Lock-free data objects offer several advantages over their blocking counterparts, such as being immune to deadlocks and convoying and, more importantly, being highly concurrent. But they share a common disadvantage in that the operations they provide are difficult to compose into larger atomic operations while still guaranteeing lock-freedom. We present a lock-free methodology for composing highly concurrent linearizable objects together by unifying their linearization points. This makes it possible to relatively easily introduce atomic lock-free move operations to a wide range of concurrent objects. Experimental evaluation has shown that the operations originally supported by the data objects keep their performance behavior under our methodology.
A challenge for programming language research is to design and implement multi-threaded low-level languages providing static guarantees for memory safety and freedom from data races. Towards this goal, we present a concurrent language employing safe region-based memory management and hierarchical locking of regions. Both regions and locks are treated uniformly, and the language supports ownership transfer, early deallocation of regions and early release of locks in a safe manner.
This paper considers the modeling and the analysis of the performance of lock-free concurrent data structures. Lock-free designs employ an optimistic conflict control mechanism, allowing several processes to access the shared data object at the same time. They guarantee that at least one concurrent operation finishes in a finite number of its own steps regardless of the state of the operations. Our analysis considers such lock-free data structures that can be represented as linear combinations of fixed size retry loops. Our main contribution is a new way of modeling and analyzing a general cla…
Priority queues are abstract data structures which store a set of key/value pairs and allow efficient access to the item with the minimal (maximal) key. Such queues are an important element in various areas of computer science such as algorithmics (i.e. Dijkstra's shortest path algorithm) and operating system (i.e. priority schedulers). The recent trend towards multiprocessor computing requires new implementations of basic data structures which are able to be used concurrently and scale well to a large number of threads. In particular, lock-free structures promise superior scalability by avoid…
Concurrent data structures are the data sharing side of parallel programming. Data structures give the means to the program to store data, but also provide operations to the program to access and manipulate these data. These operations are implemented through algorithms that have to be efficient. In the sequential setting, data structures are crucially important for the performance of the respective computation. In the parallel programming setting, their importance becomes more crucial because of the increased use of data and resource sharing for utilizing parallelism. The first and main goal …
Lock-free concurrent algorithms guarantee that some concurrent operation will always make progress in a finite number of steps. Yet programmers prefer to treat concurrent code as if it were wait-free, guaranteeing that all operations always make progress. Unfortunately, designing wait-free algorithms is generally a very complex task, and the resulting algorithms are not always efficient. While obtaining efficient wait-free algorithms has been a long-time goal for the theory community, most non-blocking commercial code is only lock-free. This paper suggests a simple solution to this problem. We…
We consider the problem of efficiently managing massive data in a large-scale distributed environment. We consider data strings of size in the order of Terabytes, shared and accessed by concurrent clients. On each individual access, a segment of a string, of the order of Megabytes, is read or modified. Our goal is to provide the clients with efficient fine-grain access the data string as concurrently as possible, without locking the string itself. This issue is crucial in the context of applications in the field of astronomy, databases, data mining and multimedia. We illustrate these requireme…
The recent advancements in multicore machines highlight the need to simplify concurrent programming in order to leverage their computational power. One way to achieve this is by designing efficient concurrent data structures (e.g. stacks, queues, hash-tables, etc.) and synchronization techniques (e.g. locks, combining techniques, etc.) that perform well in machines with large amounts of cores. In contrast to ordinary, sequential data-structures, the concurrent data-structures allow multiple threads to simultaneously access and/or modify them. Synch is an open-source framework that not only pro…
Building a library of concurrent data structures is an essential way to simplify the difficult task of developing concurrent software. Lock-free data structures, in which processes can help one another to complete operations, offer the following progress guarantee: If processes take infinitely many steps, then infinitely many operations are performed. Handcrafted lock-free data structures can be very efficient, but are notoriously difficult to implement. We introduce numerous tools that support the development of efficient lock-free data structures, and especially trees.
Non-volatile memory is expected to co-exist or replace DRAM in upcoming architectures. Durable concurrent data structures for non-volatile memories are essential building blocks for constructing adequate software for use with these architectures. In this paper, we propose a new approach for durable concurrent sets and use this approach to build the most efficient durable hash tables available today. Evaluation shows a performance improvement factor of up to 3.3x over existing technology.
