The ability to envisage the visual of a talking face based just on hearing a voice is a unique human capability. There have been a number of works that have solved for this ability recently. We differ from these approaches by enabling a variety of talking face generations based on single audio input. Indeed, just having the ability to generate a single talking face would make a system almost robotic in nature. In contrast, our unsupervised stochastic audio-to-video generation model allows for diverse generations from a single audio input. Particularly, we present an unsupervised stochastic audio-to-video generation model that can capture multiple modes of the video distribution. We ensure that all the diverse generations are plausible. We do so through a principled multi-modal variational autoencoder framework. We demonstrate its efficacy on the challenging LRW and GRID datasets and demonstrate performance better than the baseline, while having the ability to generate multiple diverse lip synchronized videos.
MAGIC-Talk: Motion-aware Audio-Driven Talking Face Generation with Customizable Identity Control
School of Computer Science and Electronic Engineering, University of Surrey(Surrey大学计算机科学与电子工程学院);School of Artificial Intelligence and Computer Science, Jiangnan University(江南大学人工智能与计算机科学学院);Centre for Vision, Speech and Signal Processing, University of Surrey(Surrey大学视觉、语音和信号处理中心)
The University of Texas at Dallas(德克萨斯大学达拉斯分校);Beihang University(北京航空航天大学);East China Normal University(华东师范大学);Xiamen University(厦门大学);Samsung Research America(三星美国研究院)
In this paper, we propose a talking face generation method that takes an audio signal as input and a short target video clip as reference, and synthesizes a photo-realistic video of the target face with natural lip motions, head poses, and eye blinks that are in-sync with the input audio signal. We note that the synthetic face attributes include not only explicit ones such as lip motions that have high correlations with speech, but also implicit ones such as head poses and eye blinks that have only weak correlation with the input audio. To model such complicated relationships among different f…
Given an arbitrary face image and an arbitrary speech clip, the proposed work attempts to generating the talking face video with accurate lip synchronization while maintaining smooth transition of both lip and facial movement over the entire video clip. Existing works either do not consider temporal dependency on face images across different video frames thus easily yielding noticeable/abrupt facial and lip movement or are only limited to the generation of talking face video for a specific person thus lacking generalization capacity. We propose a novel conditional video generation network wher…
Tsinghua Shenzhen International Graduate School, Tsinghua University(清华大学深圳国际研究生院);Tencent AI Lab(腾讯人工智能实验室);The Chinese University of Hong Kong, Shenzhen(香港中文大学(深圳))
One-shot talking face generation aims at synthesizing a high-quality talking face video from an arbitrary portrait image, driven by a video or an audio segment. One challenging quality factor is the resolution of the output video: higher resolution conveys more details. In this work, we investigate the latent feature space of a pre-trained StyleGAN and discover some excellent spatial transformation properties. Upon the observation, we explore the possibility of using a pre-trained StyleGAN to break through the resolution limit of training datasets. We propose a novel unified framework based on…
While recent advances in deep neural networks have made it possible to render high-quality images, generating photo-realistic and personalized talking head remains challenging. With given audio, the key to tackling this task is synchronizing lip movement and simultaneously generating personalized attributes like head movement and eye blink. In this work, we observe that the input audio is highly correlated to lip motion while less correlated to other personalized attributes (e.g., head movements). Inspired by this, we propose a novel framework based on neural radiance field to pursue high-fide…
We devise a cascade GAN approach to generate talking face video, which is robust to different face shapes, view angles, facial characteristics, and noisy audio conditions. Instead of learning a direct mapping from audio to video frames, we propose first to transfer audio to high-level structure, i.e., the facial landmarks, and then to generate video frames conditioned on the landmarks. Compared to a direct audio-to-image approach, our cascade approach avoids fitting spurious correlations between audiovisual signals that are irrelevant to the speech content. We, humans, are sensitive to tempora…
IP-Adapter Is All You Need: Towards Fine-Tuning-Free Diffusion-Based Talking Face Generation
Information Engineering University(信息工程大学);Huai’an University(淮安大学);Chongqing University of Post and Telecommunications(重庆邮电大学);Nankai University(南开大学)
