Self-Supervised Predictive Learning: A Negative-Free Method for Sound Source Localization in Visual Scenes
Center for Research on Intelligent Perception and Computing, NLPR, CASIA(中国科学院自动化研究所模式识别国家重点实验室智能感知与计算研究中心);Centre for Artificial Intelligence and Robotics, HKISI_CAS(中国科学院香港创新研究院人工智能与机器人创新中心);University of Chinese Academy of Sciences (UCAS)(中国科学院大学)
Sound source localization in visual scenes aims to localize objects emitting the sound in a given image. Recent works showing impressive localization performance typically rely on the contrastive learning framework. However, the random sampling of negatives, as commonly adopted in these methods, can result in misalignment between audio and visual features and thus inducing ambiguity in localization. In this paper, instead of following previous literature, we propose Self-Supervised Predictive Learning (SSPL), a negative-free method for sound localization via explicit positive mining. Specifically, we first devise a three-stream network to elegantly associate sound source with two augmented views of one corresponding video frame, leading to semantically coherent similarities between audio and visual features. Second, we introduce a novel predictive coding module for audio-visual feature alignment. Such a module assists SSPL to focus on target objects in a progressive manner and effectively lowers the positive-pair learning difficulty. Experiments show surprising results that SSPL outperforms the state-of-the-art approach on two standard sound localization benchmarks. In particular, SSPL achieves significant improvements of 8.6% cIoU and 3.4% AUC on SoundNet-Flickr compared to the previous best. Code is available at: https://github.com/zjsong/SSPL.
KAIST(韩国科学技术院);MIT CSAIL(麻省理工学院计算机科学与人工智能实验室);University of California, Merced(加州大学默塞德分校)
Visual events are usually accompanied by sounds in our daily lives. However, can the machines learn to correlate the visual scene and sound, as well as localize the sound source only by observing them like humans? To investigate its empirical learnability, in this work we first present a novel unsupervised algorithm to address the problem of localizing sound sources in visual scenes. In order to achieve this goal, a two-stream network structure which handles each modality with attention mechanism is developed for sound source localization. The network naturally reveals the localized response i…
KAIST(韩国科学技术院);MIT CSAIL(麻省理工学院计算机科学与人工智能实验室);University of California, Merced(加州大学默塞德分校)
Visual events are usually accompanied by sounds in our daily lives. We pose the question: Can the machine learn the correspondence between visual scene and the sound, and localize the sound source only by observing sound and visual scene pairs like human? In this paper, we propose a novel unsupervised algorithm to address the problem of localizing the sound source in visual scenes. A two-stream network structure which handles each modality, with attention mechanism is developed for sound source localization. Moreover, although our network is formulated within the unsupervised learning framewor…
How to visually localize multiple sound sources in unconstrained videos is a formidable problem, especially when lack of the pairwise sound-object annotations. To solve this problem, we develop a two-stage audiovisual learning framework that disentangles audio and visual representations of different categories from complex scenes, then performs cross-modal feature alignment in a coarse-to-fine manner. Our model achieves state-of-the-art results on public dataset of localization, as well as considerable performance on multi-source sound localization in complex scenes. We then employ the localiz…
In this work, we address the challenging video scene parsing problem by developing effective representation learning methods given limited parsing annotations. In particular, we contribute two novel methods that constitute a unified parsing framework. (1) \textbf{Predictive feature learning}} from nearly unlimited unlabeled video data. Different from existing methods learning features from single frame parsing, we learn spatiotemporal discriminative features by enforcing a parsing network to predict future frames and their parsing maps (if available) given only historical frames. In this way, …
From whirling ceiling fans to ticking clocks, the sounds that we hear subtly vary as we move through a scene. We ask whether these ambient sounds convey information about 3D scene structure and, if so, whether they provide a useful learning signal for multimodal models. To study this, we collect a dataset of paired audio and RGB-D recordings from a variety of quiet indoor scenes. We then train models that estimate the distance to nearby walls, given only audio as input. We also use these recordings to learn multimodal representations through self-supervision, by training a network to associate…
Sound event detection (SED) and Acoustic scene classification (ASC) are two widely researched audio tasks that constitute an important part of research on acoustic scene analysis. Considering shared information between sound events and acoustic scenes, performing both tasks jointly is a natural part of a complex machine listening system. In this paper, we investigate the usefulness of several spatial audio features in training a joint deep neural network (DNN) model performing SED and ASC. Experiments are performed for two different datasets containing binaural recordings and synchronous sound…
