arXivDaily arXiv每日学术速递 周一至周五更新
arXiv 2012.05672cs.LGcs.AIcs.MA
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模仿交互式智能

Imitating Interactive Intelligence

DeepMind(深度思维)
Josh Abramson, Arun Ahuja, Iain Barr, Arthur Brussee, Federico Carnevale, Mary Cassin, Rachita Chhaparia, Stephen Clark, Bogdan Damoc, Andrew Dudzik, Petko Geor… 展开作者

Josh Abramson, Arun Ahuja, Iain Barr, Arthur Brussee, Federico Carnevale, Mary Cassin, Rachita Chhaparia, Stephen Clark, Bogdan Damoc, Andrew Dudzik, Petko Georgiev, Aurelia Guy, Tim Harley, Felix Hill, Alden Hung, Zachary Kenton, Jessica Landon, Timothy Lillicrap, Kory Mathewson, Soňa Mokrá, Alistair Muldal, Adam Santoro, Nikolay Savinov, Vikrant Varma, Greg Wayne, Duncan Williams, Nathaniel Wong, Chen Yan, Rui Zhu

摘要:

科幻小说中的一个共同愿景是,有一天机器人将居住在我们的物理空间,像我们一样感知世界,帮助我们的体力劳动,并通过自然语言与我们交流。在这里,我们研究如何设计人工代理,可以自然地与人类使用虚拟环境的简化。然而,这种设置集成了人工智能(AI)研究的许多核心挑战:复杂的视觉感知和目标导向的物理控制,接地语言理解和生产,以及多智能体社交互动。为了构建能够与人类进行鲁棒交互的智能体,我们最好在它们与人类交互时对其进行训练。然而,这目前是不切实际的。因此,我们用另一个学习过的智能体来近似人类的角色,并使用反向强化学习的思想来减少人与人之间和智能体与智能体之间交互行为的差异。严格评估我们的代理人是一个巨大的挑战,因此我们开发了各种行为测试,包括观看代理人视频或直接与他们互动的人的评估。这些评估令人信服地表明,交互式训练和辅助损失提高代理行为超越了监督学习的行动单独实现。此外,我们证明,代理能力概括超越字面经验的数据集。最后,我们训练评估模型,其评级的代理同意以及与人类的判断,从而允许新的代理模型的评估,而无需额外的努力。两者合计,我们在这个虚拟环境中的结果提供的证据表明,大规模的人类行为模仿是一个有前途的工具,创造智能,互动代理,可靠地评估这些代理的挑战是可能克服的。

英文摘要:

A common vision from science fiction is that robots will one day inhabit our physical spaces, sense the world as we do, assist our physical labours, and communicate with us through natural language. Here we study how to design artificial agents that can interact naturally with humans using the simplification of a virtual environment. This setting nevertheless integrates a number of the central challenges of artificial intelligence (AI) research: complex visual perception and goal-directed physical control, grounded language comprehension and production, and multi-agent social interaction. To build agents that can robustly interact with humans, we would ideally train them while they interact with humans. However, this is presently impractical. Therefore, we approximate the role of the human with another learned agent, and use ideas from inverse reinforcement learning to reduce the disparities between human-human and agent-agent interactive behaviour. Rigorously evaluating our agents poses a great challenge, so we develop a variety of behavioural tests, including evaluation by humans who watch videos of agents or interact directly with them. These evaluations convincingly demonstrate that interactive training and auxiliary losses improve agent behaviour beyond what is achieved by supervised learning of actions alone. Further, we demonstrate that agent capabilities generalise beyond literal experiences in the dataset. Finally, we train evaluation models whose ratings of agents agree well with human judgement, thus permitting the evaluation of new agent models without additional effort. Taken together, our results in this virtual environment provide evidence that large-scale human behavioural imitation is a promising tool to create intelligent, interactive agents, and the challenge of reliably evaluating such agents is possible to surmount.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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