This article describes a technique to augment a typical RGBD sensor by integrating depth estimates obtained via Structure-from-Motion (SfM) with sensor depth measurements. Limitations in the RGBD depth sensing technology prevent capturing depth measurements in four important contexts: (1) distant surfaces (>5m), (2) dark surfaces, (3) brightly lit indoor scenes and (4) sunlit outdoor scenes. SfM technology computes depth via multi-view reconstruction from the RGB image sequence alone. As such, SfM depth estimates do not suffer the same limitations and may be computed in all four of the previously listed circumstances. This work describes a novel fusion of RGBD depth data and SfM-estimated depths to generate an improved depth stream that may be processed by one of many important downstream applications such as robotic localization and mapping, as well as object recognition and tracking.
Southern University of Science and Technology(南方科技大学);University of Birmingham(伯明翰大学);Tampere University(坦佩雷大学);Inception Institute of Artificial Intelligence(因赛普申人工智能研究院)
RGBD object tracking is gaining momentum in computer vision research thanks to the development of depth sensors. Although numerous RGBD trackers have been proposed with promising performance, an in-depth review for comprehensive understanding of this area is lacking. In this paper, we firstly review RGBD object trackers from different perspectives, including RGBD fusion, depth usage, and tracking framework. Then, we summarize the existing datasets and the evaluation metrics. We benchmark a representative set of RGBD trackers, and give detailed analyses based on their performances. Particularly…
Tampere University(坦佩雷大学);Southern University of Science and Technology(南方科技大学);University of Birmingham(伯明翰大学)
RGBD (RGB plus depth) object tracking is gaining momentum as RGBD sensors have become popular in many application fields such as robotics.However, the best RGBD trackers are extensions of the state-of-the-art deep RGB trackers. They are trained with RGB data and the depth channel is used as a sidekick for subtleties such as occlusion detection. This can be explained by the fact that there are no sufficiently large RGBD datasets to 1) train deep depth trackers and to 2) challenge RGB trackers with sequences for which the depth cue is essential. This work introduces a new RGBD tracking dataset -…
Tampere University(坦佩雷大学);University of Birmingham(伯明翰大学)
Depth (D) indicates occlusion and is less sensitive to illumination changes, which make depth attractive modality for Visual Object Tracking (VOT). Depth is used in RGBD object tracking where the best trackers are deep RGB trackers with additional heuristic using depth maps. There are two potential reasons for the heuristics: 1) the lack of large RGBD tracking datasets to train deep RGBD trackers and 2) the long-term evaluation protocol of VOT RGBD that benefits from heuristics such as depth-based occlusion detection. In this work, we study how far D-only tracking can go if trained with large …
The problem of detecting changes in a scene and segmenting the foreground from background is still challenging, despite previous work. Moreover, new RGBD capturing devices include depth cues, which could be incorporated to improve foreground segmentation. In this work, we present a new nonparametric approach where a unified model mixes the device multiple information cues. In order to unify all the device channel cues, a new probabilistic depth data model is also proposed where we show how handle the inaccurate data to improve foreground segmentation. A new RGBD video dataset is presented in o…
Tampere University(坦佩雷大学);University of Ljubljana(卢布尔雅那大学);Czech Technical University in Prague(捷克布拉格技术大学)
The best RGBD trackers provide high accuracy but are slow to run. On the other hand, the best RGB trackers are fast but clearly inferior on the RGBD datasets. In this work, we propose a deep depth-aware long-term tracker that achieves state-of-the-art RGBD tracking performance and is fast to run. We reformulate deep discriminative correlation filter (DCF) to embed the depth information into deep features. Moreover, the same depth-aware correlation filter is used for target re-detection. Comprehensive evaluations show that the proposed tracker achieves state-of-the-art performance on the Prince…
Hong Kong University of Science and Technology(香港科技大学);Massachusetts Institute of Technology(麻省理工学院)
Although there has been significant progress in the past decade,tracking is still a very challenging computer vision task, due to problems such as occlusion and model drift.Recently, the increased popularity of depth sensors e.g. Microsoft Kinect has made it easy to obtain depth data at low cost.This may be a game changer for tracking, since depth information can be used to prevent model drift and handle occlusion.In this paper, we construct a benchmark dataset of 100 RGBD videos with high diversity, including deformable objects, various occlusion conditions and moving cameras. We propose a ve…
