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arXiv 2209.01059cs.HC
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基于长期记忆增强网络的现场手势分类

In-Place Gestures Classification via Long-term Memory Augmented Network

Lizhi Zhao, Xuequan Lu, Qianyue Bao, Meili Wang

摘要:

基于手势的虚拟运动技术使用户能够控制他们的视点并直观地在3D虚拟环境中移动。一个关键的研究问题是准确和快速地识别到位的手势,因为他们可以触发虚拟视点的特定运动,提高用户体验。然而,为了实现实时体验,只能将短期传感器序列数据(最多约300ms,6至10帧)作为输入,这实际上由于有限的时空信息而影响分类性能。在本文中,我们提出了一种新的长期记忆增强网络在地方手势分类。它将短期手势序列样本及其对应的长期序列样本作为输入,这些样本在训练阶段提供额外的相关时空信息。我们用外部存储器队列存储长期序列特征。此外,我们设计了一个记忆增强的损失,以帮助集群的功能相同的类和推分开的功能,从不同的类,从而使我们的记忆队列,以记住更多相关的长期序列的功能。在推理阶段,我们只输入短期序列样本来调用相应的存储特征,并将它们融合在一起来预测手势类。我们从25个参与者中创建了一个大规模的到位手势数据集,其中包含11个手势。我们的方法实现了一个有前途的准确率为95.1%的延迟为192毫秒,和准确率为97.3%的延迟为312毫秒,并被证明是优于最近的到位手势分类技术。用户研究也验证了我们的方法。我们的源代码和数据集将提供给社区。

英文摘要:

In-place gesture-based virtual locomotion techniques enable users to control their viewpoint and intuitively move in the 3D virtual environment. A key research problem is to accurately and quickly recognize in-place gestures, since they can trigger specific movements of virtual viewpoints and enhance user experience. However, to achieve real-time experience, only short-term sensor sequence data (up to about 300ms, 6 to 10 frames) can be taken as input, which actually affects the classification performance due to limited spatio-temporal information. In this paper, we propose a novel long-term memory augmented network for in-place gestures classification. It takes as input both short-term gesture sequence samples and their corresponding long-term sequence samples that provide extra relevant spatio-temporal information in the training phase. We store long-term sequence features with an external memory queue. In addition, we design a memory augmented loss to help cluster features of the same class and push apart features from different classes, thus enabling our memory queue to memorize more relevant long-term sequence features. In the inference phase, we input only short-term sequence samples to recall the stored features accordingly, and fuse them together to predict the gesture class. We create a large-scale in-place gestures dataset from 25 participants with 11 gestures. Our method achieves a promising accuracy of 95.1% with a latency of 192ms, and an accuracy of 97.3% with a latency of 312ms, and is demonstrated to be superior to recent in-place gesture classification techniques. User study also validates our approach. Our source code and dataset will be made available to the community.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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