In this paper, we explore the dynamic grasping of moving objects through active pose tracking and reinforcement learning for hand-eye coordination systems. Most existing vision-based robotic grasping methods implicitly assume target objects are stationary or moving predictably. Performing grasping of unpredictably moving objects presents a unique set of challenges. For example, a pre-computed robust grasp can become unreachable or unstable as the target object moves, and motion planning must also be adaptive. In this work, we present a new approach, Eye-on-hAnd Reinforcement Learner (EARL), for enabling coupled Eye-on-Hand (EoH) robotic manipulation systems to perform real-time active pose tracking and dynamic grasping of novel objects without explicit motion prediction. EARL readily addresses many thorny issues in automated hand-eye coordination, including fast-tracking of 6D object pose from vision, learning control policy for a robotic arm to track a moving object while keeping the object in the camera's field of view, and performing dynamic grasping. We demonstrate the effectiveness of our approach in extensive experiments validated on multiple commercial robotic arms in both simulations and complex real-world tasks.
We describe a learning-based approach to hand-eye coordination for robotic grasping from monocular images. To learn hand-eye coordination for grasping, we trained a large convolutional neural network to predict the probability that task-space motion of the gripper will result in successful grasps, using only monocular camera images and independently of camera calibration or the current robot pose. This requires the network to observe the spatial relationship between the gripper and objects in the scene, thus learning hand-eye coordination. We then use this network to servo the gripper in real …
Khalifa University(哈利法大学);Khalifa University of Science and Technology(哈利法科学技术大学);Strata Manufacturing PJSC(斯特拉制造有限公司);Purdue University(普渡大学);Kingston University(金斯顿大学)
Robotic vision plays a key role for perceiving the environment in grasping applications. However, the conventional framed-based robotic vision, suffering from motion blur and low sampling rate, may not meet the automation needs of evolving industrial requirements. This paper, for the first time, proposes an event-based robotic grasping framework for multiple known and unknown objects in a cluttered scene. Compared with standard frame-based vision, neuromorphic vision has advantages of microsecond-level sampling rate and no motion blur. Building on that, the model-based and model-free approache…
We present the design, implementation, and evaluation of RF-Grasp, a robotic system that can grasp fully-occluded objects in unknown and unstructured environments. Unlike prior systems that are constrained by the line-of-sight perception of vision and infrared sensors, RF-Grasp employs RF (Radio Frequency) perception to identify and locate target objects through occlusions, and perform efficient exploration and complex manipulation tasks in non-line-of-sight settings. RF-Grasp relies on an eye-in-hand camera and batteryless RFID tags attached to objects of interest. It introduces two main inno…
Robotic Grasping of Harvested Tomato Trusses Using Vision and Online Learning
Delft University of Technology(代尔夫特理工大学);Czech Technical University in Prague(布拉格捷克技术大学);Czech Institute of Informatics, Robotics, and Cybernetics(捷克信息学、机器人学与控制论研究所)
In the context of deep learning for robotics, we show effective method of training a real robot to grasp a tiny sphere (1.37cm of diameter), with an original combination of system design choices. We decompose the end-to-end system into a vision module and a closed-loop controller module. The two modules use target object segmentation as their common interface. The vision module extracts information from the robot end-effector camera, in the form of a binary segmentation mask of the target. We train it to achieve effective domain transfer by composing real background images with simulated image…
Indian Institute of Information Technology Allahabad(印度信息技术学院阿拉哈巴德分校)
Grasping objects intelligently is a challenging task even for humans and we spend a considerable amount of time during our childhood to learn how to grasp objects correctly. In the case of robots, we can not afford to spend that much time on making it to learn how to grasp objects effectively. Therefore, in the present research we propose an efficient learning architecture based on VQVAE so that robots can be taught with sufficient data corresponding to correct grasping. However, getting sufficient labelled data is extremely difficult in the robot grasping domain. To help solve this problem, a…
Huazhong University of Science and Technology(华中科技大学);South East University(东南大学)
