RA-SSU: Towards Fine-Grained Audio-Visual Learning with Region-Aware Sound Source Understanding
School of Artificial Intelligence, Beijing University of Posts and Telecommunications(北京邮电大学人工智能学院);Academy of Interdisciplinary Studies, The Hong Kong University of Science and Technology(香港科技大学跨学科研究院);Institute of Automation, Chinese Academy of Sciences(中国科学院自动化研究所)
Muyi Sun, Yixuan Wang, Hong Wang, Chen Su, Man Zhang, Xingqun Qi, Qi Li, Zhenan Sun
Audio-Visual Learning (AVL) is one fundamental task of multi-modality learning and embodied intelligence, displaying the vital role in scene understanding and interaction. However, previous researchers mostly focus on exploring downstream tasks from a coarse-grained perspective (e.g., audio-visual correspondence, sound source localization, and audio-visual event localization). Considering providing more specific scene perception details, we newly define a fine-grained Audio-Visual Learning task, termed Region-Aware Sound Source Understanding (RA-SSU), which aims to achieve region-aware, frame-level, and high-quality sound source understanding. To support this goal, we innovatively construct two corresponding datasets, i.e. fine-grained Music (f-Music) and fine-grained Lifescene (f-Lifescene), each containing annotated sound source masks and frame-by-frame textual descriptions. The f-Music dataset includes 3,976 samples across 22 scene types related to specific application scenarios, focusing on music scenes with complex instrument mixing. The f-Lifescene dataset contains 6,156 samples across 61 types representing diverse sounding objects in life scenarios. Moreover, we propose SSUFormer, a Sound-Source Understanding TransFormer benchmark that facilitates both the sound source segmentation and sound region description with a multi-modal input and multi-modal output architecture. Specifically, we design two modules for this framework, Mask Collaboration Module (MCM) and Mixture of Hierarchical-prompted Experts (MoHE), to respectively enhance the accuracy and enrich the elaboration of the sound source description. Extensive experiments are conducted on our two datasets to verify the feasibility of the task, evaluate the availability of the datasets, and demonstrate the superiority of the SSUFormer, which achieves SOTA performance on the Sound Source Understanding benchmark.
University of British Columbia(不列颠哥伦比亚大学);Vector Institute for AI(Vector人工智能研究所)
Learning how to localize and separate individual object sounds in the audio channel of the video is a difficult task. Current state-of-the-art methods predict audio masks from artificially mixed spectrograms, known as Mix-and-Separate framework. We propose an audio-visual co-segmentation, where the network learns both what individual objects look and sound like, from videos labeled with only object labels. Unlike other recent visually-guided audio source separation frameworks, our architecture can be learned in an end-to-end manner and requires no additional supervision or bounding box proposa…
Self-supervised audio-visual learning aims to capture useful representations of video by leveraging correspondences between visual and audio inputs. Existing approaches have focused primarily on matching semantic information between the sensory streams. We propose a novel self-supervised task to leverage an orthogonal principle: matching spatial information in the audio stream to the positions of sound sources in the visual stream. Our approach is simple yet effective. We train a model to determine whether the left and right audio channels have been flipped, forcing it to reason about spatial …
Bridging Ears and Eyes: Analyzing Audio and Visual Large Language Models to Humans in Visible Sound Recognition and Reducing Their Sensory Gap via Cross-Modal Distillation
Columbia University(哥伦比亚大学);University of Washington(华盛顿大学)
Sony Group Corporation(索尼集团公司);University of California San Diego(加州大学圣地亚哥分校)
Recent years have seen progress beyond domain-specific sound separation for speech or music towards universal sound separation for arbitrary sounds. Prior work on universal sound separation has investigated separating a target sound out of an audio mixture given a text query. Such text-queried sound separation systems provide a natural and scalable interface for specifying arbitrary target sounds. However, supervised text-queried sound separation systems require costly labeled audio-text pairs for training. Moreover, the audio provided in existing datasets is often recorded in a controlled env…
University of Illinois at Urbana-Champaign(伊利诺伊大学厄巴纳-香槟分校);Mitsubishi Electric Research Laboratories(三菱电机研究实验室)
