Linear bandit algorithms yield $\tilde{\mathcal{O}}(n\sqrt{T})$ pseudo-regret bounds on compact convex action sets $\mathcal{K}\subset\mathbb{R}^n$ and two types of structural assumptions lead to better pseudo-regret bounds. When $\mathcal{K}$ is the simplex or an $\ell_p$ ball with $p\in]1,2]$, there exist bandits algorithms with $\tilde{\mathcal{O}}(\sqrt{nT})$ pseudo-regret bounds. Here, we derive bandit algorithms for some strongly convex sets beyond $\ell_p$ balls that enjoy pseudo-regret bounds of $\tilde{\mathcal{O}}(\sqrt{nT})$, which answers an open question from [BCB12, §5.5.]. Interestingly, when the action set is uniformly convex but not necessarily strongly convex, we obtain pseudo-regret bounds with a dimension dependency smaller than $\mathcal{O}(\sqrt{n})$. However, this comes at the expense of asymptotic rates in $T$ varying between $\tilde{\mathcal{O}}(\sqrt{T})$ and $\tilde{\mathcal{O}}(T)$.
We analyse adversarial bandit convex optimisation with an adversary that is restricted to playing functions of the form $f_t(x) = g_t(\langle x, θ\rangle)$ for convex $g_t : \mathbb R \to \mathbb R$ and unknown $θ\in \mathbb R^d$ that is homogeneous over time. We provide a short information-theoretic proof that the minimax regret is at most $O(d \sqrt{n} \log(n \operatorname{diam}(\mathcal K)))$ where $n$ is the number of interactions, $d$ the dimension and $\operatorname{diam}(\mathcal K)$ is the diameter of the constraint set.
We introduce a simple and efficient algorithm for unconstrained zeroth-order stochastic convex bandits and prove its regret is at most $(1 + r/d)[d^{1.5} \sqrt{n} + d^3] polylog(n, d, r)$ where $n$ is the horizon, $d$ the dimension and $r$ is the radius of a known ball containing the minimiser of the loss.
We prove that the information-theoretic upper bound on the minimax regret for zeroth-order adversarial bandit convex optimisation is at most $O(d^{2.5} \sqrt{n} \log(n))$, where $d$ is the dimension and $n$ is the number of interactions. This improves on $O(d^{9.5} \sqrt{n} \log(n)^{7.5}$ by Bubeck et al. (2017). The proof is based on identifying an improved exploratory distribution for convex functions.
Peking University(北京大学);The University of Texas at Austin(德克萨斯大学奥斯汀分校)
We initiate the study of quantum algorithms for optimizing approximately convex functions. Given a convex set ${\cal K}\subseteq\mathbb{R}^{n}$ and a function $F\colon\mathbb{R}^{n}\to\mathbb{R}$ such that there exists a convex function $f\colon\mathcal{K}\to\mathbb{R}$ satisfying $\sup_{x\in{\cal K}}|F(x)-f(x)|\leq ε/n$, our quantum algorithm finds an $x^{*}\in{\cal K}$ such that $F(x^{*})-\min_{x\in{\cal K}} F(x)\leqε$ using $\tilde{O}(n^{3})$ quantum evaluation queries to $F$. This achieves a polynomial quantum speedup compared to the best-known classical algorithms. As an application, we g…
In this paper, we consider a very general model for exploration-exploitation tradeoff which allows arbitrary concave rewards and convex constraints on the decisions across time, in addition to the customary limitation on the time horizon. This model subsumes the classic multi-armed bandit (MAB) model, and the Bandits with Knapsacks (BwK) model of Badanidiyuru et al.[2013]. We also consider an extension of this model to allow linear contexts, similar to the linear contextual extension of the MAB model. We demonstrate that a natural and simple extension of the UCB family of algorithms for MAB pr…
Online Newton Method for Bandit Convex Optimisation
University of Amsterdam(阿姆斯特丹大学);Leiden University(莱顿大学);Google DeepMind(谷歌DeepMind);Korteweg-de Vries Institute for Mathematics(科特韦格-德弗里斯数学研究所);Mathematical Institute(数学研究所)
City University of Hong Kong(香港城市大学);Cainiao Network(菜鸟网络);National University of Singapore(新加坡国立大学)
In this paper, we revisit the online non-monotone continuous DR-submodular maximization problem over a down-closed convex set, which finds wide real-world applications in the domain of machine learning, economics, and operations research. At first, we present the Meta-MFW algorithm achieving a $1/e$-regret of $O(\sqrt{T})$ at the cost of $T^{3/2}$ stochastic gradient evaluations per round. As far as we know, Meta-MFW is the first algorithm to obtain $1/e$-regret of $O(\sqrt{T})$ for the online non-monotone continuous DR-submodular maximization problem over a down-closed convex set. Furthermore…