RA-SSU: Towards Fine-Grained Audio-Visual Learning with Region-Aware Sound Source Understanding
School of Artificial Intelligence, Beijing University of Posts and Telecommunications(北京邮电大学人工智能学院);Academy of Interdisciplinary Studies, The Hong Kong University of Science and Technology(香港科技大学跨学科研究院);Institute of Automation, Chinese Academy of Sciences(中国科学院自动化研究所)
The University of Texas at Austin(得克萨斯大学奥斯汀分校);Facebook AI Research(Facebook人工智能研究院)
Binaural audio provides a listener with 3D sound sensation, allowing a rich perceptual experience of the scene. However, binaural recordings are scarcely available and require nontrivial expertise and equipment to obtain. We propose to convert common monaural audio into binaural audio by leveraging video. The key idea is that visual frames reveal significant spatial cues that, while explicitly lacking in the accompanying single-channel audio, are strongly linked to it. Our multi-modal approach recovers this link from unlabeled video. We devise a deep convolutional neural network that learns to…
Beijing Institute of Technology(北京理工大学);Institute of Automation, Chinese Academy of Sciences(中国科学院自动化研究所);Peng Cheng Laboratory(鹏城实验室)
Deep learning based approaches have achieved significant progresses in different tasks like classification, detection, segmentation, and so on. Ensemble learning is widely known to further improve performance by combining multiple complementary models. It is easy to apply ensemble learning for classification tasks, for example, based on averaging, voting, or other methods. However, for other tasks (like object detection) where the outputs are varying in quantity and unable to be simply compared, the ensemble of multiple models become difficult. In this paper, we propose a new method called Pre…
University of North Carolina at Chapel Hill(北卡罗来纳大学教堂山分校);University of Maryland at College Park(马里兰大学帕克分校)
Reflective and textureless surfaces such as windows, mirrors, and walls can be a challenge for object and scene reconstruction. These surfaces are often poorly reconstructed and filled with depth discontinuities and holes, making it difficult to cohesively reconstruct scenes that contain these planar discontinuities. We propose Echoreconstruction, an audio-visual method that uses the reflections of sound to aid in geometry and audio reconstruction for virtual conferencing, teleimmersion, and other AR/VR experience. The mobile phone prototype emits pulsed audio, while recording video for RGB-ba…
Can Textual Semantics Mitigate Sounding Object Segmentation Preference?
Gaoling School of Artificial Intelligence, Renmin University of China(中国人民大学高瓴人工智能学院);Beijing University of Posts and Telecommunications(北京邮电大学);University of Edinburgh(爱丁堡大学)
Humans can imagine a scene from a sound. We want machines to do so by using conditional generative adversarial networks (GANs). By applying the techniques including spectral norm, projection discriminator and auxiliary classifier, compared with naive conditional GAN, the model can generate images with better quality in terms of both subjective and objective evaluations. Almost three-fourth of people agree that our model have the ability to generate images related to sounds. By inputting different volumes of the same sound, our model output different scales of changes based on the volumes, show…
Baidu Research(百度研究院);Technical University of Munich(慕尼黑工业大学);German Aerospace Center(德国航空航天中心);Beijing Jiaotong University(北京交通大学)
Aerial scene recognition is a fundamental task in remote sensing and has recently received increased interest. While the visual information from overhead images with powerful models and efficient algorithms yields considerable performance on scene recognition, it still suffers from the variation of ground objects, lighting conditions etc. Inspired by the multi-channel perception theory in cognition science, in this paper, for improving the performance on the aerial scene recognition, we explore a novel audiovisual aerial scene recognition task using both images and sounds as input. Based on an…
Visually-Guided Sound Source Separation with Audio-Visual Predictive Coding
Xi’an Jiaotong University(西安交通大学);Institute of Automation, Chinese Academy of Sciences(中国科学院自动化研究所);Hong Kong Institute of Science & Innovation, Chinese Academy of Sciences(中国科学院香港创新研究院)
Sound Source Localization for Spatial Mapping of Surgical Actions in Dynamic Scenes
ROCS(罗克辛研究所);Balgrist University Hospital(巴尔格里斯大学医院);University of Zurich(苏黎世大学);Dept. of Orthopedics(骨科部门);Computer Vision and Geometry Group(计算机视觉与几何组);ETH Zurich(苏黎世联邦理工学院)
POSTECH(浦项科技大学);KAIST(韩国科学技术院);University of Michigan(密歇根大学);Yonsei University(延世大学)
How does audio describe the world around us? In this paper, we propose a method for generating an image of a scene from sound. Our method addresses the challenges of dealing with the large gaps that often exist between sight and sound. We design a model that works by scheduling the learning procedure of each model component to associate audio-visual modalities despite their information gaps. The key idea is to enrich the audio features with visual information by learning to align audio to visual latent space. We translate the input audio to visual features, then use a pre-trained generator to …
