This paper presents a new and practical approach to lock-free locks based on helping, which allows the user to write code using fine-grained locks, but run it in a lock-free manner.
Although lock-free locks have been suggested in the past, they are widely viewed as impractical, have some key limitations, and, as far as we know, have never been implemented. The paper presents some key techniques that make lock-free locks practical and more general. The most important technique is an approach to idempotence -- i.e. making code that runs multiple times appear as if it ran once. The idea is based on using a shared log among processes running the same protected code. Importantly, the approach can be library based, requiring very little if any change to standard code -- code just needs to use the idempotent versions of memory operations (load, store, LL/SC, allocation, free).
We have implemented a C++ library called Flock based on the ideas. Flock allows lock-based data structures to run in either lock-free or blocking (traditional locks) mode. We implemented a variety of tree and list-based data structures with Flock and compare the performance of the lock-free and blocking modes under a variety of workloads. The lock-free mode is almost as fast as blocking mode under almost all workloads, and significantly faster when threads are oversubscribed (more threads than processors). We also compare with several existing lock-based and lock-free alternatives.
Building a library of concurrent data structures is an essential way to simplify the difficult task of developing concurrent software. Lock-free data structures, in which processes can help one another to complete operations, offer the following progress guarantee: If processes take infinitely many steps, then infinitely many operations are performed. Handcrafted lock-free data structures can be very efficient, but are notoriously difficult to implement. We introduce numerous tools that support the development of efficient lock-free data structures, and especially trees.
Lock-free concurrent algorithms guarantee that some concurrent operation will always make progress in a finite number of steps. Yet programmers prefer to treat concurrent code as if it were wait-free, guaranteeing that all operations always make progress. Unfortunately, designing wait-free algorithms is generally a very complex task, and the resulting algorithms are not always efficient. While obtaining efficient wait-free algorithms has been a long-time goal for the theory community, most non-blocking commercial code is only lock-free. This paper suggests a simple solution to this problem. We…
Safe lock-free memory reclamation is a difficult problem. Existing solutions follow three basic methods (or their combinations): epoch based reclamation, hazard pointers, and optimistic reclamation. Epoch-based methods are fast, but do not guarantee lock-freedom. Hazard pointer solutions are lock-free but typically do not provide high performance. Optimistic methods are lock-free and fast, but previous optimistic methods did not go all the way. While reads were executed optimistically, writes were protected by hazard pointers. In this work we present a new reclamation scheme called version bas…
Adjacency lists are frequently used in graphing or map based applications. Although efficient concurrent linked-list algorithms are well known, it can be difficult to adapt these approaches to build a high-performance adjacency list. Furthermore, it can often be desirable to execute operations in these data structures transactionally, or perform a sequence of operations in one atomic step. In this paper, we present a lock-free transactional adjacency list based on a multi-dimensional list (MDList). We are able to combine known linked list strategies with the capability of the MDList in order t…
In this paper we present two analytical frameworks for calculating the performance of lock-free data structures. Lock-free data structures are based on retry loops and are called by application-specific routines. In contrast to previous work, we consider in this paper lock-free data structures in dynamic environments. The size of each of the retry loops, and the size of the application routines invoked in between, are not constant but may change dynamically. The new frameworks follow two different approaches. The first framework, the simplest one, is based on queuing theory. It introduces an a…
In many lock-free algorithms, threads help one another, and each operation creates a descriptor that describes how other threads should help it. Allocating and reclaiming descriptors introduces significant space and time overhead. We introduce the first descriptor abstract data type (ADT), which captures the usage of descriptors by lock-free algorithms. We then develop a weak descriptor ADT which has weaker semantics, but can be implemented significantly more efficiently. We show how a large class of lock-free algorithms can be transformed to use weak descriptors, and demonstrate our technique…
