A common vision from science fiction is that robots will one day inhabit our physical spaces, sense the world as we do, assist our physical labours, and communicate with us through natural language. Here we study how to design artificial agents that can interact naturally with humans using the simplification of a virtual environment. This setting nevertheless integrates a number of the central challenges of artificial intelligence (AI) research: complex visual perception and goal-directed physical control, grounded language comprehension and production, and multi-agent social interaction. To build agents that can robustly interact with humans, we would ideally train them while they interact with humans. However, this is presently impractical. Therefore, we approximate the role of the human with another learned agent, and use ideas from inverse reinforcement learning to reduce the disparities between human-human and agent-agent interactive behaviour. Rigorously evaluating our agents poses a great challenge, so we develop a variety of behavioural tests, including evaluation by humans who watch videos of agents or interact directly with them. These evaluations convincingly demonstrate that interactive training and auxiliary losses improve agent behaviour beyond what is achieved by supervised learning of actions alone. Further, we demonstrate that agent capabilities generalise beyond literal experiences in the dataset. Finally, we train evaluation models whose ratings of agents agree well with human judgement, thus permitting the evaluation of new agent models without additional effort. Taken together, our results in this virtual environment provide evidence that large-scale human behavioural imitation is a promising tool to create intelligent, interactive agents, and the challenge of reliably evaluating such agents is possible to surmount.
Concept Learning through Deep Reinforcement Learning with Memory-Augmented Neural Networks
Institute of Automation, Chinese Academy of Sciences (CASIA)(中国科学院自动化研究所);University of Chinese Academy of Sciences(中国科学院大学);Center for Excellence in Brain Science and Intelligence Technology, CAS(中国科学院脑科学与智能技术卓越创新中心)
LDM$^2$: A Large Decision Model Imitating Human Cognition with Dynamic Memory Enhancement
University of Chinese Academy of Sciences(中国科学院大学);Institute of Automation, Chinese Academy of Sciences(中国科学院自动化研究所);Beijing Wenge Technology Co.,Ltd(北京文格科技有限公司)
The Virtual Doctor: An Interactive Artificial Intelligence based on Deep Learning for Non-Invasive Prediction of Diabetes
Philipps-University of Marburg(马尔堡菲利普斯大学);Weihenstephan-Triesdorf University of Applied Sciences(魏恩施蒂芬-特里斯多夫应用科学大学);Otto-von-Guericke University Magdeburg(奥托·冯·格里克马格德堡大学)
Beijing Institute of Technology(北京理工大学);Peking University(北京大学);Yangtze Delta Region Academy of Beijing Institute of Technology(北京理工大学长三角研究院);BIGAI(北京通用人工智能研究院)