Object recognition has made great advances in the last decade, but predominately still relies on many high-quality training examples per object category. In contrast, learning new objects from only a few examples could enable many impactful applications from robotics to user personalization. Most few-shot learning research, however, has been driven by benchmark datasets that lack the high variation that these applications will face when deployed in the real-world. To close this gap, we present the ORBIT dataset and benchmark, grounded in the real-world application of teachable object recognizers for people who are blind/low-vision. The dataset contains 3,822 videos of 486 objects recorded by people who are blind/low-vision on their mobile phones. The benchmark reflects a realistic, highly challenging recognition problem, providing a rich playground to drive research in robustness to few-shot, high-variation conditions. We set the benchmark's first state-of-the-art and show there is massive scope for further innovation, holding the potential to impact a broad range of real-world vision applications including tools for the blind/low-vision community. We release the dataset at https://doi.org/10.25383/city.14294597 and benchmark code at https://github.com/microsoft/ORBIT-Dataset.
This paper tackles the problem of zero-shot sign language recognition (ZSSLR), where the goal is to leverage models learned over the seen sign classes to recognize the instances of unseen sign classes. In this context, readily available textual sign descriptions and attributes collected from sign language dictionaries are utilized as semantic class representations for knowledge transfer. For this novel problem setup, we introduce three benchmark datasets with their accompanying textual and attribute descriptions to analyze the problem in detail. Our proposed approach builds spatiotemporal mode…
ShanghaiTech University(上海科技大学);University of Chinese Academy of Sciences(中国科学院大学)
Zero-shot learning (ZSL) aims to recognize objects of novel classes without any training samples of specific classes, which is achieved by exploiting the semantic information and auxiliary datasets. Recently most ZSL approaches focus on learning visual-semantic embeddings to transfer knowledge from the auxiliary datasets to the novel classes. However, few works study whether the semantic information is discriminative or not for the recognition task. To tackle such problem, we propose a coupled dictionary learning approach to align the visual-semantic structures using the class prototypes, wher…
Semnan University(塞姆南大学);Institute for Research in Fundamental Sciences (IPM)(基础科学研究所(IPM));Universitat de Barcelona(巴塞罗那大学);Computer Vision Center(计算机视觉中心)
Zero-Shot Learning (ZSL) has rapidly advanced in recent years. Towards overcoming the annotation bottleneck in the Sign Language Recognition (SLR), we explore the idea of Zero-Shot Sign Language Recognition (ZS-SLR) with no annotated visual examples, by leveraging their textual descriptions. In this way, we propose a multi-modal Zero-Shot Sign Language Recognition (ZS-SLR) model harnessing from the complementary capabilities of deep features fused with the skeleton-based ones. A Transformer-based model along with a C3D model is used for hand detection and deep features extraction, respectively…
The purpose of this paper is to describe one-shot-learning gesture recognition systems developed on the \textit{ChaLearn Gesture Dataset}. We use RGB and depth images and combine appearance (Histograms of Oriented Gradients) and motion descriptors (Histogram of Optical Flow) for parallel temporal segmentation and recognition. The Quadratic-Chi distance family is used to measure differences between histograms to capture cross-bin relationships. We also propose a new algorithm for trimming videos --- to remove all the unimportant frames from videos. We present two methods that use combination of…
Institute of Automation, Chinese Academy of Sciences(中国科学院自动化研究所);University of Chinese Academy of Sciences(中国科学院大学)
Hand gesture recognition plays a significant role in human-computer interaction for understanding various human gestures and their intent. However, most prior works can only recognize gestures of limited labeled classes and fail to adapt to new categories. The task of Generalized Zero-Shot Learning (GZSL) for hand gesture recognition aims to address the above issue by leveraging semantic representations and detecting both seen and unseen class samples. In this paper, we propose an end-to-end prototype-based GZSL framework for hand gesture recognition which consists of two branches. The first b…
Hacettepe University(哈斯特帕大学);Middle East Technical University(中东技术大学)
We introduce the problem of zero-shot sign language recognition (ZSSLR), where the goal is to leverage models learned over the seen sign class examples to recognize the instances of unseen signs. To this end, we propose to utilize the readily available descriptions in sign language dictionaries as an intermediate-level semantic representation for knowledge transfer. We introduce a new benchmark dataset called ASL-Text that consists of 250 sign language classes and their accompanying textual descriptions. Compared to the ZSL datasets in other domains (such as object recognition), our dataset co…
