With a growing interest in autonomous vehicles' operation, there is an equally increasing need for efficient anticipatory gesture recognition systems for human-vehicle interaction. Existing gesture-recognition algorithms have been primarily restricted to historical data. In this paper, we propose a novel context and gap aware pose prediction framework(CGAP2), which predicts future pose data for anticipatory recognition of gestures in an online fashion. CGAP2 implements an encoder-decoder architecture paired with a pose prediction module to anticipate future frames followed by a shallow classifier. CGAP2 pose prediction module uses 3D convolutional layers and depends on the number of pose frames supplied, the time difference between each pose frame, and the number of predicted pose frames. The performance of CGAP2 is evaluated on the Human3.6M dataset with the MPJPE metric. For pose prediction of 15 frames in advance, an error of 79.0mm is achieved. The pose prediction module consists of only 26M parameters and can run at 50 FPS on the NVidia RTX Titan. Furthermore, the ablation study indicates supplying higher context information to the pose prediction module can be detrimental for anticipatory recognition. CGAP2 has a 1-second time advantage compared to other gesture recognition systems, which can be crucial for autonomous vehicles.
The number of static human poses is limited, it is hard to retrieve the exact videos using one single pose as the clue. However, with a pose sequence or a dynamic gesture as the keyword, retrieving specific videos becomes more feasible. We propose a novel method for querying videos containing a designated sequence of human poses, whereas previous works only designate a single static pose. The proposed method takes continuous 3d human poses from keyword gesture video and video candidates, then converts each pose in individual frames into bone direction descriptors, which describe the direction …
Communicative gestures and speech acoustic are tightly linked. Our objective is to predict the timing of gestures according to the acoustic. That is, we want to predict when a certain gesture occurs. We develop a model based on a recurrent neural network with attention mechanism. The model is trained on a corpus of natural dyadic interaction where the speech acoustic and the gesture phases and types have been annotated. The input of the model is a sequence of speech acoustic and the output is a sequence of gesture classes. The classes we are using for the model output is based on a combination…
North University of China(中北大学);Shandong University(山东大学);University of Electronic Science and Technology of China(电子科技大学);University of Wollongong(伍伦贡大学)
Pose based hand gesture recognition has been widely studied in the recent years. Compared with full body action recognition, hand gesture involves joints that are more spatially closely distributed with stronger collaboration. This nature requires a different approach from action recognition to capturing the complex spatial features. Many gesture categories, such as "Grab" and "Pinch", have very similar motion or temporal patterns posing a challenge on temporal processing. To address these challenges, this paper proposes a two-stream neural network with one stream being a self-attention based …
The Chinese University of Hong Kong(香港中文大学);Monash University(莫纳什大学);Zhejiang University(浙江大学);SenseTime Research(商汤科技研究院);Nanyang Technological University(南洋理工大学)
Generating speech-consistent body and gesture movements is a long-standing problem in virtual avatar creation. Previous studies often synthesize pose movement in a holistic manner, where poses of all joints are generated simultaneously. Such a straightforward pipeline fails to generate fine-grained co-speech gestures. One observation is that the hierarchical semantics in speech and the hierarchical structures of human gestures can be naturally described into multiple granularities and associated together. To fully utilize the rich connections between speech audio and human gestures, we propose…
Edge Hill University(边山大学);Aberystwyth University(阿伯里斯特威斯大学)
Affect is often expressed via non-verbal body language such as actions/gestures, which are vital indicators for human behaviors. Recent studies on recognition of fine-grained actions/gestures in monocular images have mainly focused on modeling spatial configuration of body parts representing body pose, human-objects interactions and variations in local appearance. The results show that this is a brittle approach since it relies on accurate body parts/objects detection. In this work, we argue that there exist local discriminative semantic regions, whose "informativeness" can be evaluated by the…
Sapienza University(罗马第一大学);University of Udine(乌迪内大学);University of Bristol(布里斯托大学)
