3D scene representation for robot manipulation should capture three key object properties: permanency -- objects that become occluded over time continue to exist; amodal completeness -- objects have 3D occupancy, even if only partial observations are available; spatiotemporal continuity -- the movement of each object is continuous over space and time. In this paper, we introduce 3D Dynamic Scene Representation (DSR), a 3D volumetric scene representation that simultaneously discovers, tracks, reconstructs objects, and predicts their dynamics while capturing all three properties. We further propose DSR-Net, which learns to aggregate visual observations over multiple interactions to gradually build and refine DSR. Our model achieves state-of-the-art performance in modeling 3D scene dynamics with DSR on both simulated and real data. Combined with model predictive control, DSR-Net enables accurate planning in downstream robotic manipulation tasks such as planar pushing. Video is available at https://youtu.be/GQjYG3nQJ80.
This paper introduces a taxonomy of manipulations as seen especially in cooking for 1) grouping manipulations from the robotics point of view, 2) consolidating aliases and removing ambiguity for motion types, and 3) provide a path to transferring learned manipulations to new unlearned manipulations. Using instructional videos as a reference, we selected a list of common manipulation motions seen in cooking activities grouped into similar motions based on several trajectory and contact attributes. Manipulation codes are then developed based on the taxonomy attributes to represent the manipulati…
Continual Hand-Eye Calibration for Open-world Robotic Manipulation
School of Automation Science and Engineering, South China University of Technology(华南理工大学自动化科学与工程学院);State Key Laboratory of Robotics, the Institutes for Robotics and Intelligent Manufacturing, Chinese Academy of Sciences(中国科学院机器人研究所);University of Chinese Academy of Sciences(中国科学院大学)
Learning actions from human demonstration is an emerging trend for designing intelligent robotic systems, which can be referred as video to command. The performance of such approach highly relies on the quality of video captioning. However, the general video captioning methods focus more on the understanding of the full frame, lacking of consideration on the specific object of interests in robotic manipulations. We propose a novel deep model to learn actions from human demonstration video for robotic manipulation. It consists of two deep networks, grasp detection network (GNet) and video capti…
This paper introduces Amazon Robotic Manipulation Benchmark (ARMBench), a large-scale, object-centric benchmark dataset for robotic manipulation in the context of a warehouse. Automation of operations in modern warehouses requires a robotic manipulator to deal with a wide variety of objects, unstructured storage, and dynamically changing inventory. Such settings pose challenges in perceiving the identity, physical characteristics, and state of objects during manipulation. Existing datasets for robotic manipulation consider a limited set of objects or utilize 3D models to generate synthetic sce…
This paper addresses the problem of mobile robot manipulation using object detection. Our approach uses detection and control as complimentary functions that learn from real-world interactions. We develop an end-to-end manipulation method based solely on detection and introduce Task-focused Few-shot Object Detection (TFOD) to learn new objects and settings. Our robot collects its own training data and automatically determines when to retrain detection to improve performance across various subtasks (e.g., grasping). Notably, detection training is low-cost, and our robot learns to manipulate new…
Stanford University(斯坦福大学);Massachusetts Institute of Technology(麻省理工学院)
Humans use all of their senses to accomplish different tasks in everyday activities. In contrast, existing work on robotic manipulation mostly relies on one, or occasionally two modalities, such as vision and touch. In this work, we systematically study how visual, auditory, and tactile perception can jointly help robots to solve complex manipulation tasks. We build a robot system that can see with a camera, hear with a contact microphone, and feel with a vision-based tactile sensor, with all three sensory modalities fused with a self-attention model. Results on two challenging tasks, dense pa…
Robotic deformable-object manipulation is a challenge in the robotic industry because deformable objects have complicated and various object states. Predicting those object states and updating manipulation planning is time-consuming and computationally expensive. In this paper, we propose learning known configurations of garments to allow a robot to recognise garment states and choose a pre-designed manipulation plan for garment flattening.
