arXivDaily arXiv每日学术速递 周一至周五更新
arXiv 2008.09092cs.CVcs.GRcs.LGeess.IV
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Meta-Sim2: Unsupervised Learning of Scene Structure for Synthetic Data Generation

NVIDIA(英伟达);University of Toronto(多伦多大学);University of Waterloo(滑铁卢大学);Vector Institute(向量研究所)

Jeevan Devaranjan, Amlan Kar, Sanja Fidler

英文摘要:

Procedural models are being widely used to synthesize scenes for graphics, gaming, and to create (labeled) synthetic datasets for ML. In order to produce realistic and diverse scenes, a number of parameters governing the procedural models have to be carefully tuned by experts. These parameters control both the structure of scenes being generated (e.g. how many cars in the scene), as well as parameters which place objects in valid configurations. Meta-Sim aimed at automatically tuning parameters given a target collection of real images in an unsupervised way. In Meta-Sim2, we aim to learn the scene structure in addition to parameters, which is a challenging problem due to its discrete nature. Meta-Sim2 proceeds by learning to sequentially sample rule expansions from a given probabilistic scene grammar. Due to the discrete nature of the problem, we use Reinforcement Learning to train our model, and design a feature space divergence between our synthesized and target images that is key to successful training. Experiments on a real driving dataset show that, without any supervision, we can successfully learn to generate data that captures discrete structural statistics of objects, such as their frequency, in real images. We also show that this leads to downstream improvement in the performance of an object detector trained on our generated dataset as opposed to other baseline simulation methods. Project page: https://nv-tlabs.github.io/meta-sim-structure/.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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