City University of Hong Kong(香港城市大学);Shenyang Institute of Automation, Chinese Academy of Sciences(中国科学院沈阳自动化研究所);University of Chinese Academy of Sciences(中国科学院大学)
Numerous efforts have been made to design different low level saliency cues for the RGBD saliency detection, such as color or depth contrast features, background and color compactness priors. However, how these saliency cues interact with each other and how to incorporate these low level saliency cues effectively to generate a master saliency map remain a challenging problem. In this paper, we design a new convolutional neural network (CNN) to fuse different low level saliency cues into hierarchical features for automatically detecting salient objects in RGBD images. In contrast to the existin…
Compared to RGB semantic segmentation, RGBD semantic segmentation can achieve better performance by taking depth information into consideration. However, it is still problematic for contemporary segmenters to effectively exploit RGBD information since the feature distributions of RGB and depth (D) images vary significantly in different scenes. In this paper, we propose an Attention Complementary Network (ACNet) that selectively gathers features from RGB and depth branches. The main contributions lie in the Attention Complementary Module (ACM) and the architecture with three parallel branches. …
University of Oulu(奥卢大学);TomTom(TomTom公司);Tampere University(坦佩雷大学);Czech Technical University in Prague(布拉格捷克理工大学)
We propose a new cascaded architecture for novel view synthesis, called RGBD-Net, which consists of two core components: a hierarchical depth regression network and a depth-aware generator network. The former one predicts depth maps of the target views by using adaptive depth scaling, while the latter one leverages the predicted depths and renders spatially and temporally consistent target images. In the experimental evaluation on standard datasets, RGBD-Net not only outperforms the state-of-the-art by a clear margin, but it also generalizes well to new scenes without per-scene optimization. M…
Southern University of Science and Technology(南方科技大学);University of Birmingham(伯明翰大学);University of Electronic Science and Technology of China(电子科技大学)
With the development of depth sensors in recent years, RGBD object tracking has received significant attention. Compared with the traditional RGB object tracking, the addition of the depth modality can effectively solve the target and background interference. However, some existing RGBD trackers use the two modalities separately and thus some particularly useful shared information between them is ignored. On the other hand, some methods attempt to fuse the two modalities by treating them equally, resulting in the missing of modality-specific features. To tackle these limitations, we propose a …
Dyson Robotics Lab(戴森机器人实验室);Imperial College London(伦敦帝国理工学院)
Detailed 3D reconstruction is an important challenge with application to robotics, augmented and virtual reality, which has seen impressive progress throughout the past years. Advancements were driven by the availability of depth cameras (RGB-D), as well as increased compute power, e.g.\ in the form of GPUs -- but also thanks to inclusion of machine learning in the process. Here, we propose X-Section, an RGB-D 3D reconstruction approach that leverages deep learning to make object-level predictions about thicknesses that can be readily integrated into a volumetric multi-view fusion process, whe…
Tianjin University(天津大学);Nanyang Technological University(南洋理工大学);Institute for Infocomm Research, Agency for Science, Technology and Research(新加坡科技研究局信息通信研究院);University of Chinese Academy of Sciences(中国科学院大学);Institute of Information Engineering, Chinese Academy of Sciences(中国科学院信息工程研究所)
As a newly emerging and significant topic in computer vision community, co-saliency detection aims at discovering the common salient objects in multiple related images. The existing methods often generate the co-saliency map through a direct forward pipeline which is based on the designed cues or initialization, but lack the refinement-cycle scheme. Moreover, they mainly focus on RGB image and ignore the depth information for RGBD images. In this paper, we propose an iterative RGBD co-saliency framework, which utilizes the existing single saliency maps as the initialization, and generates the …
OSRAM GmbH(欧司朗有限公司);Istituto Italiano di Tecnologia (IIT)(意大利技术研究院);University of Verona (UNIVR)(维罗纳大学)
Lighting design and modelling or industrial applications like luminaire planning and commissioning rely heavily on time consuming manual measurements or on physically coherent computational simulations. Regarding the latter,standard approaches are based on CAD modeling simulations and offline rendering, with long processing times and therefore inflexible workflows. Thus, in this paper we pro-pose a computer vision based system to measure lighting with just a single RGBD camera. The proposed method uses both depth data and images from the sensor to provide a dense measure of light intensity in …
