Learning interpretable communication is essential for multi-agent and human-agent teams (HATs). In multi-agent reinforcement learning for partially-observable environments, agents may convey information to others via learned communication, allowing the team to complete its task. Inspired by human languages, recent works study discrete (using only a finite set of tokens) and sparse (communicating only at some time-steps) communication. However, the utility of such communication in human-agent team experiments has not yet been investigated. In this work, we analyze the efficacy of sparse-discrete methods for producing emergent communication that enables high agent-only and human-agent team performance. We develop agent-only teams that communicate sparsely via our scheme of Enforcers that sufficiently constrain communication to any budget. Our results show no loss or minimal loss of performance in benchmark environments and tasks. In human-agent teams tested in benchmark environments, where agents have been modeled using the Enforcers, we find that a prototype-based method produces meaningful discrete tokens that enable human partners to learn agent communication faster and better than a one-hot baseline. Additional HAT experiments show that an appropriate sparsity level lowers the cognitive load of humans when communicating with teams of agents and leads to superior team performance.
Multi-agent reinforcement learning (MARL) has shown recent success in increasingly complex fixed-team zero-sum environments. However, the real world is not zero-sum nor does it have fixed teams; humans face numerous social dilemmas and must learn when to cooperate and when to compete. To successfully deploy agents into the human world, it may be important that they be able to understand and help in our conflicts. Unfortunately, selfish MARL agents typically fail when faced with social dilemmas. In this work, we show evidence of emergent direct reciprocity, indirect reciprocity and reputation, …
Information sharing is key in building team cognition and enables coordination and cooperation. High-performing human teams also benefit from acting strategically with hierarchical levels of iterated communication and rationalizability, meaning a human agent can reason about the actions of their teammates in their decision-making. Yet, the majority of prior work in Multi-Agent Reinforcement Learning (MARL) does not support iterated rationalizability and only encourage inter-agent communication, resulting in a suboptimal equilibrium cooperation strategy. In this work, we show that reformulating…
Massachusetts Institute of Technology(麻省理工学院);University of Pittsburgh(匹兹堡大学);Carnegie Mellon University(卡内基梅隆大学)
Neural agents trained in reinforcement learning settings can learn to communicate among themselves via discrete tokens, accomplishing as a team what agents would be unable to do alone. However, the current standard of using one-hot vectors as discrete communication tokens prevents agents from acquiring more desirable aspects of communication such as zero-shot understanding. Inspired by word embedding techniques from natural language processing, we propose neural agent architectures that enables them to communicate via discrete tokens derived from a learned, continuous space. We show in a decis…
Through multi-agent competition, the simple objective of hide-and-seek, and standard reinforcement learning algorithms at scale, we find that agents create a self-supervised autocurriculum inducing multiple distinct rounds of emergent strategy, many of which require sophisticated tool use and coordination. We find clear evidence of six emergent phases in agent strategy in our environment, each of which creates a new pressure for the opposing team to adapt; for instance, agents learn to build multi-object shelters using moveable boxes which in turn leads to agents discovering that they can over…
DEVCOM Army Research Laboratory(DEVCOM陆军研究实验室);The University of Tennessee, Knoxville(田纳西大学诺克斯维尔分校)
Only limited studies and superficial evaluations are available on agents' behaviors and roles within a Multi-Agent System (MAS). We simulate a MAS using Reinforcement Learning (RL) in a pursuit-evasion (a.k.a predator-prey pursuit) game, which shares task goals with target acquisition, and we create different adversarial scenarios by replacing RL-trained pursuers' policies with two distinct (non-RL) analytical strategies. Using heatmaps of agents' positions (state-space variable) over time, we are able to categorize an RL-trained evader's behaviors. The novelty of our approach entails the crea…
Several recent works have found the emergence of grounded compositional language in the communication protocols developed by mostly cooperative multi-agent systems when learned end-to-end to maximize performance on a downstream task. However, human populations learn to solve complex tasks involving communicative behaviors not only in fully cooperative settings but also in scenarios where competition acts as an additional external pressure for improvement. In this work, we investigate whether competition for performance from an external, similar agent team could act as a social influence that e…
Search and Rescue (SAR) missions in remote environments often employ autonomous multi-robot systems that learn, plan, and execute a combination of local single-robot control actions, group primitives, and global mission-oriented coordination and collaboration. Often, SAR coordination strategies are manually designed by human experts who can remotely control the multi-robot system and enable semi-autonomous operations. However, in remote environments where connectivity is limited and human intervention is often not possible, decentralized collaboration strategies are needed for fully-autonomous…
Facebook AI Research(Facebook AI研究院);Universitat Pompeu Fabra(庞培法布拉大学);ICREA(加泰罗尼亚研究与高级研究所)
