The fractional knapsack problem is one of the classical problems in combinatorial optimization, which is well understood in the offline setting. However, the corresponding online setting has been handled only briefly in the theoretical computer science literature so far, although it appears in several applications. Even the previously best known guarantee for the competitive ratio was worse than the best known for the integral problem in the popular random order model. We show that there is an algorithm for the online fractional knapsack problem that admits a competitive ratio of 4.39. Our result significantly improves over the previously best known competitive ratio of 9.37 and surpasses the current best 6.65-competitive algorithm for the integral case. Moreover, our algorithm is deterministic in contrast to the randomized algorithms achieving the results mentioned above.
A multiple knapsack constraint over a set of items is defined by a set of bins of arbitrary capacities, and a weight for each of the items. An assignment for the constraint is an allocation of subsets of items to the bins which adheres to bin capacities. In this paper we present a unified algorithm that yields efficient approximations for a wide class of submodular and modular optimization problems involving multiple knapsack constraints. One notable example is a polynomial time approximation scheme for Multiple-Choice Multiple Knapsack, improving upon the best known ratio of $2$. Another exam…
The online knapsack problem is a classic online resource allocation problem in networking and operations research. Its basic version studies how to pack online arriving items of different sizes and values into a capacity-limited knapsack. In this paper, we study a general version that includes item departures, while also considering multiple knapsacks and multi-dimensional item sizes. We design a threshold-based online algorithm and prove that the algorithm can achieve order-optimal competitive ratios. Beyond worst-case performance guarantees, we also aim to achieve near-optimal average perfor…
We introduce and study a general version of the fractional online knapsack problem with multiple knapsacks, heterogeneous constraints on which items can be assigned to which knapsack, and rate-limiting constraints on the assignment of items to knapsacks. This problem generalizes variations of the knapsack problem and of the one-way trading problem that have previously been treated separately, and additionally finds application to the real-time control of electric vehicle (EV) charging. We introduce a new algorithm that achieves a competitive ratio within an additive factor of one of the best a…
In the online simple knapsack problem items are presented in an iterative fashion and an algorithm has to decide for each item whether to reject or permanently include it into the knapsack without any knowledge about the rest of the instance. The goal is to pack the knapsack as full as possible. In this work, we introduce the option of reserving items for the cost of a fixed fraction $α$ of their size. An algorithm may pay this fraction in order to postpone its decision on whether to include or reject these items until after the last item of the instance was presented. While the classical onli…
We address in this paper the problem of modifying both profits and costs of a fractional knapsack problem optimally such that a prespecified solution becomes an optimal solution with prespect to new parameters. This problem is called the inverse fractional knapsack problem. Concerning the $l_1$-norm, we first prove that the problem is NP-hard. The problem can be however solved in quadratic time if we only modify profit parameters. Additionally, we develop a quadratic-time algorithm that solves the inverse fractional knapsack problem under $l_\infty$-norm.
We study two canonical online optimization problems under capacity/budget constraints: the fractional one-way trading problem (OTP) and the integral online knapsack problem (OKP) under an infinitesimal assumption. Under the competitive analysis framework, it is well-known that both problems have the same optimal competitive ratio. However, these two problems are investigated by distinct approaches under separate contexts in the literature. There is a gap in understanding the connection between these two problems and the nature of their online algorithm design. This paper provides a unified fra…
Online knapsack problem is considered, where items arrive in a sequential fashion that have two attributes; value and weight. Each arriving item has to be accepted or rejected on its arrival irrevocably. The objective is to maximize the sum of the value of the accepted items such that the sum of their weights is below a budget/capacity. Conventionally a hard budget/capacity constraint is considered, for which variety of results are available. In modern applications, e.g., in wireless networks, data centres, cloud computing, etc., enforcing the capacity constraint in expectation is sufficient. …
A variant of the online knapsack problem is considered in the settings of trusted and untrusted predictions. In Unit Profit Knapsack, the items have unit profit, and it is easy to find an optimal solution offline: Pack as many of the smallest items as possible into the knapsack. For Online Unit Profit Knapsack, the competitive ratio is unbounded. In contrast, previous work on online algorithms with untrusted predictions generally studied problems where an online algorithm with a constant competitive ratio is known. The prediction, possibly obtained from a machine learning source, that our algo…
