This paper studies online nonstochastic control problems with adversarial and static constraints. We propose online nonstochastic control algorithms that achieve both sublinear regret and sublinear adversarial constraint violation while keeping static constraint violation minimal against the optimal constrained linear control policy in hindsight. To establish the results, we introduce an online convex optimization with memory framework under adversarial and static constraints, which serves as a subroutine for the constrained online nonstochastic control algorithms. This subroutine also achieves the state-of-the-art regret and constraint violation bounds for constrained online convex optimization problems, which is of independent interest. Our experiments demonstrate the proposed control algorithms are adaptive to adversarial constraints and achieve smaller cumulative costs and violations. Moreover, our algorithms are less conservative and achieve significantly smaller cumulative costs than the state-of-the-art algorithm.
Google AI Princeton(谷歌AI普林斯顿);Princeton University(普林斯顿大学);University of Washington(华盛顿大学)
We consider the problem of controlling an unknown linear dynamical system in the presence of (nonstochastic) adversarial perturbations and adversarial convex loss functions. In contrast to classical control, the a priori determination of an optimal controller here is hindered by the latter's dependence on the yet unknown perturbations and costs. Instead, we measure regret against an optimal linear policy in hindsight, and give the first efficient algorithm that guarantees a sublinear regret bound, scaling as T^{2/3}, in this setting.
Instance-Dependent Regret Bounds for Nonstochastic Linear Partial Monitoring
EPFL(苏黎世联邦理工学院);Università degli Studi di Milano(米兰大学);Politecnico di Milano(米兰理工大学);ETH Zürich(苏黎世联邦理工学院);Univ. Grenoble Alpes(格勒诺布尔阿尔卑斯大学);Inria(法国国家信息与自动化技术研究院);CNRS(法国国家科学研究中心);Grenoble INP(格勒诺布尔INP);LJK(实验室)
We consider the problem of controlling an unknown linear time-invariant dynamical system from a single chain of black-box interactions, with no access to resets or offline simulation. Under the assumption that the system is controllable, we give the first efficient algorithm that is capable of attaining sublinear regret in a single trajectory under the setting of online nonstochastic control. This resolves an open problem on the stochastic LQR problem, and in a more challenging setting that allows for adversarial perturbations and adversarially chosen and changing convex loss functions. We giv…
We consider the problem of tracking an adversarial state sequence in a linear dynamical system subject to adversarial disturbances and loss functions, generalizing earlier settings in the literature. To this end, we develop three techniques, each of independent interest. First, we propose a comparator-adaptive algorithm for online linear optimization with movement cost. Without tuning, it nearly matches the performance of the optimally tuned gradient descent in hindsight. Next, considering a related problem called online learning with memory, we construct a novel strongly adaptive algorithm th…
Princeton University(普林斯顿大学);Google AI Princeton(谷歌AI普林斯顿)
We study the problem of multi-agent control of a dynamical system with known dynamics and adversarial disturbances. Our study focuses on optimal control without centralized precomputed policies, but rather with adaptive control policies for the different agents that are only equipped with a stabilizing controller. We give a reduction from any (standard) regret minimizing control method to a distributed algorithm. The reduction guarantees that the resulting distributed algorithm has low regret relative to the optimal precomputed joint policy. Our methodology involves generalizing online convex …
We study robust mean estimation in an online and distributed scenario in the presence of adversarial data attacks. At each time step, each agent in a network receives a potentially corrupted data point, where the data points were originally independent and identically distributed samples of a random variable. We propose online and distributed algorithms for all agents to asymptotically estimate the mean. We provide the error-bound and the convergence properties of the estimates to the true mean under our algorithms. Based on the network topology, we further evaluate each agent's trade-off in c…
Google AI Princeton(谷歌AI普林斯顿);Princeton University(普林斯顿大学);University of Washington(华盛顿大学);Allen School of Computer Science and Engineering(阿伦计算机科学与工程学院)
Tel Aviv University(特拉维夫大学);Google Research(谷歌研究院)
We present and study models of adversarial online learning where the feedback observed by the learner is noisy, and the feedback is either full information feedback or bandit feedback. Specifically, we consider binary losses xored with the noise, which is a Bernoulli random variable. We consider both a constant noise rate and a variable noise rate. Our main results are tight regret bounds for learning with noise in the adversarial online learning model.
