We study two canonical online optimization problems under capacity/budget constraints: the fractional one-way trading problem (OTP) and the integral online knapsack problem (OKP) under an infinitesimal assumption. Under the competitive analysis framework, it is well-known that both problems have the same optimal competitive ratio. However, these two problems are investigated by distinct approaches under separate contexts in the literature. There is a gap in understanding the connection between these two problems and the nature of their online algorithm design. This paper provides a unified framework for the online algorithm design, analysis and optimality proof for both problems. We find that the infinitesimal assumption of the OKP is the key that connects the OTP in the analysis of online algorithms and the construction of worst-case instances. With this unified understanding, our framework shows its potential for analyzing other extensions of OKP and OTP in a more systematic manner.
We introduce and study a general version of the fractional online knapsack problem with multiple knapsacks, heterogeneous constraints on which items can be assigned to which knapsack, and rate-limiting constraints on the assignment of items to knapsacks. This problem generalizes variations of the knapsack problem and of the one-way trading problem that have previously been treated separately, and additionally finds application to the real-time control of electric vehicle (EV) charging. We introduce a new algorithm that achieves a competitive ratio within an additive factor of one of the best a…
The fractional knapsack problem is one of the classical problems in combinatorial optimization, which is well understood in the offline setting. However, the corresponding online setting has been handled only briefly in the theoretical computer science literature so far, although it appears in several applications. Even the previously best known guarantee for the competitive ratio was worse than the best known for the integral problem in the popular random order model. We show that there is an algorithm for the online fractional knapsack problem that admits a competitive ratio of 4.39. Our res…
A variant of the online knapsack problem is considered in the settings of trusted and untrusted predictions. In Unit Profit Knapsack, the items have unit profit, and it is easy to find an optimal solution offline: Pack as many of the smallest items as possible into the knapsack. For Online Unit Profit Knapsack, the competitive ratio is unbounded. In contrast, previous work on online algorithms with untrusted predictions generally studied problems where an online algorithm with a constant competitive ratio is known. The prediction, possibly obtained from a machine learning source, that our algo…
The knapsack problem is one of the classical problems in combinatorial optimization: Given a set of items, each specified by its size and profit, the goal is to find a maximum profit packing into a knapsack of bounded capacity. In the online setting, items are revealed one by one and the decision, if the current item is packed or discarded forever, must be done immediately and irrevocably upon arrival. We study the online variant in the random order model where the input sequence is a uniform random permutation of the item set. We develop a randomized (1/6.65)-competitive algorithm for this pr…
In the online simple knapsack problem items are presented in an iterative fashion and an algorithm has to decide for each item whether to reject or permanently include it into the knapsack without any knowledge about the rest of the instance. The goal is to pack the knapsack as full as possible. In this work, we introduce the option of reserving items for the cost of a fixed fraction $α$ of their size. An algorithm may pay this fraction in order to postpone its decision on whether to include or reject these items until after the last item of the instance was presented. While the classical onli…
Online knapsack problem is considered, where items arrive in a sequential fashion that have two attributes; value and weight. Each arriving item has to be accepted or rejected on its arrival irrevocably. The objective is to maximize the sum of the value of the accepted items such that the sum of their weights is below a budget/capacity. Conventionally a hard budget/capacity constraint is considered, for which variety of results are available. In modern applications, e.g., in wireless networks, data centres, cloud computing, etc., enforcing the capacity constraint in expectation is sufficient. …
In the online multiple knapsack problem, an algorithm faces a stream of items, and each item has to be either rejected or stored irrevocably in one of $n$ bins (knapsacks) of equal size. The gain of an~algorithm is equal to the sum of sizes of accepted items and the goal is to maximize the total gain. So far, for this natural problem, the best solution was the $0.5$-competitive algorithm First Fit (the result holds for any $n \geq 2$). We present the first algorithm that beats this ratio, achieving the competitive ratio of $1/(1+\ln(2))-O(1/n) \approx 0.5906 - O(1/n)$. Our algorithm is determi…
Two related online problems: knapsack and truthful bipartite matching are considered. For these two problems, the common theme is how to `match' an arriving left vertex in an online fashion with any of the available right vertices, if at all, so as to maximize the sum of the value of the matched edges, subject to satisfying a sum-weight constraint on the matched left vertices. Assuming that the left vertices arrive in an uniformly random order (secretary model), two almost similar algorithms are proposed for the two problems, that are $2e$ competitive and $24$ competitive, respectively. The pr…
The design of online algorithms has tended to focus on algorithms with worst-case guarantees, e.g., bounds on the competitive ratio. However, it is well-known that such algorithms are often overly pessimistic, performing sub-optimally on non-worst-case inputs. In this paper, we develop an approach for data-driven design of online algorithms that maintain near-optimal worst-case guarantees while also performing learning in order to perform well for typical inputs. Our approach is to identify policy classes that admit global worst-case guarantees, and then perform learning using historical data …