Tsinghua University(清华大学);University of Science and Technology of China(中国科学技术大学);Zhejiang University(浙江大学)
Real-world talking faces often accompany with natural head movement. However, most existing talking face video generation methods only consider facial animation with fixed head pose. In this paper, we address this problem by proposing a deep neural network model that takes an audio signal A of a source person and a very short video V of a target person as input, and outputs a synthesized high-quality talking face video with personalized head pose (making use of the visual information in V), expression and lip synchronization (by considering both A and V). The most challenging issue in our work…
Tsinghua University(清华大学);Shanghai Jiao Tong University(上海交通大学);University of Science and Technology of China(中国科学技术大学);Cardiff University(卡迪夫大学);Kwai Inc.(快手公司)
In this paper, we present a dynamic convolution kernel (DCK) strategy for convolutional neural networks. Using a fully convolutional network with the proposed DCKs, high-quality talking-face video can be generated from multi-modal sources (i.e., unmatched audio and video) in real time, and our trained model is robust to different identities, head postures, and input audios. Our proposed DCKs are specially designed for audio-driven talking face video generation, leading to a simple yet effective end-to-end system. We also provide a theoretical analysis to interpret why DCKs work. Experimental r…
IIIT, Hyderabad(海得拉巴国际信息技术研究所);University of Bath(巴斯大学)
This paper proposes a video editor based on OpenShot with several state-of-the-art facial video editing algorithms as added functionalities. Our editor provides an easy-to-use interface to apply modern lip-syncing algorithms interactively. Apart from lip-syncing, the editor also uses audio and facial re-enactment to generate expressive talking faces. The manual control improves the overall experience of video editing without missing out on the benefits of modern synthetic video generation algorithms. This control enables us to lip-sync complex dubbed movie scenes, interviews, television shows,…
Xidian University(西安电子科技大学);Tencent AI Lab(腾讯人工智能实验室);Tsinghua University(清华大学)
We present VideoReTalking, a new system to edit the faces of a real-world talking head video according to input audio, producing a high-quality and lip-syncing output video even with a different emotion. Our system disentangles this objective into three sequential tasks: (1) face video generation with a canonical expression; (2) audio-driven lip-sync; and (3) face enhancement for improving photo-realism. Given a talking-head video, we first modify the expression of each frame according to the same expression template using the expression editing network, resulting in a video with the canonical…
Talking head video generation aims to produce a synthetic human face video that contains the identity and pose information respectively from a given source image and a driving video.Existing works for this task heavily rely on 2D representations (e.g. appearance and motion) learned from the input images. However, dense 3D facial geometry (e.g. pixel-wise depth) is extremely important for this task as it is particularly beneficial for us to essentially generate accurate 3D face structures and distinguish noisy information from the possibly cluttered background. Nevertheless, dense 3D geometry a…
College of Artificial Intelligence and Automation, Hohai University(人工智能与自动化学院,河海大学);College of DaYu, Hohai University(大禹学院,河海大学);College of Water Conserwancy and Hydropower Engineering, Hohai University(水利水电工程学院,河海大学);College of Computer Science and Technology, Zhejiang University of Technology(计算机科学与技术学院,浙江工业大学)
We propose a neural talking-head video synthesis model and demonstrate its application to video conferencing. Our model learns to synthesize a talking-head video using a source image containing the target person's appearance and a driving video that dictates the motion in the output. Our motion is encoded based on a novel keypoint representation, where the identity-specific and motion-related information is decomposed unsupervisedly. Extensive experimental validation shows that our model outperforms competing methods on benchmark datasets. Moreover, our compact keypoint representation enables …
Recently, talking-face video generation has received considerable attention. So far most methods generate results with neutral expressions or expressions that are implicitly determined by neural networks in an uncontrollable way. In this paper, we propose a method to generate talking-face videos with continuously controllable expressions in real-time. Our method is based on an important observation: In contrast to facial geometry of moderate resolution, most expression information lies in textures. Then we make use of neural textures to generate high-quality talking face videos and design a no…
Beijing University of Posts and Telecommunications(北京邮电大学);DeepScience Tech Ltd.(深度科学科技有限公司)