In this paper, we introduce online knapsack problems with a resource buffer. In the problems, we are given a knapsack with capacity $1$, a buffer with capacity $R\ge 1$, and items that arrive one by one. Each arriving item has to be taken into the buffer or discarded on its arrival irrevocably. When every item has arrived, we transfer a subset of items in the current buffer into the knapsack. Our goal is to maximize the total value of the items in the knapsack. We consider four variants depending on whether items in the buffer are removable (i.e., we can remove items in the buffer) or non-remo…
The knapsack problem is one of the classical problems in combinatorial optimization: Given a set of items, each specified by its size and profit, the goal is to find a maximum profit packing into a knapsack of bounded capacity. In the online setting, items are revealed one by one and the decision, if the current item is packed or discarded forever, must be done immediately and irrevocably upon arrival. We study the online variant in the random order model where the input sequence is a uniform random permutation of the item set. We develop a randomized (1/6.65)-competitive algorithm for this pr…
Two related online problems: knapsack and truthful bipartite matching are considered. For these two problems, the common theme is how to `match' an arriving left vertex in an online fashion with any of the available right vertices, if at all, so as to maximize the sum of the value of the matched edges, subject to satisfying a sum-weight constraint on the matched left vertices. Assuming that the left vertices arrive in an uniformly random order (secretary model), two almost similar algorithms are proposed for the two problems, that are $2e$ competitive and $24$ competitive, respectively. The pr…
In the online multiple knapsack problem, an algorithm faces a stream of items, and each item has to be either rejected or stored irrevocably in one of $n$ bins (knapsacks) of equal size. The gain of an~algorithm is equal to the sum of sizes of accepted items and the goal is to maximize the total gain. So far, for this natural problem, the best solution was the $0.5$-competitive algorithm First Fit (the result holds for any $n \geq 2$). We present the first algorithm that beats this ratio, achieving the competitive ratio of $1/(1+\ln(2))-O(1/n) \approx 0.5906 - O(1/n)$. Our algorithm is determi…
We consider the problem of maximizing a monotone submodular function subject to a knapsack constraint. Our main contribution is an algorithm that achieves a nearly-optimal, $1 - 1/e - ε$ approximation, using $(1/ε)^{O(1/ε^4)} n \log^2{n}$ function evaluations and arithmetic operations. Our algorithm is impractical but theoretically interesting, since it overcomes a fundamental running time bottleneck of the multilinear extension relaxation framework. This is the main approach for obtaining nearly-optimal approximation guarantees for important classes of constraints but it leads to $Ω(n^2)$ run…
The design of online algorithms has tended to focus on algorithms with worst-case guarantees, e.g., bounds on the competitive ratio. However, it is well-known that such algorithms are often overly pessimistic, performing sub-optimally on non-worst-case inputs. In this paper, we develop an approach for data-driven design of online algorithms that maintain near-optimal worst-case guarantees while also performing learning in order to perform well for typical inputs. Our approach is to identify policy classes that admit global worst-case guarantees, and then perform learning using historical data …
Consider the following problem: given a set system (U,I) and an edge-weighted graph G = (U, E) on the same universe U, find the set A in I such that the Steiner tree cost with terminals A is as large as possible: "which set in I is the most difficult to connect up?" This is an example of a max-min problem: find the set A in I such that the value of some minimization (covering) problem is as large as possible. In this paper, we show that for certain covering problems which admit good deterministic online algorithms, we can give good algorithms for max-min optimization when the set system I is g…
Optimal regret bounds for Multi-Armed Bandit problems are now well documented. They can be classified into two categories based on the growth rate with respect to the time horizon $T$: (i) small, distribution-dependent, bounds of order of magnitude $\ln(T)$ and (ii) robust, distribution-free, bounds of order of magnitude $\sqrt{T}$. The Bandits with Knapsacks model, an extension to the framework allowing to model resource consumption, lacks this clear-cut distinction. While several algorithms have been shown to achieve asymptotically optimal distribution-free bounds on regret, there has been l…
We study the online problem of reading articles that are listed in an aggregated form in a dynamic stream, e.g., in news feeds, as abbreviated social media posts, or in the daily update of new articles on arXiv. In such a context, the brief information on an article in the listing only hints at its content. We consider readers who want to maximize their information gain within a limited time budget, hence either discarding an article right away based on the hint or accessing it for reading. The reader can decide at any point whether to continue with the current article or skip the remaining pa…
This paper considers approximation algorithms for generalized $k$-median problems. This class of problems can be informally described as $k$-median with a constant number of extra constraints, and includes $k$-median with outliers, and knapsack median. Our first contribution is a pseudo-approximation algorithm for generalized $k$-median that outputs a $6.387$-approximate solution, with a constant number of fractional variables. The algorithm builds on the iterative rounding framework introduced by Krishnaswamy, Li, and Sandeep for $k$-median with outliers. The main technical innovation is allo…
