We present a new, publicly-available image dataset generated by the NVIDIA Deep Learning Data Synthesizer intended for use in object detection, pose estimation, and tracking applications. This dataset contains 144k stereo image pairs that synthetically combine 18 camera viewpoints of three photorealistic virtual environments with up to 10 objects (chosen randomly from the 21 object models of the YCB dataset [1]) and flying distractors. Object and camera pose, scene lighting, and quantity of objects and distractors were randomized. Each provided view includes RGB, depth, segmentation, and surface normal images, all pixel level. We describe our approach for domain randomization and provide insight into the decisions that produced the dataset.
SenseTime Group Ltd.(商汤集团有限公司);Tsinghua University(清华大学)
Human-object interactions (HOI) recognition and pose estimation are two closely related tasks. Human pose is an essential cue for recognizing actions and localizing the interacted objects. Meanwhile, human action and their interacted objects' localizations provide guidance for pose estimation. In this paper, we propose a turbo learning framework to perform HOI recognition and pose estimation simultaneously. First, two modules are designed to enforce message passing between the tasks, i.e. pose aware HOI recognition module and HOI guided pose estimation module. Then, these two modules form a cl…
This paper is about extremely robust and lightweight localisation using LiDAR point clouds based on instance segmentation and graph matching. We model 3D point clouds as fully-connected graphs of semantically identified components where each vertex corresponds to an object instance and encodes its shape. Optimal vertex association across graphs allows for full 6-Degree-of-Freedom (DoF) pose estimation and place recognition by measuring similarity. This representation is very concise, condensing the size of maps by a factor of 25 against the state-of-the-art, requiring only 3kB to represent a 1…
While a great variety of 3D cameras have been introduced in recent years, most publicly available datasets for object recognition and pose estimation focus on one single camera. In this work, we present a dataset of 32 scenes that have been captured by 7 different 3D cameras, totaling 49,294 frames. This allows evaluating the sensitivity of pose estimation algorithms to the specifics of the used camera and the development of more robust algorithms that are more independent of the camera model. Vice versa, our dataset enables researchers to perform a quantitative comparison of the data from sev…
Human body pose estimation and hand detection are two important tasks for systems that perform computer vision-based sign language recognition(SLR). However, both tasks are challenging, especially when the input is color videos, with no depth information. Many algorithms have been proposed in the literature for these tasks, and some of the most successful recent algorithms are based on deep learning. In this paper, we introduce a dataset for human pose estimation for SLR domain. We evaluate the performance of two deep learning based pose estimation methods, by performing user-independent exper…
Allen Institute for AI(艾伦人工智能研究所);University of Michigan-Ann Arbor(密歇根大学安娜堡分校);Stanford University(斯坦福大学)
Despite the fact that object detection, 3D pose estimation, and sub-category recognition are highly correlated tasks, they are usually addressed independently from each other because of the huge space of parameters. To jointly model all of these tasks, we propose a coarse-to-fine hierarchical representation, where each level of the hierarchy represents objects at a different level of granularity. The hierarchical representation prevents performance loss, which is often caused by the increase in the number of parameters (as we consider more tasks to model), and the joint modelling enables resol…
Human interaction recognition is a challenging problem in computer vision and has been researched over the years due to its important applications. With the development of deep models for the human pose estimation problem, this work aims to verify the effectiveness of using the human pose in order to recognize the human interaction in monocular videos. This paper developed a method based on 5 steps: detect each person in the scene, track them, retrieve the human pose, extract features based on the pose and finally recognize the interaction using a classifier. The Two-Person interaction dataset…
Human Activity Recognition (HAR) using on-body devices identifies specific human actions in unconstrained environments. HAR is challenging due to the inter and intra-variance of human movements; moreover, annotated datasets from on-body devices are scarce. This problem is mainly due to the difficulty of data creation, i.e., recording, expensive annotation, and lack of standard definitions of human activities. Previous works demonstrated that transfer learning is a good strategy for addressing scenarios with scarce data. However, the scarcity of annotated on-body device datasets remains. This p…
Human pose estimation in images and videos is one of key technologies for realizing a variety of human activity recognition tasks (e.g., human-computer interaction, gesture recognition, surveillance, and video summarization). This paper presents two types of human pose estimation methodologies; 1) 3D human pose tracking using motion priors and 2) 2D human pose estimation with ensemble modeling.