A*STAR Institute of High Performance Computing (IHPC)(新加坡科技研究局高性能计算研究所);A*STAR Institute of Information Research (IR)(新加坡科技研究局信息研究所);National University of Singapore (NUS)(新加坡国立大学);Alibaba DAMO Academy(阿里巴巴达摩院)
We present an end-to-end Reinforcement Learning(RL) framework for robotic manipulation tasks, using a robust and efficient keypoints representation. The proposed method learns keypoints from camera images as the state representation, through a self-supervised autoencoder architecture. The keypoints encode the geometric information, as well as the relationship of the tool and target in a compact representation to ensure efficient and robust learning. After keypoints learning, the RL step then learns the robot motion from the extracted keypoints state representation. The keypoints and RL learnin…
Over the past few years, deep learning techniques have achieved tremendous success in many visual understanding tasks such as object detection, image segmentation, and caption generation. Despite this thriving in computer vision and natural language processing, deep learning has not yet shown significant impact in robotics. Due to the gap between theory and application, there are many challenges when applying the results of deep learning to the real robotic systems. In this study, our long-term goal is to bridge the gap between computer vision and robotics by developing visual methods that can…
This paper presents a novel robot vision architecture for perceiving generic 3D clothes configurations. Our architecture is hierarchically structured, starting from low-level curvatures, across mid-level geometric shapes \& topology descriptions; and finally approaching high-level semantic surface structure descriptions. We demonstrate our robot vision architecture in a customised dual-arm industrial robot with our self-designed, off-the-self stereo vision system, carrying out autonomous grasping and dual-arm flattening. It is worth noting that the proposed dual-arm flattening approach is uniq…
3DFlowAction: Learning Cross-Embodiment Manipulation from 3D Flow World Model
South China University of Technology(南方科技大学);Tencent Robotics X(腾讯机器人实验室);Hong Kong University of Science and Technology(香港科学与技术大学);Pazhou Laboratory(琶洲实验室)
Robots Pre-train Robots: Manipulation-Centric Robotic Representation from Large-Scale Robot Datasets
University of California, San Diego(加利福尼亚大学圣迭戈分校);Tongji University(同济大学);Shanghai Jiao Tong University(上海交通大学);University of Maryland, College Park(马里兰大学帕克分校);Tsinghua University(清华大学)
Deep imitation learning is a promising approach that does not require hard-coded control rules in autonomous robot manipulation. The current applications of deep imitation learning to robot manipulation have been limited to reactive control based on the states at the current time step. However, future robots will also be required to solve tasks utilizing their memory obtained by experience in complicated environments (e.g., when the robot is asked to find a previously used object on a shelf). In such a situation, simple deep imitation learning may fail because of distractions caused by complic…
Mobile robots, performing long-term manipulation activities in human environments, have to perceive a wide variety of objects possessing very different visual characteristics and need to reliably keep track of these throughout the execution of a task. In order to be efficient, robot perception capabilities need to go beyond what is currently perceivable and should be able to answer queries about both current and past scenes. In this paper we investigate a perception system for long-term robot manipulation that keeps track of the changing environment and builds a representation of the perceived…
Georgia Institute of Technology(佐治亚理工学院);Georgia Tech Research Institute(佐治亚理工研究院)
Perception is an essential part of robotic manipulation in a semi-structured environment. Traditional approaches produce a narrow task-specific prediction (e.g., object's 6D pose), that cannot be adapted to other tasks and is ill-suited for deformable objects. In this paper, we propose using canonical mapping as a near-universal and flexible object descriptor. We demonstrate that common object representations can be derived from a single pre-trained canonical mapping model, which in turn can be generated with minimal manual effort using an automated data generation and training pipeline. We pe…
Beijing National Research Center for Information Science and Technology(北京信息科学与技术国家研究中心);Tsinghua Shenzhen International Graduate School, Tsinghua University(清华大学深圳国际研究生院);Tsinghua University(清华大学)
In this paper, we propose a novel task, Manipulation Question Answering (MQA), where the robot performs manipulation actions to change the environment in order to answer a given question. To solve this problem, a framework consisting of a QA module and a manipulation module is proposed. For the QA module, we adopt the method for the Visual Question Answering (VQA) task. For the manipulation module, a Deep Q Network (DQN) model is designed to generate manipulation actions for the robot to interact with the environment. We consider the situation where the robot continuously manipulating objects …
A neural network based flexible object manipulation system for a humanoid robot on FPGA is proposed. Although the manipulations of flexible objects using robots attract ever increasing attention since these tasks are the basic and essential activities in our daily life, it has been put into practice only recently with the help of deep neural networks. However such systems have relied on GPU accelerators, which cannot be implemented into the space limited robotic body. Although field programmable gate arrays (FPGAs) are known to be energy efficient and suitable for embedded systems, the model s…
Vision-based learning methods provide promise for robots to learn complex manipulation tasks. However, how to generalize the learned manipulation skills to real-world interactions remains an open question. In this work, we study robotic manipulation skill learning from a single third-person view demonstration by using activity recognition and object detection in computer vision. To facilitate generalization across objects and environments, we propose to use a prior knowledge base in the form of a text corpus to infer the object to be interacted with in the context of a robot. We evaluate our a…
Technische Universität München(慕尼黑工业大学);Google(谷歌)
Controllable scene synthesis consists of generating 3D information that satisfy underlying specifications. Thereby, these specifications should be abstract, i.e. allowing easy user interaction, whilst providing enough interface for detailed control. Scene graphs are representations of a scene, composed of objects (nodes) and inter-object relationships (edges), proven to be particularly suited for this task, as they allow for semantic control on the generated content. Previous works tackling this task often rely on synthetic data, and retrieve object meshes, which naturally limits the generatio…
We investigate different approaches to integrating object recognition and planning in a tabletop manipulation domain with the set of objects used in the 2012 RoboCup@Work competition. Results of our preliminary experiments show that, with some approaches, close integration of perception and planning improves the quality of plans, as well as the computation times of feasible plans.