The online knapsack problem is a classic online resource allocation problem in networking and operations research. Its basic version studies how to pack online arriving items of different sizes and values into a capacity-limited knapsack. In this paper, we study a general version that includes item departures, while also considering multiple knapsacks and multi-dimensional item sizes. We design a threshold-based online algorithm and prove that the algorithm can achieve order-optimal competitive ratios. Beyond worst-case performance guarantees, we also aim to achieve near-optimal average perfor…
In this paper, we introduce online knapsack problems with a resource buffer. In the problems, we are given a knapsack with capacity $1$, a buffer with capacity $R\ge 1$, and items that arrive one by one. Each arriving item has to be taken into the buffer or discarded on its arrival irrevocably. When every item has arrived, we transfer a subset of items in the current buffer into the knapsack. Our goal is to maximize the total value of the items in the knapsack. We consider four variants depending on whether items in the buffer are removable (i.e., we can remove items in the buffer) or non-remo…
We revisit the knapsack-secretary problem (Babaioff et al.; APPROX 2007), a generalization of the classic secretary problem in which items have different sizes and multiple items may be selected if their total size does not exceed the capacity $B$ of a knapsack. Previous works show competitive ratios of $1/(10e)$ (Babaioff et al.), $1/8.06$ (Kesselheim et al.; STOC 2014), and $1/6.65$ (Albers, Khan, and Ladewig; APPROX 2019) for the general problem but no definitive answers for the achievable competitive ratio; the best known impossibility remains $1/e$ as inherited from the classic secretary …
We study the online problem of reading articles that are listed in an aggregated form in a dynamic stream, e.g., in news feeds, as abbreviated social media posts, or in the daily update of new articles on arXiv. In such a context, the brief information on an article in the listing only hints at its content. We consider readers who want to maximize their information gain within a limited time budget, hence either discarding an article right away based on the hint or accessing it for reading. The reader can decide at any point whether to continue with the current article or skip the remaining pa…
University of Bonn(波恩大学);Princeton University(普林斯顿大学);Institute for Advanced Study(高等研究院)
We introduce online learning with vector costs (\OLVCp) where in each time step $t \in \{1,\ldots, T\}$, we need to play an action $i \in \{1,\ldots,n\}$ that incurs an unknown vector cost in $[0,1]^{d}$. The goal of the online algorithm is to minimize the $\ell_p$ norm of the sum of its cost vectors. This captures the classical online learning setting for $d=1$, and is interesting for general $d$ because of applications like online scheduling where we want to balance the load between different machines (dimensions). We study \OLVCp in both stochastic and adversarial arrival settings, and give…
Microsoft Research(微软研究院);Facebook(脸书公司);University of Maryland(马里兰大学)
We consider Bandits with Knapsacks (henceforth, BwK), a general model for multi-armed bandits under supply/budget constraints. In particular, a bandit algorithm needs to solve a well-known knapsack problem: find an optimal packing of items into a limited-size knapsack. The BwK problem is a common generalization of numerous motivating examples, which range from dynamic pricing to repeated auctions to dynamic ad allocation to network routing and scheduling. While the prior work on BwK focused on the stochastic version, we pioneer the other extreme in which the outcomes can be chosen adversariall…
We consider a two-way trading problem, where investors buy and sell a stock whose price moves within a certain range. Naturally they want to maximize their profit. Investors can perform up to $k$ trades, where each trade must involve the full amount. We give optimal algorithms for three different models which differ in the knowledge of how the price fluctuates. In the first model, there are global minimum and maximum bounds $m$ and $M$. We first show an optimal lower bound of $φ$ (where $φ=M/m$) on the competitive ratio for one trade, which is the bound achieved by trivial algorithms. Perhaps …
The online search problem is a fundamental problem in finance. The numerous direct applications include searching for optimal prices for commodity trading and trading foreign currencies. In this paper, we analyze the advice complexity of this problem. In particular, we are interested in identifying the minimum amount of information needed in order to achieve a certain competitive ratio. We design an algorithm that reads b bits of advice and achieves a competitive ratio of (M/m)^(1/(2^b+1)) where M and m are the maximum and minimum price in the input. We also give a matching lower bound. Furthe…
We consider online resource allocation problems where given a set of requests our goal is to select a subset that maximizes a value minus cost type of objective function. Requests are presented online in random order, and each request possesses an adversarial value and an adversarial size. The online algorithm must make an irrevocable accept/reject decision as soon as it sees each request. The "profit" of a set of accepted requests is its total value minus a convex cost function of its total size. This problem falls within the framework of secretary problems. Unlike previous work in that area,…
We study online multidimensional variants of the generalized assignment problem which are used to model prominent real-world applications, such as the assignment of virtual machines with multiple resource requirements to physical infrastructure in cloud computing. These problems can be seen as an extension of the well known secretary problem and thus the standard online worst-case model cannot provide any performance guarantee. The prevailing model in this case is the random-order model, which provides a useful realistic and robust alternative. Using this model, we study the $d$-dimensional ge…