Leveraging temporal synchronization and association within sight and sound is an essential step towards robust localization of sounding objects. To this end, we propose a space-time memory network for sounding object localization in videos. It can simultaneously learn spatio-temporal attention over both uni-modal and cross-modal representations from audio and visual modalities. We show and analyze both quantitatively and qualitatively the effectiveness of incorporating spatio-temporal learning in localizing audio-visual objects. We demonstrate that our approach generalizes over various complex…
Tufts University(塔夫茨大学);Bosch Center for Artificial Intelligence(博世人工智能中心);Carnegie Mellon University(卡内基梅隆大学)
Generalisation to unseen contexts remains a challenge for embodied navigation agents. In the context of semantic audio-visual navigation (SAVi) tasks, the notion of generalisation should include both generalising to unseen indoor visual scenes as well as generalising to unheard sounding objects. However, previous SAVi task definitions do not include evaluation conditions on truly novel sounding objects, resorting instead to evaluating agents on unheard sound clips of known objects; meanwhile, previous SAVi methods do not include explicit mechanisms for incorporating domain knowledge about obje…
Google Research(谷歌研究院);Massachusetts Institute of Technology(麻省理工学院)
The sound of crashing waves, the roar of fast-moving cars -- sound conveys important information about the objects in our surroundings. In this work, we show that ambient sounds can be used as a supervisory signal for learning visual models. To demonstrate this, we train a convolutional neural network to predict a statistical summary of the sound associated with a video frame. We show that, through this process, the network learns a representation that conveys information about objects and scenes. We evaluate this representation on several recognition tasks, finding that its performance is com…
University of North Carolina at Chapel Hill(北卡罗来纳大学教堂山分校);Adobe Research(Adobe研究院)
As two of the five traditional human senses (sight, hearing, taste, smell, and touch), vision and sound are basic sources through which humans understand the world. Often correlated during natural events, these two modalities combine to jointly affect human perception. In this paper, we pose the task of generating sound given visual input. Such capabilities could help enable applications in virtual reality (generating sound for virtual scenes automatically) or provide additional accessibility to images or videos for people with visual impairments. As a first step in this direction, we apply le…
University of Illinois, Urbana-Champaign(伊利诺伊大学厄巴纳-香槟分校);Mitsubishi Electric Research Labs(三菱电机研究实验室)
There exists an unequivocal distinction between the sound produced by a static source and that produced by a moving one, especially when the source moves towards or away from the microphone. In this paper, we propose to use this connection between audio and visual dynamics for solving two challenging tasks simultaneously, namely: (i) separating audio sources from a mixture using visual cues, and (ii) predicting the 3D visual motion of a sounding source using its separated audio. Towards this end, we present Audio Separator and Motion Predictor (ASMP) -- a deep learning framework that leverages…
University of Illinois at Urbana-Champaign(伊利诺伊大学厄巴纳-香槟分校);Mitsubishi Electric Research Laboratories(三菱电机研究实验室)
State-of-the-art approaches for visually-guided audio source separation typically assume sources that have characteristic sounds, such as musical instruments. These approaches often ignore the visual context of these sound sources or avoid modeling object interactions that may be useful to better characterize the sources, especially when the same object class may produce varied sounds from distinct interactions. To address this challenging problem, we propose Audio Visual Scene Graph Segmenter (AVSGS), a novel deep learning model that embeds the visual structure of the scene as a graph and seg…
University of California, Berkeley(加州大学伯克利分校);Massachusetts Institute of Technology(麻省理工学院);Google Research(谷歌研究院)
The sound of crashing waves, the roar of fast-moving cars -- sound conveys important information about the objects in our surroundings. In this work, we show that ambient sounds can be used as a supervisory signal for learning visual models. To demonstrate this, we train a convolutional neural network to predict a statistical summary of the sound associated with a video frame. We show that, through this process, the network learns a representation that conveys information about objects and scenes. We evaluate this representation on several recognition tasks, finding that its performance is com…
We show that ensembling effectively quantifies model uncertainty in Neural Radiance Fields (NeRFs) if a density-aware epistemic uncertainty term is considered. The naive ensembles investigated in prior work simply average rendered RGB images to quantify the model uncertainty caused by conflicting explanations of the observed scene. In contrast, we additionally consider the termination probabilities along individual rays to identify epistemic model uncertainty due to a lack of knowledge about the parts of a scene unobserved during training. We achieve new state-of-the-art performance across est…
Predictive coding theories suggest that the brain learns by predicting observations at various levels of abstraction. One of the most basic prediction tasks is view prediction: how would a given scene look from an alternative viewpoint? Humans excel at this task. Our ability to imagine and fill in missing information is tightly coupled with perception: we feel as if we see the world in 3 dimensions, while in fact, information from only the front surface of the world hits our retinas. This paper explores the role of view prediction in the development of 3D visual recognition. We propose neural …