State-of-the-art approaches for visually-guided audio source separation typically assume sources that have characteristic sounds, such as musical instruments. These approaches often ignore the visual context of these sound sources or avoid modeling object interactions that may be useful to better characterize the sources, especially when the same object class may produce varied sounds from distinct interactions. To address this challenging problem, we propose Audio Visual Scene Graph Segmenter (AVSGS), a novel deep learning model that embeds the visual structure of the scene as a graph and seg…
Beihang University(北京航空航天大学);National Laboratory of Pattern Recognition(模式识别国家重点实验室);Institution of Automation, Chinese Academy of Sciences(中国科学院自动化研究所);School of Artificial Intelligence, University of Chinese Academy of Sciences(中国科学院大学人工智能学院);CAS Center for Excellence in Brain Science and Intelligence Technology(中国科学院脑科学与智能技术卓越创新中心);Primer.AI Inc.(Primer.AI公司)
Visual and audio events simultaneously occur and both attract attention. However, most existing saliency prediction works ignore the influence of audio and only consider vision modality. In this paper, we propose a multitask learning method for visual-audio saliency prediction and sound source localization on multi-face video by leveraging visual, audio and face information. Specifically, we first introduce a large-scale database of multi-face video in visual-audio condition (MVVA), containing eye-tracking data and sound source annotations. Using this database, we find that sound influences hu…
Discovering Sounding Objects by Audio Queries for Audio Visual Segmentation
Institute of Information Engineering, Chinese Academy of Sciences(中国科学院信息工程研究所);School of Cyber Security, University of Chinese Academy of Sciences(中国科学院大学网络空间安全学院);School of Computer Science and Engineering, Beihang University(北京航空航天大学计算机学院);Alibaba Group(阿里巴巴集团);Institute of Artificial Intelligence, Beihang University(北京航空航天大学人工智能研究院);Hangzhou Innovation Institute, Beihang University(北京航空航天大学杭州创新研究院)
The University of Texas at Austin(得克萨斯大学奥斯汀分校);Facebook AI Research(Facebook人工智能研究院)
Binaural audio provides a listener with 3D sound sensation, allowing a rich perceptual experience of the scene. However, binaural recordings are scarcely available and require nontrivial expertise and equipment to obtain. We propose to convert common monaural audio into binaural audio by leveraging video. The key idea is that visual frames reveal significant spatial cues that, while explicitly lacking in the accompanying single-channel audio, are strongly linked to it. Our multi-modal approach recovers this link from unlabeled video. We devise a deep convolutional neural network that learns to…
Can Textual Semantics Mitigate Sounding Object Segmentation Preference?
Gaoling School of Artificial Intelligence, Renmin University of China(中国人民大学高瓴人工智能学院);Beijing University of Posts and Telecommunications(北京邮电大学);University of Edinburgh(爱丁堡大学)
University of British Columbia(不列颠哥伦比亚大学);Vector Institute for AI(Vector人工智能研究所);University of Toronto(多伦多大学)
The recent success of transformer models in language, such as BERT, has motivated the use of such architectures for multi-modal feature learning and tasks. However, most multi-modal variants (e.g., ViLBERT) have limited themselves to visual-linguistic data. Relatively few have explored its use in audio-visual modalities, and none, to our knowledge, illustrate them in the context of granular audio-visual detection or segmentation tasks such as sound source separation and localization. In this work, we introduce TriBERT -- a transformer-based architecture, inspired by ViLBERT, which enables cont…
University of Illinois at Urbana-Champaign(伊利诺伊大学厄巴纳-香槟分校);Google Research(谷歌研究院)
Recent progress in deep learning has enabled many advances in sound separation and visual scene understanding. However, extracting sound sources which are apparent in natural videos remains an open problem. In this work, we present AudioScope, a novel audio-visual sound separation framework that can be trained without supervision to isolate on-screen sound sources from real in-the-wild videos. Prior audio-visual separation work assumed artificial limitations on the domain of sound classes (e.g., to speech or music), constrained the number of sources, and required strong sound separation or vis…
Google Research(谷歌研究院);University of Illinois Urbana-Champaign(伊利诺伊大学厄巴纳-香槟分校)
We introduce AudioScopeV2, a state-of-the-art universal audio-visual on-screen sound separation system which is capable of learning to separate sounds and associate them with on-screen objects by looking at in-the-wild videos. We identify several limitations of previous work on audio-visual on-screen sound separation, including the coarse resolution of spatio-temporal attention, poor convergence of the audio separation model, limited variety in training and evaluation data, and failure to account for the trade off between preservation of on-screen sounds and suppression of off-screen sounds. W…
