Eye movement is closely related to limb actions, so it can be used to infer movement intentions. More importantly, in some cases, eye movement is the only way for paralyzed and impaired patients with severe movement disorders to communicate and interact with the environment. Despite this, eye-tracking technology still has very limited application scenarios as an intention recognition method. The goal of this paper is to achieve a natural fixation-based grasping intention recognition method, with which a user with hand movement disorders can intuitively express what tasks he/she wants to do by directly looking at the object of interest. Toward this goal, we design experiments to study the relationships of fixations in different tasks. We propose some quantitative features from these relationships and analyze them statistically. Then we design a natural method for grasping intention recognition. The experimental results prove that the accuracy of the proposed method for the grasping intention recognition exceeds 89\% on the training objects. When this method is extendedly applied to objects not included in the training set, the average accuracy exceeds 85\%. The grasping experiment in the actual environment verifies the effectiveness of the proposed method.
Assistive robotic systems endeavour to support those with movement disabilities, enabling them to move again and regain functionality. Main issue with these systems is the complexity of their low-level control, and how to translate this to simpler, higher level commands that are easy and intuitive for a human user to interact with. We have created a multi-modal system, consisting of different sensing, decision making and actuating modalities, leading to intuitive, human-in-the-loop assistive robotics. The system takes its cue from the user's gaze, to decode their intentions and implement low-l…
The functional and temporal roles of gaze evolve across the phases and constraints of multi-stage robot-mediated manipulation
The BioRobotics Institute, Scuola Superiore Sant’Anna(生物机器人研究所,高等圣安娜学院);Department of Excellence in Robotics and AI, Scuola Superiore Sant’Anna(机器人与人工智能卓越部门,高等圣安娜学院)
In gaze based Human-Robot Interaction (HRI), it is important to determine the human intention for further interaction. The gaze intention is often modelled as fixation. However, when looking at an object, it is not natural and it is difficult to maintain the gaze fixating on one point for a long time. Saccades may happen while a human is still focusing on the object. The prediction of human intention will be lost during saccades. In addition, while the human intention is on object, the gazes may be located outside of the object bounding box due to different noise sources, which would cause fal…
Patients suffering from quadriplegia have limited body motion which prevents them from performing daily activities. We have developed an assistive robotic system with an intuitive free-view gaze interface. The user's point of regard is estimated in 3D space while allowing free head movement and is combined with object recognition and trajectory planning. This framework allows the user to interact with objects using fixations. Two operational modes have been implemented to cater for different eventualities. The automatic mode performs a pre-defined task associated with a gaze-selected object, w…
MIHRaGe: A Mixed-Reality Interface for Human-Robot Interaction via Gaze-Oriented Control
Engineering School of São Carlos University of São Paulo(圣保罗大学圣卡洛斯工程学院);Massachussets Institute of Technology(麻省理工学院);Hospital Israelita Albert Einstein(以色列医院阿尔伯特·爱因斯坦医院)
Existing gaze controllers for head-eye robots can only handle single fixation points. Here, a generic controller for head-eye robots capable of executing simultaneous and prioritized fixation trajectories in Cartesian space is presented. This enables the specification of multiple operational-space behaviors with priority such that the execution of a low priority head orientation task does not disturb the satisfaction of a higher prioritized eye gaze task. Through our approach, the head-eye robot inherently gains the biomimetic vestibulo-ocular reflex (VOR), which is the ability of gaze stabili…
Analysis of Mutual and Referential Human and Robot Gazes in a Collaborative Word Association Game
Munich Institute of Robotics and Machine Intelligence (MIRMI), Technical University of Munich (TUM)(慕尼黑工业大学慕尼黑机器人与机器智能研究所 (MIRMI));Centre for Applied Autonomous Sensor Systems (AASS), Örebro University(厄勒布鲁大学应用自主传感器系统中心 (AASS));Robotics Insitute Germany (RIG)(德国机器人研究所 (RIG))
RaycastGrasp: Eye-Gaze Interaction with Wearable Devices for Robotic Manipulation
College of Engineering Northeastern University Boston, USA;Khoury College of Computer Sciences Northeastern University Boston, USA;Department of Civil \& Environmental Engineering Northeastern University Boston, USA
In this work, we present a deep reinforcement learning based method to solve the problem of robotic grasping using visio-motor feedback. The use of a deep learning based approach reduces the complexity caused by the use of hand-designed features. Our method uses an off-policy reinforcement learning framework to learn the grasping policy. We use the double deep Q-learning framework along with a novel Grasp-Q-Network to output grasp probabilities used to learn grasps that maximize the pick success. We propose a visual servoing mechanism that uses a multi-view camera setup that observes the scene…
How should a robot direct active vision so as to ensure reliable grasping? We answer this question for the case of dexterous grasping of unfamiliar objects. By dexterous grasping we simply mean grasping by any hand with more than two fingers, such that the robot has some choice about where to place each finger. Such grasps typically fail in one of two ways, either unmodeled objects in the scene cause collisions or object reconstruction is insufficient to ensure that the grasp points provide a stable force closure. These problems can be solved more easily if active sensing is guided by the anti…
Gaze stabilization is an important requisite for humanoid robots. Previous work on this topic has focused on the integration of inertial and visual information. Little attention has been given to a third component, which is the knowledge that the robot has about its own movement. In this work we propose a comprehensive framework for gaze stabilization in a humanoid robot. We focus on the problem of compensating for disturbances induced in the cameras due to self-generated movements of the robot. In this work we employ two separate signals for stabilization: (1) an anticipatory term obtained fr…
Honda Research Institute EU(本田欧洲研究院);Honda R&D Co., Ltd. Innovative Research Excellence(本田研发株式会社创新卓越研究中心)
Shared control can help in teleoperated object manipulation by assisting with the execution of the user's intention. To this end, robust and prompt intention estimation is needed, which relies on behavioral observations. Here, an intention estimation framework is presented, which uses natural gaze and motion features to predict the current action and the target object. The system is trained and tested in a simulated environment with pick and place sequences produced in a relatively cluttered scene and with both hands, with possible hand-over to the other hand. Validation is conducted across di…
College of Computer and Information Science(计算机与信息科学学院);Northeastern University(东北大学)
We address a class of manipulation problems where the robot perceives the scene with a depth sensor and can move its end effector in a space with six degrees of freedom -- 3D position and orientation. Our approach is to formulate the problem as a Markov decision process (MDP) with abstract yet generally applicable state and action representations. Finding a good solution to the MDP requires adding constraints on the allowed actions. We develop a specific set of constraints called hierarchical $\text{SE}(3)$ sampling (HSE3S) which causes the robot to learn a sequence of gazes to focus attention…