Procedural models are being widely used to synthesize scenes for graphics, gaming, and to create (labeled) synthetic datasets for ML. In order to produce realistic and diverse scenes, a number of parameters governing the procedural models have to be carefully tuned by experts. These parameters control both the structure of scenes being generated (e.g. how many cars in the scene), as well as parameters which place objects in valid configurations. Meta-Sim aimed at automatically tuning parameters given a target collection of real images in an unsupervised way. In Meta-Sim2, we aim to learn the scene structure in addition to parameters, which is a challenging problem due to its discrete nature. Meta-Sim2 proceeds by learning to sequentially sample rule expansions from a given probabilistic scene grammar. Due to the discrete nature of the problem, we use Reinforcement Learning to train our model, and design a feature space divergence between our synthesized and target images that is key to successful training. Experiments on a real driving dataset show that, without any supervision, we can successfully learn to generate data that captures discrete structural statistics of objects, such as their frequency, in real images. We also show that this leads to downstream improvement in the performance of an object detector trained on our generated dataset as opposed to other baseline simulation methods. Project page: https://nv-tlabs.github.io/meta-sim-structure/.
We introduce the first approach to solve the challenging problem of unsupervised 4D visual scene understanding for complex dynamic scenes with multiple interacting people from multi-view video. Our approach simultaneously estimates a detailed model that includes a per-pixel semantically and temporally coherent reconstruction, together with instance-level segmentation exploiting photo-consistency, semantic and motion information. We further leverage recent advances in 3D pose estimation to constrain the joint semantic instance segmentation and 4D temporally coherent reconstruction. This enables…
Shanghai Jiao Tong University(上海交通大学);AI Institute, Shanghai Jiao Tong University(上海交通大学人工智能研究院)
Crowd segmentation is a fundamental task serving as the basis of crowded scene analysis, and it is highly desirable to obtain refined pixel-level segmentation maps. However, it remains a challenging problem, as existing approaches either require dense pixel-level annotations to train deep learning models or merely produce rough segmentation maps from optical or particle flows with physical models. In this paper, we propose the Motion Prior-Aware Siamese Network (MPASNET) for unsupervised crowd semantic segmentation. This model not only eliminates the need for annotation but also yields high-qu…
To help agents reason about scenes in terms of their building blocks, we wish to extract the compositional structure of any given scene (in particular, the configuration and characteristics of objects comprising the scene). This problem is especially difficult when scene structure needs to be inferred while also estimating the agent's location/viewpoint, as the two variables jointly give rise to the agent's observations. We present an unsupervised variational approach to this problem. Leveraging the shared structure that exists across different scenes, our model learns to infer two sets of lat…
Technical University of Munich(慕尼黑工业大学);German Aerospace Center (DLR)(德国航空航天中心)
Semantic segmentation is a crucial step in many Earth observation tasks. Large quantity of pixel-level annotation is required to train deep networks for semantic segmentation. Earth observation techniques are applied to varieties of applications and since classes vary widely depending on the applications, therefore, domain knowledge is often required to label Earth observation images, impeding availability of labeled training data in many Earth observation applications. To tackle these challenges, in this paper we propose an unsupervised semantic segmentation method that can be trained using j…
As a pioneering work, PointContrast conducts unsupervised 3D representation learning via leveraging contrastive learning over raw RGB-D frames and proves its effectiveness on various downstream tasks. However, the trend of large-scale unsupervised learning in 3D has yet to emerge due to two stumbling blocks: the inefficiency of matching RGB-D frames as contrastive views and the annoying mode collapse phenomenon mentioned in previous works. Turning the two stumbling blocks into empirical stepping stones, we first propose an efficient and effective contrastive learning framework, which generates…
TOYOTA TECHNOLOGICAL INSTITUTE AT CHICAGO(芝加哥丰田理工学院)
Recovering the 3D structure of the scene from images yields useful information for tasks such as shape and scene recognition, object detection, or motion planning and object grasping in robotics. In this thesis, we introduce a general machine learning approach called unsupervised CRF learning based on maximizing the conditional likelihood. We apply our approach to computer vision systems that recover the 3-D scene geometry from images. We focus on recovering 3D geometry from single images, stereo pairs and video sequences. Building these systems requires algorithms for doing inference as well …
University of Maryland, College Park(马里兰大学帕克分校);GE Global Research(通用电气全球研究中心)