University of Maryland(马里兰大学);Rutgers University(罗格斯大学)
We present an algorithm for simultaneous face detection, landmarks localization, pose estimation and gender recognition using deep convolutional neural networks (CNN). The proposed method called, HyperFace, fuses the intermediate layers of a deep CNN using a separate CNN followed by a multi-task learning algorithm that operates on the fused features. It exploits the synergy among the tasks which boosts up their individual performances. Additionally, we propose two variants of HyperFace: (1) HyperFace-ResNet that builds on the ResNet-101 model and achieves significant improvement in performance…
Big neural networks trained on large datasets have advanced the state-of-the-art for a large variety of challenging problems, improving performance by a large margin. However, under low memory and limited computational power constraints, the accuracy on the same problems drops considerable. In this paper, we propose a series of techniques that significantly improve the accuracy of binarized neural networks (i.e networks where both the features and the weights are binary). We evaluate the proposed improvements on two diverse tasks: fine-grained recognition (human pose estimation) and large-scal…
In bin-picking scenarios, multiple instances of an object of interest are stacked in a pile randomly, and hence, the instances are inherently subjected to the challenges: severe occlusion, clutter, and similar-looking distractors. Most existing methods are, however, for single isolated object instances, while some recent methods tackle crowd scenarios as post-refinement which accounts multiple object relations. In this paper, we address recovering 6D poses of multiple instances in bin-picking scenarios in depth modality by multi-task learning in deep neural networks. Our architecture jointly l…
We propose a deep learning method to automatically detect personal protective equipment (PPE), such as helmets, surgical masks, reflective vests, boots and so on, in images of people. Typical approaches for PPE detection based on deep learning are (i) to train an object detector for items such as those listed above or (ii) to train a person detector and a classifier that takes the bounding boxes predicted by the detector and discriminates between people wearing and people not wearing the corresponding PPE items. We propose a novel and accurate approach that uses three components: a person dete…
Animal pose estimation has recently come into the limelight due to its application in biology, zoology, and aquaculture. Deep learning methods have effectively been applied to human pose estimation. However, the major bottleneck to the application of these methods to animal pose estimation is the unavailability of sufficient quantities of labeled data. Though there are ample quantities of unlabelled data publicly available, it is economically impractical to label large quantities of data for each animal. In addition, due to the wide variety of body shapes in the animal kingdom, the transfer of…
Object recognition in the presence of background clutter and distractors is a central problem both in neuroscience and in machine learning. However, the performance level of the models that are inspired by cortical mechanisms, including deep networks such as convolutional neural networks and deep belief networks, is shown to significantly decrease in the presence of noise and background objects [19, 24]. Here we develop a computational framework that is hierarchical, relies heavily on key properties of the visual cortex including mid-level feature selectivity in visual area V4 and Inferotempor…
A core process in human cognition is analogical mapping: the ability to identify a similar relational structure between different situations. We introduce a novel task, Visual Analogies of Situation Recognition, adapting the classical word-analogy task into the visual domain. Given a triplet of images, the task is to select an image candidate B' that completes the analogy (A to A' is like B to what?). Unlike previous work on visual analogy that focused on simple image transformations, we tackle complex analogies requiring understanding of scenes. We leverage situation recognition annotations a…
In this paper, we show our solution to the Google Landmark Recognition 2021 Competition. Firstly, embeddings of images are extracted via various architectures (i.e. CNN-, Transformer- and hybrid-based), which are optimized by ArcFace loss. Then we apply an efficient pipeline to re-rank predictions by adjusting the retrieval score with classification logits and non-landmark distractors. Finally, the ensembled model scores 0.489 on the private leaderboard, achieving the 3rd place in the 2021 edition of the Google Landmark Recognition Competition.
This paper presents an end-to-end radar odometry system which delivers robust, real-time pose estimates based on a learned embedding space free of sensing artefacts and distractor objects. The system deploys a fully differentiable, correlation-based radar matching approach. This provides the same level of interpretability as established scan-matching methods and allows for a principled derivation of uncertainty estimates. The system is trained in a (self-)supervised way using only previously obtained pose information as a training signal. Using 280km of urban driving data, we demonstrate that …
The presence of objects that are confusingly similar to the tracked target, poses a fundamental challenge in appearance-based visual tracking. Such distractor objects are easily misclassified as the target itself, leading to eventual tracking failure. While most methods strive to suppress distractors through more powerful appearance models, we take an alternative approach. We propose to keep track of distractor objects in order to continue tracking the target. To this end, we introduce a learned association network, allowing us to propagate the identities of all target candidates from frame-to…
Sri Lanka Institute of Information Technology(斯里兰卡信息技术学院);University of Sheffield(谢菲尔德大学)
We present a graph convolutional network with 2D pose estimation for the first time on child action recognition task achieving on par results with an RGB modality based model on a novel benchmark dataset containing unconstrained environment based videos.
