Ghent University - imec(根特大学 - imec);IDLab;Department of Information Technology(信息技术系);Ghent University(根特大学);imec;Ghent University - imec, IDLab, Department of Information Technology(根特大学 - imec,IDLab,信息技术系)
Pieter Van Molle, Tim Verbelen, Elias De Coninck, Cedric De Boom, Pieter Simoens, Bart Dhoedt
备注:
10 pages, 5 figures, IAS-15 2018 workshop on Learning Applications for Intelligent Autonomous Robots
Learning-based approaches for robotic grasping using visual sensors typically require collecting a large size dataset, either manually labeled or by many trial and errors of a robotic manipulator in the real or simulated world. We propose a simpler learning-from-demonstration approach that is able to detect the object to grasp from merely a single demonstration using a convolutional neural network we call GraspNet. In order to increase robustness and decrease the training time even further, we leverage data from previous demonstrations to quickly fine-tune a GrapNet for each new demonstration. We present some preliminary results on a grasping experiment with the Franka Panda cobot for which we can train a GraspNet with only hundreds of train iterations.
Institute of Industrial Science, The University of Tokyo(东京大学工业科学研究所);LINE Corporation(LINE公司);Faculty of Engineering, Kyoto University of Advanced Science(京都先进科学大学工学部)
As the number of the robot's degrees of freedom increases, the implementation of robot motion becomes more complex and difficult. In this study, we focus on learning 6DOF-grasping motion and consider dividing the grasping motion into multiple tasks. We propose to combine imitation and reinforcement learning in order to facilitate a more efficient learning of the desired motion. In order to collect demonstration data as teacher data for the imitation learning, we created a virtual reality (VR) interface that allows humans to operate the robot intuitively. Moreover, by dividing the motion into s…
Learning Fine Pinch-Grasp Skills using Tactile Sensing from A Few Real-world Demonstrations
School of Informatics, University of Edinburgh(爱丁堡大学信息学院);Touchlab Limited(Touchlab有限公司);Department of Engineering Mathematics, University of Bristol(布里斯托尔大学工程数学系);Department of Computer Science, University College London(伦敦大学学院计算机科学系)
The University of Texas at Austin(得克萨斯大学奥斯汀分校);Facebook AI Research(脸书人工智能研究院)
Dexterous multi-fingered robotic hands have a formidable action space, yet their morphological similarity to the human hand holds immense potential to accelerate robot learning. We propose DexVIP, an approach to learn dexterous robotic grasping from human-object interactions present in in-the-wild YouTube videos. We do this by curating grasp images from human-object interaction videos and imposing a prior over the agent's hand pose when learning to grasp with deep reinforcement learning. A key advantage of our method is that the learned policy is able to leverage free-form in-the-wild visual d…
An option is a short-term skill consisting of a control policy for a specified region of the state space, and a termination condition recognizing leaving that region. In prior work, we proposed an algorithm called Deep Discovery of Options (DDO) to discover options to accelerate reinforcement learning in Atari games. This paper studies an extension to robot imitation learning, called Discovery of Deep Continuous Options (DDCO), where low-level continuous control skills parametrized by deep neural networks are learned from demonstrations. We extend DDO with: (1) a hybrid categorical-continuous …
In recent years, we have seen an emergence of data-driven approaches in robotics. However, most existing efforts and datasets are either in simulation or focus on a single task in isolation such as grasping, pushing or poking. In order to make progress and capture the space of manipulation, we would need to collect a large-scale dataset of diverse tasks such as pouring, opening bottles, stacking objects etc. But how does one collect such a dataset? In this paper, we present the largest available robotic-demonstration dataset (MIME) that contains 8260 human-robot demonstrations over 20 differen…
Billions of people use chopsticks, a simple yet versatile tool, for fine manipulation of everyday objects. The small, curved, and slippery tips of chopsticks pose a challenge for picking up small objects, making them a suitably complex test case. This paper leverages human demonstrations to develop an autonomous chopsticks-equipped robotic manipulator. Due to the lack of accurate models for fine manipulation, we explore model-free imitation learning, which traditionally suffers from the covariate shift phenomenon that causes poor generalization. We propose two approaches to reduce covariate sh…
