The Bolza surface can be seen as the quotient of the hyperbolic plane, represented by the Poincaré disk model, under the action of the group generated by the hyperbolic isometries identifying opposite sides of a regular octagon centered at the origin. We consider generalized Bolza surfaces $\mathbb{M}_g$, where the octagon is replaced by a regular $4g$-gon, leading to a genus $g$ surface. We propose an extension of Bowyer's algorithm to these surfaces. In particular, we compute the value of the systole of $\mathbb{M}_g$. We also propose algorithms computing small sets of points on $\mathbb{M}_g$ that are used to initialize Bowyer's algorithm.
Higher order Delaunay triangulations are a generalization of the Delaunay triangulation which provides a class of well-shaped triangulations, over which extra criteria can be optimized. A triangulation is order-$k$ Delaunay if the circumcircle of each triangle of the triangulation contains at most $k$ points. In this paper we study lower and upper bounds on the number of higher order Delaunay triangulations, as well as their expected number for randomly distributed points. We show that arbitrarily large point sets can have a single higher order Delaunay triangulation, even for large orders, wh…
Motivated by recent work on Delaunay triangulations of hyperbolic surfaces, we consider the minimal number of vertices of such triangulations. First, we will show that every hyperbolic surface of genus $g$ has a simplicial Delaunay triangulation with $O(g)$ vertices, where edges are given by distance paths. Then, we will construct a class of hyperbolic surfaces for which the order of this bound is optimal. Finally, to give a general lower bound, we will show that the $Ω(\sqrt{g})$ lower bound for the number of vertices of a simplicial triangulation of a topological surface of genus $g$ is tigh…
We propose an algorithm to create a 3-colorable Delaunay Triangulation. The input of the problem we are trying to solve is a set X of n twodimensional points. The output is a 3-colorable two-dimensional Delaunay triangulation T for X U Y , where Y is a set of m new points. We want to m be as few as possible.
A new O(nlog(n)) algorithm is presented for performing Delaunay triangulation of sets of 2D points. The novel component of the algorithm is a radially propagating \emph{sweep-hull} (sequentially created from the radially sorted set of 2D points, giving a non-overlapping triangulation), paired with a final triangle flipping step to give the Delaunay triangluation. In empirical tests the algorithm runs in approximately half the time of q-hull for 2D Delaunay triangulation on randomly generated point sets.
We describe an algorithm to construct an intrinsic Delaunay triangulation of a smooth closed submanifold of Euclidean space. Using results established in a companion paper on the stability of Delaunay triangulations on $δ$-generic point sets, we establish sampling criteria which ensure that the intrinsic Delaunay complex coincides with the restricted Delaunay complex and also with the recently introduced tangential Delaunay complex. The algorithm generates a point set that meets the required criteria while the tangential complex is being constructed. In this way the computation of geodesic dis…
We show that Delaunay triangulations and compressed quadtrees are equivalent structures. More precisely, we give two algorithms: the first computes a compressed quadtree for a planar point set, given the Delaunay triangulation; the second finds the Delaunay triangulation, given a compressed quadtree. Both algorithms run in deterministic linear time on a pointer machine. Our work builds on and extends previous results by Krznaric and Levcopolous and Buchin and Mulzer. Our main tool for the second algorithm is the well-separated pair decomposition(WSPD), a structure that has been used previously…
We introduce a parametrized notion of genericity for Delaunay triangulations which, in particular, implies that the Delaunay simplices of $δ$-generic point sets are thick. Equipped with this notion, we study the stability of Delaunay triangulations under perturbations of the metric and of the vertex positions. We quantify the magnitude of the perturbations under which the Delaunay triangulation remains unchanged.