A visual counterfactual explanation replaces image regions in a query image with regions from a distractor image such that the system's decision on the transformed image changes to the distractor class. In this work, we present a novel framework for computing visual counterfactual explanations based on two key ideas. First, we enforce that the replaced and replacer regions contain the same semantic part, resulting in more semantically consistent explanations. Second, we use multiple distractor images in a computationally efficient way and obtain more discriminative explanations with fewer regi…
This paper presents a multi-pose face recognition approach using hybrid face features descriptors (HFFD). The HFFD is a face descriptor containing of rich discriminant information that is created by fusing some frequency-based features extracted using both wavelet and DCT analysis of several different poses of 2D face images. The main aim of this method is to represent the multi-pose face images using a dominant frequency component with still having reasonable achievement compared to the recent multi-pose face recognition methods. The HFFD based face recognition tends to achieve better perform…
Grounding Foundational Vision Models with 3D Human Poses for Robust Action Recognition
Arizona State University(亚利桑那州立大学);Emory University(埃默里大学);University of California, Berkeley(加州大学伯克利分校);Delft University of Technology(代尔夫特理工大学);Algoverse AI Research(Algoverse AI 研究)
Demand of hand pose recognition systems are growing in the last years in technologies like human-machine interfaces. This work suggests an approach for hand pose recognition in embedded computers using hand tracking and CNNs. Results show a fast time response with an accuracy of 94.50% and low power consumption.
We present a novel deep architecture termed templateNet for depth based object instance recognition. Using an intermediate template layer we exploit prior knowledge of an object's shape to sparsify the feature maps. This has three advantages: (i) the network is better regularised resulting in structured filters; (ii) the sparse feature maps results in intuitive features been learnt which can be visualized as the output of the template layer and (iii) the resulting network achieves state-of-the-art performance. The network benefits from this without any additional parametrization from the templ…
This article proposes a novel attention-based body pose encoding for human activity recognition that presents a enriched representation of body-pose that is learned. The enriched data complements the 3D body joint position data and improves model performance. In this paper, we propose a novel approach that learns enhanced feature representations from a given sequence of 3D body joints. To achieve this encoding, the approach exploits 1) a spatial stream which encodes the spatial relationship between various body joints at each time point to learn spatial structure involving the spatial distribu…
CVIT, IIIT Hyderabad(海得拉巴国际信息技术学院 CVIT);Facebook AI Research(Facebook 人工智能研究院)
Person recognition methods that use multiple body regions have shown significant improvements over traditional face-based recognition. One of the primary challenges in full-body person recognition is the extreme variation in pose and view point. In this work, (i) we present an approach that tackles pose variations utilizing multiple models that are trained on specific poses, and combined using pose-aware weights during testing. (ii) For learning a person representation, we propose a network that jointly optimizes a single loss over multiple body regions. (iii) Finally, we introduce new benchma…
Recognition of human actions, under low observational latency, is a growing interest topic, nowadays. Many approaches have been represented based on a provided set of 3D Cartesian coordinates system originated at a certain specific point located on a root joint. In this paper, We will present a statistical detection and recognition system using Hidden Markov Model using 7 types of pose descriptors. * Cartesian Calculus Pose descriptor. * Angular Calculus Pose descriptor. * Mixed-mode Stats-Calculus Pose descriptor. * Centro-Stats-Calculus Pose descriptor. * Rela-Centro-Stats-Calculus Pose desc…
Colorado School of Mines(科罗拉多矿业学院);U.S. Army Research Laboratory(美国陆军研究实验室)
Real-time human activity recognition plays an essential role in real-world human-centered robotics applications, such as assisted living and human-robot collaboration. Although previous methods based on skeletal data to encode human poses showed promising results on real-time activity recognition, they lacked the capability to consider the context provided by objects within the scene and in use by the humans, which can provide a further discriminant between human activity categories. In this paper, we propose a novel approach to real-time human activity recognition, through simultaneously lear…