SKLMS, Academy of Mathematics and Systems Science, Chinese Academy of Sciences(中国科学院数学与系统科学研究院);School of Mathematical Sciences, University of Chinese Academy of Sciences(中国科学院大学数学科学学院);School of Mathematical Sciences, Key Laboratory of MEA (Ministry of Education), Shanghai Key Laboratory of PMMP, Nantong Institute for Applied Mathematics and Artificial Intelligence, East China Normal University(华东师范大学数学科学学院)
We study the nascent setting of online computation with imperfect advice, in which the online algorithm is enhanced by some prediction encoded in the form of a possibly erroneous binary string. The algorithm is oblivious to the advice error, but defines a desired tolerance, namely an upper bound on the number of erroneous advice bits it can tolerate. This is a model that generalizes the untrusted advice model [Angelopoulos et al. ITCS 2020], in which the performance of the algorithm is only evaluated at the extreme values of error (namely, if the advice has either no errors, or if it is genera…
Semi-online algorithms that are allowed to perform a bounded amount of repacking achieve guaranteed good worst-case behaviour in a more realistic setting. Most of the previous works focused on minimization problems that aim to minimize some costs. In this work, we study maximization problems that aim to maximize their profit. We mostly focus on a class of problems that we call choosing problems, where a maximum profit subset of a set objects has to be maintained. Many known problems, such as Knapsack, MaximumIndependentSet and variations of these, are part of this class. We present a framework…
Southeast University(东南大学);New Jersey Institute of Technology(新泽西理工学院)
Several scientific studies have reported the existence of the income gap among rideshare drivers based on demographic factors such as gender, age, race, etc. In this paper, we study the income inequality among rideshare drivers due to discriminative cancellations from riders, and the tradeoff between the income inequality (called fairness objective) with the system efficiency (called profit objective). We proposed an online bipartite-matching model where riders are assumed to arrive sequentially following a distribution known in advance. The highlight of our model is the concept of acceptance …
Motivated by cloud computing applications, we study the problem of how to optimally deploy new hardware subject to both power and robustness constraints. To model the situation observed in large-scale data centers, we introduce the Online Demand Scheduling with Failover problem. There are $m$ identical devices with capacity constraints. Demands come one-by-one and, to be robust against a device failure, need to be assigned to a pair of devices. When a device fails (in a failover scenario), each demand assigned to it is rerouted to its paired device (which may now run at increased capacity). Th…
The Hong Kong University of Science and Technology(香港科技大学);University of Massachusetts Amherst(马萨诸塞大学阿默斯特分校);California Institute of Technology(加州理工学院)
This paper leverages machine-learned predictions to design competitive algorithms for online conversion problems with the goal of improving the competitive ratio when predictions are accurate (i.e., consistency), while also guaranteeing a worst-case competitive ratio regardless of the prediction quality (i.e., robustness). We unify the algorithmic design of both integral and fractional conversion problems, which are also known as the 1-max-search and one-way trading problems, into a class of online threshold-based algorithms (OTA). By incorporating predictions into design of OTA, we achieve th…
We prove new lower bounds for suitable competitive ratio measures of two relaxed online packing problems: online removable multiple knapsack, and a recently introduced online minimum peak appointment scheduling problem. The high level objective in both problems is to pack arriving items of sizes at most 1 into bins of capacity 1 as efficiently as possible, but the exact formalizations differ. In the appointment scheduling problem, every item has to be assigned to a position, which can be seen as a time interval during a workday of length 1. That is, items are not assigned to bins, but only onc…
In classical secretary problems, a sequence of $n$ elements arrive in a uniformly random order, and we want to choose a single item, or a set of size $K$. The random order model allows us to escape from the strong lower bounds for the adversarial order setting, and excellent algorithms are known in this setting. However, one worrying aspect of these results is that the algorithms overfit to the model: they are not very robust. Indeed, if a few "outlier" arrivals are adversarially placed in the arrival sequence, the algorithms perform poorly. E.g., Dynkin's popular $1/e$-secretary algorithm fai…
Numerous combinatorial optimization problems (knapsack, maximum-weight matching, etc.) can be expressed as \emph{subset maximization problems}: One is given a ground set $N=\{1,\dots,n\}$, a collection $\mathcal{F}\subseteq 2^N$ of subsets thereof such that $\emptyset\in\mathcal{F}$, and an objective (profit) function $p:\mathcal{F}\rightarrow\mathbb{R}_+$. The task is to choose a set $S\in\mathcal{F}$ that maximizes $p(S)$. We consider the \emph{multistage} version (Eisenstat et al., Gupta et al., both ICALP 2014) of such problems: The profit function $p_t$ (and possibly the set of feasible s…
In the context of investment analysis, we formulate an abstract online computing problem called a planning game and develop general tools for solving such a game. We then use the tools to investigate a practical buy-and-hold trading problem faced by long-term investors in stocks. We obtain the unique optimal static online algorithm for the problem and determine its exact competitive ratio. We also compare this algorithm with the popular dollar averaging strategy using actual market data.
The research of influence propagation in social networks via word-of-mouth processes has been given considerable attention in recent years. Arguably, the most fundamental problem in this domain is influence maximization, where the goal is to identify a seed set of individuals that can trigger a large cascade of influence in the network. While there has been significant progress regarding this problem and its variants, one basic shortcoming of the models is that they lack the flexibility in the way the budget is allocated to individuals. Indeed, budget allocation is a critical issue in advertis…