We guess humans start acquiring grasping skills as early as at the infant stage by virtue of two key processes. First, infants attempt to learn grasps for known objects by imitating humans. Secondly, knowledge acquired during this process is reused in learning to grasp novel objects. We argue that these processes of active and transfer learning boil down to a random search of grasps on an object, suitably biased by prior experience. In this paper we introduce active learning of grasps for known objects as well as transfer learning of grasps for novel objects grounded on kernel adaptive, mode-hopping Markov Chain Monte Carlo. Our experiments show promising applicability of our proposed learning methods.
Microsoft(微软);Tokyo Institute of Technology(东京工业大学)
A challenge in robot grasping is to achieve task-grasping which is to select a grasp that is advantageous to the success of tasks before and after grasps. One of the frameworks to address this difficulty is Learning-from-Observation (LfO), which obtains various hints from human demonstrations. This paper solves three issues in the grasping skills in the LfO framework: 1) how to functionally mimic human-demonstrated grasps to robots with limited grasp capability, 2) how to coordinate grasp skills with reaching body mimicking, 3) how to robustly perform grasps under object pose and shape uncerta…
We present a parametric formulation for learning generative models for grasp synthesis from a demonstration. We cast new light on this family of approaches, proposing a parametric formulation for grasp synthesis that is computationally faster compared to related work and indicates better grasp success rate performance in simulated experiments, showing a gain of at least 10% success rate (p < 0.05) in all the tested conditions. The proposed implementation is also able to incorporate arbitrary constraints for grasp ranking that may include task-specific constraints. Results are reported followed…
Robotic grasping traditionally relies on object features or shape information for learning new or applying already learned grasps. We argue however that such a strong reliance on object geometric information renders grasping and grasp learning a difficult task in the event of cluttered environments with high uncertainty where reasonable object models are not available. This being so, in this paper we thus investigate the application of model-free stochastic optimization for grasp learning. For this, our proposed learning method requires just a handful of user-demonstrated grasps and an initial…
Learning Fine Pinch-Grasp Skills using Tactile Sensing from A Few Real-world Demonstrations
School of Informatics, University of Edinburgh(爱丁堡大学信息学院);Touchlab Limited(Touchlab有限公司);Department of Engineering Mathematics, University of Bristol(布里斯托尔大学工程数学系);Department of Computer Science, University College London(伦敦大学学院计算机科学系)
Grasp as You Dream: Imitating Functional Grasping from Generated Human Demonstrations
Department of Robotics, Perception and Learning, KTH Royal Institute of Technology(KTH皇家理工学院机器人、感知与学习系);Shenzhen Key Laboratory of Robotics and Computer Vision, Southern University of Science and Technology(南方科技大学深圳市机器人视觉与感知重点实验室)
Affordance-Guided Enveloping Grasp Demonstration Toward Non-destructive Disassembly of Pinch-Infeasible Mating Parts
Department of Systems Innovation, Graduate School of Engineering Science, The University of Osaka(大阪大学工学研究院系统创新部门);Industrial Cyber-physical Systems Research Center, The National Institute of Advanced Industrial Science and Technology (AIST)(国家先进工业科学与技术研究院工业网络物理系统研究中心)
Modern approaches to grasp planning often involve deep learning. However, there are only a few large datasets of labelled grasping examples on physical robots, and available datasets involve relatively simple planar grasps with two-fingered grippers. Here we present: 1) a new human grasp demonstration method that facilitates rapid collection of naturalistic grasp examples, with full six-degree-of-freedom gripper positioning; and 2) a dataset of roughly forty thousand successful grasps on 109 different rigid objects with the RightHand Robotics three-fingered ReFlex gripper.