To realize a robust robotic grasping system for unknown objects in an unstructured environment, large amounts of grasp data and 3D model data for the object are required, the sizes of which directly affect the rate of successful grasps. To reduce the time cost of data acquisition and labeling and increase the rate of successful grasps, we developed a self-supervised learning mechanism to control grasp tasks performed by manipulators. First, a manipulator automatically collects the point cloud for the objects from multiple perspectives to increase the efficiency of data acquisition. The complet…
Queensland University of Technology(昆士兰科技大学);LYRO Robotics(LYRO机器人公司)
This paper introduces DGBench, a fully reproducible open-source testing system to enable benchmarking of dynamic grasping in environments with unpredictable relative motion between robot and object. We use the proposed benchmark to compare several visual perception arrangements. Traditional perception systems developed for static grasping are unable to provide feedback during the final phase of a grasp due to sensor minimum range, occlusion, and a limited field of view. A multi-camera eye-in-hand perception system is presented that has advantages over commonly used camera configurations. We qu…
MultiGraspNet: A Multitask 3D Vision Model for Multi-gripper Robotic Grasping
VANDAL Laboratory, Department of Control and Computer Engineering, Politecnico di Torino(沃纳达实验室,控制与计算机工程系,都灵理工大学);Comau S.p.A., Advanced Automation Solutions(Comau S.p.A.,先进自动化解决方案);Istituto Italiano di Tecnologia(意大利技术研究所)
The vast majority of visual animals actively control their eyes, heads, and/or bodies to direct their gaze toward different parts of their environment. In contrast, recent applications of reinforcement learning in robotic manipulation employ cameras as passive sensors. These are carefully placed to view a scene from a fixed pose. Active perception allows animals to gather the most relevant information about the world and focus their computational resources where needed. It also enables them to view objects from different distances and viewpoints, providing a rich visual experience from which t…
Expert demonstrations are a rich source of supervision for training visual robotic manipulation policies, but imitation learning methods often require either a large number of demonstrations or expensive online expert supervision to learn reactive closed-loop behaviors. In this work, we introduce SPARTN (Synthetic Perturbations for Augmenting Robot Trajectories via NeRF): a fully-offline data augmentation scheme for improving robot policies that use eye-in-hand cameras. Our approach leverages neural radiance fields (NeRFs) to synthetically inject corrective noise into visual demonstrations, us…
A Vision-Based Collision Sensing Method for Stable Circular Object Grasping with A Soft Gripper System
Department of Electronic and Computer Engineering, The Hong Kong University of Science and Technology(电子与计算机工程系,香港科学与技术大学);Department of Civil and Environmental Engineering, The Hong Kong University of Science and Technology(土木与环境工程系,香港科学与技术大学)
Huazhong University of Science and Technology(华中科技大学);Nagoya University(名古屋大学)
Eye movement is closely related to limb actions, so it can be used to infer movement intentions. More importantly, in some cases, eye movement is the only way for paralyzed and impaired patients with severe movement disorders to communicate and interact with the environment. Despite this, eye-tracking technology still has very limited application scenarios as an intention recognition method. The goal of this paper is to achieve a natural fixation-based grasping intention recognition method, with which a user with hand movement disorders can intuitively express what tasks he/she wants to do by …
Imperial College London(帝国理工学院);MRC London Institute of Medical Sciences(英国医学研究理事会伦敦医学科学研究所);Data Science Institute(数据科学研究所)
Assistive and Wearable Robotics have the potential to support humans with different types of motor impairments to become independent and fulfil their activities of daily living successfully. The success of these robot systems, however, relies on the ability to meaningfully decode human action intentions and carry them out appropriately. Neural interfaces have been explored for use in such system with several successes, however, they tend to be invasive and require training periods in the order of months. We present a robotic system for human augmentation, capable of actuating the user's arm an…
Grasp Pre-shape Selection by Synthetic Training: Eye-in-hand Shared Control on the Hannes Prosthesis
Humanoid Sensing and Perception, Istituto Italiano di Tecnologia(人机感知与感知,意大利技术研究所);Rehab Technologies Lab, Istituto Italiano di Tecnologia(康复技术实验室,意大利技术研究所);DIBRIS, University of Genoa(Genoa大学DIBRIS)
Institut de Robòtica i Informàtica Industrial, CSIC-UPC(工业机器人与信息研究所(西班牙国家研究委员会-加泰罗尼亚理工大学))