Georgia Institute of Technology(佐治亚理工学院);Microsoft Robotics(微软机器人学(Microsoft Robotics));Microsoft(微软(Microsoft))
We present an efficient and scalable algorithm for segmenting 3D RGBD point clouds by combining depth, color, and temporal information using a multistage, hierarchical graph-based approach. Our algorithm processes a moving window over several point clouds to group similar regions over a graph, resulting in an initial over-segmentation. These regions are then merged to yield a dendrogram using agglomerative clustering via a minimum spanning tree algorithm. Bipartite graph matching at a given level of the hierarchical tree yields the final segmentation of the point clouds by maintaining region i…
Cameras that can measure the depth of each pixel in addition to its color have become easily available and are used in many consumer products worldwide. Often the depth channel is captured at lower quality compared to the RGB channels and different algorithms have been proposed to improve the quality of the D channel given the RGB channels. Typically these approaches work by assuming that edges in RGB are correlated with edges in D. In this paper we approach this problem from the standpoint of natural image statistics. We obtain examples of high quality RGBD images from a computer graphics gen…
This paper presents a new approach to accurately track a moving vehicle with a multiview setup of red-green-blue depth (RGBD) cameras. We first propose a correction method to eliminate a shift, which occurs in depth sensors when they become worn. This issue could not be otherwise corrected with the ordinary calibration procedure. Next, we present a sensor-wise filtering system to correct for an unknown vehicle motion. A data fusion algorithm is then used to optimally merge the sensor-wise estimated trajectories. We implement most parts of our solution in the graphic processor. Hence, the whole…
In past few years we have observed an increase in the usage of RGBD sensors in mobile devices. These sensors provide a good estimate of the depth map for the camera frame, which can be used in numerous augmented reality applications. This paper presents a new visual inertial odometry (VIO) system, which uses measurements from a RGBD sensor and an inertial measurement unit (IMU) sensor for estimating the motion state of the mobile device. The resulting system is called the depth-aided VIO (DVIO) system. In this system we add the depth measurement as part of the nonlinear optimization process. S…
Mobile robots that manipulate their environments require high-accuracy scene understanding at close range. Typically this understanding is achieved with RGBD cameras, but the evaluation process for selecting an appropriate RGBD camera for the application is minimally quantitative. Limited manufacturer-published metrics do not translate to observed quality in real-world cluttered environments, since quality is application-specific. To bridge the gap, we present a method for quantitatively measuring depth quality using a set of extendable 3D printed fixtures that approximate real-world condition…
Dalian University of Technology(大连理工大学);Institute of Automation, Chinese Academy of Sciences(中国科学院自动化研究所);Liaoning Normal University(辽宁师范大学)
Human emotion recognition is an important direction in the field of biometric and information forensics. However, most existing human emotion research are based on the single RGB view. In this paper, we introduce a RGBD video-emotion dataset and a RGBD face-emotion dataset for research. To our best knowledge, this may be the first RGBD video-emotion dataset. We propose a new supervised nonlinear multi-view laplacian eigenmaps (MvLE) approach and a multihidden-layer out-of-sample network (MHON) for RGB-D humanemotion recognition. To get better representations of RGB view and depth view, MvLE is…
RGBDS-SLAM: A RGB-D Semantic Dense SLAM Based on 3D Multi Level Pyramid Gaussian Splatting
Institute of Robotics and Automatic Information System, Nankai University(南开大学机器人与自动信息系统研究所);Tianjin Key Laboratory of Intelligent Robotics(天津市智能机器人重点实验室);TBI center, Nankai University(南开大学TBI中心)
Tsinghua University(清华大学);Google(谷歌);Chinese Academy of Sciences(中国科学院)
Human volumetric capture is a long-standing topic in computer vision and computer graphics. Although high-quality results can be achieved using sophisticated off-line systems, real-time human volumetric capture of complex scenarios, especially using light-weight setups, remains challenging. In this paper, we propose a human volumetric capture method that combines temporal volumetric fusion and deep implicit functions. To achieve high-quality and temporal-continuous reconstruction, we propose dynamic sliding fusion to fuse neighboring depth observations together with topology consistency. Moreo…
University of Toronto(多伦多大学);Vector Institute(矢量研究所);Uber ATG(优步先进技术集团)