University of California, Los Angeles(加州大学洛杉矶分校);University of Michigan(密歇根大学)
In this paper we consider the problem of learning the optimal policy for uncontrolled restless bandit problems. In an uncontrolled restless bandit problem, there is a finite set of arms, each of which when pulled yields a positive reward. There is a player who sequentially selects one of the arms at each time step. The goal of the player is to maximize its undiscounted reward over a time horizon T. The reward process of each arm is a finite state Markov chain, whose transition probabilities are unknown by the player. State transitions of each arm is independent of the selection of the player. …
In decision-making problems such as the multi-armed bandit, an agent learns sequentially by optimizing a certain feedback. While the mean reward criterion has been extensively studied, other measures that reflect an aversion to adverse outcomes, such as mean-variance or conditional value-at-risk (CVaR), can be of interest for critical applications (healthcare, agriculture). Algorithms have been proposed for such risk-aware measures under bandit feedback without contextual information. In this work, we study contextual bandits where such risk measures can be elicited as linear functions of the …
We consider the classical multi-armed bandit problem with Markovian rewards. When played an arm changes its state in a Markovian fashion while it remains frozen when not played. The player receives a state-dependent reward each time it plays an arm. The number of states and the state transition probabilities of an arm are unknown to the player. The player's objective is to maximize its long-term total reward by learning the best arm over time. We show that under certain conditions on the state transition probabilities of the arms, a sample mean based index policy achieves logarithmic regret un…
We consider the problem of controlling a known linear dynamical system under stochastic noise, adversarially chosen costs, and bandit feedback. Unlike the full feedback setting where the entire cost function is revealed after each decision, here only the cost incurred by the learner is observed. We present a new and efficient algorithm that, for strongly convex and smooth costs, obtains regret that grows with the square root of the time horizon $T$. We also give extensions of this result to general convex, possibly non-smooth costs, and to non-stochastic system noise. A key component of our al…
A conversion theorem and minimax optimality for continuum contextual bandits
University of Oxford CMAP, Ecole Polytechnique, IP Paris(牛津大学计算机应用数学中心,巴黎高等技术学院,IP巴黎);CMAP, Ecole Polytechnique, IP Paris(计算机应用数学中心,巴黎高等技术学院,IP巴黎);CSML, Istituto Italiano di Tecnologia University College London(计算机科学与机器学习,意大利技术研究所,伦敦大学学院);CREST, ENSAE, IP Paris(CREST,ENSAE,IP巴黎)
Peking University(北京大学);Haihua Institute for Frontier Information Technology(海华前沿信息技术研究院);Huawei Noah’s Ark Lab(华为诺亚方舟实验室)
We study locally differentially private (LDP) bandits learning in this paper. First, we propose simple black-box reduction frameworks that can solve a large family of context-free bandits learning problems with LDP guarantee. Based on our frameworks, we can improve previous best results for private bandits learning with one-point feedback, such as private Bandits Convex Optimization, and obtain the first result for Bandits Convex Optimization (BCO) with multi-point feedback under LDP. LDP guarantee and black-box nature make our frameworks more attractive in real applications compared with prev…
As noted in the works of \cite{lattimore2020bandit}, it has been mentioned that it is an open problem to characterize the minimax regret of linear bandits in a wide variety of action spaces. In this article we present an optimal regret lower bound for a wide class of convex action spaces.