Estimating the 3D pose of a hand from a 2D image is a well-studied problem and a requirement for several real-life applications such as virtual reality, augmented reality, and hand gesture recognition. Currently, reasonable estimations can be computed from single RGB images, especially when a multi-task learning approach is used to force the system to consider the shape of the hand when its pose is determined. However, depending on the method used to represent the hand, the performance can drop considerably in real-life tasks, suggesting that stable descriptions are required to achieve satisfa…
University of South Australia(南澳大学);Defence Science and Technology Group(国防科学技术集团)
Current UAV-recorded datasets are mostly limited to action recognition and object tracking, whereas the gesture signals datasets were mostly recorded in indoor spaces. Currently, there is no outdoor recorded public video dataset for UAV commanding signals. Gesture signals can be effectively used with UAVs by leveraging the UAVs visual sensors and operational simplicity. To fill this gap and enable research in wider application areas, we present a UAV gesture signals dataset recorded in an outdoor setting. We selected 13 gestures suitable for basic UAV navigation and command from general aircra…
Stanford University(斯坦福大学);Everyday Robots(Everyday机器人公司);Robotics at Google(谷歌机器人部门);Apple ML Research(苹果机器学习研究院);Adobe Research(奥多比研究院)
As robots increasingly enter human-centered environments, they must not only be able to navigate safely around humans, but also adhere to complex social norms. Humans often rely on non-verbal communication through gestures and facial expressions when navigating around other people, especially in densely occupied spaces. Consequently, robots also need to be able to interpret gestures as part of solving social navigation tasks. To this end, we present Gesture2Path, a novel social navigation approach that combines image-based imitation learning with model-predictive control. Gestures are interpre…
Université de Sherbrooke(舍布鲁克大学);Defence Research and Development Canada(加拿大国防研究与发展部)
We propose a novel low-complexity lidar gesture recognition system for mobile robot control robust to gesture variation. Our system uses a modular approach, consisting of a pose estimation module and a gesture classifier. Pose estimates are predicted from lidar scans using a Convolutional Neural Network trained using an existing stereo-based pose estimation system. Gesture classification is accomplished using a Long Short-Term Memory network and uses a sequence of estimated body poses as input to predict a gesture. Breaking down the pipeline into two modules reduces the dimensionality of the i…
LIRMM;Université de Montpellier(蒙彼利埃大学);CNRS(法国国家科学研究中心);Technische Universiteit Delft(代尔夫特理工大学)
Intuitive user interfaces are indispensable to interact with the human centric smart environments. In this paper, we propose a unified framework that recognizes both static and dynamic gestures, using simple RGB vision (without depth sensing). This feature makes it suitable for inexpensive human-robot interaction in social or industrial settings. We employ a pose-driven spatial attention strategy, which guides our proposed Static and Dynamic gestures Network - StaDNet. From the image of the human upper body, we estimate his/her depth, along with the region-of-interest around his/her hands. The…
mmEgoHand: Egocentric Hand Pose Estimation and Gesture Recognition with Head-mounted Millimeter-wave Radar and IMU
School of Software Engineering, Xi’an Jiaotong University(软件工程学院,西安交通大学);School of Cyber Science and Engineering, Xi’an Jiaotong University(网络科学与工程学院,西安交通大学);School of Computer Science and Technology, Xi’an Jiaotong University(计算机科学与技术学院,西安交通大学);College of Computer Science and Technology, Zhejiang University(计算机科学与技术学院,浙江大学)
RSC-GestureNet: Reliability-Aware Selective Causal Recognition of Chinese Traffic Police Gestures
Academy of Interdisciplinary Studies, The Hong Kong University of Science and Technology(香港科技大学跨学科研究学院);Faculty of Innovation Engineering, Macau University of Science and Technology(澳门科技大学创新工程学院)
Graz University of Technology(格拉茨技术大学);American University(美利坚大学)
People communicate using both speech and non-verbal signals such as gestures, face expression or body pose. Non-verbal signals impact the meaning of the spoken utterance in an abundance of ways. An absence of non-verbal signals impoverishes the process of communication. Yet, when users are represented as avatars, it is difficult to translate non-verbal signals along with the speech into the virtual world without specialized motion-capture hardware. In this paper, we propose a novel, data-driven technique for generating gestures directly from speech. Our approach is based on the application of …
Multi-Track Multimodal Learning on iMiGUE: Micro-Gesture and Emotion Recognition