We tackle the problem of using 3D information in convolutional neural networks for down-stream recognition tasks. Using depth as an additional channel alongside the RGB input has the scale variance problem present in image convolution based approaches. On the other hand, 3D convolution wastes a large amount of memory on mostly unoccupied 3D space, which consists of only the surface visible to the sensor. Instead, we propose SurfConv, which "slides" compact 2D filters along the visible 3D surface. SurfConv is formulated as a simple depth-aware multi-scale 2D convolution, through a new Data-Driv…
Nanjing University of Science and Technology(南京理工大学);The University of Adelaide(阿德莱德大学)
RGB images differentiate from depth images as they carry more details about the color and texture information, which can be utilized as a vital complementary to depth for boosting the performance of 3D semantic scene completion (SSC). SSC is composed of 3D shape completion (SC) and semantic scene labeling while most of the existing methods use depth as the sole input which causes the performance bottleneck. Moreover, the state-of-the-art methods employ 3D CNNs which have cumbersome networks and tremendous parameters. We introduce a light-weight Dimensional Decomposition Residual network (DDR) …
Recent RGBD-based models for saliency detection have attracted research attention. The depth clues such as boundary clues, surface normal, shape attribute, etc., contribute to the identification of salient objects with complicated scenarios. However, most RGBD networks require multi-modalities from the input side and feed them separately through a two-stream design, which inevitably results in extra costs on depth sensors and computation. To tackle these inconveniences, we present in this paper a novel fusion design named modality-guided subnetwork (MGSnet). It has the following superior desig…
University of California, Berkeley(加州大学伯克利分校);University of California, San Diego(加州大学圣迭戈分校)
We present a machine learning algorithm that takes as input a 2D RGB image and synthesizes a 4D RGBD light field (color and depth of the scene in each ray direction). For training, we introduce the largest public light field dataset, consisting of over 3300 plenoptic camera light fields of scenes containing flowers and plants. Our synthesis pipeline consists of a convolutional neural network (CNN) that estimates scene geometry, a stage that renders a Lambertian light field using that geometry, and a second CNN that predicts occluded rays and non-Lambertian effects. Our algorithm builds on rece…
We propose an approach to estimate 3D human pose in real world units from a single RGBD image and show that it exceeds performance of monocular 3D pose estimation approaches from color as well as pose estimation exclusively from depth. Our approach builds on robust human keypoint detectors for color images and incorporates depth for lifting into 3D. We combine the system with our learning from demonstration framework to instruct a service robot without the need of markers. Experiments in real world settings demonstrate that our approach enables a PR2 robot to imitate manipulation actions obser…
Wuhan University(武汉大学);Shenzhen University(深圳大学);University of South Carolina(南卡罗来纳大学)
Gait has been considered as a promising and unique biometric for person identification. Traditionally, gait data are collected using either color sensors, such as a CCD camera, depth sensors, such as a Microsoft Kinect, or inertial sensors, such as an accelerometer. However, a single type of sensors may only capture part of the dynamic gait features and make the gait recognition sensitive to complex covariate conditions, leading to fragile gait-based person identification systems. In this paper, we propose to combine all three types of sensors for gait data collection and gait recognition, whi…
Kyungpook National University(庆北国立大学);Information Technology University (ITU)(信息技术大学);University of Warwick(华威大学)
Video object segmentation is a fundamental step in many advanced vision applications. Most existing algorithms are based on handcrafted features such as HOG, super-pixel segmentation or texture-based techniques, while recently deep features have been found to be more efficient. Existing algorithms observe performance degradation in the presence of challenges such as illumination variations, shadows, and color camouflage. To handle these challenges we propose a fusion based moving object segmentation algorithm which exploits color as well as depth information using GAN to achieve more accuracy.…
There have been significant advancements in dynamic novel view synthesis in recent years. However, current deep learning models often require (1) prior models (e.g., SMPL human models), (2) heavy pre-processing, or (3) per-scene optimization. We propose to utilize RGBD cameras to remove these limitations and synthesize free-viewpoint videos of dynamic indoor scenes. We generate feature point clouds from RGBD frames and then render them into free-viewpoint videos via a neural renderer. However, the inaccurate, unstable, and incomplete depth measurements induce severe distortions, flickering, an…
Institute of Computer Science, FORTH(FORTH计算机科学研究所);Computer Science Department, University of Crete(克里特大学计算机科学系)
