Trust-ya:一个研究小群体过程的多人游戏设计
Trust-ya: design of a multiplayer game for the study of small group processes
摘要:
本文提出了一个合作的多人赌博游戏,信任,雅,作为人类群体的地位过程的一些元素的模型的设计。该游戏旨在引发地位驱动的领导者-追随者行为,作为观察和影响社会等级的一种手段。它涉及到一个巴赫/斯特拉文斯基在一个群体中的顺从游戏,在这个游戏中,每个人都可以与另一个玩家一起投资,或者希望有人与他们一起投资。接受投资资本的玩家可以从一个中央池中获得收益,然后可以与投资者分享(但可以保留一部分,包括全部)。更大的赌博(拥有更多投资者的人)获得更大的回报。因此,有一种自然的趋势,玩家作为投资者聚集在一个“领导者”周围,这个领导者赌博,但也从他们的奖金中分享足够的资金,以保持投资者的“坚持”。然而,“领导者”会希望尽可能多地为自己保留。游戏是匿名的,但可以购买一组“状态符号”,这些符号在游戏本身中没有价值,但可以作为与其他玩家的“廉价谈话”通信设备。本文介绍了游戏,将其与社会心理学中的地位理论联系起来,并展示了一些简单的模拟和人体实验,展示了如何使用游戏来研究人类群体中的地位过程和动态。
英文摘要:
This paper presents the design of a cooperative multi-player betting game, Trust-ya, as a model of some elements of status processes in human groups. The game is designed to elicit status-driven leader-follower behaviours as a means to observe and influence social hierarchy. It involves a Bach/Stravinsky game of deference in a group, in which people on each turn can either invest with another player or hope someone invests with them. Players who receive investment capital are able to gamble for payoffs from a central pool which then can be shared back with those who invested (but a portion of it may be kept, including all of it). The bigger gambles (people with more investors) get bigger payoffs. Thus, there is a natural tendency for players to coalesce as investors around a 'leader' who gambles, but who also shares sufficiently from their winnings to keep the investors 'hanging on'. The 'leader' will want to keep as much as possible for themselves, however. The game is played anonymously, but a set of 'status symbols' can be purchased which have no value in the game itself, but can serve as a 'cheap talk' communication device with other players. This paper introduces the game, relates it to status theory in social psychology, and shows some simple simulated and human experiments that demonstrate how the game can be used to study status processes and dynamics in human groups.
机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。