We develop a new framework for multi-agent collision avoidance problem. The framework combined traditional pathfinding algorithm and reinforcement learning. In our approach, the agents learn whether to be navigated or to take simple actions to avoid their partners via a deep neural network trained by reinforcement learning at each time step. This framework makes it possible for agents to arrive terminal points in abstract new scenarios. In our experiments, we use Unity3D and Tensorflow to build the model and environment for our scenarios. We analyze the results and modify the parameters to approach a well-behaved strategy for our agents. Our strategy could be attached in different environments under different cases, especially when the scale is large.
Cisco(思科);University of York(约克大学);JetBrains Research(JetBrains研究院)
Robot navigation through crowds poses a difficult challenge to AI systems, since the methods should result in fast and efficient movement but at the same time are not allowed to compromise safety. Most approaches to date were focused on the combination of pathfinding algorithms with machine learning for pedestrian walking prediction. More recently, reinforcement learning techniques have been proposed in the research literature. In this paper, we perform a comparative evaluation of pathfinding/prediction and reinforcement learning approaches on a crowd movement dataset collected from surveillan…
Deep reinforcement learning is a technique for solving problems in a variety of environments, ranging from Atari video games to stock trading. This method leverages deep neural network models to make decisions based on observations of a given environment with the goal of maximizing a reward function that can incorporate cost and rewards for reaching goals. With the aim of pathfinding, reward conditions can include reaching a specified target area along with costs for movement. In this work, multiple Deep Q-Network (DQN) agents are trained to operate in a partially observable environment with t…
Moscow Institute of Physics and Technology(莫斯科物理技术学院);Moscow Aviation Institute(莫斯科航空学院);Artificial Intelligence Research Institute FRC CSC RAS(俄罗斯科学院联邦科学研究中心计算机科学与控制研究所人工智能研究院)
In this paper, we consider the problem of multi-agent navigation in partially observable grid environments. This problem is challenging for centralized planning approaches as they, typically, rely on the full knowledge of the environment. We suggest utilizing the reinforcement learning approach when the agents, first, learn the policies that map observations to actions and then follow these policies to reach their goals. To tackle the challenge associated with learning cooperative behavior, i.e. in many cases agents need to yield to each other to accomplish a mission, we use a mixing Q-network…
MAPF-GPT: Imitation Learning for Multi-Agent Pathfinding at Scale
AIRI;Federal Research Center “Computer Science and Control” of the Russian Academy of Sciences(俄罗斯科学院“计算机科学与控制”联邦研究中心);Moscow Institute of Physics and Technology(莫斯科物理技术学院)
Intelligent navigation among social crowds is an essential aspect of mobile robotics for applications such as delivery, health care, or assistance. Deep Reinforcement Learning emerged as an alternative planning method to conservative approaches and promises more efficient and flexible navigation. However, in highly dynamic environments employing different kinds of obstacle classes, safe navigation still presents a grand challenge. In this paper, we propose a semantic Deep-reinforcement-learning-based navigation approach that teaches object-specific safety rules by considering high-level obstac…
In recent years, Deep Reinforcement Learning emerged as a promising approach for autonomous navigation of ground vehicles and has been utilized in various areas of navigation such as cruise control, lane changing, or obstacle avoidance. However, most research works either focus on providing an end-to-end solution training the whole system using Deep Reinforcement Learning or focus on one specific aspect such as local motion planning. This however, comes along with a number of problems such as catastrophic forgetfulness, inefficient navigation behavior, and non-optimal synchronization between d…
Robots need to be able to work in multiple different environments. Even when performing similar tasks, different behaviour should be deployed to best fit the current environment. In this paper, We propose a new approach to navigation, where it is treated as a multi-task learning problem. This enables the robot to learn to behave differently in visual navigation tasks for different environments while also learning shared expertise across environments. We evaluated our approach in both simulated environments as well as real-world data. Our method allows our system to converge with a 26% reductio…
SGN-CIRL: Scene Graph-based Navigation with Curriculum, Imitation, and Reinforcement Learning