We present a novel solution to the problem of 3D tracking of the articulated motion of human hand(s), possibly in interaction with other objects. The vast majority of contemporary relevant work capitalizes on depth information provided by RGBD cameras. In this work, we show that accurate and efficient 3D hand tracking is possible, even for the case of RGB stereo. A straightforward approach for solving the problem based on such input would be to first recover depth and then apply a state of the art depth-based 3D hand tracking method. Unfortunately, this does not work well in practice because t…
In this paper we introduce a novel Depth-Aware Video Saliency approach to predict human focus of attention when viewing RGBD videos on regular 2D screens. We train a generative convolutional neural network which predicts a saliency map for a frame, given the fixation map of the previous frame. Saliency estimation in this scenario is highly important since in the near future 3D video content will be easily acquired and yet hard to display. This can be explained, on the one hand, by the dramatic improvement of 3D-capable acquisition equipment. On the other hand, despite the considerable progress…
Camera motion estimation is a key technique for 3D scene reconstruction and Simultaneous localization and mapping (SLAM). To make it be feasibly achieved, previous works usually assume slow camera motions, which limits its usage in many real cases. We propose an end-to-end 3D reconstruction system which combines color, depth and inertial measurements to achieve robust reconstruction with fast sensor motions. Our framework extends Kalman filter to fuse the three kinds of information and involve an iterative method to jointly optimize feature correspondences, camera poses and scene geometry. We …
Qing Yuan Research Institute(庆元研究院);MoE Key Lab of Artificial Intelligence(教育部人工智能重点实验室);AI Institute(人工智能研究院);Shanghai Jiao Tong University(上海交通大学)
General object grasping is an important yet unsolved problem in the field of robotics. Most of the current methods either generate grasp poses with few DoF that fail to cover most of the success grasps, or only take the unstable depth image or point cloud as input which may lead to poor results in some cases. In this paper, we propose RGBD-Grasp, a pipeline that solves this problem by decoupling 7-DoF grasp detection into two sub-tasks where RGB and depth information are processed separately. In the first stage, an encoder-decoder like convolutional neural network Angle-View Net(AVN) is propos…
UC San Diego(加州大学圣迭戈分校);Adobe Research(Adobe 研究院);UC Berkeley(加州大学伯克利分校)
We propose a learning-based approach for novel view synthesis for multi-camera 360$^{\circ}$ panorama capture rigs. Previous work constructs RGBD panoramas from such data, allowing for view synthesis with small amounts of translation, but cannot handle the disocclusions and view-dependent effects that are caused by large translations. To address this issue, we present a novel scene representation - Multi Depth Panorama (MDP) - that consists of multiple RGBD$α$ panoramas that represent both scene geometry and appearance. We demonstrate a deep neural network-based method to reconstruct MDPs from…
Durham University(杜伦大学);Institute for Infocomm Research(资讯通信研究所)
Scene understanding for autonomous vehicles is a challenging computer vision task, with recent advances in convolutional neural networks (CNNs) achieving results that notably surpass prior traditional feature driven approaches. However, limited work investigates the application of such methods either within the highly unstructured off-road environment or to RGBD input data. In this work, we take an existing CNN architecture designed to perform semantic segmentation of RGB images of urban road scenes, then adapt and retrain it to perform the same task with multichannel RGBD images obtained unde…
We propose an algorithm that uses energy mini- mization to estimate the current configuration of a non-rigid object. Our approach utilizes an RGBD image to calculate corresponding SURF features, depth, and boundary informa- tion. We do not use predetermined features, thus enabling our system to operate on unmodified objects. Our approach relies on a 3D nonlinear energy minimization framework to solve for the configuration using a semi-implicit scheme. Results show various scenarios of dynamic posters and shirts in different configurations to illustrate the performance of the method. In particu…
We present a comprehensive overview of the stereoscopic Intel RealSense RGBD imaging systems. We discuss these systems' mode-of-operation, functional behavior and include models of their expected performance, shortcomings, and limitations. We provide information about the systems' optical characteristics, their correlation algorithms, and how these properties can affect different applications, including 3D reconstruction and gesture recognition. Our discussion covers the Intel RealSense R200 and the Intel RealSense D400 (formally RS400).