Heidelberg University(海德堡大学);Tufts University(塔夫茨大学);Amazon Development Center(亚马逊开发中心)
Stochastic structured prediction under bandit feedback follows a learning protocol where on each of a sequence of iterations, the learner receives an input, predicts an output structure, and receives partial feedback in form of a task loss evaluation of the predicted structure. We present applications of this learning scenario to convex and non-convex objectives for structured prediction and analyze them as stochastic first-order methods. We present an experimental evaluation on problems of natural language processing over exponential output spaces, and compare convergence speed across differe…
University of California, Davis(加州大学戴维斯分校);Princeton University(普林斯顿大学)
Bandit algorithms have been predominantly analyzed in the convex setting with function-value based stationary regret as the performance measure. In this paper, motivated by online reinforcement learning problems, we propose and analyze bandit algorithms for both general and structured nonconvex problems with nonstationary (or dynamic) regret as the performance measure, in both stochastic and non-stochastic settings. First, for general nonconvex functions, we consider nonstationary versions of first-order and second-order stationary solutions as a regret measure, motivated by similar performanc…
University of Cambridge(剑桥大学);ENS Paris–Saclay(巴黎萨克雷高等师范学校);Criteo Research, Paris(Criteo 研究院,巴黎)
We consider the problem of bandit optimization, inspired by stochastic optimization and online learning problems with bandit feedback. In this problem, the objective is to minimize a global loss function of all the actions, not necessarily a cumulative loss. This framework allows us to study a very general class of problems, with applications in statistics, machine learning, and other fields. To solve this problem, we analyze the Upper-Confidence Frank-Wolfe algorithm, inspired by techniques for bandits and convex optimization. We give theoretical guarantees for the performance of this algorit…
Princeton University(普林斯顿大学);Google AI Princeton(谷歌人工智能普林斯顿)
We study the problem of controlling a linear dynamical system with adversarial perturbations where the only feedback available to the controller is the scalar loss, and the loss function itself is unknown. For this problem, with either a known or unknown system, we give an efficient sublinear regret algorithm. The main algorithmic difficulty is the dependence of the loss on past controls. To overcome this issue, we propose an efficient algorithm for the general setting of bandit convex optimization for loss functions with memory, which may be of independent interest.
University of Copenhagen(哥本哈根大学);University of Southern California(南加州大学)
We develop the first general semi-bandit algorithm that simultaneously achieves $\mathcal{O}(\log T)$ regret for stochastic environments and $\mathcal{O}(\sqrt{T})$ regret for adversarial environments without knowledge of the regime or the number of rounds $T$. The leading problem-dependent constants of our bounds are not only optimal in some worst-case sense studied previously, but also optimal for two concrete instances of semi-bandit problems. Our algorithm and analysis extend the recent work of (Zimmert & Seldin, 2019) for the special case of multi-armed bandit, but importantly requires a …
MIT CSAIL(麻省理工学院计算机科学与人工智能实验室);Microsoft Research(微软研究院);Chicago Booth(芝加哥大学布斯商学院)
We consider dynamic pricing with many products under an evolving but low-dimensional demand model. Assuming the temporal variation in cross-elasticities exhibits low-rank structure based on fixed (latent) features of the products, we show that the revenue maximization problem reduces to an online bandit convex optimization with side information given by the observed demands. We design dynamic pricing algorithms whose revenue approaches that of the best fixed price vector in hindsight, at a rate that only depends on the intrinsic rank of the demand model and not the number of products. Our appr…
This paper extends the Distributionally Robust Optimization (DRO) approach for offline contextual bandits. Specifically, we leverage this framework to introduce a convex reformulation of the Counterfactual Risk Minimization principle. Besides relying on convex programs, our approach is compatible with stochastic optimization, and can therefore be readily adapted tothe large data regime. Our approach relies on the construction of asymptotic confidence intervals for offline contextual bandits through the DRO framework. By leveraging known asymptotic results of robust estimators, we also show how…
Princeton University(普林斯顿大学);Université Paris Diderot(巴黎狄德罗大学)
We study the stochastic multi-armed bandit problem when one knows the value $μ^{(\star)}$ of an optimal arm, as a well as a positive lower bound on the smallest positive gap $Δ$. We propose a new randomized policy that attains a regret {\em uniformly bounded over time} in this setting. We also prove several lower bounds, which show in particular that bounded regret is not possible if one only knows $Δ$, and bounded regret of order $1/Δ$ is not possible if one only knows $μ^{(\star)}$
Google AI Princeton(谷歌人工智能普林斯顿);Department of Computer Science, Princeton University(普林斯顿大学计算机科学系)
We consider the problem of online boosting for regression tasks, when only limited information is available to the learner. We give an efficient regret minimization method that has two implications: an online boosting algorithm with noisy multi-point bandit feedback, and a new projection-free online convex optimization algorithm with stochastic gradient, that improves state-of-the-art guarantees in terms of efficiency.