Few-shot recognition learns a recognition model with very few (e.g., 1 or 5) images per category, and current few-shot learning methods focus on improving the average accuracy over many episodes. We argue that in real-world applications we may often only try one episode instead of many, and hence maximizing the worst-case accuracy is more important than maximizing the average accuracy. We empirically show that a high average accuracy not necessarily means a high worst-case accuracy. Since this objective is not accessible, we propose to reduce the standard deviation and increase the average acc…
Despite the advancement of supervised image recognition algorithms, their dependence on the availability of labeled data and the rapid expansion of image categories raise the significant challenge of zero-shot learning. Zero-shot learning (ZSL) aims to transfer knowledge from labeled classes into unlabeled classes to reduce human labeling effort. In this paper, we propose a novel progressive ensemble network model with multiple projected label embeddings to address zero-shot image recognition. The ensemble network is built by learning multiple image classification functions with a shared featu…
Recently, a massive number of deep learning based approaches have been successfully applied to various remote sensing image (RSI) recognition tasks. However, most existing advances of deep learning methods in the RSI field heavily rely on the features extracted by the manually designed backbone network, which severely hinders the potential of deep learning models due the complexity of RSI and the limitation of prior knowledge. In this paper, we research a new design paradigm for the backbone architecture in RSI recognition tasks, including scene classification, land-cover classification and ob…
This paper proposes a multi-layer neural network structure for few-shot image recognition of novel categories. The proposed multi-layer neural network architecture encodes transferable knowledge extracted from a large annotated dataset of base categories. This architecture is then applied to novel categories containing only a few samples. The transfer of knowledge is carried out at the feature-extraction and the classification levels distributed across the two training stages. In the first-training stage, we introduce the relative feature to capture the structure of the data as well as obtain …
In this paper we propose a novel Temporal Attentive Relation Network (TARN) for the problems of few-shot and zero-shot action recognition. At the heart of our network is a meta-learning approach that learns to compare representations of variable temporal length, that is, either two videos of different length (in the case of few-shot action recognition) or a video and a semantic representation such as word vector (in the case of zero-shot action recognition). By contrast to other works in few-shot and zero-shot action recognition, we a) utilise attention mechanisms so as to perform temporal ali…
University of Edinburgh(爱丁堡大学);Facebook AI Research(Facebook人工智能研究院)
Zero-shot action recognition is the task of classifying action categories that are not available in the training set. In this setting, the standard evaluation protocol is to use existing action recognition datasets(e.g. UCF101) and randomly split the classes into seen and unseen. However, most recent work builds on representations pre-trained on the Kinetics dataset, where classes largely overlap with classes in the zero-shot evaluation datasets. As a result, classes which are supposed to be unseen, are present during supervised pre-training, invalidating the condition of the zero-shot setting…
Instituto Superior Técnico, Universidade de Lisboa(里斯本大学高等理工学院);Universidad de Zaragoza(萨拉戈萨大学);Bitbrain Technologies(Bitbrain技术公司);Politecnico di Milano(米兰理工大学)
One-shot action recognition aims to recognize new action categories from a single reference example, typically referred to as the anchor example. This work presents a novel approach for one-shot action recognition in the wild that computes motion representations robust to variable kinematic conditions. One-shot action recognition is then performed by evaluating anchor and target motion representations. We also develop a set of complementary steps that boost the action recognition performance in the most challenging scenarios. Our approach is evaluated on the public NTU-120 one-shot action reco…
Few-shot action recognition has attracted increasing attention due to the difficulty in acquiring the properly labelled training samples. Current works have shown that preserving spatial information and comparing video descriptors are crucial for few-shot action recognition. However, the importance of preserving temporal information is not well discussed. In this paper, we propose a Contents and Length-based Temporal Attention (CLTA) model, which learns customized temporal attention for the individual video to tackle the few-shot action recognition problem. CLTA utilizes the Gaussian likelihoo…