Although several research works have been reported on audio-visual sound source localization in unconstrained videos, no datasets and metrics have been proposed in the literature to quantitatively evaluate its performance. Defining the ground truth for sound source localization is difficult, because the location where the sound is produced is not limited to the range of the source object, but the vibrations propagate and spread through the surrounding objects. Therefore we propose a new concept, Sounding Object, to reduce the ambiguity of the visual location of sound, making it possible to ann…
National Institute of Advanced Industrial Science and Technology(日本产业技术综合研究所);Waseda University(早稻田大学)
Detecting sound source objects within visual observation is important for autonomous robots to comprehend surrounding environments. Since sounding objects have a large variety with different appearances in our living environments, labeling all sounding objects is impossible in practice. This calls for self-supervised learning which does not require manual labeling. Most of conventional self-supervised learning uses monaural audio signals and images and cannot distinguish sound source objects having similar appearances due to poor spatial information in audio signals. To solve this problem, thi…
Audio denoising has been explored for decades using both traditional and deep learning-based methods. However, these methods are still limited to either manually added artificial noise or lower denoised audio quality. To overcome these challenges, we collect a large-scale natural noise bird sound dataset. We are the first to transfer the audio denoising problem into an image segmentation problem and propose a deep visual audio denoising (DVAD) model. With a total of 14,120 audio images, we develop an audio ImageMask tool and propose to use a few-shot generalization strategy to label these imag…
Recent work on audio-visual navigation targets a single static sound in noise-free audio environments and struggles to generalize to unheard sounds. We introduce the novel dynamic audio-visual navigation benchmark in which an embodied AI agent must catch a moving sound source in an unmapped environment in the presence of distractors and noisy sounds. We propose an end-to-end reinforcement learning approach that relies on a multi-modal architecture that fuses the spatial audio-visual information from a binaural audio signal and spatial occupancy maps to encode the features needed to learn a rob…
The Chinese University of Hong Kong(香港中文大学);Zhejiang University(浙江大学);Shanghai Jiao Tong University(上海交通大学);Gaoling School of Artificial Intelligence, Renmin University of China(中国人民大学高瓴人工智能学院);S-Lab, Nanyang Technological University(南洋理工大学S-Lab)
The task of audio-visual sound source localization has been well studied under constrained scenes, where the audio recordings are clean. However, in real-world scenarios, audios are usually contaminated by off-screen sound and background noise. They will interfere with the procedure of identifying desired sources and building visual-sound connections, making previous studies non-applicable. In this work, we propose the Interference Eraser (IEr) framework, which tackles the problem of audio-visual sound source localization in the wild. The key idea is to eliminate the interference by redefining…
UC San Diego(加州大学圣地亚哥分校);Shanghai AI Laboratory(上海人工智能实验室);The Chinese University of Hong Kong(香港中文大学);National University of Singapore(新加坡国立大学);ShanghaiTech University(上海科技大学);University of Pennsylvania(宾夕法尼亚大学)
Current audio-visual separation methods share a standard architecture design where an audio encoder-decoder network is fused with visual encoding features at the encoder bottleneck. This design confounds the learning of multi-modal feature encoding with robust sound decoding for audio separation. To generalize to a new instrument: one must finetune the entire visual and audio network for all musical instruments. We re-formulate visual-sound separation task and propose Instrument as Query (iQuery) with a flexible query expansion mechanism. Our approach ensures cross-modal consistency and cross-…
Carnegie Mellon University(卡内基梅隆大学);University of Texas at Dallas(德克萨斯大学达拉斯分校)
Sound source localization is a typical and challenging task that predicts the location of sound sources in a video. Previous single-source methods mainly used the audio-visual association as clues to localize sounding objects in each image. Due to the mixed property of multiple sound sources in the original space, there exist rare multi-source approaches to localizing multiple sources simultaneously, except for one recent work using a contrastive random walk in the graph with images and separated sound as nodes. Despite their promising performance, they can only handle a fixed number of source…