Learning from Demonstration depends on a robot learner generalising its learned model to unseen conditions, as it is not feasible for a person to provide a demonstration set that accounts for all possible variations in non-trivial tasks. While there are many learning methods that can handle interpolation of observed data effectively, extrapolation from observed data offers a much greater challenge. To address this problem of generalisation, this paper proposes a modified Task-Parameterised Gaussian Mixture Regression method that considers the relevance of task parameters during trajectory gene…
Intelligent manipulation benefits from the capacity to flexibly control an end-effector with high degrees of freedom (DoF) and dynamically react to the environment. However, due to the challenges of collecting effective training data and learning efficiently, most grasping algorithms today are limited to top-down movements and open-loop execution. In this work, we propose a new low-cost hardware interface for collecting grasping demonstrations by people in diverse environments. Leveraging this data, we show that it is possible to train a robust end-to-end 6DoF closed-loop grasping model with r…
Constrained objects, such as doors and drawers are often complex and share a similar structure in the human environment. A robot needs to interact accurately with constrained objects to safely and successfully complete a task. Learning from Demonstration offers an appropriate path to learn the object structure of the demonstration for unknown objects for unknown tasks. There is work that extracts the kinematic model from motion. However, the gap remains when the robot faces a new object with a similar model but different contexts, e.g. size, appearance, etc. In this paper, we propose a framewo…
Supervised Mixture-of-Experts for Surgical Grasping and Retraction
Department of Translational Surgical Oncology, NCT/UCC Dresden, Faculty of Medicine and University Hospital Carl Gustav Carus, TUD, Dresden, Germany(translational Surgical Oncology部门,NCT/UCC Dresden,医学院和Carl Gustav Carus大学医院,TUD,德累斯顿,德国);National Center for Tumor Diseases (NCT), NCT/UCC Dresden, a partnership between DKFZ, Faculty of Medicine and University Hospital Carl Gustav Carus, TUD, and HZDR, Dresden, Germany(肿瘤疾病国家中心(NCT),NCT/UCC德累斯顿,DKFZ、医学院和Carl Gustav Carus大学医院、TUD以及HZDR之间的合作,德累斯顿,德国);Faculty of Computer Science, TUD, Dresden, Germany(计算机科学系,TUD,德累斯顿,德国);The Center for Tactile Internet with Human-in-the-Loop (CeTI), TUD, Dresden, Germany(带有Human-in-the-Loop的触觉互联网中心(CeTI),TUD,德累斯顿,德国);Department of Visceral, Thoracic and Vascular Surgery, Faculty of Medicine and University Hospital Carl Gustav Carus, TUD, Dresden, Germany(visceral、胸腔和血管外科部门,医学院和Carl Gustav Carus大学医院,TUD,德累斯顿,德国)
Grasping and manipulating objects is an important human skill. Since most objects are designed to be manipulated by human hands, anthropomorphic hands can enable richer human-robot interaction. Desirable grasps are not only stable, but also functional: they enable post-grasp actions with the object. However, functional grasp synthesis for high degree-of-freedom anthropomorphic hands from object shape alone is challenging because of the large optimization space. We present ContactGrasp, a framework for functional grasp synthesis from object shape and contact on the object surface. Contact can b…
Imitation learning from human-provided demonstrations is a strong approach for learning policies for robot manipulation. While the ideal dataset for imitation learning is homogenous and low-variance -- reflecting a single, optimal method for performing a task -- natural human behavior has a great deal of heterogeneity, with several optimal ways to demonstrate a task. This multimodality is inconsequential to human users, with task variations manifesting as subconscious choices; for example, reaching down, then across to grasp an object, versus reaching across, then down. Yet, this mismatch pres…
Dexterous manipulation with a multi-finger hand is one of the most challenging problems in robotics. While recent progress in imitation learning has largely improved the sample efficiency compared to Reinforcement Learning, the learned policy can hardly generalize to manipulate novel objects, given limited expert demonstrations. In this paper, we propose to learn dexterous manipulation using large-scale demonstrations with diverse 3D objects in a category, which are generated from a human grasp affordance model. This generalizes the policy to novel object instances within the same category. To…
Technical University of Munich(慕尼黑工业大学);Madras Institute of Technology, Anna University(安娜大学马德拉斯理工学院)