Russian - Armenian University(俄罗斯-亚美尼亚大学);Sber AI Lab(Sber AI实验室);HSE University(俄罗斯高等经济大学);Innopolis University(Innopolis大学);ISP RAS Research Center for Trusted Artificial Intelligence(俄罗斯科学院可信人工智能研究中心)
University of Tartu(塔尔图大学);Lodz University of Technology(罗兹理工大学);University of Barcelona(巴塞罗那大学);Computer Vision Center(计算机视觉中心);Hasan Kalyoncu University(哈桑·卡利永丘大学)
Automatic emotion recognition has become a trending research topic in the past decade. While works based on facial expressions or speech abound, recognizing affect from body gestures remains a less explored topic. We present a new comprehensive survey hoping to boost research in the field. We first introduce emotional body gestures as a component of what is commonly known as "body language" and comment general aspects as gender differences and culture dependence. We then define a complete framework for automatic emotional body gesture recognition. We introduce person detection and comment stat…
Drones have become a common tool, which is utilized in many tasks such as aerial photography, surveillance, and delivery. However, operating a drone requires more and more interaction with the user. A natural and safe method for Human-Drone Interaction (HDI) is using gestures. In this paper, we introduce an HDI framework building upon skeleton-based pose estimation. Our framework provides the functionality to control the movement of the drone with simple arm gestures and to follow the user while keeping a safe distance. We also propose a monocular distance estimation method, which is entirely …
School of Electronics Engineering, VIT University(VIT大学电子工程学院)
Computer vision helps machines or computer to see like humans. Computer Takes information from the images and then understands of useful information from images. Gesture recognition and movement recognition are the current area of research in computer vision. For both gesture and movement recognition finding pose of an object is of great importance. The purpose of this paper is to review many state of art which is already available for finding the pose of object based on shape, based on appearance, based on feature and comparison for its accuracy, complexity and performance
University of Verona(维罗纳大学);Università di Bologna(博洛尼亚大学);Università di Modena e Reggio Emilia(摩德纳雷焦艾米利亚大学);University of Science, Ho Chi Minh City(胡志明市科学大学);Zuse Institute Berlin(柏林祖斯研究所)
This paper presents the outcomes of a contest organized to evaluate methods for the online recognition of heterogeneous gestures from sequences of 3D hand poses. The task is the detection of gestures belonging to a dictionary of 16 classes characterized by different pose and motion features. The dataset features continuous sequences of hand tracking data where the gestures are interleaved with non-significant motions. The data have been captured using the Hololens 2 finger tracking system in a realistic use-case of mixed reality interaction. The evaluation is based not only on the detection pe…
EgoEV-HandPose: Egocentric 3D Hand Pose Estimation and Gesture Recognition with Stereo Event Cameras
National Research Center for Optical Instrumentation, Zhejiang University(浙江大学光学仪器国家研究中心);School of Artificial Intelligence and Robotics and the National Engineering Research Center of Robot Visual Perception and Control Technology, Hunan University(湖南大学人工智能与机器人学院和机器人视觉感知与控制技术国家工程研究中心);Ant Group Company Ltd.(蚂蚁集团有限公司)
K. J. Somaiya College of Engineering(K. J. 索马亚工程学院);University of Mumbai(孟买大学)
This paper presents a system which can recognise hand poses & gestures from the Indian Sign Language (ISL) in real-time using grid-based features. This system attempts to bridge the communication gap between the hearing and speech impaired and the rest of the society. The existing solutions either provide relatively low accuracy or do not work in real-time. This system provides good results on both the parameters. It can identify 33 hand poses and some gestures from the ISL. Sign Language is captured from a smartphone camera and its frames are transmitted to a remote server for processing. The…
Gesture recognition opens up new ways for humans to intuitively interact with machines. Especially for service robots, gestures can be a valuable addition to the means of communication to, for example, draw the robot's attention to someone or something. Extracting a gesture from video data and classifying it is a challenging task and a variety of approaches have been proposed throughout the years. This paper presents a method for gesture recognition in RGB videos using OpenPose to extract the pose of a person and Dynamic Time Warping (DTW) in conjunction with One-Nearest-Neighbor (1NN) for tim…
University of Massachusetts Amherst(马萨诸塞大学阿默斯特分校);Adobe Research(奥多比研究院)