MPI for Informatics(马克斯·普朗克信息学研究所);ETH Zürich(苏黎世联邦理工学院);Czech Technical University(捷克技术大学);KU Leuven(鲁汶大学)
Humans can robustly recognize and localize objects by using visual and/or auditory cues. While machines are able to do the same with visual data already, less work has been done with sounds. This work develops an approach for scene understanding purely based on binaural sounds. The considered tasks include predicting the semantic masks of sound-making objects, the motion of sound-making objects, and the depth map of the scene. To this aim, we propose a novel sensor setup and record a new audio-visual dataset of street scenes with eight professional binaural microphones and a 360-degree camera.…
Environmental sound analysis is currently getting more and more attentions. In the domain, acoustic scene classification and acoustic event classification are two closely related tasks. In this letter, a two-stage method is proposed for the above tasks. In the first stage, a mixup based MTL solution is proposed to classify both tasks in one single convolutional neural network. Artificial multi-label samples are used in the training of the MTL model, which are mixed up using existing single-task datasets. The multi-task model obtained can effectively recognize both the acoustic scenes and event…
Renmin University of China(中国人民大学);Baidu Inc.(百度公司);Shanghai Jiao Tong University(上海交通大学)
Discriminatively localizing sounding objects in cocktail-party, i.e., mixed sound scenes, is commonplace for humans, but still challenging for machines. In this paper, we propose a two-stage learning framework to perform self-supervised class-aware sounding object localization. First, we propose to learn robust object representations by aggregating the candidate sound localization results in the single source scenes. Then, class-aware object localization maps are generated in the cocktail-party scenarios by referring the pre-learned object knowledge, and the sounding objects are accordingly se…
Tsinghua University(清华大学);University of Michigan(密歇根大学);Shanghai Qi Zhi Institute(上海期智研究院)
From the patter of rain to the crunch of snow, the sounds we hear often convey the visual textures that appear within a scene. In this paper, we present a method for learning visual styles from unlabeled audio-visual data. Our model learns to manipulate the texture of a scene to match a sound, a problem we term audio-driven image stylization. Given a dataset of paired audio-visual data, we learn to modify input images such that, after manipulation, they are more likely to co-occur with a given input sound. In quantitative and qualitative evaluations, our sound-based model outperforms label-bas…
The University of Texas at Austin(德克萨斯大学奥斯汀分校);IBM Research(IBM研究院);Facebook AI Research(Facebook人工智能研究院)
Perceiving a scene most fully requires all the senses. Yet modeling how objects look and sound is challenging: most natural scenes and events contain multiple objects, and the audio track mixes all the sound sources together. We propose to learn audio-visual object models from unlabeled video, then exploit the visual context to perform audio source separation in novel videos. Our approach relies on a deep multi-instance multi-label learning framework to disentangle the audio frequency bases that map to individual visual objects, even without observing/hearing those objects in isolation. We sho…
We learn rich natural sound representations by capitalizing on large amounts of unlabeled sound data collected in the wild. We leverage the natural synchronization between vision and sound to learn an acoustic representation using two-million unlabeled videos. Unlabeled video has the advantage that it can be economically acquired at massive scales, yet contains useful signals about natural sound. We propose a student-teacher training procedure which transfers discriminative visual knowledge from well established visual recognition models into the sound modality using unlabeled video as a bridg…
Humans can robustly recognize and localize objects by integrating visual and auditory cues. While machines are able to do the same now with images, less work has been done with sounds. This work develops an approach for dense semantic labelling of sound-making objects, purely based on binaural sounds. We propose a novel sensor setup and record a new audio-visual dataset of street scenes with eight professional binaural microphones and a 360 degree camera. The co-existence of visual and audio cues is leveraged for supervision transfer. In particular, we employ a cross-modal distillation framewo…
We present a novel framework, Localized Image Stylization with Audio (LISA) which performs audio-driven localized image stylization. Sound often provides information about the specific context of the scene and is closely related to a certain part of the scene or object. However, existing image stylization works have focused on stylizing the entire image using an image or text input. Stylizing a particular part of the image based on audio input is natural but challenging. In this work, we propose a framework that a user provides an audio input to localize the sound source in the input image and…