Politecnico di Milano(米兰理工大学);Facebook AI Research(脸书人工智能研究院)
We study finite-armed stochastic bandits where the rewards of each arm might be correlated to those of other arms. We introduce a novel phased algorithm that exploits the given structure to build confidence sets over the parameters of the true bandit problem and rapidly discard all sub-optimal arms. In particular, unlike standard bandit algorithms with no structure, we show that the number of times a suboptimal arm is selected may actually be reduced thanks to the information collected by pulling other arms. Furthermore, we show that, in some structures, the regret of an anytime extension of o…
Efficient Uncoupled Learning Dynamics with $\tilde{O}\!\left(T^{-1/4}\right)$ Last-Iterate Convergence in Bilinear Saddle-Point Problems over Convex Sets under Bandit Feedback
University of Washington(华盛顿大学);University of California, Irvine(加州大学尔湾分校)
CNRS(法国国家科学研究中心);Sorbonne Université(索邦大学);Université Paris Diderot(巴黎狄德罗大学);ENS Cachan(卡尚高等师范学校);Université Paris-Saclay(巴黎-萨克雷大学);Criteo AI Lab(Criteo人工智能实验室)
We consider the classical stochastic multi-armed bandit but where, from time to time and roughly with frequency $ε$, an extra observation is gathered by the agent for free. We prove that, no matter how small $ε$ is the agent can ensure a regret uniformly bounded in time. More precisely, we construct an algorithm with a regret smaller than $\sum_i \frac{\log(1/ε)}{Δ_i}$, up to multiplicative constant and loglog terms. We also prove a matching lower-bound, stating that no reasonable algorithm can outperform this quantity.
In this work we consider adversarial contextual bandits with risk constraints. At each round, nature prepares a context, a cost for each arm, and additionally a risk for each arm. The learner leverages the context to pull an arm and then receives the corresponding cost and risk associated with the pulled arm. In addition to minimizing the cumulative cost, the learner also needs to satisfy long-term risk constraints -- the average of the cumulative risk from all pulled arms should not be larger than a pre-defined threshold. To address this problem, we first study the full information setting wh…
Boston University(波士顿大学);Northeastern University(东北大学);CNRS(法国国家科学研究中心);Université de Paris(巴黎大学)
We design differentially private algorithms for the bandit convex optimization problem in the projection-free setting. This setting is important whenever the decision set has a complex geometry, and access to it is done efficiently only through a linear optimization oracle, hence Euclidean projections are unavailable (e.g. matroid polytope, submodular base polytope). This is the first differentially-private algorithm for projection-free bandit optimization, and in fact our bound of $\widetilde{O}(T^{3/4})$ matches the best known non-private projection-free algorithm (Garber-Kretzu, AISTATS `20…
University of Washington(华盛顿大学);CNRS(法国国家科学研究中心);Univ. Lille(里尔大学);Inria Lille(里尔法国国家信息与自动化研究所);Université Paris Descartes(巴黎笛卡尔大学)
We study a generalization of the multi-armed bandit problem with multiple plays where there is a cost associated with pulling each arm and the agent has a budget at each time that dictates how much she can expect to spend. We derive an asymptotic regret lower bound for any uniformly efficient algorithm in our setting. We then study a variant of Thompson sampling for Bernoulli rewards and a variant of KL-UCB for both single-parameter exponential families and bounded, finitely supported rewards. We show these algorithms are asymptotically optimal, both in rateand leading problem-dependent consta…
In this paper, we introduce a multi-armed bandit problem termed max-min grouped bandits, in which the arms are arranged in possibly-overlapping groups, and the goal is to find the group whose worst arm has the highest mean reward. This problem is of interest in applications such as recommendation systems and resource allocation, and is also closely related to widely-studied robust optimization problems. We present two algorithms based successive elimination and robust optimization, and derive upper bounds on the number of samples to guarantee finding a max-min optimal or near-optimal group, as…
Many stochastic optimization algorithms work by estimating the gradient of the cost function on the fly by sampling datapoints uniformly at random from a training set. However, the estimator might have a large variance, which inadvertently slows down the convergence rate of the algorithms. One way to reduce this variance is to sample the datapoints from a carefully selected non-uniform distribution. In this work, we propose a novel non-uniform sampling approach that uses the multi-armed bandit framework. Theoretically, we show that our algorithm asymptotically approximates the optimal variance…
An extension of the traditional two-armed bandit problem is considered, in which the decision maker has access to some side information before deciding which arm to pull. At each time t, before making a selection, the decision maker is able to observe a random variable X_t that provides some information on the rewards to be obtained. The focus is on finding uniformly good rules (that minimize the growth rate of the inferior sampling time) and on quantifying how much the additional information helps. Various settings are considered and for each setting, lower bounds on the achievable inferior s…
We consider Contextual Bandits with Concave Rewards (CBCR), a multi-objective bandit problem where the desired trade-off between the rewards is defined by a known concave objective function, and the reward vector depends on an observed stochastic context. We present the first algorithm with provably vanishing regret for CBCR without restrictions on the policy space, whereas prior works were restricted to finite policy spaces or tabular representations. Our solution is based on a geometric interpretation of CBCR algorithms as optimization algorithms over the convex set of expected rewards spann…