A robot operating in unstructured environments must be able to discriminate between different grasping styles depending on the prospective manipulation task. Having a system that allows learning from remote non-expert demonstrations can very feasibly extend the cognitive skills of a robot for task-oriented grasping. We propose a novel two-step framework towards this aim. The first step involves grasp area estimation by segmentation. We receive grasp area demonstrations for a new task via interactive segmentation, and learn from these few demonstrations to estimate the required grasp area on an…
Technical University of Munich(慕尼黑工业大学);Toyota Motor Europe(丰田汽车欧洲公司)
The ability to successfully grasp objects is crucial in robotics, as it enables several interactive downstream applications. To this end, most approaches either compute the full 6D pose for the object of interest or learn to predict a set of grasping points. While the former approaches do not scale well to multiple object instances or classes yet, the latter require large annotated datasets and are hampered by their poor generalization capabilities to new geometries. To overcome these shortcomings, we propose to teach a robot how to grasp an object with a simple and short human demonstration. …
University of Washington(华盛顿大学);Nvidia(英伟达);Massachusetts Institute of Technology(麻省理工学院)
Teaching a multi-fingered dexterous robot to grasp objects in the real world has been a challenging problem due to its high dimensional state and action space. We propose a robot-learning system that can take a small number of human demonstrations and learn to grasp unseen object poses given partially occluded observations. Our system leverages a small motion capture dataset and generates a large dataset with diverse and successful trajectories for a multi-fingered robot gripper. By adding domain randomization, we show that our dataset provides robust grasping trajectories that can be transfer…
Learning actions from human demonstration is an emerging trend for designing intelligent robotic systems, which can be referred as video to command. The performance of such approach highly relies on the quality of video captioning. However, the general video captioning methods focus more on the understanding of the full frame, lacking of consideration on the specific object of interests in robotic manipulations. We propose a novel deep model to learn actions from human demonstration video for robotic manipulation. It consists of two deep networks, grasp detection network (GNet) and video capti…
Joint Flow Trajectory Optimization For Feasible Robot Motion Generation from Video Demonstrations
College of Connected Computing, Vanderbilt University(连接计算学院,范德比尔特大学);Robotics Institute, Carnegie Mellon University(机器人研究所,卡内基梅隆大学);School of Computer Science, The University of Sydney(计算机科学学院,悉尼大学)
University of Birmingham(伯明翰大学);Poznan University of Technology(波兹南工业大学)
This paper concerns the problem of how to learn to grasp dexterously, so as to be able to then grasp novel objects seen only from a single view-point. Recently, progress has been made in data-efficient learning of generative grasp models which transfer well to novel objects. These generative grasp models are learned from demonstration (LfD). One weakness is that, as this paper shall show, grasp transfer under challenging single view conditions is unreliable. Second, the number of generative model elements rises linearly in the number of training examples. This, in turn, limits the potential of…
Dexterous grasping of a novel object given a single view is an open problem. This paper makes several contributions to its solution. First, we present a simulator for generating and testing dexterous grasps. Second we present a data set, generated by this simulator, of 2.4 million simulated dexterous grasps of variations of 294 base objects drawn from 20 categories. Third, we present a basic architecture for generation and evaluation of dexterous grasps that may be trained in a supervised manner. Fourth, we present three different evaluative architectures, employing ResNet-50 or VGG16 as their…
Dyson Robotics Lab, Imperial College London(帝国理工学院戴森机器人实验室)
This paper presents a new method for parallel-jaw grasping of isolated objects from depth images, under large gripper pose uncertainty. Whilst most approaches aim to predict the single best grasp pose from an image, our method first predicts a score for every possible grasp pose, which we denote the grasp function. With this, it is possible to achieve grasping robust to the gripper's pose uncertainty, by smoothing the grasp function with the pose uncertainty function. Therefore, if the single best pose is adjacent to a region of poor grasp quality, that pose will no longer be chosen, and inste…