Delaunay has shown that the Delaunay complex of a finite set of points $P$ of Euclidean space $\mathbb{R}^m$ triangulates the convex hull of $P$, provided that $P$ satisfies a mild genericity property. Voronoi diagrams and Delaunay complexes can be defined for arbitrary Riemannian manifolds. However, Delaunay's genericity assumption no longer guarantees that the Delaunay complex will yield a triangulation; stronger assumptions on $P$ are required. A natural one is to assume that $P$ is sufficiently dense. Although results in this direction have been claimed, we show that sample density alone i…
Delaunay flip is an elegant, simple tool to convert a triangulation of a point set to its Delaunay triangulation. The technique has been researched extensively for full dimensional triangulations of point sets. However, an important case of triangulations which are not full dimensional is surface triangulations in three dimensions. In this paper we address the question of converting a surface triangulation to a subcomplex of the Delaunay triangulation with edge flips. We show that the surface triangulations which closely approximate a smooth surface with uniform density can be transformed to a…
We show that the traditional criterion for a simplex to belong to the Delaunay triangulation of a point set is equivalent to a criterion which is a priori weaker. The argument is quite general; as well as the classical Euclidean case, it applies to hyperbolic and hemispherical geometries and to Edelsbrunner's weighted Delaunay triangulation. In spherical geometry, we establish a similar theorem under a genericity condition. The weak definition finds natural application in the problem of approximating a point-cloud data set with a simplical complex.
In this article, recent works on 2D Constrained Delaunay triangulation(CDT) algorithms have been reported. Since the review of CDT algorithms presented by de Floriani(Issues on Machine Vision, Springer Vienna, pg. 95--104, 1989), different algorithms for construction and applications of CDT have appeared in literature each concerned with different aspects of computation and different suitabilities. Therefore, objective of this work is to report an update over that review article considering contemporary prominent algorithms and generalizations for the problem of two dimensional Constrained Del…
It is a well-known fact that, under mild sampling conditions, the restricted Delaunay triangulation provides good topological approximations of 1- and 2-manifolds. We show that this is not the case for higher-dimensional manifolds, even under stronger sampling conditions. Specifically, it is not true that, for any compact closed submanifold M of R^n, and any sufficiently dense uniform sampling L of M, the Delaunay triangulation of L restricted to M is homeomorphic to M, or even homotopy equivalent to it. Besides, it is not true either that, for any sufficiently dense set W of witnesses, the wi…
We study metrics that assess how close a triangulation is to being a Delaunay triangulation, for use in contexts where a good triangulation is desired but constraints (e.g., maximum degree) prevent the use of the Delaunay triangulation itself. Our near-Delaunay metrics derive from common Delaunay properties and satisfy a basic set of design criteria, such as being invariant under similarity transformations. We compare the metrics, showing that each can make different judgments as to which triangulation is closer to Delaunay. We also present a preliminary experiment, showing how optimizing for …
In this paper we determine the stretch factor of the $L_1$-Delaunay and $L_\infty$-Delaunay triangulations, and we show that this stretch is $\sqrt{4+2\sqrt{2}} \approx 2.61$. Between any two points $x,y$ of such triangulations, we construct a path whose length is no more than $\sqrt{4+2\sqrt{2}}$ times the Euclidean distance between $x$ and $y$, and this bound is best possible. This definitively improves the 25-year old bound of $\sqrt{10}$ by Chew (SoCG '86). To the best of our knowledge, this is the first time the stretch factor of the well-studied $L_p$-Delaunay triangulations, for any rea…
We present a self-contained short proof of the seminal result of Dillencourt (SoCG 1987 and DCG 1990) that Delaunay triangulations, of planar point sets in general position, are 1-tough. An important implication of this result is that Delaunay triangulations have perfect matchings. Another implication of our result is a proof of the conjecture of Aichholzer et al. (2010) that at least $n$ points are required to block any $n$-vertex Delaunay triangulation
We consider the complexity of Delaunay triangulations of sets of points in R^3 under certain practical geometric constraints. The spread of a set of points is the ratio between the longest and shortest pairwise distances. We show that in the worst case, the Delaunay triangulation of n points in R^3 with spread D has complexity Omega(min{D^3, nD, n^2}) and O(min{D^4, n^2}). For the case D = Theta(sqrt{n}), our lower bound construction consists of a uniform sample of a smooth convex surface with bounded curvature. We also construct a family of smooth connected surfaces such that the Delaunay tri…
We present an algorithm for producing Delaunay triangulations of manifolds. The algorithm can accommodate abstract manifolds that are not presented as submanifolds of Euclidean space. Given a set of sample points and an atlas on a compact manifold, a manifold Delaunay complex is produced provided the transition functions are bi-Lipschitz with a constant close to 1, and the sample points meet a local density requirement; no smoothness assumptions are required. If the transition functions are smooth, the output is a triangulation of the manifold. The output complex is naturally endowed with a pi…