Moscow Institute of Physics and Technology (MIPT)(莫斯科物理技术学院);Federal Research Center for Computer Science and Control of Russian Academy of Sciences(俄罗斯科学院计算机科学与控制联邦研究中心);Artificial Intelligence Research Institute (AIRI)(人工智能研究院)
Mobile robot navigation in complex and dynamic environments is a challenging but important problem. Reinforcement learning approaches fail to solve these tasks efficiently due to reward sparsities, temporal complexities and high-dimensionality of sensorimotor spaces which are inherent in such problems. We present a novel approach to train action policies to acquire navigation skills for wheel-legged robots using deep reinforcement learning. The policy maps height-map image observations to motor commands to navigate to a target position while avoiding obstacles. We propose to acquire the multif…
In this paper we consider the problem of robot navigation in simple maze-like environments where the robot has to rely on its onboard sensors to perform the navigation task. In particular, we are interested in solutions to this problem that do not require localization, mapping or planning. Additionally, we require that our solution can quickly adapt to new situations (e.g., changing navigation goals and environments). To meet these criteria we frame this problem as a sequence of related reinforcement learning tasks. We propose a successor feature based deep reinforcement learning algorithm tha…
Tsinghua University(清华大学);The Chinese University of Hong Kong, Shenzhen(香港中文大学(深圳))
In this paper, we propose a navigation algorithm oriented to multi-agent environment. This algorithm is expressed as a hierarchical framework that contains a Hidden Markov Model (HMM) and a Deep Reinforcement Learning (DRL) structure. For simplification, we term our method Hierarchical Navigation Reinforcement Network (HNRN). In high- level architecture, we train an HMM to evaluate the agent's perception to obtain a score. According to this score, adaptive control action will be chosen. While in low-level architecture, two sub-systems are introduced, one is a differential target- driven system…
QuasiNav: Asymmetric Cost-Aware Navigation Planning with Constrained Quasimetric Reinforcement Learning
University of Maryland, Baltimore County(马里兰大学巴尔的摩分校);Amazon Inc.(亚马逊公司);DEVCOM Army Research Lab(DEVCOM陆军研究实验室);Stormfish Scientific Corporation(斯托姆菲什科学公司)
The problem of multi-robot navigation of connectivity maintenance is challenging in multi-robot applications. This work investigates how to navigate a multi-robot team in unknown environments while maintaining connectivity. We propose a reinforcement learning (RL) approach to develop a decentralized policy, which is shared among multiple robots. Given range sensor measurements and the positions of other robots, the policy aims to generate control commands for navigation and preserve the global connectivity of the robot team. We incorporate connectivity concerns into the RL framework as constra…
Universidade de Pernambuco(伯南布哥大学);Istituto Italiano di Tecnologia(意大利理工学院)
Dealing with social tasks in robotic scenarios is difficult, as having humans in the learning loop is incompatible with most of the state-of-the-art machine learning algorithms. This is the case when exploring Incremental learning models, in particular the ones involving reinforcement learning. In this work, we discuss this problem and possible solutions by analysing a previous study on adaptive convolutional encoders for a social navigation task.
We study how robots can autonomously learn skills that require a combination of navigation and grasping. While reinforcement learning in principle provides for automated robotic skill learning, in practice reinforcement learning in the real world is challenging and often requires extensive instrumentation and supervision. Our aim is to devise a robotic reinforcement learning system for learning navigation and manipulation together, in an autonomous way without human intervention, enabling continual learning under realistic assumptions. Our proposed system, ReLMM, can learn continuously on a re…
Institut de Robòtica i Informàtica Industrial, CSIC-UPC(西班牙国家研究委员会-加泰罗尼亚理工大学工业机器人与信息技术研究所)
In this paper is proposed an inclusion of the Social Force Model (SFM) into a concrete Deep Reinforcement Learning (RL) framework for robot navigation. These types of techniques have demonstrated to be useful to deal with different types of environments to achieve a goal. In Deep RL, a description of the world to describe the states and a reward adapted to the environment are crucial elements to get the desire behaviour and achieve a high performance. For this reason, this work adds a dense reward function based on SFM and uses the forces in the states like an additional description. Furthermo…
Robot navigation is a task where reinforcement learning approaches are still unable to compete with traditional path planning. State-of-the-art methods differ in small ways, and do not all provide reproducible, openly available implementations. This makes comparing methods a challenge. Recent research has shown that unsupervised learning methods can scale impressively, and be leveraged to solve difficult problems. In this work, we design ways in which unsupervised learning can be used to assist reinforcement learning for robot navigation. We train two end-to-end, and 18 unsupervised-learning-b…