Although a wide variety of handcrafted concurrent data structures have been proposed, there is considerable interest in universal approaches (henceforth called Universal Constructions or UCs) for building concurrent data structures. These approaches (semi-)automatically convert a sequential data structure into a concurrent one. The simplest approach uses locks that protect a sequential data structure and allow only one process to access it at a time. The resulting data structures use locks, and hence are blocking. Most work on UCs instead focuses on obtaining non-blocking progress guarantees s…
Garbage Collection in concurrent data structures, especially lock-free ones, pose multiple design and consistency challenges. In this instance, we consider the case of concurrent sets. A set is a collection of elements, where the elements are ordered and distinct. These two invariants are always maintained at every point in time. Currently, multiple implementations of concurrent sets already exist. LazyList, Hand-over-hand List and Harris List are some of the well-known implementations. However none of these implementations employ, or are concerned with garbage collection of deleted nodes. Ins…
Multi-Version Concurrency Control (MVCC) is a common mechanism for achieving linearizable range queries in database systems and concurrent data-structures. The core idea is to keep previous versions of nodes to serve range queries, while still providing atomic reads and updates. Existing concurrent data-structure implementations, that support linearizable range queries, are either slow, use locks, or rely on blocking reclamation schemes. We present EEMARQ, the first scheme that uses MVCC with lock-free memory reclamation to obtain a fully lock-free data-structure supporting linearizable insert…
A standard design pattern found in many concurrent data structures, such as hash tables or ordered containers, is an alternation of parallelizable sections that incur no data conflicts and critical sections that must run sequentially and are protected with locks. A lock can be viewed as a queue that arbitrates the order in which the critical sections are executed, and a natural question is whether we can use stochastic analysis to predict the resulting throughput. As a preliminary evidence to the affirmative, we describe a simple model that can be used to predict the throughput of coarse-grain…
Algorithms that use hardware transactional memory (HTM) must provide a software-only fallback path to guarantee progress. The design of the fallback path can have a profound impact on performance. If the fallback path is allowed to run concurrently with hardware transactions, then hardware transactions must be instrumented, adding significant overhead. Otherwise, hardware transactions must wait for any processes on the fallback path, causing concurrency bottlenecks, or move to the fallback path. We introduce an approach that combines the best of both worlds. The key idea is to use three execut…
Memory management is a critical component in almost all shared-memory, concurrent data structures and algorithms, consisting in the efficient allocation and the subsequent reclamation of shared memory resources. This paper contributes a new, lock-free, amortized constant-time memory reclamation scheme called \emph{Stamp-it}, and compares it to five well-known, selectively efficient schemes from the literature, namely Lock-free Reference Counting, Hazard Pointers, Quiescent State-based Reclamation, Epoch-based Reclamation, and New Epoch-based Reclamation. An extensive, experimental evaluation w…
Range locks are a synchronization construct designed to provide concurrent access to multiple threads (or processes) to disjoint parts of a shared resource. Originally conceived in the file system context, range locks are gaining increasing interest in the Linux kernel community seeking to alleviate bottlenecks in the virtual memory management subsystem. The existing implementation of range locks in the kernel, however, uses an internal spin lock to protect the underlying tree structure that keeps track of acquired and requested ranges. This spin lock becomes a point of contention on its own w…
In this paper we present a novel algorithm for concurrent lock-free internal binary search trees (BST) and implement a Set abstract data type (ADT) based on that. We show that in the presented lock-free BST algorithm the amortized step complexity of each set operation - {\sc Add}, {\sc Remove} and {\sc Contains} - is $O(H(n) + c)$, where, $H(n)$ is the height of BST with $n$ number of nodes and $c$ is the contention during the execution. Our algorithm adapts to contention measures according to read-write load. If the situation is read-heavy, the operations avoid helping pending concurrent {\sc…
This paper proposes a new concurrent heap algorithm, based on a stateless shape property, which efficiently maintains balance during insert and removeMin operations implemented with hand-over-hand locking. It also provides a O(1) linearizable snapshot operation based on lazy copy-on-write semantics. Such snapshots can be used to provide consistent views of the heap during iteration, as well as to make speculative updates (which can later be dropped). The simplicity of the algorithm allows it to be easily proven correct, and the choice of shape property provides priority queue performance which…
As file systems are increasingly being deployed on ever larger systems with many cores and multi-gigabytes of memory, scaling the internal data structures of file systems has taken greater importance and urgency. A doubly-linked list is a simple and very commonly used data structure in file systems but it is not very friendly to multi-threaded use. While special cases of lists, such as queues and stacks, have lock-free versions that scale reasonably well, the general form of a doubly-linked list offers no such solution. Using a mutex to serialize all operations remains the de-facto method of m…
We present an efficient and practical lock-free implementation of a concurrent deque that is disjoint-parallel accessible and uses atomic primitives which are available in modern computer systems. Previously known lock-free algorithms of deques are either based on non-available atomic synchronization primitives, only implement a subset of the functionality, or are not designed for disjoint accesses. Our algorithm is based on a doubly linked list, and only requires single-word compare-and-swap atomic primitives, even for dynamic memory sizes. We have performed an empirical study using full impl…
A standard design pattern found in many concurrent data structures, such as hash tables or ordered containers, is alternation of parallelizable sections that incur no data conflicts and critical sections that must run sequentially and are protected with locks. It was already shown that simple stochastic analysis can predict the throughput of coarse-grained lock-based algorithms using CLH lock. In this short paper, we extend this analysis to algorithms based on the popular MCS lock.