Learning to solve precision-based manipulation tasks from visual feedback using Reinforcement Learning (RL) could drastically reduce the engineering efforts required by traditional robot systems. However, performing fine-grained motor control from visual inputs alone is challenging, especially with a static third-person camera as often used in previous work. We propose a setting for robotic manipulation in which the agent receives visual feedback from both a third-person camera and an egocentric camera mounted on the robot's wrist. While the third-person camera is static, the egocentric camera…
TabletopGen: Tabletop Scene Generation and Interactive Simulation for Robotic Manipulation
School of Artificial Intelligence, University of Chinese Academy of Sciences(中国科学院大学人工智能学院);State Key Laboratory of Multimodal Artificial Intelligence Systems (MAIS), Institute of Automation, Chinese Academy of Sciences(中国科学院多模态人工智能系统国家重点实验室);D-Robotics;Horizon Robotics
Referring expressions are commonly used when referring to a specific target in people's daily dialogue. In this paper, we develop a novel task of audio-visual grounding referring expression for robotic manipulation. The robot leverages both the audio and visual information to understand the referring expression in the given manipulation instruction and the corresponding manipulations are implemented. To solve the proposed task, an audio-visual framework is proposed for visual localization and sound recognition. We have also established a dataset which contains visual data, auditory data and ma…
Underwater manipulation is one of the most remarkable ongoing research subjects in robotics. \acp{I-AUV} not only have to cope with the technical challenges associated with traditional manipulation tasks but do so while currents and waves perturb the stability of the vehicle, and low-light, turbid water conditions impede perceiving the surroundings. Certainly, the dynamic nature and our limited understanding of the marine environment hinder the autonomous performance of underwater robot manipulation. This manuscript provides a discussion on previous research and the limiting factors that impos…
Robotic control tasks are often first run in simulation for the purposes of verification, debugging and data augmentation. Many methods exist to specify what task a robot must complete, but few exist to specify what range of environments a user expects such tasks to be achieved in. ProbRobScene is a probabilistic specification language for describing robotic manipulation environments. Using the language, a user need only specify the relational constraints that must hold between objects in a scene. ProbRobScene will then automatically generate scenes which conform to this specification. By comb…
Worcester Polytechnic Institute(伍斯特理工学院);Imperial College London(伦敦帝国理工学院)
Attempts to achieve robotic Within-Hand-Manipulation (WIHM) generally utilize either high-DOF robotic hands with elaborate sensing apparatus or multi-arm robotic systems. In prior work we presented a simple robot hand with variable friction robot fingers, which allow a low-complexity approach to within-hand object translation and rotation, though this manipulation was limited to planar actions. In this work we extend the capabilities of this system to 3D manipulation with a novel region-based WIHM planning algorithm and utilizing extrinsic contacts. The ability to modulate finger friction enha…
University of South Florida(南佛罗里达大学);National Institute of Standards and Technology (NIST)(美国国家标准与技术研究院);German Aerospace Center (DLR)(德国航空航天中心);Worcester Polytechnic Institute (WPI)(伍斯特理工学院)
This paper discusses recent research progress in robotic grasping and manipulation in the light of the latest Robotic Grasping and Manipulation Competitions (RGMCs). We first provide an overview of past benchmarks and competitions related to the robotics manipulation field. Then, we discuss the methodology behind designing the manipulation tasks in RGMCs. We provide a detailed analysis of key challenges for each task and identify the most difficult aspects based on the competing teams' performance in recent years. We believe that such an analysis is insightful to determine the future research …
RGBManip: Monocular Image-based Robotic Manipulation through Active Object Pose Estimation
Hyperplane Lab, School of CS, Peking University(北京大学计算机学院超平面实验室);National Key Laboratory for Multimedia Information Processing(多媒体信息处理国家重点实验室);Beijing Academy of Artificial Intelligence (BAAI)(北京人工智能研究院);Department of Computer Science and Engineering, The Chinese University of Hong Kong(香港中文大学计算机科学与工程学系)
Autonomous robotic grasping plays an important role in intelligent robotics. However, how to help the robot grasp specific objects in object stacking scenes is still an open problem, because there are two main challenges for autonomous robots: (1)it is a comprehensive task to know what and how to grasp; (2)it is hard to deal with the situations in which the target is hidden or covered by other objects. In this paper, we propose a multi-task convolutional neural network for autonomous robotic grasping, which can help the robot find the target, make the plan for grasping and finally grasp the ta…