Ecole des Ponts(巴黎路桥学院);Univ Gustave Eiffel(古斯塔夫·埃菲尔大学);CNRS(法国国家科学研究中心);NAVER LABS Europe(NAVER欧洲实验室)
Robots with multi-fingered grippers could perform advanced manipulation tasks for us if we were able to properly specify to them what to do. In this study, we take a step in that direction by making a robot grasp an object like a grasping demonstration performed by a human. We propose a novel optimization-based approach for transferring human grasp demonstrations to any multi-fingered grippers, which produces robotic grasps that mimic the human hand orientation and the contact area with the object, while alleviating interpenetration. Extensive experiments with the Allegro and BarrettHand gripp…
Generalized Anthropomorphic Functional Grasping with Minimal Demonstrations
School of Artificial Intelligence, Chinese Academy of Sciences(中国科学院人工智能学院);CAS Center for Excellence in Brain Science and Intelligence Technology, Chinese Academy of Sciences(中国科学院脑科学与智能技术卓越创新中心);Centre for Artificial Intelligence and Robotics, Hong Kong Institute of Science and Innovation, Chinese Academy of Sciences(中国科学院香港创新研究院人工智能与机器人中心)
UC Berkeley(加州大学伯克利分校);FANUC America Corporation(发那科美国公司)
Robotic grasping for a diverse set of objects is essential in many robot manipulation tasks. One promising approach is to learn deep grasping models from large training datasets of object images and grasp labels. However, empirical grasping datasets are typically sparsely labeled (i.e., a small number of successful grasp labels in each image). The data sparsity issue can lead to insufficient supervision and false-negative labels and thus results in poor learning results. This paper proposes a Maximum Likelihood Grasp Sampling Loss (MLGSL) to tackle the data sparsity issue. The proposed method …
Ghent University - imec(根特大学 - imec);IDLab;Department of Information Technology(信息技术系);Ghent University(根特大学);imec;Ghent University - imec, IDLab, Department of Information Technology(根特大学 - imec,IDLab,信息技术系)
Learning-based approaches for robotic grasping using visual sensors typically require collecting a large size dataset, either manually labeled or by many trial and errors of a robotic manipulator in the real or simulated world. We propose a simpler learning-from-demonstration approach that is able to detect the object to grasp from merely a single demonstration using a convolutional neural network we call GraspNet. In order to increase robustness and decrease the training time even further, we leverage data from previous demonstrations to quickly fine-tune a GrapNet for each new demonstration.…
6-DoF Grasp Detection in Clutter with Enhanced Receptive Field and Graspable Balance Sampling
School of Intelligent Engineering and Automation, Beijing University of Posts and Telecommunications(北京邮电大学智能工程与自动化学院);Institute of Automation, Chinese Academy of Sciences(中国科学院自动化研究所)
This paper proposes 12 multi-object grasps (MOGs) types from a human and robot grasping data set. The grasp types are then analyzed and organized into a MOG taxonomy. This paper first presents three MOG data collection setups: a human finger tracking setup for multi-object grasping demonstrations, a real system with Barretthand, UR5e arm, and a MOG algorithm, a simulation system with the same settings as the real system. Then the paper describes a novel stochastic grasping routine designed based on a biased random walk to explore the robotic hand's configuration space for feasible MOGs. Based …
Politecnico di Torino(都灵理工大学);Italian Institute of Technology(意大利技术研究院);University of Birmingham(伯明翰大学)
The ability to grasp objects is an essential skill that enables many robotic manipulation tasks. Recent works have studied point cloud-based methods for object grasping by starting from simulated datasets and have shown promising performance in real-world scenarios. Nevertheless, many of them still rely on ad-hoc geometric heuristics to generate grasp candidates, which fail to generalize to objects with significantly different shapes with respect to those observed during training. Several approaches exploit complex multi-stage learning strategies and local neighborhood feature extraction while…
Grasping and manipulating objects is an important human skill. Since most objects are designed to be manipulated by human hands, anthropomorphic hands can enable richer human-robot interaction. Desirable grasps are not only stable, but also functional: they enable post-grasp actions with the object. However, functional grasp synthesis for high degree-of-freedom anthropomorphic hands from object shape alone is challenging because of the large optimization space. We present ContactGrasp, a framework for functional grasp synthesis from object shape and contact on the object surface. Contact can b…
Technical University of Munich(慕尼黑工业大学);Madras Institute of Technology, Anna University(安娜大学马德拉斯理工学院)
A robot operating in unstructured environments must be able to discriminate between different grasping styles depending on the prospective manipulation task. Having a system that allows learning from remote non-expert demonstrations can very feasibly extend the cognitive skills of a robot for task-oriented grasping. We propose a novel two-step framework towards this aim. The first step involves grasp area estimation by segmentation. We receive grasp area demonstrations for a new task via interactive segmentation, and learn from these few demonstrations to estimate the required grasp area on an…
Technical University of Munich(慕尼黑工业大学);Toyota Motor Europe(丰田汽车欧洲公司)
The ability to successfully grasp objects is crucial in robotics, as it enables several interactive downstream applications. To this end, most approaches either compute the full 6D pose for the object of interest or learn to predict a set of grasping points. While the former approaches do not scale well to multiple object instances or classes yet, the latter require large annotated datasets and are hampered by their poor generalization capabilities to new geometries. To overcome these shortcomings, we propose to teach a robot how to grasp an object with a simple and short human demonstration. …
