先验来应对这一固有存在歧义的任务,但这些方法难以定义此类先验的完整配置,也难以训练出鲁棒的模型。本文提出视频到运动生成器(Video-to-Motion Generator,VTM),该模型通过在3D人体运动与2D输入(即视频和2D关键点)之间进行跨模态潜在特征空间对齐来利用运动先验。为降低运动先验的建模复杂度,我们将运动数据按上下身部位分别建模。此外,我们将运动数据与尺度不变的虚拟骨架对齐,以减轻人体骨架差异对运动先验的干扰。在AIST++数据集上的评估表明,VTM在从单目视频重建3D人体运动方面达到了当前最优性能。值得注意的是,我们的VTM展现出对未见过的视角和野外视频的泛化能力。

英文摘要:

Learning 3D human motion from 2D inputs is a fundamental task in the realms of computer vision and computer graphics. Many previous methods grapple with this inherently ambiguous task by introducing motion priors into the learning process. However, these approaches face difficulties in defining the complete configurations of such priors or training a robust model. In this paper, we present the Video-to-Motion Generator (VTM), which leverages motion priors through cross-modal latent feature space alignment between 3D human motion and 2D inputs, namely videos and 2D keypoints. To reduce the complexity of modeling motion priors, we model the motion data separately for the upper and lower body parts. Additionally, we align the motion data with a scale-invariant virtual skeleton to mitigate the interference of human skeleton variations to the motion priors. Evaluated on AIST++, the VTM showcases state-of-the-art performance in reconstructing 3D human motion from monocular videos. Notably, our VTM exhibits the capabilities for generalization to unseen view angles and in-the-wild videos.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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