University of Bonn(波恩大学);Princeton University(普林斯顿大学);Institute for Advanced Study(高等研究院)
We introduce online learning with vector costs (\OLVCp) where in each time step $t \in \{1,\ldots, T\}$, we need to play an action $i \in \{1,\ldots,n\}$ that incurs an unknown vector cost in $[0,1]^{d}$. The goal of the online algorithm is to minimize the $\ell_p$ norm of the sum of its cost vectors. This captures the classical online learning setting for $d=1$, and is interesting for general $d$ because of applications like online scheduling where we want to balance the load between different machines (dimensions). We study \OLVCp in both stochastic and adversarial arrival settings, and give…
This work presents an empirical analysis of exact algorithms for the unbounded knapsack problem, which includes seven algorithms from the literature, two commercial solvers, and more than ten thousand instances. The terminating step-off, a dynamic programming algorithm from 1966, presented the lowest mean time to solve the most recent benchmark from the literature. The threshold and collective dominances are properties of the unbounded knapsack problem first discussed in 1998, and exploited by the current state-of-the-art algorithms. The terminating step-off algorithm did not exploit such domi…
In the stochastic knapsack problem, we are given a knapsack of size B, and a set of jobs whose sizes and rewards are drawn from a known probability distribution. However, we know the actual size and reward only when the job completes. How should we schedule jobs to maximize the expected total reward? We know O(1)-approximations when we assume that (i) rewards and sizes are independent random variables, and (ii) we cannot prematurely cancel jobs. What can we say when either or both of these assumptions are changed? The stochastic knapsack problem is of interest in its own right, but techniques …
Department of Statistics and Data Science, University of Pennsylvania(统计与数据科学系,宾夕法尼亚大学);Department of Mathematics, The Hong Kong University of Science and Technology(数学系,香港科学与技术大学);Department of Industrial Engineering & Decision Analytics, The Hong Kong University of Science and Technology(工业工程与决策分析系,香港科学与技术大学)
Obtaining strong linear relaxations of capacitated covering problems constitute a major technical challenge even for simple settings. For one of the most basic cases, the Knapsack-Cover (Min-Knapsack) problem, the relaxation based on knapsack-cover inequalities achieves an integrality gap of 2. These inequalities have been exploited in more general environments, many of which admit primal-dual approximation algorithms. Inspired by problems from power and transport systems, we introduce a new general setting in which items can be taken fractionally to cover a given demand. The cost incurred by …
We study online multidimensional variants of the generalized assignment problem which are used to model prominent real-world applications, such as the assignment of virtual machines with multiple resource requirements to physical infrastructure in cloud computing. These problems can be seen as an extension of the well known secretary problem and thus the standard online worst-case model cannot provide any performance guarantee. The prevailing model in this case is the random-order model, which provides a useful realistic and robust alternative. Using this model, we study the $d$-dimensional ge…
We consider online resource allocation problems where given a set of requests our goal is to select a subset that maximizes a value minus cost type of objective function. Requests are presented online in random order, and each request possesses an adversarial value and an adversarial size. The online algorithm must make an irrevocable accept/reject decision as soon as it sees each request. The "profit" of a set of accepted requests is its total value minus a convex cost function of its total size. This problem falls within the framework of secretary problems. Unlike previous work in that area,…
The random-order or secretary model is one of the most popular beyond-worst case model for online algorithms. While it avoids the pessimism of the traditional adversarial model, in practice we cannot expect the input to be presented in perfectly random order. This has motivated research on ``best of both worlds'' (algorithms with good performance on both purely stochastic and purely adversarial inputs), or even better, on inputs that are a mix of both stochastic and adversarial parts. Unfortunately the latter seems much harder to achieve and very few results of this type are known. Towards adv…
Online bipartite matching with one-sided arrival and its variants have been extensively studied since the seminal work of Karp, Vazirani, and Vazirani (STOC 1990). Motivated by real-life applications with dynamic market structures, e.g. ride-sharing, two generalizations of the classical one-sided arrival model are proposed to allow non-bipartite graphs and to allow all vertices to arrive online. Namely, online matching with general vertex arrival is introduced by Wang and Wong (ICALP 2015), and fully online matching is introduced by Huang et al. (JACM 2020). In this paper, we study the fractio…
Motivated by display advertising on the internet, the online stochastic matching problem is proposed by Feldman, Mehta, Mirrokni, and Muthukrishnan (FOCS 2009). Consider a stochastic bipartite graph with offline vertices on one side and with i.i.d. online vertices on the other side. The algorithm knows the offline vertices and the distribution of the online vertices in advance. Upon the arrival of each online vertex, its type is realized and the algorithm immediately and irrevocably decides how to match it. In the vertex-weighted version of the problem, each offline vertex is associated with a…