As deep networks begin to be deployed as autonomous agents, the issue of how they can communicate with each other becomes important. Here, we train two deep nets from scratch to perform realistic referent identification through unsupervised emergent communication. We show that the largely interpretable emergent protocol allows the nets to successfully communicate even about object types they did not see at training time. The visual representations induced as a by-product of our training regime, moreover, show comparable quality, when re-used as generic visual features, to a recent self-supervi…
Emergent communication in artificial agents has been studied to understand language evolution, as well as to develop artificial systems that learn to communicate with humans. We show that agents performing a cooperative navigation task in various gridworld environments learn an interpretable communication protocol that enables them to efficiently, and in many cases, optimally, solve the task. An analysis of the agents' policies reveals that emergent signals spatially cluster the state space, with signals referring to specific locations and spatial directions such as "left", "up", or "upper lef…
Transitivity Recovering Decompositions: Interpretable and Robust Fine-Grained Relationships
University of Exeter(埃克塞特大学);University of Trento(特伦托大学);University of Tübingen(蒂宾根大学);MPI for Informatics(马克斯·普朗克信息学研究所);The Alan Turing Institute(艾伦·图灵研究所);University of Surrey(萨里大学)
Evidence that visual communication preceded written language and provided a basis for it goes back to prehistory, in forms such as cave and rock paintings depicting traces of our distant ancestors. Emergent communication research has sought to explore how agents can learn to communicate in order to collaboratively solve tasks. Existing research has focused on language, with a learned communication channel transmitting sequences of discrete tokens between the agents. In this work, we explore a visual communication channel between agents that are allowed to draw with simple strokes. Our agents a…
Emergent communication has made strides towards learning communication from scratch, but has focused primarily on protocols that resemble human language. In nature, multi-agent cooperation gives rise to a wide range of communication that varies in structure and complexity. In this work, we recognize the full spectrum of communication that exists in nature and propose studying lower-level communication. Specifically, we study emergent implicit signaling in the context of decentralized multi-agent learning in difficult, sparse reward environments. However, learning to coordinate in such environm…
Simon Fraser University(西蒙菲莎大学);IIT Kanpur(坎pur印度理工学院);UIUC(伊利诺伊大学厄巴纳-香槟分校)
Communication between embodied AI agents has received increasing attention in recent years. Despite its use, it is still unclear whether the learned communication is interpretable and grounded in perception. To study the grounding of emergent forms of communication, we first introduce the collaborative multi-object navigation task CoMON. In this task, an oracle agent has detailed environment information in the form of a map. It communicates with a navigator agent that perceives the environment visually and is tasked to find a sequence of goals. To succeed at the task, effective communication i…
Neural-based learning agents make decisions using internal artificial neural networks. In certain situations, it becomes pertinent that this knowledge is re-interpreted in a friendly form to both the human and the machine. These situations include: when agents are required to communicate the knowledge they learn to each other in a transparent way in the presence of an external human observer, in human-machine teaming settings where humans and machines need to collaborate on a task, or where there is a requirement to verify the knowledge exchanged between the agents. We propose an interpretable…
Computational Measurement of Team-Process Phase Dynamics in Collaborative Virtual Reality
School of Business, Technical University of Applied Sciences Augsburg(奥格斯堡应用技术大学商学院);Data Science und Autonome Systeme Technologietransferzentrum (TTZ)(数据科学与自主系统技术转移中心)
Google Brain(谷歌大脑);RTL Netherlands(荷兰RTL);ByteDance(字节跳动)
Machine learning is challenging the way we make music. Although research in deep generative models has dramatically improved the capability and fluency of music models, recent work has shown that it can be challenging for humans to partner with this new class of algorithms. In this paper, we present findings on what 13 musician/developer teams, a total of 61 users, needed when co-creating a song with AI, the challenges they faced, and how they leveraged and repurposed existing characteristics of AI to overcome some of these challenges. Many teams adopted modular approaches, such as independent…
University of California, Riverside(加州大学河滨分校);University of Pittsburgh(匹兹堡大学)
During the past few years advancements in sports information systems and technology has allowed us to collect a number of detailed spatio-temporal data capturing various aspects of basketball. For example, shot charts, that is, maps capturing locations of (made or missed) shots, and spatio-temporal trajectories for all the players on the court can capture information about the offensive and defensive tendencies and schemes of a team. Characterization of these processes is important for player and team comparisons, pre-game scouting, game preparation etc. Playing tendencies among teams have tra…
Johns Hopkins University(约翰斯·霍普金斯大学);Technical University of Munich(慕尼黑工业大学);University of Maryland, School of Medicine(马里兰大学医学院)
Pelvic ring disruptions result from blunt injury mechanisms and are often found in patients with multi-system trauma. To grade pelvic fracture severity in trauma victims based on whole-body CT, the Tile AO/OTA classification is frequently used. Due to the high volume of whole-body trauma CTs generated in busy trauma centers, an automated approach to Tile classification would provide substantial value, e.,g., to prioritize the reading queue of the attending trauma radiologist. In such scenario, an automated method should perform grading based on a transparent process and based on interpretable …