Harvesting dense pixel-level annotations to train deep neural networks for semantic segmentation is extremely expensive and unwieldy at scale. While learning from synthetic data where labels are readily available sounds promising, performance degrades significantly when testing on novel realistic data due to domain discrepancies. We present Dual Channel-wise Alignment Networks (DCAN), a simple yet effective approach to reduce domain shift at both pixel-level and feature-level. Exploring statistics in each channel of CNN feature maps, our framework performs channel-wise feature alignment, which…
Recent studies on unsupervised object detection based on spatial attention have achieved promising results. Models, such as AIR and SPAIR, output "what" and "where" latent variables that represent the attributes and locations of objects in a scene, respectively. Most of the previous studies concentrate on the "where" localization performance; however, we claim that acquiring "what" object attributes is also essential for representation learning. This paper presents a framework, GMAIR, for unsupervised object detection. It incorporates spatial attention and a Gaussian mixture in a unified deep …
We present a new approach to instill 4D dynamic object priors into learned 3D representations by unsupervised pre-training. We observe that dynamic movement of an object through an environment provides important cues about its objectness, and thus propose to imbue learned 3D representations with such dynamic understanding, that can then be effectively transferred to improved performance in downstream 3D semantic scene understanding tasks. We propose a new data augmentation scheme leveraging synthetic 3D shapes moving in static 3D environments, and employ contrastive learning under 3D-4D constr…
Tsinghua University(清华大学);UCLA(加州大学洛杉矶分校);University of Washington(华盛顿大学)
3D point cloud understanding has made great progress in recent years. However, one major bottleneck is the scarcity of annotated real datasets, especially compared to 2D object detection tasks, since a large amount of labor is involved in annotating the real scans of a scene. A promising solution to this problem is to make better use of the synthetic dataset, which consists of CAD object models, to boost the learning on real datasets. This can be achieved by the pre-training and fine-tuning procedure. However, recent work on 3D pre-training exhibits failure when transfer features learned on sy…
UC Berkeley(加州大学伯克利分校);University of Toronto(多伦多大学);Carnegie Mellon University(卡内基梅隆大学);Stanford University(斯坦福大学)
In principle, meta-reinforcement learning algorithms leverage experience across many tasks to learn fast reinforcement learning (RL) strategies that transfer to similar tasks. However, current meta-RL approaches rely on manually-defined distributions of training tasks, and hand-crafting these task distributions can be challenging and time-consuming. Can "useful" pre-training tasks be discovered in an unsupervised manner? We develop an unsupervised algorithm for inducing an adaptive meta-training task distribution, i.e. an automatic curriculum, by modeling unsupervised interaction in a visual e…
We introduce a new architecture for unsupervised object-centric representation learning and multi-object detection and segmentation, which uses a translation-equivariant attention mechanism to predict the coordinates of the objects present in the scene and to associate a feature vector to each object. A transformer encoder handles occlusions and redundant detections, and a convolutional autoencoder is in charge of background reconstruction. We show that this architecture significantly outperforms the state of the art on complex synthetic benchmarks.
Meta-learning algorithms use past experience to learn to quickly solve new tasks. In the context of reinforcement learning, meta-learning algorithms acquire reinforcement learning procedures to solve new problems more efficiently by utilizing experience from prior tasks. The performance of meta-learning algorithms depends on the tasks available for meta-training: in the same way that supervised learning generalizes best to test points drawn from the same distribution as the training points, meta-learning methods generalize best to tasks from the same distribution as the meta-training tasks. In…
Unsupervised localization and segmentation are long-standing computer vision challenges that involve decomposing an image into semantically-meaningful segments without any labeled data. These tasks are particularly interesting in an unsupervised setting due to the difficulty and cost of obtaining dense image annotations, but existing unsupervised approaches struggle with complex scenes containing multiple objects. Differently from existing methods, which are purely based on deep learning, we take inspiration from traditional spectral segmentation methods by reframing image decomposition as a g…
UMass Amherst(马萨诸塞大学阿默斯特分校);University of Chicago(芝加哥大学);TTI-Chicago(芝加哥丰田技术研究所)
As an agent moves through the world, the apparent motion of scene elements is (usually) inversely proportional to their depth. It is natural for a learning agent to associate image patterns with the magnitude of their displacement over time: as the agent moves, faraway mountains don't move much; nearby trees move a lot. This natural relationship between the appearance of objects and their motion is a rich source of information about the world. In this work, we start by training a deep network, using fully automatic supervision, to predict relative scene depth from single images. The relative d…