Semi-online algorithms that are allowed to perform a bounded amount of repacking achieve guaranteed good worst-case behaviour in a more realistic setting. Most of the previous works focused on minimization problems that aim to minimize some costs. In this work, we study maximization problems that aim to maximize their profit. We mostly focus on a class of problems that we call choosing problems, where a maximum profit subset of a set objects has to be maintained. Many known problems, such as Knapsack, MaximumIndependentSet and variations of these, are part of this class. We present a framework…
In this paper, we explicitly study the online vertex cover problem, which is a natural generalization of the well-studied ski-rental problem. In the online vertex cover problem, we are required to maintain a monotone vertex cover in a graph whose vertices arrive online. When a vertex arrives, all its incident edges to previously arrived vertices are revealed to the algorithm. For bipartite graphs with the left vertices offline (i.e. all of the left vertices arrive first before any right vertex), there are algorithms achieving the optimal competitive ratio of $\frac{1}{1-1/e}\approx 1.582$. Our…
We prove new lower bounds for suitable competitive ratio measures of two relaxed online packing problems: online removable multiple knapsack, and a recently introduced online minimum peak appointment scheduling problem. The high level objective in both problems is to pack arriving items of sizes at most 1 into bins of capacity 1 as efficiently as possible, but the exact formalizations differ. In the appointment scheduling problem, every item has to be assigned to a position, which can be seen as a time interval during a workday of length 1. That is, items are not assigned to bins, but only onc…
Vector norms play a fundamental role in computer science and optimization, so there is an ongoing effort to generalize existing algorithms to settings beyond $\ell_\infty$ and $\ell_p$ norms. We show that many online and bandit applications for general norms admit good algorithms as long as the norm can be approximated by a function that is ``gradient-stable'', a notion that we introduce. Roughly it says that the gradient of the function should not drastically decrease (multiplicatively) in any component as we increase the input vector. We prove that several families of norms, including all mo…
We study the nascent setting of online computation with imperfect advice, in which the online algorithm is enhanced by some prediction encoded in the form of a possibly erroneous binary string. The algorithm is oblivious to the advice error, but defines a desired tolerance, namely an upper bound on the number of erroneous advice bits it can tolerate. This is a model that generalizes the untrusted advice model [Angelopoulos et al. ITCS 2020], in which the performance of the algorithm is only evaluated at the extreme values of error (namely, if the advice has either no errors, or if it is genera…
For numerous online bipartite matching problems, such as edge-weighted matching and matching under two-sided vertex arrivals, the state-of-the-art fractional algorithms outperform their randomized integral counterparts. This gap is surprising, given that the bipartite fractional matching polytope is integral, and so lossless rounding is possible. This gap was explained by Devanur et al.~(SODA'13), who showed that \emph{online} lossless rounding is impossible. Despite the above, we initiate the study of lossless online rounding for online bipartite matching problems. Our key observation is that…
We study the online bipartite matching problem, introduced by Karp, Vazirani and Vazirani [1990]. For bipartite graphs with matchings of size $n$, it is known that the Ranking randomized algorithm matches at least $(1 - \frac{1}{e})n$ edges in expectation. It is also known that no online algorithm matches more than $(1 - \frac{1}{e})n + O(1)$ edges in expectation, when the input is chosen from a certain distribution that we refer to as $D_n$. This upper bound also applies to fractional matchings. We review the known proofs for this last statement. In passing we observe that the $O(1)$ additive…
Google Research(谷歌研究院);Cornell University(康奈尔大学);Microsoft Research(微软研究院)
Multi-armed bandit problems are the predominant theoretical model of exploration-exploitation tradeoffs in learning, and they have countless applications ranging from medical trials, to communication networks, to Web search and advertising. In many of these application domains the learner may be constrained by one or more supply (or budget) limits, in addition to the customary limitation on the time horizon. The literature lacks a general model encompassing these sorts of problems. We introduce such a model, called "bandits with knapsacks", that combines aspects of stochastic integer programmi…
Constrained submodular function maximization has been used in subset selection problems such as selection of most informative sensor locations. While these models have been quite popular, the solutions Constrained submodular function maximization has been used in subset selection problems such as selection of most informative sensor locations. While these models have been quite popular, the solutions obtained via this approach are unstable to perturbations in data defining the submodular functions. Robust submodular maximization has been proposed as a richer model that aims to overcome this di…