arXivDaily arXiv每日学术速递 周一至周五更新
arXiv 2301.12366cs.LGcs.AImath.OCmath.STstat.TH
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平滑非平稳Bandits

Smooth Non-Stationary Bandits

Cornell University(康奈尔大学)

Su Jia, Qian Xie, Nathan Kallus, Peter I. Frazier

AI总结:

研究非平稳Bandit问题,利用β-Hölder平滑性建模奖励变化,提出新策略实现平滑与非平滑情形遗憾分离,并给出匹配的极小化极大下界。

摘要:

在在线决策的许多应用中,环境是非平稳的,因此使用能处理变化的bandit算法至关重要。大多数现有方法旨在防范非平滑变化,仅受总变差或时间上的Lipschitz性约束。然而,实际中环境通常是平滑变化的,此类算法可能产生不必要的过高遗憾。我们研究非平稳bandits问题,其中每个臂的期望奖励序列可嵌入β-Hölder函数,即(β-1)次Lipschitz连续可微的函数。随β增大,非平稳性变得更平滑。β=1对应非平滑情形,besbes2014stochastic确立了$\tilde Θ(T^{2/3})$的极小化极大遗憾。我们首次展示了平滑(β≥2)与非平滑(β=1)情形的分离,提出在任意k臂2-Hölder实例上遗憾为$\tilde O(k^{4/5} T^{3/5})$的策略。我们补充证明β-Hölder实例族的极小化极大遗憾为$Ω(T^{(β+1)/(2β+1)})$(任意整数β≥1)。对β=2,这与上界至多差对数因子。此外,我们使用真实点击率数据通过全面数值研究验证了策略有效性。

英文摘要:

In many applications of online decision making, the environment is non-stationary and it is therefore crucial to use bandit algorithms that handle changes. Most existing approaches are designed to protect against non-smooth changes, constrained only by total variation or Lipschitzness over time. However, in practice, environments often change {\em smoothly}, so such algorithms may incur higher-than-necessary regret. We study a non-stationary bandits problem where each arm's mean reward sequence can be embedded into a $β$-Hölder function, i.e., a function that is $(β-1)$-times Lipschitz-continuously differentiable. The non-stationarity becomes more smooth as $β$ increases. When $β=1$, this corresponds to the non-smooth regime, where \cite{besbes2014stochastic} established a minimax regret of $\tilde Θ(T^{2/3})$. We show the first separation between the smooth (i.e., $β\ge 2$) and non-smooth (i.e., $β=1$) regimes by presenting a policy with $\tilde O(k^{4/5} T^{3/5})$ regret on any $k$-armed, $2$-Hölder instance. We complement this result by showing that the minimax regret on the $β$-Hölder family of instances is $Ω(T^{(β+1)/(2β+1)})$ for any integer $β\ge 1$. This matches our upper bound for $β=2$ up to logarithmic factors. Furthermore, we validated the effectiveness of our policy through a comprehensive numerical study using real-world click-through rate data.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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