Delaunay triangulations of a point set in the Euclidean plane are ubiquitous in a number of computational sciences, including computational geometry. Delaunay triangulations are not well defined as soon as 4 or more points are concyclic but since it is not a generic situation, this difficulty is usually handled by using a (symbolic or explicit) perturbation. As an alternative, we propose to define a canonical triangulation for a set of concyclic points by using a max-min angle characterization of Delaunay triangulations. This point of view leads to a well defined and unique triangulation as lo…
The problem of computing the exact stretch factor (i.e., the tight bound on the worst case stretch factor) of a Delaunay triangulation is one of the longstanding open problems in computational geometry. Over the years, a series of upper and lower bounds on the exact stretch factor have been obtained but the gap between them is still large. An alternative approach to solving the problem is to develop techniques for computing the exact stretch factor of ``easier'' types of Delaunay triangulations, in particular those defined using regular-polygons instead of a circle. Tight bounds exist for Dela…
We propose a new data structure to compute the Delaunay triangulation of a set of points in the plane. It combines good worst case complexity, fast behavior on real data, and small memory occupation. The location structure is organized into several levels. The lowest level just consists of the triangulation, then each level contains the triangulation of a small sample of the levels below. Point location is done by marching in a triangulation to determine the nearest neighbor of the query at that level, then the march restarts from that neighbor at the level below. Using a small sample (3%) all…
We present a new and simple randomized algorithm for constructing the Delaunay triangulation using nearest neighbor graphs for point location. Under suitable assumptions, it runs in linear expected time for points in the plane with polynomially bounded spread, i.e., if the ratio between the largest and smallest pointwise distance is polynomially bounded. This also holds for point sets with bounded spread in higher dimensions as long as the expected complexity of the Delaunay triangulation of a sample of the points is linear in the sample size.
This paper presents a new O(nlog(n)) algorithm for computing the convex hull of a set of 3 dimensional points. The algorithm first sorts the point in (x,y,z) then incrementally adds sorted points to the convex hull using the constraint that each new point added to the hull can 'see' at least one facet touching the last point added. The reduces the search time for adding new points. The algorithm belongs to the family of swept hull algorithms. While slower than q-hull for the general case it significantly outperforms q-hull for the pathological case where all of the points are on the 3D hull (a…
The \emph{Delaunay graph} of a point set $P \subseteq \mathbb{R}^2$ is the plane graph with the vertex-set $P$ and the edge-set that contains $\{p,p'\}$ if there exists a disc whose intersection with $P$ is exactly $\{p,p'\}$. Accordingly, a triangulated graph $G$ is \emph{Delaunay realizable} if there exists a triangulation of the Delaunay graph of some $P \subseteq \mathbb{R}^2$, called a \emph{Delaunay triangulation} of $P$, that is isomorphic to $G$. The objective of \textsc{Delaunay Realization} is to compute a point set $P \subseteq \mathbb{R}^2$ that realizes a given graph $G$ (if such …
The spread of a finite set of points is the ratio between the longest and shortest pairwise distances. We prove that the Delaunay triangulation of any set of n points in R^3 with spread D has complexity O(D^3). This bound is tight in the worst case for all D = O(sqrt{n}). In particular, the Delaunay triangulation of any dense point set has linear complexity. We also generalize this upper bound to regular triangulations of k-ply systems of balls, unions of several dense point sets, and uniform samples of smooth surfaces. On the other hand, for any n and D=O(n), we construct a regular triangulat…
The Delaunay triangulation (DT) is one of the most common and useful triangulations of point sets $P$ in the plane. DT is not unique when $P$ is degenerate, specifically when it contains quadruples of co-circular points. One way to achieve uniqueness is by applying a small (or infinitesimal) perturbation to $P$. We consider a specific perturbation of such degenerate sets, in which the coordinates of each point are independently perturbed by normally distributed small quantities, and investigate the effect of such perturbations on the DT of the set. We focus on two special configurations, where…
This paper presents how the space of spheres and shelling may be used to delete a point from a $d$-dimensional triangulation efficiently. In dimension two, if k is the degree of the deleted vertex, the complexity is O(k log k), but we notice that this number only applies to low cost operations, while time consuming computations are only done a linear number of times. This algorithm may be viewed as a variation of Heller's algorithm, which is popular in the geographic information system community. Unfortunately, Heller algorithm is false, as explained in this paper.