Lock-free data structures are an important tool for the development of concurrent programs as they provide scalability, low latency and avoid deadlocks, livelocks and priority inversion. However, they require some sort of additional support to guarantee memory reclamation. The Optimistic Access (OA) method has most of the desired properties for memory reclamation, but since it allows memory to be accessed after being reclaimed, it is incompatible with the traditional memory management model. This renders it unable to release memory to the memory allocator/operating system, and, as such, it req…
Lock-free data objects offer several advantages over their blocking counterparts, such as being immune to deadlocks and convoying and, more importantly, being highly concurrent. But they share a common disadvantage in that the operations they provide are difficult to compose into larger atomic operations while still guaranteeing lock-freedom. We present a lock-free methodology for composing highly concurrent linearizable objects together by unifying their linearization points. This makes it possible to relatively easily introduce atomic lock-free move operations to a wide range of concurrent o…
Multi-Version Concurrency Control (MVCC) is a common mechanism for achieving linearizable range queries in database systems and concurrent data-structures. The core idea is to keep previous versions of nodes to serve range queries, while still providing atomic reads and updates. Existing concurrent data-structure implementations, that support linearizable range queries, are either slow, use locks, or rely on blocking reclamation schemes. We present EEMARQ, the first scheme that uses MVCC with lock-free memory reclamation to obtain a fully lock-free data-structure supporting linearizable insert…
Memory reclamation for lock-based data structures is typically easy. However, it is a significant challenge for lock-free data structures. Automatic techniques such as garbage collection are inefficient or use locks, and non-automatic techniques either have high overhead, or do not work for many data structures. For example, subtle problems can arise when hazard pointers, one of the most common non-automatic techniques, are applied to many lock-free data structures. Epoch based reclamation (EBR), which is by far the most efficient non-automatic technique, allows the number of unreclaimed objec…
We present a new lock-free multiple-producer and multiple-consumer (MPMC) FIFO queue design which is scalable and, unlike existing high-performant queues, very memory efficient. Moreover, the design is ABA safe and does not require any external memory allocators or safe memory reclamation techniques, typically needed by other scalable designs. In fact, this queue itself can be leveraged for object allocation and reclamation, as in data pools. We use FAA (fetch-and-add), a specialized and more scalable than CAS (compare-and-set) instruction, on the most contended hot spots of the algorithm. How…
In this paper we present a novel algorithm for concurrent lock-free internal binary search trees (BST) and implement a Set abstract data type (ADT) based on that. We show that in the presented lock-free BST algorithm the amortized step complexity of each set operation - {\sc Add}, {\sc Remove} and {\sc Contains} - is $O(H(n) + c)$, where, $H(n)$ is the height of BST with $n$ number of nodes and $c$ is the contention during the execution. Our algorithm adapts to contention measures according to read-write load. If the situation is read-heavy, the operations avoid helping pending concurrent {\sc…
This paper considers the modeling and the analysis of the performance of lock-free concurrent data structures. Lock-free designs employ an optimistic conflict control mechanism, allowing several processes to access the shared data object at the same time. They guarantee that at least one concurrent operation finishes in a finite number of its own steps regardless of the state of the operations. Our analysis considers such lock-free data structures that can be represented as linear combinations of fixed size retry loops. Our main contribution is a new way of modeling and analyzing a general cla…
We consider the problem of efficiently managing massive data in a large-scale distributed environment. We consider data strings of size in the order of Terabytes, shared and accessed by concurrent clients. On each individual access, a segment of a string, of the order of Megabytes, is read or modified. Our goal is to provide the clients with efficient fine-grain access the data string as concurrently as possible, without locking the string itself. This issue is crucial in the context of applications in the field of astronomy, databases, data mining and multimedia. We illustrate these requireme…
In this paper we present a lock-free version of Hopscotch Hashing. Hopscotch Hashing is an open addressing algorithm originally proposed by Herlihy, Shavit, and Tzafrir, which is known for fast performance and excellent cache locality. The algorithm allows users of the table to skip or jump over irrelevant entries, allowing quick search, insertion, and removal of entries. Unlike traditional linear probing, Hopscotch Hashing is capable of operating under a high load factor, as probe counts remain small. Our lock-free version improves on both speed, cache locality, and progress guarantees of the…
