arXivDaily arXiv每日学术速递 周一至周五更新
arXiv 2312.03416physics.flu-dyncond-mat.softphysics.class-ph
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准二维圆柱在固体壁面上的黏性反弹

Viscous rebound of a quasi-2D cylinder on a solid wall

Alicia Aguilar-Corona, Micheline Abbas, Matthieu J. Mercier, Laurent Lacaze

AI总结:

本文结合实验与二维浸入边界模拟,研究有限长及理想化圆柱在液体中撞壁反弹,提出由速度比和接触粗糙度、弹性参数表征的表观恢复系数模型。

摘要:

本研究的目的是将表观恢复系数这一简单概念推广到因接触物体形状而复杂性增加的弹跳情形;在现有文献中,该概念已被广泛用于球体与壁面之间的单接触点情形。实验采用一根有限长度圆柱,使其在静止液体中自由下落。弹跳过程中,圆柱相对于壁面发生复杂的三维运动,包括圆柱与底部之间的多接触点以及空化现象。我们研究了一种理想化情形(二维无限长圆柱平行于壁面下落)的数值建模,并通过二维模拟进行分析,其中流体运动方程通过浸入边界法与颗粒运动方程耦合。颗粒运动方程还与弹性力耦合以模拟弹跳,这需要对截止长度(解释为粗糙度)和接触时间(与接触弹性相关)进行参数化,本文用二者来捕捉实验观测结果。模拟证实:i)恢复系数偏离0严格取决于表观粗糙度;ii)恢复系数取决于接触时间。最后,我们将恢复系数建模为机械能损失的两个贡献项之积:接近阶段的碰撞速度与终端速度之比($V_c/V_t$),以及接触阶段的反弹速度与碰撞速度之比($-V_r/V_c$)。这使得在中等$St$区间内能够对恢复系数作出相当好的预测。结果表明,将接触过程中涉及的复杂物理现象细节归并为一个基于接触表观粗糙度和弹性的简单概念是合理且相关的。

英文摘要:

The purpose of the present study is to extend the simple concept of apparent coefficient of restitution, widely approached in the literature for the case of a single-contact-point between a sphere and a wall, to the case of bouncing whose complexity is increased due to the shape of the contacting object. Experiments are carried out with a finite-length cylinder, freely falling in a liquid at rest. Complex 3D motions of the cylinder with respect to the wall occur during bouncing, including multi-contact-points between the cylinder and the bottom as well as cavitation. We investigate numerical modelling of an idealized situation (2D infinite cylinder falling parallel to the wall) with 2D simulations where the fluid equations of motion were coupled to the particle equation of motion through an Immersed Boundary Method. The particle equation of motion is coupled to an elastic force to model bouncing, requiring a parameterization of the cut-off length (interpreted as a roughness) and the contact time (associated with the contact elasticity) used here to capture the experimental observations. The simulations confirmed that i) the departure of the coefficient of restitution from 0 is strictly dependent on the apparent roughness and ii) the coefficient of restitution depends on the contact time. Finally, we model the coefficient of restitution as the product of two contributions to the mechanical loss of energy: the collision-to-terminal velocity ratio ($V_c/V_t$) of the approach-phase and the rebound-to-collision velocity ratio ($-V_r/V_c$) of the contact-phase. This leads to a reasonably good prediction of the coefficient of restitution in the intermediate regime in $St$. This suggests the relevance of lumping the complex details of physical phenomena involved during contact into a simple concept based on the contact apparent roughness and elasticity.

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