We introduce a state-of-the-art audio-visual on-screen sound separation system which is capable of learning to separate sounds and associate them with on-screen objects by looking at in-the-wild videos. We identify limitations of previous work on audio-visual on-screen sound separation, including the simplicity and coarse resolution of spatio-temporal attention, and poor convergence of the audio separation model. Our proposed model addresses these issues using cross-modal and self-attention modules that capture audio-visual dependencies at a finer resolution over time, and by unsupervised pre-…
Audio-visual navigation combines sight and hearing to navigate to a sound-emitting source in an unmapped environment. While recent approaches have demonstrated the benefits of audio input to detect and find the goal, they focus on clean and static sound sources and struggle to generalize to unheard sounds. In this work, we propose the novel dynamic audio-visual navigation benchmark which requires catching a moving sound source in an environment with noisy and distracting sounds, posing a range of new challenges. We introduce a reinforcement learning approach that learns a robust navigation pol…
The University of Texas at Austin(德克萨斯大学奥斯汀分校);IBM Research(IBM研究院);Facebook AI Research(Facebook人工智能研究院)
Perceiving a scene most fully requires all the senses. Yet modeling how objects look and sound is challenging: most natural scenes and events contain multiple objects, and the audio track mixes all the sound sources together. We propose to learn audio-visual object models from unlabeled video, then exploit the visual context to perform audio source separation in novel videos. Our approach relies on a deep multi-instance multi-label learning framework to disentangle the audio frequency bases that map to individual visual objects, even without observing/hearing those objects in isolation. We sho…
Sounding Video Generator: A Unified Framework for Text-guided Sounding Video Generation
Institute of Automation, Chinese Academy of Sciences(中国科学院自动化研究所);School of Artificial Intelligence, University of Chinese Academy of Sciences(中国科学院大学人工智能学院)
UT Austin(德克萨斯大学奥斯汀分校);Facebook AI Research(脸书人工智能研究院)
Learning how objects sound from video is challenging, since they often heavily overlap in a single audio channel. Current methods for visually-guided audio source separation sidestep the issue by training with artificially mixed video clips, but this puts unwieldy restrictions on training data collection and may even prevent learning the properties of "true" mixed sounds. We introduce a co-separation training paradigm that permits learning object-level sounds from unlabeled multi-source videos. Our novel training objective requires that the deep neural network's separated audio for similar-loo…
Audio-Visual Segmentation by Exploring Cross-Modal Mutual Semantics
University of Technology Sydney(悉尼科技大学);The University of Queensland(昆士兰大学);Futureverse;The Hong Kong University of Science and Technology(香港科技大学);CSIRO DATA61(联邦科学与工业研究组织数据61研究所);Netease Fuxi AI Lab(网易伏羲人工智能实验室)
UT Austin(德克萨斯大学奥斯汀分校);Facebook AI Research(脸书人工智能研究院)
We explore active audio-visual separation for dynamic sound sources, where an embodied agent moves intelligently in a 3D environment to continuously isolate the time-varying audio stream being emitted by an object of interest. The agent hears a mixed stream of multiple audio sources (e.g., multiple people conversing and a band playing music at a noisy party). Given a limited time budget, it needs to extract the target sound accurately at every step using egocentric audio-visual observations. We propose a reinforcement learning agent equipped with a novel transformer memory that learns motion p…
Beijing National Research Center for Information Science and Technology(北京信息科学与技术国家研究中心);Tsinghua University(清华大学);Xinjiang University(新疆大学);JD Explore Academy, JD.com(京东探索研究院)
Audio-visual navigation task requires an agent to find a sound source in a realistic, unmapped 3D environment by utilizing egocentric audio-visual observations. Existing audio-visual navigation works assume a clean environment that solely contains the target sound, which, however, would not be suitable in most real-world applications due to the unexpected sound noise or intentional interference. In this work, we design an acoustically complex environment in which, besides the target sound, there exists a sound attacker playing a zero-sum game with the agent. More specifically, the attacker can…
Tsinghua University(清华大学);University of Michigan(密歇根大学);Shanghai Qi Zhi Institute(上海期智研究院)