One-shot fine-grained visual recognition often suffers from the problem of training data scarcity for new fine-grained classes. To alleviate this problem, an off-the-shelf image generator can be applied to synthesize additional training images, but these synthesized images are often not helpful for actually improving the accuracy of one-shot fine-grained recognition. This paper proposes a meta-learning framework to combine generated images with original images, so that the resulting ``hybrid'' training images can improve one-shot learning. Specifically, the generic image generator is updated b…
Low-shot visual learning---the ability to recognize novel object categories from very few examples---is a hallmark of human visual intelligence. Existing machine learning approaches fail to generalize in the same way. To make progress on this foundational problem, we present a low-shot learning benchmark on complex images that mimics challenges faced by recognition systems in the wild. We then propose a) representation regularization techniques, and b) techniques to hallucinate additional training examples for data-starved classes. Together, our methods improve the effectiveness of convolution…
We study the problem of few-shot open-set recognition (FSOR), which learns a recognition system capable of both fast adaptation to new classes with limited labeled examples and rejection of unknown negative samples. Traditional large-scale open-set methods have been shown ineffective for FSOR problem due to data limitation. Current FSOR methods typically calibrate few-shot closed-set classifiers to be sensitive to negative samples so that they can be rejected via thresholding. However, threshold tuning is a challenging process as different FSOR tasks may require different rejection powers. In …
Humans can easily recognize actions with only a few examples given, while the existing video recognition models still heavily rely on the large-scale labeled data inputs. This observation has motivated an increasing interest in few-shot video action recognition, which aims at learning new actions with only very few labeled samples. In this paper, we propose a depth guided Adaptive Meta-Fusion Network for few-shot video recognition which is termed as AMeFu-Net. Concretely, we tackle the few-shot recognition problem from three aspects: firstly, we alleviate this extremely data-scarce problem by …
Zero-shot recognition aims to accurately recognize objects of unseen classes by using a shared visual-semantic mapping between the image feature space and the semantic embedding space. This mapping is learned on training data of seen classes and is expected to have transfer ability to unseen classes. In this paper, we tackle this problem by exploiting the intrinsic relationship between the semantic space manifold and the transfer ability of visual-semantic mapping. We formalize their connection and cast zero-shot recognition as a joint optimization problem. Motivated by this, we propose a nove…
National University of Singapore(新加坡国立大学);Fudan University(复旦大学);Zhejiang Normal University(浙江师范大学);Indiana University(印第安纳大学)
One-shot fine-grained visual recognition often suffers from the problem of having few training examples for new fine-grained classes. To alleviate this problem, off-the-shelf image generation techniques based on Generative Adversarial Networks (GANs) can potentially create additional training images. However, these GAN-generated images are often not helpful for actually improving the accuracy of one-shot fine-grained recognition. In this paper, we propose a meta-learning framework to combine generated images with original images, so that the resulting "hybrid" training images improve one-shot …
UC, San Diego(加州大学圣地亚哥分校);Wormpex AI Research(Wormpex人工智能研究院)
The problem of open-set recognition is considered. While previous approaches only consider this problem in the context of large-scale classifier training, we seek a unified solution for this and the low-shot classification setting. It is argued that the classic softmax classifier is a poor solution for open-set recognition, since it tends to overfit on the training classes. Randomization is then proposed as a solution to this problem. This suggests the use of meta-learning techniques, commonly used for few-shot classification, for the solution of open-set recognition. A new oPen sEt mEta LEaRn…
Few-shot learning aims to recognize instances from novel classes with few labeled samples, which has great value in research and application. Although there has been a lot of work in this area recently, most of the existing work is based on image classification tasks. Video-based few-shot action recognition has not been explored well and remains challenging: 1) the differences of implementation details among different papers make a fair comparison difficult; 2) the wide variations and misalignment of temporal sequences make the video-level similarity comparison difficult; 3) the scarcity of la…
TTI-Chicago(丰田工业大学芝加哥分校);Vaitl Inc.(Vaitl公司);Seoul National University(首尔国立大学);ByteDance AI Lab(字节跳动人工智能实验室)