Correct concurrent programs are difficult to write; when multiple threads mutate shared data, they may lose writes, corrupt data, or produce erratic program behavior. While many of the data-race issues with concurrency can be avoided by the placing of locks throughout the code, these often serialize program execution, and can significantly slow down performance-critical applications. Programmers also make mistakes, and often forget locks in less-executed code paths, which leads to programs that misbehave only in rare situations. Rust is a recent programming language from Mozilla that attempts …
Graph algorithms applied in many applications, including social networks, communication networks, VLSI design, graphics, and several others, require dynamic modifications -- addition and removal of vertices and/or edges -- in the graph. This paper presents a novel concurrent non-blocking algorithm to implement a dynamic unbounded directed graph in a shared-memory machine. The addition and removal operations of vertices and edges are lock-free. For a finite sized graph, the lookup operations are wait-free. Most significant component of the presented algorithm is the reachability query in a conc…
Common implementations of core memory allocation components, like the Linux buddy system, handle concurrent allocation/release requests by synchronizing threads via spin-locks. This approach is clearly not prone to scale with large thread counts, a problem that has been addressed in the literature by introducing layered allocation services or replicating the core allocators-the bottom most ones within the layered architecture. Both these solutions tend to reduce the pressure of actual concurrent accesses to each individual core allocator. In this article we explore an alternative approach to s…
In this paper we present a lock-free version of Hopscotch Hashing. Hopscotch Hashing is an open addressing algorithm originally proposed by Herlihy, Shavit, and Tzafrir, which is known for fast performance and excellent cache locality. The algorithm allows users of the table to skip or jump over irrelevant entries, allowing quick search, insertion, and removal of entries. Unlike traditional linear probing, Hopscotch Hashing is capable of operating under a high load factor, as probe counts remain small. Our lock-free version improves on both speed, cache locality, and progress guarantees of the…
The lock-free, ordered, linked list is an important, standard example of a concurrent data structure. An obvious, practical drawback of textbook implementations is that failed compare-and-swap (CAS) operations lead to retraversal of the entire list (retries), which is particularly harmful for such a linear-time data structure. We alleviate this drawback by first observing that failed CAS operations under some conditions do not require a full retry, and second by maintaining approximate backwards pointers that are used to find a closer starting position in the list for operation retry. Experime…
Deadlocks occur in concurrent programs as a consequence of cyclic resource acquisition between threads. In this paper we present a novel type system that guarantees deadlock freedom for a language with references, unstructured locking primitives, and locks which are implicitly associated with references. The proposed type system does not impose a strict lock acquisition order and thus increases programming language expressiveness.
The size of a data structure (i.e., the number of elements in it) is a widely used property of a data set. However, for concurrent programs, obtaining a correct size efficiently is non-trivial. In fact, the literature does not offer a mechanism to obtain a correct (linearizable) size of a concurrent data set without resorting to inefficient solutions, such as taking a full snapshot of the data structure to count the elements, or acquiring one global lock in all update and size operations. This paper presents a methodology for adding a concurrent linearizable size operation to sets and dictiona…
A common problem when implementing concurrent programs is efficiently protecting against unsafe races between processes reading and then using a resource (e.g., memory blocks, file descriptors, or network connections) and other processes that are concurrently overwriting and then destructing the same resource. Such read-destruct races can be protected with locks, or with lock-free solutions such as hazard-pointers or read-copy-update (RCU). In this paper we describe a method for protecting read-destruct races with expected constant time overhead, $O(P^2)$ space and $O(P^2)$ delayed destructs, …
This paper presents the tracking approach for deriving detectably recoverable (and thus also durable) implementations of many widely-used concurrent data structures. Such data structures, satisfying detectable recovery, are appealing for emerging systems featuring byte-addressable non-volatile main memory (NVRAM), whose persistence allows to efficiently resurrect failed processes after crashes. Detectable recovery ensures that after a crash, every executed operation is able to recover and return a correct response, and that the state of the data structure is not corrupted. Info-Structure Based…
There are two intertwined factors that affect performance of concurrent data structures: the ability of processes to access the data in parallel and the cost of synchronization. It has been observed that for a large class of "concurrency-unfriendly" data structures, fine-grained parallelization does not pay off: an implementation based on a single global lock outperforms fine-grained solutions. The flat combining paradigm exploits this by ensuring that a thread holding the global lock sequentially combines requests and then executes the combined requests on behalf of concurrent threads. In thi…
In this paper, we have developed two algorithms for maintaining acyclicity in a concurrent directed graph. The first algorithm is based on a wait-free reachability query and the second one is based on partial snapshot-based obstruction-free reachability query. Interestingly, we are able to achieve the acyclic property in the dynamic setting without the need of helping using descriptors by other threads or clean double collect mechanism. We present a proof to show that the graph remains acyclic at all times in the concurrent setting. We also prove that the acyclic graph data-structure operation…