Princeton University(普林斯顿大学);Google AI Princeton(谷歌AI普林斯顿);UC Berkeley(加州大学伯克利分校);MIT(麻省理工学院)
We study online control of time-varying linear systems with unknown dynamics in the nonstochastic control model. At a high level, we demonstrate that this setting is \emph{qualitatively harder} than that of either unknown time-invariant or known time-varying dynamics, and complement our negative results with algorithmic upper bounds in regimes where sublinear regret is possible. More specifically, we study regret bounds with respect to common classes of policies: Disturbance Action (SLS), Disturbance Response (Youla), and linear feedback policies. While these three classes are essentially equi…
We introduce a new algorithm for online linear-quadratic control in a known system subject to adversarial disturbances. Existing regret bounds for this setting scale as $\sqrt{T}$ unless strong stochastic assumptions are imposed on the disturbance process. We give the first algorithm with logarithmic regret for arbitrary adversarial disturbance sequences, provided the state and control costs are given by known quadratic functions. Our algorithm and analysis use a characterization for the optimal offline control law to reduce the online control problem to (delayed) online learning with approxim…
Centrum Wiskunde & Informatica(荷兰国家数学与计算机科学研究所);Leiden University(莱顿大学)
We consider online learning algorithms that guarantee worst-case regret rates in adversarial environments (so they can be deployed safely and will perform robustly), yet adapt optimally to favorable stochastic environments (so they will perform well in a variety of settings of practical importance). We quantify the friendliness of stochastic environments by means of the well-known Bernstein (a.k.a. generalized Tsybakov margin) condition. For two recent algorithms (Squint for the Hedge setting and MetaGrad for online convex optimization) we show that the particular form of their data-dependent …
Tel Aviv University(特拉维夫大学);Google Research(谷歌研究院)
We consider online learning in episodic loop-free Markov decision processes (MDPs), where the loss function can change arbitrarily between episodes, and the transition function is not known to the learner. We show $\tilde{O}(L|X|\sqrt{|A|T})$ regret bound, where $T$ is the number of episodes, $X$ is the state space, $A$ is the action space, and $L$ is the length of each episode. Our online algorithm is implemented using entropic regularization methodology, which allows to extend the original adversarial MDP model to handle convex performance criteria (different ways to aggregate the losses of …
University of Amsterdam(阿姆斯特丹大学);Korteweg-de Vries Institute for Mathematics(科尔特韦格-德弗里斯数学研究所);University of Twente(特文特大学);Pontificia Universidad Católica de Chile(智利天主教大学)
Stochastic and adversarial data are two widely studied settings in online learning. But many optimization tasks are neither i.i.d. nor fully adversarial, which makes it of fundamental interest to get a better theoretical understanding of the world between these extremes. In this work we establish novel regret bounds for online convex optimization in a setting that interpolates between stochastic i.i.d. and fully adversarial losses. By exploiting smoothness of the expected losses, these bounds replace a dependence on the maximum gradient length by the variance of the gradients, which was previo…
Virginia Tech(弗吉尼亚理工大学);George Mason University(乔治梅森大学);U. S. Army Corps of Engineers(美国陆军工程兵团)
The presence of data corruption in user-generated streaming data, such as social media, motivates a new fundamental problem that learns reliable regression coefficient when features are not accessible entirely at one time. Until now, several important challenges still cannot be handled concurrently: 1) corrupted data estimation when only partial features are accessible; 2) online feature selection when data contains adversarial corruption; and 3) scaling to a massive dataset. This paper proposes a novel RObust regression algorithm via Online Feature Selection (\textit{RoOFS}) that concurrently…
We consider the problem of strongly-convex online optimization in presence of adversarial delays; in a T-iteration online game, the feedback of the player's query at time t is arbitrarily delayed by an adversary for d_t rounds and delivered before the game ends, at iteration t+d_t-1. Specifically for \algo{online-gradient-descent} algorithm we show it has a simple regret bound of \Oh{\sum_{t=1}^T \log (1+ \frac{d_t}{t})}. This gives a clear and simple bound without resorting any distributional and limiting assumptions on the delays. We further show how this result encompasses and generalizes s…
Università degli Studi di Milano(米兰大学);Paul Sabatier University (UT3)(保罗·萨巴蒂埃大学(UT3));Toulouse School of Economics (TSE)(图卢兹经济学院(TSE));Istituto Italiano di Tecnologia (IIT)(意大利技术研究院(IIT));Google Research(谷歌研究院);Tel Aviv University(特拉维夫大学)