We provide the first algorithm for online bandit linear optimization whose regret after T rounds is of order sqrt{Td ln N} on any finite class X of N actions in d dimensions, and of order d*sqrt{T} (up to log factors) when X is infinite. These bounds are not improvable in general. The basic idea utilizes tools from convex geometry to construct what is essentially an optimal exploration basis. We also present an application to a model of linear bandits with expert advice. Interestingly, these results show that bandit linear optimization with expert advice in d dimensions is no more difficult (i…
In this work we revisit two classic high-dimensional online learning problems, namely linear regression and contextual bandits, from the perspective of adversarial robustness. Existing works in algorithmic robust statistics make strong distributional assumptions that ensure that the input data is evenly spread out or comes from a nice generative model. Is it possible to achieve strong robustness guarantees even without distributional assumptions altogether, where the sequence of tasks we are asked to solve is adaptively and adversarially chosen? We answer this question in the affirmative for b…
We consider an adversarial variant of the classic $K$-armed linear contextual bandit problem where the sequence of loss functions associated with each arm are allowed to change without restriction over time. Under the assumption that the $d$-dimensional contexts are generated i.i.d.~at random from a known distributions, we develop computationally efficient algorithms based on the classic Exp3 algorithm. Our first algorithm, RealLinExp3, is shown to achieve a regret guarantee of $\widetilde{O}(\sqrt{KdT})$ over $T$ rounds, which matches the best available bound for this problem. Our second algo…
We obtain the conditions for the emergence of the swarm intelligence effect in an interactive game of restless multi-armed bandit (rMAB). A player competes with multiple agents. Each bandit has a payoff that changes with a probability $p_{c}$ per round. The agents and player choose one of three options: (1) Exploit (a good bandit), (2) Innovate (asocial learning for a good bandit among $n_{I}$ randomly chosen bandits), and (3) Observe (social learning for a good bandit). Each agent has two parameters $(c,p_{obs})$ to specify the decision: (i) $c$, the threshold value for Exploit, and (ii) $p_{…
Decision-making problems of sequential nature, where decisions made in the past may have an impact on the future, are used to model many practically important applications. In some real-world applications, feedback about a decision is delayed and may arrive via partial rewards that are observed with different delays. Motivated by such scenarios, we propose a novel problem formulation called multi-armed bandits with generalized temporally-partitioned rewards. To formalize how feedback about a decision is partitioned across several time steps, we introduce $β$-spread property. We derive a lower …
We consider a multiobjective multiarmed bandit problem with lexicographically ordered objectives. In this problem, the goal of the learner is to select arms that are lexicographic optimal as much as possible without knowing the arm reward distributions beforehand. We capture this goal by defining a multidimensional form of regret that measures the loss of the learner due to not selecting lexicographic optimal arms, and then, consider two settings where the learner has prior information on the expected arm rewards. In the first setting, the learner only knows for each objective the lexicographi…
University of Wisconsin-Madison(威斯康星大学麦迪逊分校);Google Brain(谷歌大脑)
We study offline data poisoning attacks in contextual bandits, a class of reinforcement learning problems with important applications in online recommendation and adaptive medical treatment, among others. We provide a general attack framework based on convex optimization and show that by slightly manipulating rewards in the data, an attacker can force the bandit algorithm to pull a target arm for a target contextual vector. The target arm and target contextual vector are both chosen by the attacker. That is, the attacker can hijack the behavior of a contextual bandit. We also investigate the f…
Microsoft Dynamics 365 AI(微软 Dynamics 365 人工智能);Microsoft Research(微软研究院)
We propose an estimator and confidence interval for computing the value of a policy from off-policy data in the contextual bandit setting. To this end we apply empirical likelihood techniques to formulate our estimator and confidence interval as simple convex optimization problems. Using the lower bound of our confidence interval, we then propose an off-policy policy optimization algorithm that searches for policies with large reward lower bound. We empirically find that both our estimator and confidence interval improve over previous proposals in finite sample regimes. Finally, the policy opt…
We define a novel family of algorithms for the adversarial multi-armed bandit problem, and provide a simple analysis technique based on convex smoothing. We prove two main results. First, we show that regularization via the \emph{Tsallis entropy}, which includes EXP3 as a special case, achieves the $Θ(\sqrt{TN})$ minimax regret. Second, we show that a wide class of perturbation methods achieve a near-optimal regret as low as $O(\sqrt{TN \log N})$ if the perturbation distribution has a bounded hazard rate. For example, the Gumbel, Weibull, Frechet, Pareto, and Gamma distributions all satisfy th…