Robot grasping is often formulated as a learning problem. With the increasing speed and quality of physics simulations, generating large-scale grasping data sets that feed learning algorithms is becoming more and more popular. An often overlooked question is how to generate the grasps that make up these data sets. In this paper, we review, classify, and compare different grasp sampling strategies. Our evaluation is based on a fine-grained discretization of SE(3) and uses physics-based simulation to evaluate the quality and robustness of the corresponding parallel-jaw grasps. Specifically, we c…
Learning actions from human demonstration is an emerging trend for designing intelligent robotic systems, which can be referred as video to command. The performance of such approach highly relies on the quality of video captioning. However, the general video captioning methods focus more on the understanding of the full frame, lacking of consideration on the specific object of interests in robotic manipulations. We propose a novel deep model to learn actions from human demonstration video for robotic manipulation. It consists of two deep networks, grasp detection network (GNet) and video capti…
Grasping for novel objects is important for robot manipulation in unstructured environments. Most of current works require a grasp sampling process to obtain grasp candidates, combined with local feature extractor using deep learning. This pipeline is time-costly, expecially when grasp points are sparse such as at the edge of a bowl. In this paper, we propose an end-to-end approach to directly predict the poses, categories and scores (qualities) of all the grasps. It takes the whole sparse point clouds as the input and requires no sampling or search process. Moreover, to generate training data…
Refining 6-DoF Grasps with Context-Specific Classifiers
National University of Singapore(新加坡国立大学);Singapore University of Technology and Design(新加坡科技设计大学);Smart Systems Institute, National University of Singapore(新加坡国立大学智能系统研究所)
University of Bonn(波恩大学);Scuola Superiore Sant’Anna(圣安娜高等研究院)
Every time a person encounters an object with a given degree of familiarity, he/she immediately knows how to grasp it. Adaptation of the movement of the hand according to the object geometry happens effortlessly because of the accumulated knowledge of previous experiences grasping similar objects. In this paper, we present a novel method for inferring grasp configurations based on the object shape. Grasping knowledge is gathered in a synergy space of the robotic hand built by following a human grasping taxonomy. The synergy space is constructed through human demonstrations employing a exoskele…
Dexterous robotic hands have the capability to interact with a wide variety of household objects to perform tasks like grasping. However, learning robust real world grasping policies for arbitrary objects has proven challenging due to the difficulty of generating high quality training data. In this work, we propose a learning system (ISAGrasp) for leveraging a small number of human demonstrations to bootstrap the generation of a much larger dataset containing successful grasps on a variety of novel objects. Our key insight is to use a correspondence-aware implicit generative model to deform ob…
SynManDex: Synthesizing Human-like Dexterous Grasps from Synthetic Human Pre-Grasps
Shanghai AI Lab(上海人工智能实验室);Shanghai Jiaotong University(上海交通大学);Shenzhen University(深圳大学);Fudan University(复旦大学);University of Hong Kong(香港大学);ZTE Corporation(中兴通讯股份有限公司)
Dexterous manipulation with a multi-finger hand is one of the most challenging problems in robotics. While recent progress in imitation learning has largely improved the sample efficiency compared to Reinforcement Learning, the learned policy can hardly generalize to manipulate novel objects, given limited expert demonstrations. In this paper, we propose to learn dexterous manipulation using large-scale demonstrations with diverse 3D objects in a category, which are generated from a human grasp affordance model. This generalizes the policy to novel object instances within the same category. To…
The University of Texas at Austin(得克萨斯大学奥斯汀分校);Facebook AI Research(脸书人工智能研究院)
Dexterous multi-fingered robotic hands have a formidable action space, yet their morphological similarity to the human hand holds immense potential to accelerate robot learning. We propose DexVIP, an approach to learn dexterous robotic grasping from human-object interactions present in in-the-wild YouTube videos. We do this by curating grasp images from human-object interaction videos and imposing a prior over the agent's hand pose when learning to grasp with deep reinforcement learning. A key advantage of our method is that the learned policy is able to leverage free-form in-the-wild visual d…
A Grasp Pose is All You Need: Learning Multi-fingered Grasping with Deep Reinforcement Learning from Vision and Touch
Istituto Italiano di Tecnologia (IIT)(意大利技术研究院);Laboratory for Computational and Statistical Learning (LCSL)(计算与统计学习实验室);Machine Learning Genoa Center (MaLGa)(热那亚机器学习中心);University of Genoa(热那亚大学);Center for Brains, Minds and Machines (CBMM)(大脑、心智与机器中心);Massachusetts Institute of Technology (MIT)(麻省理工学院)
This paper presents a sampling-based planning algorithm for in-hand manipulation of a grasped object using a series of external pushes. A high-level sampling-based planning framework, in tandem with a low-level inverse contact dynamics solver, effectively explores the space of continuous pushes with discrete pusher contact switch-overs. We model the frictional interaction between gripper, grasped object, and pusher, by discretizing complex surface/line contacts into arrays of hard frictional point contacts. The inverse dynamics problem of finding an instantaneous pusher motion that yields a de…