We present a novel problem setting in zero-shot learning, zero-shot object recognition and detection in the context. Contrary to the traditional zero-shot learning methods, which simply infers unseen categories by transferring knowledge from the objects belonging to semantically similar seen categories, we aim to understand the identity of the novel objects in an image surrounded by the known objects using the inter-object relation prior. Specifically, we leverage the visual context and the geometric relationships between all pairs of objects in a single image, and capture the information usef…
Czech Technical University in Prague(捷克布拉格技术大学);NAVER LABS Europe(NAVER欧洲实验室)
Few-shot action recognition, i.e. recognizing new action classes given only a few examples, benefits from incorporating temporal information. Prior work either encodes such information in the representation itself and learns classifiers at test time, or obtains frame-level features and performs pairwise temporal matching. We first evaluate a number of matching-based approaches using features from spatio-temporal backbones, a comparison missing from the literature, and show that the gap in performance between simple baselines and more complicated methods is significantly reduced. Inspired by th…
Few-shot recognition aims to recognize novel categories under low-data regimes. Some recent few-shot recognition methods introduce auxiliary semantic modality, i.e., category attribute information, into representation learning, which enhances the feature discrimination and improves the recognition performance. Most of these existing methods only consider the attribute information of support set while ignoring the query set, resulting in a potential loss of performance. In this letter, we propose a novel attribute-shaped learning (ASL) framework, which can jointly perform query attributes gener…
Tencent AI Lab(腾讯人工智能实验室);Beijing University of Posts and Telecommunications(北京邮电大学)
Action recognition in surveillance video makes our life safer by detecting the criminal events or predicting violent emergencies. However, efficient action recognition is not free of difficulty. First, there are so many action classes in daily life that we cannot pre-define all possible action classes beforehand. Moreover, it is very hard to collect real-word videos for certain particular actions such as steal and street fight due to legal restrictions and privacy protection. These challenges make existing data-driven recognition methods insufficient to attain desired performance. Zero-shot le…
The number of categories for action recognition is growing rapidly. It is thus becoming increasingly hard to collect sufficient training data to learn conventional models for each category. This issue may be ameliorated by the increasingly popular 'zero-shot learning' (ZSL) paradigm. In this framework a mapping is constructed between visual features and a human interpretable semantic description of each category, allowing categories to be recognised in the absence of any training data. Existing ZSL studies focus primarily on image data, and attribute-based semantic representations. In this pap…
University of Toronto(多伦多大学);Stanford University(斯坦福大学)
As autonomous decision-making agents move from narrow operating environments to unstructured worlds, learning systems must move from a closed-world formulation to an open-world and few-shot setting in which agents continuously learn new classes from small amounts of information. This stands in stark contrast to modern machine learning systems that are typically designed with a known set of classes and a large number of examples for each class. In this work we extend embedding-based few-shot learning algorithms to the open-world recognition setting. We combine Bayesian non-parametric class prio…
Federal Institute of Paraná(巴拉那联邦学院);Federal University of Paraná(巴拉那联邦大学)
Zero-Shot Action Recognition has attracted attention in the last years and many approaches have been proposed for recognition of objects, events and actions in images and videos. There is a demand for methods that can classify instances from classes that are not present in the training of models, especially in the complex problem of automatic video understanding, since collecting, annotating and labeling videos are difficult and laborious tasks. We have identified that there are many methods available in the literature, however, it is difficult to categorize which techniques can be considered …
IBM Research AI(IBM研究AI);Tel-Aviv University(特拉维夫大学);Technion(以色列理工学院)
Learning to classify new categories based on just one or a few examples is a long-standing challenge in modern computer vision. In this work, we proposes a simple yet effective method for few-shot (and one-shot) object recognition. Our approach is based on a modified auto-encoder, denoted Delta-encoder, that learns to synthesize new samples for an unseen category just by seeing few examples from it. The synthesized samples are then used to train a classifier. The proposed approach learns to both extract transferable intra-class deformations, or "deltas", between same-class pairs of training ex…