From the patter of rain to the crunch of snow, the sounds we hear often convey the visual textures that appear within a scene. In this paper, we present a method for learning visual styles from unlabeled audio-visual data. Our model learns to manipulate the texture of a scene to match a sound, a problem we term audio-driven image stylization. Given a dataset of paired audio-visual data, we learn to modify input images such that, after manipulation, they are more likely to co-occur with a given input sound. In quantitative and qualitative evaluations, our sound-based model outperforms label-bas…
POSTECH(浦项科技大学);KAIST(韩国科学技术院);University of Michigan(密歇根大学);Yonsei University(延世大学)
How does audio describe the world around us? In this paper, we propose a method for generating an image of a scene from sound. Our method addresses the challenges of dealing with the large gaps that often exist between sight and sound. We design a model that works by scheduling the learning procedure of each model component to associate audio-visual modalities despite their information gaps. The key idea is to enrich the audio features with visual information by learning to align audio to visual latent space. We translate the input audio to visual features, then use a pre-trained generator to …
UT Austin(德克萨斯大学奥斯汀分校);UIUC(伊利诺伊大学厄巴纳-香槟分校);Facebook Reality Labs(Facebook 现实实验室);Facebook AI Research(Facebook 人工智能研究院)
Moving around in the world is naturally a multisensory experience, but today's embodied agents are deaf---restricted to solely their visual perception of the environment. We introduce audio-visual navigation for complex, acoustically and visually realistic 3D environments. By both seeing and hearing, the agent must learn to navigate to a sounding object. We propose a multi-modal deep reinforcement learning approach to train navigation policies end-to-end from a stream of egocentric audio-visual observations, allowing the agent to (1) discover elements of the geometry of the physical space indi…
A long-standing goal in the field of sensory substitution is to enable sound perception for deaf and hard of hearing (DHH) people by visualizing audio content. Different from existing models that translate to hand sign language, between speech and text, or text and images, we target immediate and low-level audio to video translation that applies to generic environment sounds as well as human speech. Since such a substitution is artificial, without labels for supervised learning, our core contribution is to build a mapping from audio to video that learns from unpaired examples via high-level co…
UC Berkeley(加州大学伯克利分校);Bosch Research North America(博世北美研究院)
Recent progress in network-based audio event classification has shown the benefit of pre-training models on visual data such as ImageNet. While this process allows knowledge transfer across different domains, training a model on large-scale visual datasets is time consuming. On several audio event classification benchmarks, we show a fast and effective alternative that pre-trains the model unsupervised, only on audio data and yet delivers on-par performance with ImageNet pre-training. Furthermore, we show that our discriminative audio learning can be used to transfer knowledge across audio dat…
Team AcieLee: Technical Report for EPIC-SOUNDS Audio-Based Interaction Recognition Challenge 2023
Southwest University(西南大学);Samsung Research China-Beijing(SRC-B)(三星中国研究院-北京);Institute of Computing Technology, Chinese Academy of Sciences(中国科学院计算技术研究所)
Renmin University of China(中国人民大学);Baidu Inc.(百度公司);Shanghai Jiao Tong University(上海交通大学)
Discriminatively localizing sounding objects in cocktail-party, i.e., mixed sound scenes, is commonplace for humans, but still challenging for machines. In this paper, we propose a two-stage learning framework to perform self-supervised class-aware sounding object localization. First, we propose to learn robust object representations by aggregating the candidate sound localization results in the single source scenes. Then, class-aware object localization maps are generated in the cocktail-party scenarios by referring the pre-learned object knowledge, and the sounding objects are accordingly se…
University of Rochester(罗切斯特大学);Beijing Key Laboratory of Big Data Management and Analysis Methods(北京大数据管理与分析方法重点实验室)
There are rich synchronized audio and visual events in our daily life. Inside the events, audio scenes are associated with the corresponding visual objects; meanwhile, sounding objects can indicate and help to separate their individual sounds in the audio track. Based on this observation, in this paper, we propose a cyclic co-learning (CCoL) paradigm that can jointly learn sounding object visual grounding and audio-visual sound separation in a unified framework. Concretely, we can leverage grounded object-sound relations to improve the results of sound separation. Meanwhile, benefiting from di…