Rutgers University(罗格斯大学);Hong Kong Polytechnic University(香港理工大学);Nanyang Technological University(南洋理工大学)
We introduce a novel robust hybrid 3D face tracking framework from RGBD video streams, which is capable of tracking head pose and facial actions without pre-calibration or intervention from a user. In particular, we emphasize on improving the tracking performance in instances where the tracked subject is at a large distance from the cameras, and the quality of point cloud deteriorates severely. This is accomplished by the combination of a flexible 3D shape regressor and the joint 2D+3D optimization on shape parameters. Our approach fits facial blendshapes to the point cloud of the human head, …
In an effort to increase the capabilities of SLAM systems and produce object-level representations, the community increasingly investigates the imposition of higher-level priors into the estimation process. One such example is given by employing object detectors to load and register full CAD models. Our work extends this idea to environments with unknown objects and imposes object priors by employing modern class-specific neural networks to generate complete model geometry proposals. The difficulty of using such predictions in a real SLAM scenario is that the prediction performance depends on …
University "Politehnica" of Bucharest(布加勒斯特理工大学);MorphL
We propose a method at the intersection of Computer Vision and Computer Graphics fields, which automatically generates RGBD images using neural networks, based on previously seen and synchronized video, depth and pose signals. Since the models must be able to reconstruct both texture (RGB) and structure (Depth), it creates an implicit representation of the scene, as opposed to explicit ones, such as meshes or point clouds. The process can be thought of as neural rendering, where we obtain a function f : Pose -> RGBD, which we can use to navigate through the generated scene, similarly to graphi…
University of Washington(华盛顿大学);Facebook Reality Labs(Facebook现实实验室)
We present an approach for interactively scanning highly reflective objects with a commodity RGBD sensor. In addition to shape, our approach models the surface light field, encoding scene appearance from all directions. By factoring the surface light field into view-independent and wavelength-independent components, we arrive at a representation that can be robustly estimated with IR-equipped commodity depth sensors, and achieves high quality results.
We present PointFusion, a generic 3D object detection method that leverages both image and 3D point cloud information. Unlike existing methods that either use multi-stage pipelines or hold sensor and dataset-specific assumptions, PointFusion is conceptually simple and application-agnostic. The image data and the raw point cloud data are independently processed by a CNN and a PointNet architecture, respectively. The resulting outputs are then combined by a novel fusion network, which predicts multiple 3D box hypotheses and their confidences, using the input 3D points as spatial anchors. We eval…
RGB-D salient object detection (SOD) is usually formulated as a problem of classification or regression over two modalities, i.e., RGB and depth. Hence, effective RGBD feature modeling and multi-modal feature fusion both play a vital role in RGB-D SOD. In this paper, we propose a depth-sensitive RGB feature modeling scheme using the depth-wise geometric prior of salient objects. In principle, the feature modeling scheme is carried out in a depth-sensitive attention module, which leads to the RGB feature enhancement as well as the background distraction reduction by capturing the depth geometry…
University of Illinois Urbana Champaign(伊利诺伊大学厄巴纳-尚佩恩分校)
We propose an approach for 3D reconstruction and segmentation of a single object placed on a flat surface from an input video. Our approach is to perform dense depth map estimation for multiple views using a proposed objective function that preserves detail. The resulting depth maps are then fused using a proposed implicit surface function that is robust to estimation error, producing a smooth surface reconstruction of the entire scene. Finally, the object is segmented from the remaining scene using a proposed 2D-3D segmentation that incorporates image and depth cues with priors and regulariza…
Institute of Automation, Chinese Academy of Sciences(中国科学院自动化研究所);University of Chinese Academy of Sciences(中国科学院大学)
Depth information matters in RGB-D semantic segmentation task for providing additional geometric information to color images. Most existing methods exploit a multi-stage fusion strategy to propagate depth feature to the RGB branch. However, at the very deep stage, the propagation in a simple element-wise addition manner can not fully utilize the depth information. We propose Global-Local propagation network (GLPNet) to solve this problem. Specifically, a local context fusion module(L-CFM) is introduced to dynamically align both modalities before element-wise fusion, and a global context fusion…
The efficient fusion of depth maps is a key part of most state-of-the-art 3D reconstruction methods. Besides requiring high accuracy, these depth fusion methods need to be scalable and real-time capable. To this end, we present a novel real-time capable machine learning-based method for depth map fusion. Similar to the seminal depth map fusion approach by Curless and Levoy, we only update a local group of voxels to ensure real-time capability. Instead of a simple linear fusion of depth information, we propose a neural network that predicts non-linear updates to better account for typical fusio…
Institute of Computing Technology, Chinese Academy of Sciences(中国科学院计算技术研究所);University of Chinese Academy of Sciences(中国科学院大学);Jilin University(吉林大学)
Background subtraction is a significant component of computer vision systems. It is widely used in video surveillance, object tracking, anomaly detection, etc. A new data source for background subtraction appeared as the emergence of low-cost depth sensors like Microsof t Kinect, Asus Xtion PRO, etc. In this paper, we propose a background subtraction approach on depth videos, which is based on convolutional neural networks (CNNs), called BGSNet-D (BackGround Subtraction neural Networks for Depth videos). The method can be used in color unavailable scenarios like poor lighting situations, and c…