The inevitable feature deviation of synthetic aperture radar (SAR) image due to the special imaging principle (depression angle variation) leads to poor recognition accuracy, especially in few-shot learning (FSL). To deal with this problem, we propose a dense graph prototype network (DGP-Net) to eliminate the feature deviation by learning potential features, and classify by learning feature distribution. The role of the prototype in this model is to solve the problem of large distance between congeneric samples taken due to the contingency of single sampling in FSL, and enhance the robustness …
OriginAI;Technion(以色列理工学院);IBM Research AI(IBM研究院人工智能部门)
Classification of new class entities requires collecting and annotating hundreds or thousands of samples that is often prohibitively costly. Few-shot learning suggests learning to classify new classes using just a few examples. Only a small number of studies address the challenge of few-shot learning on spatio-temporal patterns such as videos. In this paper, we present the Temporal Aware Embedding Network (TAEN) for few-shot action recognition, that learns to represent actions, in a metric space as a trajectory, conveying both short term semantics and longer term connectivity between action pa…
Skeleton-based action recognition receives increasing attention because the skeleton representations reduce the amount of training data by eliminating visual information irrelevant to actions. To further improve the sample efficiency, meta-learning-based one-shot learning solutions were developed for skeleton-based action recognition. These methods find the nearest neighbor according to the similarity between instance-level global average embedding. However, such measurement holds unstable representativity due to inadequate generalized learning on local invariant and noisy features, while intu…
Indian Institute of Technology Madras(印度理工学院马德拉斯分校);Indian Institute of Technology Kanpur(印度理工学院坎普尔分校)
We present a generative framework for zero-shot action recognition where some of the possible action classes do not occur in the training data. Our approach is based on modeling each action class using a probability distribution whose parameters are functions of the attribute vector representing that action class. In particular, we assume that the distribution parameters for any action class in the visual space can be expressed as a linear combination of a set of basis vectors where the combination weights are given by the attributes of the action class. These basis vectors can be learned sole…
How does one represent an action? How does one describe an action that we have never seen before? Such questions are addressed by the Zero Shot Learning paradigm, where a model is trained on only a subset of classes and is evaluated on its ability to correctly classify an example from a class it has never seen before. In this work, we present a body pose based zero shot action recognition network and demonstrate its performance on the NTU RGB-D dataset. Our model learns to jointly encapsulate visual similarities based on pose features of the action performer as well as similarities in the natu…
Huazhong University of Science and Technology(华中科技大学);Horizon Robotics(地平线机器人)
Deep networks can learn to accurately recognize objects of a category by training on a large number of annotated images. However, a meta-learning challenge known as a low-shot image recognition task comes when only a few images with annotations are available for learning a recognition model for one category. The objects in testing/query and training/support images are likely to be different in size, location, style, and so on. Our method, called Cascaded Feature Matching Network (CFMN), is proposed to solve this problem. We train the meta-learner to learn a more fine-grained and adaptive deep …
IBM Research(IBM研究院);École Polytechnique Fédérale de Lausanne(洛桑联邦理工学院)
Most of the existing deep neural nets on automatic facial expression recognition focus on a set of predefined emotion classes, where the amount of training data has the biggest impact on performance. However, in the standard setting over-parameterised neural networks are not amenable for learning from few samples as they can quickly over-fit. In addition, these approaches do not have such a strong generalisation ability to identify a new category, where the data of each category is too limited and significant variations exist in the expression within the same semantic category. We embrace thes…
We propose a novel approach to few-shot action recognition, finding temporally-corresponding frame tuples between the query and videos in the support set. Distinct from previous few-shot works, we construct class prototypes using the CrossTransformer attention mechanism to observe relevant sub-sequences of all support videos, rather than using class averages or single best matches. Video representations are formed from ordered tuples of varying numbers of frames, which allows sub-sequences of actions at different speeds and temporal offsets to be compared. Our proposed Temporal-Relational Cros…