Human speech is often accompanied by body gestures including arm and hand gestures. We present a method that reenacts a high-quality video with gestures matching a target speech audio. The key idea of our method is to split and re-assemble clips from a reference video through a novel video motion graph encoding valid transitions between clips. To seamlessly connect different clips in the reenactment, we propose a pose-aware video blending network which synthesizes video frames around the stitched frames between two clips. Moreover, we developed an audio-based gesture searching algorithm to fin…
Static gesture recognition is an effective non-verbal communication channel between a user and their devices; however many modern methods are sensitive to the relative pose of the user's hands with respect to the capture device, as parts of the gesture can become occluded. We present two methodologies for gesture recognition via synchronized recording from two depth cameras to alleviate this occlusion problem. One is a more classic approach using iterative closest point registration to accurately fuse point clouds and a single PointNet architecture for classification, and the other is a dual P…
Ulm University(乌尔姆大学);Otto von Guericke University Magdeburg(马格德堡奥托·冯·格里克大学)
We present a joint camera and radar approach to enable autonomous vehicles to understand and react to human gestures in everyday traffic. Initially, we process the radar data with a PointNet followed by a spatio-temporal multilayer perceptron (stMLP). Independently, the human body pose is extracted from the camera frame and processed with a separate stMLP network. We propose a fusion neural network for both modalities, including an auxiliary loss for each modality. In our experiments with a collected dataset, we show the advantages of gesture recognition with two modalities. Motivated by adver…
Human-to-Robot handovers are useful for many Human-Robot Interaction scenarios. It is important to recognize when a human intends to initiate handovers, so that the robot does not try to take objects from humans when a handover is not intended. We pose the handover gesture recognition as a binary classification problem in a single RGB image. Three separate neural network modules for detecting the object, human body key points and head orientation, are implemented to extract relevant features from the RGB images, and then the feature vectors are passed into a deep neural net to perform binary c…
In this paper PREMONN (PREdictive MOdular Neural Networks) model/architecture is generalized to functions of two variables and to non-Euclidean spaces. It is presented in the context of 3D invariant shape recognition and texture recognition. PREMONN uses local relation, it is modular and exhibits incremental learning. The recognition process can start at any point on a shape or texture, so a reference point is not needed. Its local relation characteristic enables it to recognize shape and texture even in presence of occlusion. The analysis is mainly mathematical. However, we present some exper…
Can Vision-Language Models Understand and Interpret Dynamic Gestures from Pedestrians? Pilot Datasets and Exploration Towards Instructive Nonverbal Commands for Cooperative Autonomous Vehicles
University of California Merced(加州大学默塞德分校);Aalborg University(奥尔堡大学)
MM-Gesture: Towards Precise Micro-Gesture Recognition through Multimodal Fusion
University College London (UCL)(伦敦大学学院);School of Computer Science(计算机科学学院);Information Engineering, School of Artificial Intelligence, Hefei University of Technology (HFUT)(信息工程学院,人工智能学院,合肥工业大学);ReLER, CCAI, Zhejiang University, China(ReLER、CCAI、浙江大学,中国);Key Laboratory of Knowledge Engineering with Big Data (HFUT), Ministry of Education(大数据知识工程重点实验室(HFUT),教育部);Institute of Artificial Intelligence, Hefei Comprehensive National Science Center, China(人工智能研究所,合肥综合性国家科学中心,中国);Xinsight Lab, Research Institute, Hefei Zhongjuyuan Intelligent Technology Co., Ltd., China(Xinsight实验室,研究院,合肥中睿智能科技有限公司,中国)
Ulm University(乌尔姆大学);Otto von Guericke University Magdeburg(马格德堡奥托·冯·格里克大学)
Gesture recognition is essential for the interaction of autonomous vehicles with humans. While the current approaches focus on combining several modalities like image features, keypoints and bone vectors, we present neural network architecture that delivers state-of-the-art results only with body skeleton input data. We propose the spatio-temporal multilayer perceptron for gesture recognition in the context of autonomous vehicles. Given 3D body poses over time, we define temporal and spatial mixing operations to extract features in both domains. Additionally, the importance of each time step i…
Human pose estimation in images and videos is one of key technologies for realizing a variety of human activity recognition tasks (e.g., human-computer interaction, gesture recognition, surveillance, and video summarization). This paper presents two types of human pose estimation methodologies; 1) 3D human pose tracking using motion priors and 2) 2D human pose estimation with ensemble modeling.