Image synthesis driven by computer graphics achieved recently a remarkable realism, yet synthetic image data generated this way reveals a significant domain gap with respect to real-world data. This is especially true in autonomous driving scenarios, which represent a critical aspect for overcoming utilizing synthetic data for training neural networks. We propose a method based on domain-invariant scene representation to directly synthesize traffic scene imagery without rendering. Specifically, we rely on synthetic scene graphs as our internal representation and introduce an unsupervised neura…
Indian Institute of Engineering Science and Technology, Shibpur(印度希布尔工程科学技术学院);Indian Institute of Space Science and Technology(印度空间科学技术学院)
We present an improved clustering based, unsupervised anomalous trajectory detection algorithm for crowded scenes. The proposed work is based on four major steps, namely, extraction of trajectories from crowded scene video, extraction of several features from these trajectories, independent mean-shift clustering and anomaly detection. First, the trajectories of all moving objects in a crowd are extracted using a multi feature video object tracker. These trajectories are then transformed into a set of feature spaces. Mean shift clustering is applied on these feature matrices to obtain distinct …
The ability to decompose complex multi-object scenes into meaningful abstractions like objects is fundamental to achieve higher-level cognition. Previous approaches for unsupervised object-oriented scene representation learning are either based on spatial-attention or scene-mixture approaches and limited in scalability which is a main obstacle towards modeling real-world scenes. In this paper, we propose a generative latent variable model, called SPACE, that provides a unified probabilistic modeling framework that combines the best of spatial-attention and scene-mixture approaches. SPACE can e…
Google Research(谷歌研究院);Robotics at Google(谷歌机器人);Waymo LLC(Waymo有限责任公司)
We present a method for jointly training the estimation of depth, ego-motion, and a dense 3D translation field of objects relative to the scene, with monocular photometric consistency being the sole source of supervision. We show that this apparently heavily underdetermined problem can be regularized by imposing the following prior knowledge about 3D translation fields: they are sparse, since most of the scene is static, and they tend to be constant for rigid moving objects. We show that this regularization alone is sufficient to train monocular depth prediction models that exceed the accuracy…
ETH Zurich(苏黎世联邦理工学院);University of Amsterdam(阿姆斯特丹大学);KU Leuven(鲁汶大学)
Monocular depth reconstruction of complex and dynamic scenes is a highly challenging problem. While for rigid scenes learning-based methods have been offering promising results even in unsupervised cases, there exists little to no literature addressing the same for dynamic and deformable scenes. In this work, we present an unsupervised monocular framework for dense depth estimation of dynamic scenes, which jointly reconstructs rigid and non-rigid parts without explicitly modelling the camera motion. Using dense correspondences, we derive a training objective that aims to opportunistically pres…
Scene flow represents the motion of points in the 3D space, which is the counterpart of the optical flow that represents the motion of pixels in the 2D image. However, it is difficult to obtain the ground truth of scene flow in the real scenes, and recent studies are based on synthetic data for training. Therefore, how to train a scene flow network with unsupervised methods based on real-world data shows crucial significance. A novel unsupervised learning method for scene flow is proposed in this paper, which utilizes the images of two consecutive frames taken by monocular camera without the g…
The ability to decompose scenes in terms of abstract building blocks is crucial for general intelligence. Where those basic building blocks share meaningful properties, interactions and other regularities across scenes, such decompositions can simplify reasoning and facilitate imagination of novel scenarios. In particular, representing perceptual observations in terms of entities should improve data efficiency and transfer performance on a wide range of tasks. Thus we need models capable of discovering useful decompositions of scenes by identifying units with such regularities and representing…
University of Groningen(格罗宁根大学);University of Barcelona(巴塞罗那大学);Computer Vision Center(计算机视觉中心)
Nowadays, there is an upsurge of interest in using lifelogging devices. Such devices generate huge amounts of image data; consequently, the need for automatic methods for analyzing and summarizing these data is drastically increasing. We present a new method for familiar scene recognition in egocentric videos, based on background pattern detection through automatically configurable COSFIRE filters. We present some experiments over egocentric data acquired with the Narrative Clip.