This paper presents a novel method for learning a pose lexicon comprising semantic poses defined by textual instructions and their associated visual poses defined by visual features. The proposed method simultaneously takes two input streams, semantic poses and visual pose candidates, and statistically learns a mapping between them to construct the lexicon. With the learned lexicon, action recognition can be cast as the problem of finding the maximum translation probability of a sequence of semantic poses given a stream of visual pose candidates. Experiments evaluating pre-trained and zero-sho…
Recent face recognition experiments on a major benchmark LFW show stunning performance--a number of algorithms achieve near to perfect score, surpassing human recognition rates. In this paper, we advocate evaluations at the million scale (LFW includes only 13K photos of 5K people). To this end, we have assembled the MegaFace dataset and created the first MegaFace challenge. Our dataset includes One Million photos that capture more than 690K different individuals. The challenge evaluates performance of algorithms with increasing numbers of distractors (going from 10 to 1M) in the gallery set. W…
With a growing interest in autonomous vehicles' operation, there is an equally increasing need for efficient anticipatory gesture recognition systems for human-vehicle interaction. Existing gesture-recognition algorithms have been primarily restricted to historical data. In this paper, we propose a novel context and gap aware pose prediction framework(CGAP2), which predicts future pose data for anticipatory recognition of gestures in an online fashion. CGAP2 implements an encoder-decoder architecture paired with a pose prediction module to anticipate future frames followed by a shallow classif…
School of Electronics Engineering, VIT University(VIT大学电子工程学院)
Computer vision helps machines or computer to see like humans. Computer Takes information from the images and then understands of useful information from images. Gesture recognition and movement recognition are the current area of research in computer vision. For both gesture and movement recognition finding pose of an object is of great importance. The purpose of this paper is to review many state of art which is already available for finding the pose of object based on shape, based on appearance, based on feature and comparison for its accuracy, complexity and performance
Even though face recognition in frontal view and normal lighting condition works very well, the performance degenerates sharply in extreme conditions. Recently there are many work dealing with pose and illumination problems, respectively. However both the lighting and pose variation will always be encountered at the same time. Accordingly we propose an end-to-end face recognition method to deal with pose and illumination simultaneously based on convolutional networks where the discriminative nonlinear features that are invariant to pose and illumination are extracted. Normally the global struc…
Graph convolutional networks (GCNs), which can model the human body skeletons as spatial and temporal graphs, have shown remarkable potential in skeleton-based action recognition. However, in the existing GCN-based methods, graph-structured representation of the human skeleton makes it difficult to be fused with other modalities, especially in the early stages. This may limit their scalability and performance in action recognition tasks. In addition, the pose information, which naturally contains informative and discriminative clues for action recognition, is rarely explored together with skel…
Information Sciences Institute(信息科学研究所);Institute for Robotics and Intelligent Systems(机器人与智能系统研究所);University of Southern California(南加州大学);The Open University(开放大学)
We introduce our method and system for face recognition using multiple pose-aware deep learning models. In our representation, a face image is processed by several pose-specific deep convolutional neural network (CNN) models to generate multiple pose-specific features. 3D rendering is used to generate multiple face poses from the input image. Sensitivity of the recognition system to pose variations is reduced since we use an ensemble of pose-specific CNN features. The paper presents extensive experimental results on the effect of landmark detection, CNN layer selection and pose model selection…
This paper explores multi-task learning (MTL) for face recognition. We answer the questions of how and why MTL can improve the face recognition performance. First, we propose a multi-task Convolutional Neural Network (CNN) for face recognition where identity classification is the main task and pose, illumination, and expression estimations are the side tasks. Second, we develop a dynamic-weighting scheme to automatically assign the loss weight to each side task, which is a crucial problem in MTL. Third, we propose a pose-directed multi-task CNN by grouping different poses to learn pose-specifi…
Face recognition in real-time scenarios is mainly affected by illumination, expression and pose variations and also by occlusion. This paper presents the framework for pose adaptive component-based face recognition system. The framework proposed deals with all the above mentioned issues. The steps involved in the presented framework are (i) facial landmark localisation, (ii) facial component extraction, (iii) pre-processing of facial image (iv) facial pose estimation (v) feature extraction using Local Binary Pattern Histograms of each component followed by (vi) fusion of pose adaptive classifi…