We propose an approach to estimate arm and hand dynamics from monocular video by utilizing the relationship between arm and hand. Although monocular full human motion capture technologies have made great progress in recent years, recovering accurate and plausible arm twists and hand gestures from in-the-wild videos still remains a challenge. To solve this problem, our solution is proposed based on the fact that arm poses and hand gestures are highly correlated in most real situations. To fully exploit arm-hand correlation as well as inter-frame information, we carefully design a Spatial-Tempor…
NVIDIA(英伟达);University of Central Florida(中佛罗里达大学)
We propose DeepGRU, a novel end-to-end deep network model informed by recent developments in deep learning for gesture and action recognition, that is streamlined and device-agnostic. DeepGRU, which uses only raw skeleton, pose or vector data is quickly understood, implemented, and trained, and yet achieves state-of-the-art results on challenging datasets. At the heart of our method lies a set of stacked gated recurrent units (GRU), two fully-connected layers and a novel global attention model. We evaluate our method on seven publicly available datasets, containing various number of samples an…
National Laboratory of Pattern Recognition, Institute of Automation, Chinese Academy of Sciences(中国科学院自动化研究所模式识别国家重点实验室);JD Finance(京东金融);University of Southern California(南加州大学);Xidian University(西安电子科技大学);Universitat de Barcelona(巴塞罗那大学);Computer Vision Center(计算机视觉中心);Institute of Technology, University of Tartu(塔尔图大学技术学院);Hasan Kalyoncu University(哈桑·卡尔永库大学);Loughborough University London(拉夫堡大学伦敦校区);ChaLearn;University Paris-Saclay(巴黎萨克雷大学);Baidu Research(百度研究院);National Engineering Laboratory for Deep Learning Technology and Application(深度学习技术及应用国家工程实验室)
The ChaLearn large-scale gesture recognition challenge has been run twice in two workshops in conjunction with the International Conference on Pattern Recognition (ICPR) 2016 and International Conference on Computer Vision (ICCV) 2017, attracting more than $200$ teams round the world. This challenge has two tracks, focusing on isolated and continuous gesture recognition, respectively. This paper describes the creation of both benchmark datasets and analyzes the advances in large-scale gesture recognition based on these two datasets. We discuss the challenges of collecting large-scale ground-tr…
Active Inference for Micro-Gesture Recognition: EFE-Guided Temporal Sampling and Adaptive Learning
Tianjin Normal University(天津师范大学);Shenzhen University(深圳大学);The State Key Laboratory of Blockchain and Data Security, Zhejiang University(浙江大学区块链与数据安全国家重点实验室);Hangzhou High-Tech Zone (Binjiang) Institute of Blockchain and Data Security(杭州高新技术区(滨江)区块链与数据安全研究院);School of New Media and Communications, Tianjin University(天津大学新媒体与传播学院)
How do Foundation Models Compare to Skeleton-Based Approaches for Gesture Recognition in Human-Robot Interaction?
Chair for Computer Vision, RWTH Aachen University(计算机视觉教研室,亚琛RWTH大学);Robert Bosch GmbH, Corporate Research & Bosch Center for AI(博世公司,博世企业研究院及博世人工智能中心)