We investigate a nonstochastic bandit setting in which the loss of an action is not immediately charged to the player, but rather spread over the subsequent rounds in an adversarial way. The instantaneous loss observed by the player at the end of each round is then a sum of many loss components of previously played actions. This setting encompasses as a special case the easier task of bandits with delayed feedback, a well-studied framework where the player observes the delayed losses individually. Our first contribution is a general reduction transforming a standard bandit algorithm into one t…
Optimal Anytime Algorithms for Online Convex Optimization with Adversarial Constraints
Department of Computer Science and Engineering, Indian Institute of Technology, Kharagpur(计算机科学与工程系,印度理工学院,克哈格布尔);School of Technology and Computer Science, Tata Institute of Fundamental Research, Mumbai(技术与计算机科学学院,塔塔基础研究 institute,孟买)
We revisit the problem of online learning with sleeping experts/bandits: in each time step, only a subset of the actions are available for the algorithm to choose from (and learn about). The work of Kleinberg et al. (2010) showed that there exist no-regret algorithms which perform no worse than the best ranking of actions asymptotically. Unfortunately, achieving this regret bound appears computationally hard: Kanade and Steinke (2014) showed that achieving this no-regret performance is at least as hard as PAC-learning DNFs, a notoriously difficult problem. In the present work, we relax the ori…
We consider online optimization procedures in the context of logistic regression, focusing on the Extended Kalman Filter (EKF). We introduce a second-order algorithm close to the EKF, named Semi-Online Step (SOS), for which we prove a O(log(n)) regret in the adversarial setting, paving the way to similar results for the EKF. This regret bound on SOS is the first for such parameter-free algorithm in the adversarial logistic regression. We prove for the EKF in constant dynamics a O(log(n)) regret in expectation and in the well-specified logistic regression model.
Optimistic Online Mirror Descent for Bridging Stochastic and Adversarial Online Convex Optimization
National Key Laboratory for Novel Software Technology, Nanjing University(南京大学计算机软件新技术国家重点实验室);The University of Tokyo(东京大学);Paradigm Inc.(第四范式公司);School of Artificial Intelligence, Nanjing University(南京大学人工智能学院)
Tight Convergence Rates for Online Distributed Linear Estimation with Adversarial Measurements
Dept. of Computer Science and Automation, Indian Institute of Science, Bengaluru(印度科学理工学院计算机科学与自动化系);Department of Computer Science, IMT Atlantique, Plouzané(IMT Atlantique计算机科学系)
Princeton University(普林斯顿大学);Tel Aviv University(特拉维夫大学);Harvard University(哈佛大学);Weizmann Institute of Science(魏茨曼科学研究所);Massachusetts Institute of Technology(麻省理工学院);Technion(以色列理工学院);Boston University(波士顿大学)
Laws of large numbers guarantee that given a large enough sample from some population, the measure of any fixed sub-population is well-estimated by its frequency in the sample. We study laws of large numbers in sampling processes that can affect the environment they are acting upon and interact with it. Specifically, we consider the sequential sampling model proposed by Ben-Eliezer and Yogev (2020), and characterize the classes which admit a uniform law of large numbers in this model: these are exactly the classes that are \emph{online learnable}. Our characterization may be interpreted as an …
Distributed Online Convex Optimization with Adversarial Constraints: Reduced Cumulative Constraint Violation Bounds under Slater's Condition
Massachusetts Institute of Technology(麻省理工学院);Tongji University(同济大学);Shanghai Research Institute for Intelligent Autonomous Systems(上海智能自主系统研究院);Northeastern University(东北大学);Nanyang Technological University(南洋理工大学);KTH Royal Institute of Technology(瑞典皇家理工学院);Digital Futures(数字未来)
Google Research(谷歌研究院);Amazon(亚马逊);University of Chicago(芝加哥大学);Yahoo Research(雅虎研究院)
Online sparse linear regression is an online problem where an algorithm repeatedly chooses a subset of coordinates to observe in an adversarially chosen feature vector, makes a real-valued prediction, receives the true label, and incurs the squared loss. The goal is to design an online learning algorithm with sublinear regret to the best sparse linear predictor in hindsight. Without any assumptions, this problem is known to be computationally intractable. In this paper, we make the assumption that data matrix satisfies restricted isometry property, and show that this assumption leads to comput…
We introduce algorithms for online, full-information prediction that are competitive with contextual tree experts of unknown complexity, in both probabilistic and adversarial settings. We show that by incorporating a probabilistic framework of structural risk minimization into existing adaptive algorithms, we can robustly learn not only the presence of stochastic structure when it exists (leading to constant as opposed to $\mathcal{O}(\sqrt{T})$ regret), but also the correct model order. We thus obtain regret bounds that are competitive with the regret of an optimal algorithm that possesses st…