Reinforcement learning can enable robots to navigate to distant goals while optimizing user-specified reward functions, including preferences for following lanes, staying on paved paths, or avoiding freshly mowed grass. However, online learning from trial-and-error for real-world robots is logistically challenging, and methods that instead can utilize existing datasets of robotic navigation data could be significantly more scalable and enable broader generalization. In this paper, we present ReViND, the first offline RL system for robotic navigation that can leverage previously collected data …
In this paper, we present an algorithm to efficiently learn socially-compliant navigation policies from observations of human trajectories. As mobile robots come to inhabit and traffic social spaces, they must account for social cues and behave in a socially compliant manner. We focus on learning such cues from examples. We describe an inverse reinforcement learning based algorithm which learns from human trajectory observations without knowing their specific actions. We increase the sample-efficiency of our approach over alternative methods by leveraging the notion of a replay buffer (found i…
The navigation of robots in dynamic urban environments, requires elaborated anticipative strategies for the robot to avoid collisions with dynamic objects, like bicycles or pedestrians, and to be human aware. We have developed and analyzed three anticipative strategies in motion planning taking into account the future motion of the mobile objects that can move up to 18 km/h. First, we have used our hybrid policy resulting from a Deep Deterministic Policy Gradient (DDPG) training and the Social Force Model (SFM), and we have tested it in simulation in four complex map scenarios with many pedest…
Technische Universität München(慕尼黑工业大学);Sharif University of Technology(谢里夫理工大学)
In this paper we introduce the first reinforcement learning (RL) based robotic navigation method which utilizes ultrasound (US) images as an input. Our approach combines state-of-the-art RL techniques, specifically deep Q-networks (DQN) with memory buffers and a binary classifier for deciding when to terminate the task. Our method is trained and evaluated on an in-house collected data-set of 34 volunteers and when compared to pure RL and supervised learning (SL) techniques, it performs substantially better, which highlights the suitability of RL navigation for US-guided procedures. When testin…
In this paper, we investigate the obstacle avoidance and navigation problem in the robotic control area. For solving such a problem, we propose revised Deep Deterministic Policy Gradient (DDPG) and Proximal Policy Optimization algorithms with an improved reward shaping technique. We compare the performances between the original DDPG and PPO with the revised version of both on simulations with a real mobile robot and demonstrate that the proposed algorithms achieve better results.
University of Luebeck(吕贝克大学);KION Group AG(凯傲集团股份公司);Montanuniversität Leoben(莱奥本矿业大学)
We propose a deep reinforcement learning approach for solving a mapless navigation problem in warehouse scenarios. In our approach, an automation guided vehicle is equipped with LiDAR and frontal RGB sensors and learns to perform a targeted navigation task. The challenges reside in the sparseness of positive samples for learning, multi-modal sensor perception with partial observability, the demand for accurate steering maneuvers together with long training cycles. To address these points, we propose NavACL-Q as a method for automatic curriculum learning in combination with a distributed versio…
Albert Ludwig University of Freiburg(阿尔伯特-路德维希-弗莱堡大学);The Hong Kong University of Science and Technology(香港科技大学)
This paper investigates exploration strategies of Deep Reinforcement Learning (DRL) methods to learn navigation policies for mobile robots. In particular, we augment the normal external reward for training DRL algorithms with intrinsic reward signals measured by curiosity. We test our approach in a mapless navigation setting, where the autonomous agent is required to navigate without the occupancy map of the environment, to targets whose relative locations can be easily acquired through low-cost solutions (e.g., visible light localization, Wi-Fi signal localization). We validate that the intri…
Evaluation of Safety Constraints in Autonomous Navigation with Deep Reinforcement Learning
Moscow Institute of Physics and Technology(莫斯科物理技术学院);AIRI(AIRI(人工智能研究所));Federal Research Center for Computer Science and Control of Russian Academy of Sciences(俄罗斯科学院计算机科学与控制联邦研究中心)