Intrinsic Delaunay triangulation (IDT) is a fundamental data structure in computational geometry and computer graphics. However, except for some theoretical results, such as existence and uniqueness, little progress has been made towards computing IDT on simplicial surfaces. To date the only way for constructing IDTs is the edge-flipping algorithm, which iteratively flips the non-Delaunay edge to be locally Delaunay. Although the algorithm is conceptually simple and guarantees to stop in finite steps, it has no known time complexity. Moreover, the edge-flipping algorithm may produce non-regula…
We present an algorithm that takes as input a finite point set in Euclidean space, and performs a perturbation that guarantees that the Delaunay triangulation of the resulting perturbed point set has quantifiable stability with respect to the metric and the point positions. There is also a guarantee on the quality of the simplices: they cannot be too flat. The algorithm provides an alternative tool to the weighting or refinement methods to remove poorly shaped simplices in Delaunay triangulations of arbitrary dimension, but in addition it provides a guarantee of stability for the resulting tri…
Computing the Delaunay triangulation (DT) of a given point set in $\mathbb{R}^D$ is one of the fundamental operations in computational geometry. Recently, Funke and Sanders (2017) presented a divide-and-conquer DT algorithm that merges two partial triangulations by re-triangulating a small subset of their vertices - the border vertices - and combining the three triangulations efficiently via parallel hash table lookups. The input point division should therefore yield roughly equal-sized partitions for good load-balancing and also result in a small number of border vertices for fast merging. In…
Let $P$ be a collection of $n$ points moving along pseudo-algebraic trajectories in the plane. One of the hardest open problems in combinatorial and computational geometry is to obtain a nearly quadratic upper bound, or at least a subcubic bound, on the maximum number of discrete changes that the Delaunay triangulation $\DT(P)$ of $P$ experiences during the motion of the points of $P$. In this paper we obtain an upper bound of $O(n^{2+\eps})$, for any $\eps>0$, under the assumptions that (i) any four points can be co-circular at most twice, and (ii) either no triple of points can be collinear …
Let $S$ be a finite set of points in the Euclidean plane. Let $D$ be a Delaunay triangulation of $S$. The {\em stretch factor} (also known as {\em dilation} or {\em spanning ratio}) of $D$ is the maximum ratio, among all points $p$ and $q$ in $S$, of the shortest path distance from $p$ to $q$ in $D$ over the Euclidean distance $||pq||$. Proving a tight bound on the stretch factor of the Delaunay triangulation has been a long standing open problem in computational geometry. In this paper we prove that the stretch factor of the Delaunay triangulation of a set of points in the plane is less than …
Consider a weighted graph G where vertices are points in the plane and edges are line segments. The weight of each edge is the Euclidean distance between its two endpoints. A routing algorithm on G has a competitive ratio of c if the length of the path produced by the algorithm from any vertex s to any vertex t is at most c times the length of the shortest path from s to t in G. If the length of the path is at most c times the Euclidean distance from s to t, we say that the routing algorithm on G has a routing ratio of c.We present an online routing algorithm on the Delaunay triangulation with…
Given a two-dimensional space endowed with a divergence function that is convex in the first argument, continuously differentiable in the second, and satisfies suitable regularity conditions at Voronoi vertices, we show that orphan-freedom (the absence of disconnected Voronoi regions) is sufficient to ensure that Voronoi edges and vertices are also connected, and that the dual is a simple planar graph. We then prove that the straight-edge dual of an orphan-free Voronoi diagram (with sites as the first argument of the divergence) is always an embedded triangulation. Among the divergences covere…
Delaunay protection is a measure of how far a Delaunay triangulation is from being degenerate. In this short paper we study the protection properties and other quality measures of the Delaunay triangulations of a family of lattices that is obtained by distorting the integer grid in $\mathbb{R}^d$. We show that the quality measures of this family are maximized for a certain distortion parameter, and that for this parameter, the lattice is isometric to the permutahedral lattice, which is a well-known object in discrete geometry.