Compliant and soft hands have gained a lot of attention in the past decade because of their ability to adapt to the shape of the objects, increasing their effectiveness for grasping. However, when it comes to grasping highly flexible objects such as textiles, we face the dual problem: it is the object that will adapt to the shape of the hand or gripper. In this context, the classic grasp analysis or grasping taxonomies are not suitable for describing textile objects grasps. This work proposes a novel definition of textile object grasps that abstracts from the robotic embodiment or hand shape a…
Grasping Deformable Objects via Reinforcement Learning with Cross-Modal Attention to Visuo-Tactile Inputs
Dept. of Electronic Engineering at Sogang University(ソガン大学电子工程系);Dept. of Immersive Media and Engineering at Sungkyunkwan University(顺天大学沉浸媒体与工程系);College of Medicine, Yonsei University(延世大学医学院)
Carnegie Mellon University(卡内基梅隆大学);Technion-Israel Institute of Technology(以色列理工学院)
In warehouse and manufacturing environments, manipulation platforms are frequently deployed at conveyor belts to perform pick and place tasks. Because objects on the conveyor belts are moving, robots have limited time to pick them up. This brings the requirement for fast and reliable motion planners that could provide provable real-time planning guarantees, which the existing algorithms do not provide. Besides the planning efficiency, the success of manipulation tasks relies heavily on the accuracy of the perception system which is often noisy, especially if the target objects are perceived fr…
Carnegie Mellon University(卡内基梅隆大学);Technion-Israel Institute of Technology(以色列理工学院)
In warehouse and manufacturing environments, manipulation platforms are frequently deployed at conveyor belts to perform pick and place tasks. Because objects on the conveyor belts are moving, robots have limited time to pick them up. This brings the requirement for fast and reliable motion planners that could provide provable real-time planning guarantees, which the existing algorithms do not provide. Besides the planning efficiency, the success of manipulation tasks relies heavily on the accuracy of the perception system which is often noisy, especially if the target objects are perceived fr…
In this paper, we learn visual features that we use to first build a map and then localize a robot driving autonomously across a full day of lighting change, including in the dark. We train a neural network to predict sparse keypoints with associated descriptors and scores that can be used together with a classical pose estimator for localization. Our training pipeline includes a differentiable pose estimator such that training can be supervised with ground truth poses from data collected earlier, in our case from 2016 and 2017 gathered with multi-experience Visual Teach and Repeat (VT&R). We …
Upper limb and hand functionality is critical to many activities of daily living and the amputation of one can lead to significant functionality loss for individuals. From this perspective, advanced prosthetic hands of the future are anticipated to benefit from improved shared control between a robotic hand and its human user, but more importantly from the improved capability to infer human intent from multimodal sensor data to provide the robotic hand perception abilities regarding the operational context. Such multimodal sensor data may include various environment sensors including vision, a…
Dexterous prosthetic hands have better grasp performance than traditional ones. However, patients still find it difficult to use these hands without a suitable control system. A new hybrid myoelectric control system, termed i-MYO, is presented and evaluated to solve this problem. The core component of the i-MYO is a novel grasp-type switching interface based on eye-tracking and augmented reality (AR), termed i-GSI. With the i-GSI, the user can easily switch a grasp type (six total) for a prosthetic hand by gazing at a GazeButton. The i-GSI is implemented in an AR helmet and is integrated, as a…
We guess humans start acquiring grasping skills as early as at the infant stage by virtue of two key processes. First, infants attempt to learn grasps for known objects by imitating humans. Secondly, knowledge acquired during this process is reused in learning to grasp novel objects. We argue that these processes of active and transfer learning boil down to a random search of grasps on an object, suitably biased by prior experience. In this paper we introduce active learning of grasps for known objects as well as transfer learning of grasps for novel objects grounded on kernel adaptive, mode-h…
Motivated by the stringent requirements of unstructured real-world where a plethora of unknown objects reside in arbitrary locations of the surface, we propose a voxel-based deep 3D Convolutional Neural Network (3D CNN) that generates feasible 6-DoF grasp poses in unrestricted workspace with reachability awareness. Unlike the majority of works that predict if a proposed grasp pose within the restricted workspace will be successful solely based on grasp pose stability, our approach further learns a reachability predictor that evaluates if the grasp pose is reachable or not from robot's own expe…