We propose a novel benchmark environment for Safe Reinforcement Learning focusing on aquatic navigation. Aquatic navigation is an extremely challenging task due to the non-stationary environment and the uncertainties of the robotic platform, hence it is crucial to consider the safety aspect of the problem, by analyzing the behavior of the trained network to avoid dangerous situations (e.g., collisions). To this end, we consider a value-based and policy-gradient Deep Reinforcement Learning (DRL) and we propose a crossover-based strategy that combines gradient-based and gradient-free DRL to impr…
SRM Institute of Science and Technology(SRM科学技术学院)
This work presents a decentralized motion planning framework for addressing the task of multi-robot navigation using deep reinforcement learning. A custom simulator was developed in order to experimentally investigate the navigation problem of 4 cooperative non-holonomic robots sharing limited state information with each other in 3 different settings. The notion of decentralized motion planning with common and shared policy learning was adopted, which allowed robust training and testing of this approach in a stochastic environment since the agents were mutually independent and exhibited asynch…
Human-Aware Robot Navigation via Reinforcement Learning with Hindsight Experience Replay and Curriculum Learning
The Chinese University of Hong Kong(香港中文大学);Southern University of Science and Technology(南方科技大学);Shenzhen Research Institute of the Chinese University of Hong Kong(香港中文大学深圳研究院)
Hangzhou International Innovation Institute, Beihang University, China(北京航空航天大学杭州国际创新研究院);CoreControl Inc, Hangzhou, China(杭州核心控制公司);Department of Mechanical Engineering, National University of Singapore, Singapore(新加坡国立大学机械工程系)
Google Brain(谷歌大脑);University of New Mexico(新墨西哥大学)
We present PRM-RL, a hierarchical method for long-range navigation task completion that combines sampling based path planning with reinforcement learning (RL). The RL agents learn short-range, point-to-point navigation policies that capture robot dynamics and task constraints without knowledge of the large-scale topology. Next, the sampling-based planners provide roadmaps which connect robot configurations that can be successfully navigated by the RL agent. The same RL agents are used to control the robot under the direction of the planning, enabling long-range navigation. We use the Probabili…
University of Maryland(马里兰大学);National Institute for Standards and Technology(美国国家标准与技术研究院)
We present Multiple Scenario Verifiable Reinforcement Learning via Policy Extraction (MSVIPER), a new method for policy distillation to decision trees for improved robot navigation. MSVIPER learns an "expert" policy using any Reinforcement Learning (RL) technique involving learning a state-action mapping and then uses imitation learning to learn a decision-tree policy from it. We demonstrate that MSVIPER results in efficient decision trees and can accurately mimic the behavior of the expert policy. Moreover, we present efficient policy distillation and tree-modification techniques that take ad…
Social navigation has been gaining attentions with the growth in machine intelligence. Since reinforcement learning can select an action in the prediction phase at a low computational cost, it has been formulated in a social navigation tasks. However, reinforcement learning takes an enormous number of iterations until acquiring a behavior policy in the learning phase. This negatively affects the learning of robot behaviors in the real world. In particular, social navigation includes humans who are unpredictable moving obstacles in an environment. We proposed a reward shaping method with subgoa…
Computational Brain Lab, Department of Computer Science, Rutgers University(罗格斯大学计算机科学系计算大脑实验室)
Energy-efficient mapless navigation is crucial for mobile robots as they explore unknown environments with limited on-board resources. Although the recent deep reinforcement learning (DRL) approaches have been successfully applied to navigation, their high energy consumption limits their use in several robotic applications. Here, we propose a neuromorphic approach that combines the energy-efficiency of spiking neural networks with the optimality of DRL and benchmark it in learning control policies for mapless navigation. Our hybrid framework, spiking deep deterministic policy gradient (SDDPG),…
DEI - CNIT University of Bologna(博洛尼亚大学 DEI - CNIT);CNR-IEIIT(意大利国家研究委员会电子、信息工程与电信研究所);ECE Department Stony Brook University(石溪大学电子与计算机工程系)
In this paper, we study a joint detection, mapping and navigation problem for a single unmanned aerial vehicle (UAV) equipped with a low complexity radar and flying in an unknown environment. The goal is to optimize its trajectory with the purpose of maximizing the mapping accuracy and, at the same time, to avoid areas where measurements might not be sufficiently informative from the perspective of a target detection. This problem is formulated as a Markov decision process (MDP) where the UAV is an agent that runs either a state estimator for target detection and for environment mapping, and a…