Expert demonstrations are a rich source of supervision for training visual robotic manipulation policies, but imitation learning methods often require either a large number of demonstrations or expensive online expert supervision to learn reactive closed-loop behaviors. In this work, we introduce SPARTN (Synthetic Perturbations for Augmenting Robot Trajectories via NeRF): a fully-offline data augmentation scheme for improving robot policies that use eye-in-hand cameras. Our approach leverages neural radiance fields (NeRFs) to synthetically inject corrective noise into visual demonstrations, us…
Tsinghua University(清华大学);University of California, San Diego(加利福尼亚大学圣迭戈分校)
Grasping is among the most fundamental and long-lasting problems in robotics study. This paper studies the problem of 6-DoF(degree of freedom) grasping by a parallel gripper in a cluttered scene captured using a commodity depth sensor from a single viewpoint. We address the problem in a learning-based framework. At the high level, we rely on a single-shot grasp proposal network, trained with synthetic data and tested in real-world scenarios. Our single-shot neural network architecture can predict amodal grasp proposal efficiently and effectively. Our training data synthesis pipeline can genera…
The University of Texas at Austin(德克萨斯大学奥斯汀分校);Facebook AI Research(Facebook人工智能研究院)
Dexterous robotic hands are appealing for their agility and human-like morphology, yet their high degree of freedom makes learning to manipulate challenging. We introduce an approach for learning dexterous grasping. Our key idea is to embed an object-centric visual affordance model within a deep reinforcement learning loop to learn grasping policies that favor the same object regions favored by people. Unlike traditional approaches that learn from human demonstration trajectories (e.g., hand joint sequences captured with a glove), the proposed prior is object-centric and image-based, allowing …
Recently, robotic grasp detection (GD) and object detection (OD) with reasoning have been investigated using deep neural networks (DNNs). There have been works to combine these multi-tasks using separate networks so that robots can deal with situations of grasping specific target objects in the cluttered, stacked, complex piles of novel objects from a single RGB-D camera. We propose a single multi-task DNN that yields the information on GD, OD and relationship reasoning among objects with a simple post-processing. Our proposed methods yielded state-of-the-art performance with the accuracy of 9…
Technical University of Munich(慕尼黑工业大学);Google(谷歌);Johns Hopkins University(约翰斯·霍普金斯大学)
6-DoF robotic grasping is a long-lasting but unsolved problem. Recent methods utilize strong 3D networks to extract geometric grasping representations from depth sensors, demonstrating superior accuracy on common objects but perform unsatisfactorily on photometrically challenging objects, e.g., objects in transparent or reflective materials. The bottleneck lies in that the surface of these objects can not reflect back accurate depth due to the absorption or refraction of light. In this paper, in contrast to exploiting the inaccurate depth data, we propose the first RGB-only 6-DoF grasping pipe…
In this paper, we investigate the problem of grasping novel objects in unstructured environments. To address this problem, consideration of the object geometry, reachability and force closure analysis are required. We propose a framework for grasping unknown objects by localizing contact regions on the contours formed by a set of depth edges in a single view 2D depth image. According to the edge geometric features obtained from analyzing the data of the depth map, the contact regions are determined. Finally,We validate the performance of the approach by applying it to the scenes with both sing…
A Multi-Level Similarity Approach for Single-View Object Grasping: Matching, Planning, and Fine-Tuning
Department of Systems Innovation, Graduate School of Engineering Science, Osaka University(大阪大学工学研究科系统创新部门);School of Mechatronic Engineering and Automation, Shanghai University(上海大学机械电子工程与自动化学院);National Institute of Advanced Industrial Science and Technology (AIST)(国家先进工业科学与技术研究院)
SR3D: Unleashing Single-view 3D Reconstruction for Transparent and Specular Object Grasping
Beijing University of Posts and Telecommunications(北京邮电大学);Center on Frontiers of Computing Studies, Peking University(北京大学前沿计算研究中心);Institute of Computing Technology, Chinese Academy of Sciences(中国科学院计算技术研究所)