Transactional memory (TM) allows concurrent processes to organize sequences of operations on shared \emph{data items} into atomic transactions. A transaction may commit, in which case it appears to have executed sequentially or it may \emph{abort}, in which case no data item is updated. The TM programming paradigm emerged as an alternative to conventional fine-grained locking techniques, offering ease of programming and compositionality. Though typically themselves implemented using locks, TMs hide the inherent issues of lock-based synchronization behind a nice transactional programming interf…
In this paper we examine the issues involved in adding concurrency to the Robin Hood hash table algorithm. We present a non-blocking obstruction-free K-CAS Robin Hood algorithm which requires only a single word compare-and-swap primitive, thus making it highly portable. The implementation maintains the attractive properties of the original Robin Hood structure, such as a low expected probe length, capability to operate effectively under a high load factor and good cache locality, all of which are essential for high performance on modern computer architectures. We compare our data-structures to…
Adjacency lists are frequently used in graphing or map based applications. Although efficient concurrent linked-list algorithms are well known, it can be difficult to adapt these approaches to build a high-performance adjacency list. Furthermore, it can often be desirable to execute operations in these data structures transactionally, or perform a sequence of operations in one atomic step. In this paper, we present a lock-free transactional adjacency list based on a multi-dimensional list (MDList). We are able to combine known linked list strategies with the capability of the MDList in order t…
Correctness of concurrent objects is defined in terms of safety properties such as linearizability, sequential consistency, and quiescent consistency, and progress properties such as wait-, lock-, and obstruction-freedom. These properties, however, only refer to the behaviours of the object in isolation, which does not tell us what guarantees these correctness conditions on concurrent objects provide to their client programs. This paper investigates the links between safety and progress properties of concurrent objects and a form of trace refinement for client programs, called contextual trace…
In this paper, we propose an efficient concurrent wait-free algorithm to construct an unbounded directed graph for shared memory architecture. To the best of our knowledge that this is the first wait-free algorithm for an unbounded directed graph where insertion and deletion of vertices and/or edges can happen concurrently. To achieve wait-freedom in a dynamic setting, threads help each other to perform the desired tasks using operator descriptors by other threads. To enhance performance, we also developed an optimized wait-free graph based on the principle of fast-path-slow-path. We also prov…
Data streaming relies on continuous queries to process unbounded streams of data in a real-time fashion. It is commonly demanding in computation capacity, given that the relevant applications involve very large volumes of data. Data structures act as articulation points and maintain the state of data streaming operators, potentially supporting high parallelism and balancing the work between them. Prompted by this fact, in this work we study and analyze parallelization needs of these articulation points, focusing on the problem of streaming multiway aggregation, where large data volumes are rec…
In applications such as sharded data processing systems, sharded in-memory key-value stores, data flow programming and load sharing applications, multiple concurrent data producers are feeding requests into the same data consumer. This can be naturally realized through concurrent queues, where each consumer pulls its tasks from its dedicated queue. For scalability, wait-free queues are often preferred over lock based structures. The vast majority of wait-free queue implementations, and even lock-free ones, support the multi-producer multi-consumer model. Yet, this comes at a premium, since imp…
We present a fully lock-free variant of the recent Montage system for persistent data structures. Our variant, nbMontage, adds persistence to almost any nonblocking concurrent structure without introducing significant overhead or blocking of any kind. Like its predecessor, nbMontage is buffered durably linearizable: it guarantees that the state recovered in the wake of a crash will represent a consistent prefix of pre-crash execution. Unlike its predecessor, nbMontage ensures wait-free progress of the persistence frontier, thereby bounding the number of recent updates that may be lost on a cra…
Contrary to common belief, a recent work by Ellen, Gelashvili, Shavit, and Zhu has shown that computability does not require multicore architectures to support "strong" synchronization instructions like compare-and-swap, as opposed to combinations of "weaker" instructions like decrement and multiply. However, this is the status quo, and in turn, most efficient concurrent data-structures heavily rely on compare-and-swap (e.g. for swinging pointers and in general, conflict resolution). We show that this need not be the case, by designing and implementing a concurrent linearizable Log data-struct…
Flat combining (FC) is a synchronization paradigm in which a single thread, holding a global lock, collects requests by multiple threads for accessing a concurrent data structure and applies their combined requests to it. Although FC is sequential, it significantly reduces synchronization overheads and cache invalidations and thus often provides better performance than that of lock-free implementations. The recent emergence of non-volatile memory (NVM) technologies increases the interest in the development of persistent concurrent objects. These are objects that are able to recover from system…