Unsupervised image-to-image translation methods have received a lot of attention in the last few years. Multiple techniques emerged tackling the initial challenge from different perspectives. Some focus on learning as much as possible from several target style images for translations while other make use of object detection in order to produce more realistic results on content-rich scenes. In this work, we assess how a method that has initially been developed for single object translation performs on more diverse and content-rich images. Our work is based on the FUNIT[1] framework and we train…
Institute of Science Technology (IST) Austria(奥地利科学技术研究所)
Our goal in this work is to generate realistic videos given just one initial frame as input. Existing unsupervised approaches to this task do not consider the fact that a video typically shows a 3D environment, and that this should remain coherent from frame to frame even as the camera and objects move. We address this by developing a model that first estimates the latent 3D structure of the scene, including the segmentation of any moving objects. It then predicts future frames by simulating the object and camera dynamics, and rendering the resulting views. Importantly, it is trained end-to-en…
We tackle the problem of object-centric learning on point clouds, which is crucial for high-level relational reasoning and scalable machine intelligence. In particular, we introduce a framework, SPAIR3D, to factorize a 3D point cloud into a spatial mixture model where each component corresponds to one object. To model the spatial mixture model on point clouds, we derive the Chamfer Mixture Loss, which fits naturally into our variational training pipeline. Moreover, we adopt an object-specification scheme that describes each object's location relative to its local voxel grid cell. Such a scheme…
To understand movies, humans constantly reason over the dialogues and actions shown in specific scenes and relate them to the overall storyline already seen. Inspired by this behaviour, we design ROLL, a model for knowledge-based video story question answering that leverages three crucial aspects of movie understanding: dialog comprehension, scene reasoning, and storyline recalling. In ROLL, each of these tasks is in charge of extracting rich and diverse information by 1) processing scene dialogues, 2) generating unsupervised video scene descriptions, and 3) obtaining external knowledge in a w…
We study the problem of inferring an object-centric scene representation from a single image, aiming to derive a representation that explains the image formation process, captures the scene's 3D nature, and is learned without supervision. Most existing methods on scene decomposition lack one or more of these characteristics, due to the fundamental challenge in integrating the complex 3D-to-2D image formation process into powerful inference schemes like deep networks. In this paper, we propose unsupervised discovery of Object Radiance Fields (uORF), integrating recent progresses in neural 3D sc…
In this work we present Discrete Attend Infer Repeat (Discrete-AIR), a Recurrent Auto-Encoder with structured latent distributions containing discrete categorical distributions, continuous attribute distributions, and factorised spatial attention. While inspired by the original AIR model andretaining AIR model's capability in identifying objects in an image, Discrete-AIR provides direct interpretability of the latent codes. We show that for Multi-MNIST and a multiple-objects version of dSprites dataset, the Discrete-AIR model needs just one categorical latent variable, one attribute variable (…
Shanghai Jiao Tong University(上海交通大学);China University of Mining and Technology(中国矿业大学)
Scene flow represents the 3D motion of each point in the scene, which explicitly describes the distance and the direction of each point's movement. Scene flow estimation is used in various applications such as autonomous driving fields, activity recognition, and virtual reality fields. As it is challenging to annotate scene flow with ground truth for real-world data, this leaves no real-world dataset available to provide a large amount of data with ground truth for scene flow estimation. Therefore, many works use synthesized data to pre-train their network and real-world LiDAR data to finetune…
In this paper, we propose a novel architecture that iteratively discovers and segments out the objects of a scene based on the image reconstruction quality. Different from other approaches, our model uses an explicit localization module that localizes objects of the scene based on the pixel-level reconstruction qualities at each iteration, where simpler objects tend to be reconstructed better at earlier iterations and thus are segmented out first. We show that our localization module improves the quality of the segmentation, especially on a challenging background.