Audio driven talking head synthesis is a challenging task that attracts increasing attention in recent years. Although existing methods based on 2D landmarks or 3D face models can synthesize accurate lip synchronization and rhythmic head pose for arbitrary identity, they still have limitations, such as the cut feeling in the mouth mapping and the lack of skin highlights. The morphed region is blurry compared to the surrounding face. A Keypoint Based Enhancement (KPBE) method is proposed for audio driven free view talking head synthesis to improve the naturalness of the generated video. Firstly…
Assessing Identity Leakage in Talking Face Generation: Metrics and Evaluation Framework
Karlsruhe Institute of Technology(卡尔斯鲁厄理工学院);KIT Campus Transfer GmbH (KCT)(KIT校园转移公司);Istanbul Technical University(伊斯坦布尔技术大学);Carnegie Mellon University(卡内基梅隆大学)
DisentTalk: Cross-lingual Talking Face Generation via Semantic Disentangled Diffusion Model
Institute of Information Engineering, Chinese Academy of Sciences(中国科学院信息工程研究所);School of Cyber Security, University of Chinese Academy of Sciences(中国科学院大学网络空间安全学院)
Shanghai Jiao Tong University(上海交通大学);Microsoft Research Asia(微软亚洲研究院);Tsinghua University(清华大学);Microsoft Azure Speech(微软Azure语音)
While previous speech-driven talking face generation methods have made significant progress in improving the visual quality and lip-sync quality of the synthesized videos, they pay less attention to lip motion jitters which greatly undermine the realness of talking face videos. What causes motion jitters, and how to mitigate the problem? In this paper, we conduct systematic analyses on the motion jittering problem based on a state-of-the-art pipeline that uses 3D face representations to bridge the input audio and output video, and improve the motion stability with a series of effective designs…
Netease Fuxi AI Lab(网易伏羲人工智能实验室);University of Technology Sydney(悉尼科技大学)
In this paper, we propose a novel text-based talking-head video generation framework that synthesizes high-fidelity facial expressions and head motions in accordance with contextual sentiments as well as speech rhythm and pauses. To be specific, our framework consists of a speaker-independent stage and a speaker-specific stage. In the speaker-independent stage, we design three parallel networks to generate animation parameters of the mouth, upper face, and head from texts, separately. In the speaker-specific stage, we present a 3D face model guided attention network to synthesize videos tailor…
See the Speaker: Crafting High-Resolution Talking Faces from Speech with Prior Guidance and Region Refinement
Hong Kong University of Science and Technology (Guangzhou)(香港科技大学(广州));Speech and Acoustic Laboratory, Joy Future Academy, Jingdong Corporation(语音与声学实验室、Joy Future Academy、京东公司);Aarhus University(阿arhus大学)
HDTR-Net: A Real-Time High-Definition Teeth Restoration Network for Arbitrary Talking Face Generation Methods
Nanjing University of Aeronautics and Astronautics(南京航空航天大学);Shenzhen Research Institute, Nanjing University of Aeronautics and Astronautics(南京航空航天大学深圳研究院);Soochow University(苏州大学);Nanjing University of Science and Technology(南京理工大学)
FaceEditTalker: Controllable Talking Head Generation with Facial Attribute Editing
Xi’an Key Laboratory of Big Data and Intelligent Vision, Xidian University, Xi’an 710071, China(西安大数据与智能视觉重点实验室,西安电子科技大学,西安710071,中国);Key Laboratory of Collaborative Intelligence Systems, Ministry of Education, Xidian University, Xi’an 710071, China(协同智能系统重点实验室,教育部,西安电子科技大学,西安710071,中国);School of Computer Science and Technology, Xidian University, Xi’an 710071, China(计算机科学与技术学院,西安电子科技大学,西安710071,中国)
Stanford University(斯坦福大学);Max Planck Institute for Informatics(马克斯·普朗克信息学研究所);Princeton University(普林斯顿大学);Adobe(奥多比)
Editing talking-head video to change the speech content or to remove filler words is challenging. We propose a novel method to edit talking-head video based on its transcript to produce a realistic output video in which the dialogue of the speaker has been modified, while maintaining a seamless audio-visual flow (i.e. no jump cuts). Our method automatically annotates an input talking-head video with phonemes, visemes, 3D face pose and geometry, reflectance, expression and scene illumination per frame. To edit a video, the user has to only edit the transcript, and an optimization strategy then …
The challenge of talking face generation from speech lies in aligning two different modal information, audio and video, such that the mouth region corresponds to input audio. Previous methods either exploit audio-visual representation learning or leverage intermediate structural information such as landmarks and 3D models. However, they struggle to synthesize fine details of the lips varying at the phoneme level as they do not sufficiently provide visual information of the lips at the video synthesis step. To overcome this limitation, our work proposes Audio-Lip Memory that brings in visual in…