The original knapsack problem is well known to be NP-complete. In a multidimensional version one have to decide whether a $p\in \N^k$ is in a sumset-sum of a set $X \subseteq \N^k$ or not. In this paper we are going to investigate a communication complexity problem related to this.
A novel polynomial expansion method of symmetric Boolean functions is described. The method is efficient for symmetric Boolean function with small set of valued numbers and has the linear complexity for elementary symmetric Boolean functions, while the complexity of the known methods for this class of functions is quadratic. The proposed method is based on the consequence of the combinatorial Lucas theorem.
In the study of extensions of polytopes of combinatorial optimization problems, a notorious open question is that for the size of the smallest extended formulation of the Minimum Spanning Tree problem on a complete graph with $n$ nodes. The best known lower bound is the trival (dimension) bound, $Ω(n^2)$, the best known upper bound is the extended formulation by Wong (1980) of size $O(n^3)$ (also Martin, 1991). In this note we give a nondeterministic communication protocol with cost $\log_2(n^2\log n)+O(1)$ for the support of the spanning tree slack matrix. This means that the combinatorial lo…
Unique Sink Orientations (USOs) are an appealing abstraction of several major optimization problems of applied mathematics such as for instance Linear Programming (LP), Markov Decision Processes (MDPs) or 2-player Turn Based Stochastic Games (2TBSGs). A polynomial time algorithm to find the sink of a USO would translate into a strongly polynomial time algorithm to solve the aforementioned problems---a major quest for all three cases. In addition, we may translate MDPs and 2TBSGs into the problem of finding the sink of an acyclic USO of a cube, which can be done using the well-known Policy Iter…
Recently, a standardized framework was proposed for introducing quantum-inspired moves in mathematical games with perfect information and no chance. The beauty of quantum games-succinct in representation, rich in structures, explosive in complexity, dazzling for visualization, and sophisticated for strategic reasoning-has drawn us to play concrete games full of subtleties and to characterize abstract properties pertinent to complexity consequence. Going beyond individual games, we explore the tractability of quantum combinatorial games as whole, and address fundamental questions including: Qua…
A long-standing conjecture by Heath, Pemmaraju, and Trenk states that the upward book thickness of outerplanar DAGs is bounded above by a constant. In this paper, we show that the conjecture holds for subfamilies of upward outerplanar graphs, namely those whose underlying graph is an internally-triangulated outerpath or a cactus, and those whose biconnected components are $at$-outerplanar graphs. On the complexity side, it is known that deciding whether a graph has upward book thickness $k$ is NP-hard for any fixed $k \ge 3$. We show that the problem, for any $k \ge 5$, remains NP-hard for gra…
We refute the Probabilistic Universal Graph Conjecture of Harms, Wild, and Zamaraev, which states that a hereditary graph property admits a constant-size probabilistic universal graph if and only if it is stable and has at most factorial speed. Our counter-example follows from the existence of a sequence of $n \times n$ Boolean matrices $M_n$, such that their public-coin randomized communication complexity tends to infinity, while the randomized communication complexity of every $\sqrt{n}\times \sqrt{n}$ submatrix of $M_n$ is bounded by a universal constant.
This report documents the program and the outcomes of Dagstuhl Seminar 13082 "Communication Complexity, Linear Optimization, and lower bounds for the nonnegative rank of matrices", held in February 2013 at Dagstuhl Castle.
The modern integrated circuit is one of the most complex products that has been engineered to-date. It continues to grow in complexity as the years progress. As a result, very large-scale integrated (VLSI) circuit design now involves massive design teams employing state-of-the art computer-aided design (CAD) tools. One of the oldest, yet most important CAD problems for VLSI circuits is physical design automation, where one needs to compute the best physical layout of millions to billions of circuit components on a tiny silicon surface \cite{Lim08}. The process of mapping an electronic design t…
We consider the learning and communication complexity of subsequence containment. In the learning problem, we seek to learn a classifier that positively labels a binary string $x$ if it contains a fixed binary string $y$ as a subsequence. In the communication problem, $x$ and $y$ are partitioned between two players, Alice and Bob, who wish to determine if $x$ contains $y$ as a subsequence using a minimal amount of communication. We devise asymptotically tight bounds for the sample complexity (VC dimension) of the learning problem and the communication complexity of the communication problem. O…
Suppose that Alice and Bob are given each an infinite string, and they want to decide whether their two strings are in a given relation. How much communication do they need? How can communication be even defined and measured for infinite strings? In this article, we propose a formalism for a notion of infinite communication complexity, prove that it satisfies some natural properties and coincides, for relevant applications, with the classical notion of amortized communication complexity. More-over, an application is given for tackling some conjecture about tilings and multidimensional sofic sh…
The log-rank conjecture in communication complexity suggests that the deterministic communication complexity of any Boolean rank-r function is bounded by polylog(r). Recently, major progress was made by Lovett who proved that the communication complexity is bounded by O(r^1/2 * log r). Lovett's proof is based on known estimates on the discrepancy of low-rank matrices. We give a simple, direct proof based on a hyperplane rounding argument that in our opinion sheds more light on the reason why a root factor suffices and what is necessary to improve on this factor.
An archetypal problem discussed in computer science is the problem of searching for a given number in a given set of numbers. Other than sequential search, the classic solution is to sort the list of numbers and then apply binary search. The binary search problem has a complexity of O(logN) for a list of N numbers while the sorting problem cannot be better than O(N) on any sequential computer following the usual assumptions. Whenever the problem of deciding partial order can be done in O(1), a variation of the problem on some bounded list of numbers is to apply binary search without resorting …
We study nondeterministic communication complexity and related concepts (fooling sets, fractional covering number) of random functions $f\colon X\times Y \to \{0,1\}$ where each value is chosen to be 1 independently with probability $p=p(n)$, $n := |X|=|Y|$.