We present an efficient and practical lock-free implementation of a concurrent deque that is disjoint-parallel accessible and uses atomic primitives which are available in modern computer systems. Previously known lock-free algorithms of deques are either based on non-available atomic synchronization primitives, only implement a subset of the functionality, or are not designed for disjoint accesses. Our algorithm is based on a doubly linked list, and only requires single-word compare-and-swap atomic primitives, even for dynamic memory sizes. We have performed an empirical study using full impl…
We present a randomized approach for wait-free locks with strong bounds on time and fairness in a context in which any process can be arbitrarily delayed. Our approach supports a tryLock operation that is given a set of locks, and code to run when all the locks are acquired. A tryLock operation, or attempt, may fail if there is contention on the locks, in which case the code is not run. Given an upper bound $κ$ known to the algorithm on the point contention of any lock, and an upper bound $L$ on the number of locks in a tryLock's set, a tryLock will succeed in acquiring its locks and running t…
Data race conditions in multi-tasking software applications are prevented by serializing access to shared memory resources, ensuring data consistency and deterministic behavior. Traditionally tasks acquire and release locks to synchronize operations on shared memory. Unfortunately, lock management can add significant processing overhead especially for multicore deployments where tasks on different cores convoy in queues waiting to acquire a lock. Implementing more than one lock introduces the risk of deadlock and using spinlocks constrains which cores a task can run on. The better alternative …
We present an efficient lock-free algorithm for parallel accessible hash tables with open addressing, which promises more robust performance and reliability than conventional lock-based implementations. ``Lock-free'' means that it is guaranteed that always at least one process completes its operation within a bounded number of steps. For a single processor architecture our solution is as efficient as sequential hash tables. On a multiprocessor architecture this is also the case when all processors have comparable speeds. The algorithm allows processors that have widely different speeds or come…
Persistent memory (PM) is an emerging class of storage technology that combines the benefits of DRAM and SSD. This characteristic inspires research on persistent objects in PM with fine-grained concurrency control. Among such objects, persistent lock-free data structures (DSs) are particularly interesting thanks to their efficiency and scalability. One of the most widely used correctness criteria for persistent lock-free DSs is durable linearizability (Izraelevitz et. al., DISC 2016). However, durable linearizability is insufficient to use persistent DSs for fault-tolerant systems requiring ex…
The lock-free, ordered, linked list is an important, standard example of a concurrent data structure. An obvious, practical drawback of textbook implementations is that failed compare-and-swap (CAS) operations lead to retraversal of the entire list (retries), which is particularly harmful for such a linear-time data structure. We alleviate this drawback by first observing that failed CAS operations under some conditions do not require a full retry, and second by maintaining approximate backwards pointers that are used to find a closer starting position in the list for operation retry. Experime…
FIFO queues with a single reader and writer can be insufficient for "hard real-time" systems where interrupt handlers require wait-free guarantees when writing to message queues. We present an algorithm which elegantly and practically solves this problem on small processors that are often found in embedded systems. The algorithm does not require special CPU instructions (such as atomic CAS), and therefore is more robust than many existing methods that suffer the ABA problem associated with swing pointers. The algorithm gives "first-in, almost first-out" guarantees under pathological interrupt …
Non-volatile memory is expected to co-exist or replace DRAM in upcoming architectures. Durable concurrent data structures for non-volatile memories are essential building blocks for constructing adequate software for use with these architectures. In this paper, we propose a new approach for durable concurrent sets and use this approach to build the most efficient durable hash tables available today. Evaluation shows a performance improvement factor of up to 3.3x over existing technology.
Concurrent data structures are the data sharing side of parallel programming. Data structures give the means to the program to store data, but also provide operations to the program to access and manipulate these data. These operations are implemented through algorithms that have to be efficient. In the sequential setting, data structures are crucially important for the performance of the respective computation. In the parallel programming setting, their importance becomes more crucial because of the increased use of data and resource sharing for utilizing parallelism. The first and main goal …