Consider the Delaunay triangulation T of a set P of points in the plane as a Euclidean graph, in which the weight of every edge is its length. It has long been conjectured that the dilation in T of any pair p, p \in P, which is the ratio of the length of the shortest path from p to p' in T over the Euclidean distance ||pp'||, can be at most π/2 \approx 1.5708. In this paper, we show how to construct point sets in convex position with dilation > 1.5810 and in general position with dilation > 1.5846. Furthermore, we show that a sufficiently large set of points drawn independently from any distri…
Montefiore Institute(蒙特菲奥雷研究所);University of Liège(列日大学)
This work studies path planning in two-dimensional space, in the presence of polygonal obstacles. We specifically address the problem of building a roadmap graph, that is, an abstract representation of all the paths that can potentially be followed around a given set of obstacles. Our solution consists in an original refinement algorithm for constrained Delaunay triangulations, aimed at generating a roadmap graph suited for planning paths with arbitrary clearance. In other words, a minimum distance to the obstacles can be specified, and the graph does not have to be recomputed if this distance…
We prove that every primary basic semialgebraic set is homotopy equivalent to the set of inscribed realizations (up to Möbius transformation) of a polytope. If the semialgebraic set is moreover open, then, in addition, we prove that (up to homotopy) it is a retract of the realization space of some inscribed neighborly (and simplicial) polytope. We also show that all algebraic extensions of $\mathbb{Q}$ are needed to coordinatize inscribed polytopes. These statements show that inscribed polytopes exhibit the Mnëv universality phenomenon. Via stereographic projections, these theorems have a dire…
We consider geometric triangulations of surfaces, i.e., triangulations whose edges can be realized by disjoint locally geodesic segments. We prove that the flip graph of geometric triangulations with fixed vertices of a flat torus or a closed hyperbolic surface is connected. We give upper bounds on the number of edge flips that are necessary to transform any geometric triangulation on such a surface into a Delaunay triangulation.
We construct a large family of neighborly polytopes that can be realized with all the vertices on the boundary of any smooth strictly convex body. In particular, we show that there are superexponentially many combinatorially distinct neighborly polytopes that admit realizations inscribed on the sphere. These are the first examples of inscribable neighborly polytopes that are not cyclic polytopes, and provide the current best lower bound for the number of combinatorial types of inscribable polytopes (which coincides with the current best lower bound for the number of combinatorial types of poly…
Given a set $P$ of $n$ points in the plane, we show how to compute in $O(n \log n)$ time a subgraph of their Delaunay triangulation that has maximum degree 7 and is a strong planar $t$-spanner of $P$ with $t =(1+ \sqrt{2})^2 *δ$, where $δ$ is the spanning ratio of the Delaunay triangulation. Furthermore, given a Delaunay triangulation, we show a distributed algorithm that computes the same bounded degree planar spanner in O(n) time.
Let S be a planar point set. Krznaric and Levcopoulos proved that given the Delaunay triangulation DT(S) for S, one can find the greedy triangulation GT(S) in linear time. We provide a (partial) converse of this result: given GT(S), it is possible to compute DT(S) in linear expected time. Thus, these structures are basically equivalent. To obtain our result, we generalize another algorithm by Krznaric and Levcopoulos to find a hierarchical clustering for S in linear time, once DT(S) is known. We show that their algorithm remains (almost) correct for any triangulation of bounded dilation, i.e.,…
We present a deterministic local routing algorithm that is guaranteed to find a path between any pair of vertices in a half-$θ_6$-graph (the half-$θ_6$-graph is equivalent to the Delaunay triangulation where the empty region is an equilateral triangle). The length of the path is at most $5/\sqrt{3} \approx 2.887$ times the Euclidean distance between the pair of vertices. Moreover, we show that no local routing algorithm can achieve a better routing ratio, thereby proving that our routing algorithm is optimal. This is somewhat surprising because the spanning ratio of the half-$θ_6$-graph is 2, …
Let $P$ be a set of $n$ points and $Q$ a convex $k$-gon in ${\mathbb R}^2$. We analyze in detail the topological (or discrete) changes in the structure of the Voronoi diagram and the Delaunay triangulation of $P$, under the convex distance function defined by $Q$, as the points of $P$ move along prespecified continuous trajectories. Assuming that each point of $P$ moves along an algebraic trajectory of bounded degree, we establish an upper bound of $O(k^4nλ_r(n))$ on the number of topological changes experienced by the diagrams throughout the motion; here $λ_r(n)$ is the maximum length of an $…
Let $P$ be a collection of $n$ points in the plane, each moving along some straight line at unit speed. We obtain an almost tight upper bound of $O(n^{2+ε})$, for any $ε>0$, on the maximum number of discrete changes that the Delaunay triangulation $\mathbb{DT}(P)$ of $P$ experiences during this motion. Our analysis is cast in a purely topological setting, where we only assume that (i) any four points can be co-circular at most three times, and (ii) no triple of points can be collinear more than twice; these assumptions hold for unit speed motions.