This paper addresses unsupervised few-shot object recognition, where all training images are unlabeled, and test images are divided into queries and a few labeled support images per object class of interest. The training and test images do not share object classes. We extend the vanilla GAN with two loss functions, both aimed at self-supervised learning. The first is a reconstruction loss that enforces the discriminator to reconstruct the probabilistically sampled latent code which has been used for generating the "fake" image. The second is a triplet loss that enforces the discriminator to ou…
Tsinghua University(清华大学);University of Warwick(华威大学);Xidian University(西安电子科技大学)
Pedestrian attribute recognition has received increasing attention due to its important role in video surveillance applications. However, most existing methods are designed for a fixed set of attributes. They are unable to handle the incremental few-shot learning scenario, i.e. adapting a well-trained model to newly added attributes with scarce data, which commonly exists in the real world. In this work, we present a meta learning based method to address this issue. The core of our framework is a meta architecture capable of disentangling multiple attribute information and generalizing rapidly…
Indiana University-Purdue University Indianapolis(印第安纳大学与普渡大学印第安纳波利斯联合分校);XPeng Motors(小鹏汽车);Microsoft Research(微软研究院);Northeastern University(东北大学)
One-shot face recognition measures the ability to identify persons with only seeing them at one glance, and is a hallmark of human visual intelligence. It is challenging for conventional machine learning approaches to mimic this way, since limited data are hard to effectively represent the data variance. The goal of one-shot face recognition is to learn a large-scale face recognizer, which is capable to fight off the data imbalance challenge. In this paper, we propose a novel generative adversarial one-shot face recognizer, attempting to synthesize meaningful data for one-shot classes by adapt…
Hong Kong University of Science and Technology(香港科技大学);Kauishou(快手)
Despite excellent progress has been made, the performance on action recognition still heavily relies on specific datasets, which are difficult to extend new action classes due to labor-intensive labeling. Moreover, the high diversity in Spatio-temporal appearance requires robust and representative action feature aggregation and attention. To address the above issues, we focus on atomic actions and propose a novel model for semi-supervised few-shot atomic action recognition. Our model features unsupervised and contrastive video embedding, loose action alignment, multi-head feature comparison, a…
We present AROS, a one-shot learning approach that uses an explicit representation of interactions between highly-articulated human poses and 3D scenes. The approach is one-shot as the method does not require re-training to add new affordance instances. Furthermore, only one or a small handful of examples of the target pose are needed to describe the interaction. Given a 3D mesh of a previously unseen scene, we can predict affordance locations that support the interactions and generate corresponding articulated 3D human bodies around them. We evaluate on three public datasets of scans of real …
Indian Institute of Science(印度科学学院);Inception Institute of Artificial Intelligence(起源人工智能研究院);Mercedes-Benz R&D India(梅赛德斯-奔驰印度研发中心)
Generalized zero-shot action recognition is a challenging problem, where the task is to recognize new action categories that are unavailable during the training stage, in addition to the seen action categories. Existing approaches suffer from the inherent bias of the learned classifier towards the seen action categories. As a consequence, unseen category samples are incorrectly classified as belonging to one of the seen action categories. In this paper, we set out to tackle this issue by arguing for a separate treatment of seen and unseen action categories in generalized zero-shot action recog…
With the tremendous advances of Convolutional Neural Networks (ConvNets) on object recognition, we can now obtain reliable enough machine-labeled annotations easily by predictions from off-the-shelf ConvNets. In this work, we present an abstraction memory based framework for few-shot learning, building upon machine-labeled image annotations. Our method takes some large-scale machine-annotated datasets (e.g., OpenImages) as an external memory bank. In the external memory bank, the information is stored in the memory slots with the form of key-value, where image feature is regarded as key and la…
Harbin Institute of Technology at Shenzhen(哈尔滨工业大学(深圳));Baidu Inc(百度公司)
Typical text spotters follow the two-stage spotting paradigm which detects the boundary for a text instance first and then performs text recognition within the detected regions. Despite the remarkable progress of such spotting paradigm, an important limitation is that the performance of text recognition depends heavily on the precision of text detection, resulting in the potential error propagation from detection to recognition. In this work, we propose the single shot Self-Reliant Scene Text Spotter v2 (SRSTS v2), which circumvents this limitation by decoupling recognition from detection whil…