Shanghai Key Laboratory of Intelligent Information Processing, School of Computer Science, Fudan University(复旦大学计算机科学技术学院上海市智能信息处理重点实验室)
Visual scenes are extremely rich in diversity, not only because there are infinite combinations of objects and background, but also because the observations of the same scene may vary greatly with the change of viewpoints. When observing a visual scene that contains multiple objects from multiple viewpoints, humans are able to perceive the scene in a compositional way from each viewpoint, while achieving the so-called "object constancy" across different viewpoints, even though the exact viewpoints are untold. This ability is essential for humans to identify the same object while moving and to …
Australian National University(澳大利亚国立大学);ACRV(澳大利亚机器人视觉中心);Data61 CSIRO(联邦科学与工业研究组织数据61研究所);NEC Labs America(NEC美国实验室);Northwestern Polytechnical University(西北工业大学)
Unsupervised deep learning for optical flow computation has achieved promising results. Most existing deep-net based methods rely on image brightness consistency and local smoothness constraint to train the networks. Their performance degrades at regions where repetitive textures or occlusions occur. In this paper, we propose Deep Epipolar Flow, an unsupervised optical flow method which incorporates global geometric constraints into network learning. In particular, we investigate multiple ways of enforcing the epipolar constraint in flow estimation. To alleviate a "chicken-and-egg" type of pro…
This work develops a novel end-to-end deep unsupervised learning method based on convolutional neural network (CNN) with pseudo-classes for remote sensing scene representation. First, we introduce center points as the centers of the pseudo classes and the training samples can be allocated with pseudo labels based on the center points. Therefore, the CNN model, which is used to extract features from the scenes, can be trained supervised with the pseudo labels. Moreover, a pseudo-center loss is developed to decrease the variance between the samples and the corresponding pseudo center point. The …
Deep learning has shown state-of-art classification performance on datasets such as ImageNet, which contain a single object in each image. However, multi-object classification is far more challenging. We present a unified framework which leverages the strengths of multiple machine learning methods, viz deep learning, probabilistic models and kernel methods to obtain state-of-art performance on Microsoft COCO, consisting of non-iconic images. We incorporate contextual information in natural images through a conditional latent tree probabilistic model (CLTM), where the object co-occurrences are …
Stanford University(斯坦福大学);ETH Zürich(苏黎世联邦理工学院);MPI for Intelligent Systems, Tübingen(图宾根马克斯·普朗克智能系统研究所);KU Leuven(鲁汶大学)
Scene extrapolation -- the idea of generating novel views by flying into a given image -- is a promising, yet challenging task. For each predicted frame, a joint inpainting and 3D refinement problem has to be solved, which is ill posed and includes a high level of ambiguity. Moreover, training data for long-range scenes is difficult to obtain and usually lacks sufficient views to infer accurate camera poses. We introduce DiffDreamer, an unsupervised framework capable of synthesizing novel views depicting a long camera trajectory while training solely on internet-collected images of nature scen…
Nanyang Technological University(南洋理工大学);The Chinese University of Hong Kong(香港中文大学);A*STAR, Singapore(新加坡科技研究局)
Contrastive self-supervised learning has largely narrowed the gap to supervised pre-training on ImageNet. However, its success highly relies on the object-centric priors of ImageNet, i.e., different augmented views of the same image correspond to the same object. Such a heavily curated constraint becomes immediately infeasible when pre-trained on more complex scene images with many objects. To overcome this limitation, we introduce Object-level Representation Learning (ORL), a new self-supervised learning framework towards scene images. Our key insight is to leverage image-level self-supervise…
We present ObSuRF, a method which turns a single image of a scene into a 3D model represented as a set of Neural Radiance Fields (NeRFs), with each NeRF corresponding to a different object. A single forward pass of an encoder network outputs a set of latent vectors describing the objects in the scene. These vectors are used independently to condition a NeRF decoder, defining the geometry and appearance of each object. We make learning more computationally efficient by deriving a novel loss, which allows training NeRFs on RGB-D inputs without explicit ray marching. After confirming that the mod…
Institute of Information Engineering, Chinese Academy of Sciences(中国科学院信息工程研究所);School of Cyber Security, University of Chinese Academy of Sciences(中国科学院大学网络空间安全学院)
Recent scene text detection methods are almost based on deep learning and data-driven. Synthetic data is commonly adopted for pre-training due to expensive annotation cost. However, there are obvious domain discrepancies between synthetic data and real-world data. It may lead to sub-optimal performance to directly adopt the model initialized by synthetic data in the fine-tuning stage. In this paper, we propose a new training paradigm for scene text detection, which introduces an \textbf{UN}supervised \textbf{I}ntermediate \textbf{T}raining \textbf{S}tage (UNITS) that builds a buffer path to re…
Unsupervised methods have showed promising results on monocular depth estimation. However, the training data must be captured in scenes without moving objects. To push the envelope of accuracy, recent methods tend to increase their model parameters. In this paper, an unsupervised learning framework is proposed to jointly predict monocular depth and complete 3D motion including the motions of moving objects and camera. (1) Recurrent modulation units are used to adaptively and iteratively fuse encoder and decoder features. This not only improves the single-image depth inference but also does not…