We study the problem of non-constrained, discrete-time, online distributed optimization in a multi-agent system where some of the agents do not follow the prescribed update rule either due to failures or malicious intentions. None of the agents have prior information about the identities of the faulty agents and any agent can communicate only with its immediate neighbours. At each time step, a locally Lipschitz strongly convex cost function is revealed locally to all the agents and the non-faulty agents update their states using their local information and the information obtained from their n…
This paper studies the control of safety-critical dynamical systems in the presence of adversarial disturbances. We seek to synthesize state-feedback controllers to minimize a cost incurred due to the disturbance, while respecting a safety constraint. The safety constraint is given by a bound on an H-inf norm, while the cost is specified as an upper bound on the H-2 norm of the system. We consider an online setting where costs at each time are revealed only after the controller at that time is chosen. We propose an iterative approach to the synthesis of the controller by solving a modified dis…
Zuse Institute Berlin(柏林祖斯研究所);Technische Universität Berlin(柏林工业大学);Alibaba Inc(阿里巴巴公司)
We revisit the concept of "adversary" in online learning, motivated by solving robust optimization and adversarial training using online learning methods. While one of the classical setups in online learning deals with the "adversarial" setup, it appears that this concept is used less rigorously, causing confusion in applying results and insights from online learning. Specifically, there are two fundamentally different types of adversaries, depending on whether the "adversary" is able to anticipate the exogenous randomness of the online learning algorithms. This is particularly relevant to rob…
We propose a novel online test generation algorithm WOGAN based on Wasserstein Generative Adversarial Networks. WOGAN is a general-purpose black-box test generator applicable to any system under test having a fitness function for determining failing tests. As a proof of concept, we evaluate WOGAN by generating roads such that a lane assistance system of a car fails to stay on the designated lane. We find that our algorithm has a competitive performance respect to previously published algorithms.
Deep neural networks are known to be vulnerable to adversarial examples, where a perturbation in the input space leads to an amplified shift in the latent network representation. In this paper, we combine canonical supervised learning with self-supervised representation learning, and present Self-supervised Online Adversarial Purification (SOAP), a novel defense strategy that uses a self-supervised loss to purify adversarial examples at test-time. Our approach leverages the label-independent nature of self-supervised signals and counters the adversarial perturbation with respect to the self-su…
Tel Aviv University(特拉维夫大学);Google Research(谷歌研究院)
We study cooperative online learning in stochastic and adversarial Markov decision process (MDP). That is, in each episode, $m$ agents interact with an MDP simultaneously and share information in order to minimize their individual regret. We consider environments with two types of randomness: \emph{fresh} -- where each agent's trajectory is sampled i.i.d, and \emph{non-fresh} -- where the realization is shared by all agents (but each agent's trajectory is also affected by its own actions). More precisely, with non-fresh randomness the realization of every cost and transition is fixed at the st…
Online algorithm is an important branch in algorithm design. Designing online algorithms with a bounded competitive ratio (in terms of worst-case performance) can be hard and usually relies on problem-specific assumptions. Inspired by adversarial training from Generative Adversarial Net (GAN) and the fact that competitive ratio of an online algorithm is based on worst-case input, we adopt deep neural networks to learn an online algorithm for a resource allocation and pricing problem from scratch, with the goal that the performance gap between offline optimum and the learned online algorithm ca…
The classic cake-cutting problem provides a model for addressing the fair and efficient allocation of a divisible, heterogeneous resource among agents with distinct preferences. Focusing on a standard formulation of cake cutting, in which each agent must receive a contiguous piece of the cake in an offline setting, this work instead focuses on online allocating non-contiguous pieces of cake among agents and establishes algorithmic results for fairness measures. In this regard, we made use of classic adversarial multi-armed bandits to achieve sub-linear Fairness and Revenue Regret at the same t…