We propose a new refinement algorithm to generate size-optimal quality-guaranteed Delaunay triangulations in the plane. The algorithm takes $O(n \log n + m)$ time, where $n$ is the input size and $m$ is the output size. This is the first time-optimal Delaunay refinement algorithm.
Computing Delaunay triangulations in $\mathbb{R}^d$ involves evaluating the so-called in\_sphere predicate that determines if a point $x$ lies inside, on or outside the sphere circumscribing $d+1$ points $p_0,\ldots ,p_d$. This predicate reduces to evaluating the sign of a multivariate polynomial of degree $d+2$ in the coordinates of the points $x, \, p_0,\, \ldots,\, p_d$. Despite much progress on exact geometric computing, the fact that the degree of the polynomial increases with $d$ makes the evaluation of the sign of such a polynomial problematic except in very low dimensions. In this pape…
The construction of anisotropic triangulations is desirable for various applications, such as the numerical solving of partial differential equations and the representation of surfaces in graphics. To solve this notoriously difficult problem in a practical way, we introduce the discrete Riemannian Voronoi diagram, a discrete structure that approximates the Riemannian Voronoi diagram. This structure has been implemented and was shown to lead to good triangulations in $\mathbb{R}^2$ and on surfaces embedded in $\mathbb{R}^3$ as detailed in our experimental companion paper. In this paper, we stud…
Randomized HyperSteiner: A Stochastic Delaunay Triangulation Heuristic for the Hyperbolic Steiner Minimal Tree
School of Electrical Engineering and Computer Science, KTH Royal Institute of Technology(KTH皇家理工学院电气工程与计算机科学学院);Amsterdam Machine Learning Lab (AMLab), University of Amsterdam(阿姆斯特丹大学阿姆斯特丹机器学习实验室);School of Engineering Sciences, KTH Royal Institute of Technology(KTH皇家理工学院工程科学学院);Leiden Institute of Advanced Computer Science, Universiteit Leiden(莱顿大学莱顿高级计算机科学研究所)
Given two distinct point sets $P$ and $Q$ in the plane, we say that $Q$ \emph{blocks} $P$ if no two points of $P$ are adjacent in any Delaunay triangulation of $P\cup Q$. Aichholzer et al. (2013) showed that any set $P$ of $n$ points in general position can be blocked by $\frac{3}{2}n$ points and that every set $P$ of $n$ points in convex position can be blocked by $\frac{5}{4}n$ points. Moreover, they conjectured that, if $P$ is in convex position, $n$ blocking points are sufficient and necessary. The necessity was recently shown by Biniaz (2021) who proved that every point set in general pos…
We describe a new algorithm for computing the Voronoi diagram of a set of $n$ points in constant-dimensional Euclidean space. The running time of our algorithm is $O(f \log n \log Δ)$ where $f$ is the output complexity of the Voronoi diagram and $Δ$ is the spread of the input, the ratio of largest to smallest pairwise distances. Despite the simplicity of the algorithm and its analysis, it improves on the state of the art for all inputs with polynomial spread and near-linear output size. The key idea is to first build the Voronoi diagram of a superset of the input points using ideas from Vorono…