The University of Hong Kong(香港大学);Microsoft Research Asia(微软亚洲研究院);TransGP;Texas A&M University(德克萨斯农工大学)
Understanding dynamic hand motions and actions from egocentric RGB videos is a fundamental yet challenging task due to self-occlusion and ambiguity. To address occlusion and ambiguity, we develop a transformer-based framework to exploit temporal information for robust estimation. Noticing the different temporal granularity of and the semantic correlation between hand pose estimation and action recognition, we build a network hierarchy with two cascaded transformer encoders, where the first one exploits the short-term temporal cue for hand pose estimation, and the latter aggregates per-frame po…
Do Vision Models Encode Object-Level Semantic Relatedness? A Cognitive Psychology-Inspired Benchmark
Department of Computer Science(计算机科学系);Seoul Women’s University(首尔女子大学);LG Energy Solution(LG能源解决方案);School of Electrical Engineering(电气工程学院);KAIST(韩国科学技术院)
We present ActionXPose, a novel 2D pose-based algorithm for posture-level Human Action Recognition (HAR). The proposed approach exploits 2D human poses provided by OpenPose detector from RGB videos. ActionXPose aims to process poses data to be provided to a Long Short-Term Memory Neural Network and to a 1D Convolutional Neural Network, which solve the classification problem. ActionXPose is one of the first algorithms that exploits 2D human poses for HAR. The algorithm has real-time performance and it is robust to camera movings, subject proximity changes, viewpoint changes, subject appearance …
Most of the face recognition works focus on specific modules or demonstrate a research idea. This paper presents a pose-invariant 3D-aided 2D face recognition system (UR2D) that is robust to pose variations as large as 90? by leveraging deep learning technology. The architecture and the interface of UR2D are described, and each module is introduced in detail. Extensive experiments are conducted on the UHDB31 and IJB-A, demonstrating that UR2D outperforms existing 2D face recognition systems such as VGG-Face, FaceNet, and a commercial off-the-shelf software (COTS) by at least 9% on the UHDB31 d…
The capacity to recognize faces under varied poses is a fundamental human ability that presents a unique challenge for computer vision systems. Compared to frontal face recognition, which has been intensively studied and has gradually matured in the past few decades, pose-invariant face recognition (PIFR) remains a largely unsolved problem. However, PIFR is crucial to realizing the full potential of face recognition for real-world applications, since face recognition is intrinsically a passive biometric technology for recognizing uncooperative subjects. In this paper, we discuss the inherent d…
Beijing University of Posts and Telecommunications(北京邮电大学)
Facial expression recognition (FER) is a challenging problem because the expression component is always entangled with other irrelevant factors, such as identity and head pose. In this work, we propose an identity and pose disentangled facial expression recognition (IPD-FER) model to learn more discriminative feature representation. We regard the holistic facial representation as the combination of identity, pose and expression. These three components are encoded with different encoders. For identity encoder, a well pre-trained face recognition model is utilized and fixed during training, whic…
Technische Universität München(慕尼黑工业大学);Reutlingen University(罗伊特林根大学);University of Surrey(萨里大学)
Face analysis techniques have become a crucial component of human-machine interaction in the fields of assistive and humanoid robotics. However, the variations in head-pose that arise naturally in these environments are still a great challenge. In this paper, we present a real-time capable 3D face modelling framework for 2D in-the-wild images that is applicable for robotics. The fitting of the 3D Morphable Model is based exclusively on automatically detected landmarks. After fitting, the face can be corrected in pose and transformed back to a frontal 2D representation that is more suitable for…
Recognizing human actions is a core challenge for autonomous systems as they directly share the same space with humans. Systems must be able to recognize and assess human actions in real-time. In order to train corresponding data-driven algorithms, a significant amount of annotated training data is required. We demonstrated a pipeline to detect humans, estimate their pose, track them over time and recognize their actions in real-time with standard monocular camera sensors. For action recognition, we encode the human pose into a new data format called Encoded Human Pose Image (EHPI) that can th…
National University of Singapore(新加坡国立大学);Institute of Computing Technology, Chinese Academy of Sciences(中国科学院计算技术研究所);University of Chinese Academy of Sciences(中国科学院大学);Peking University(北京大学)
The pose problem is one of the bottlenecks in automatic face recognition. We argue that one of the diffculties in this problem is the severe misalignment in face images or feature vectors with different poses. In this paper, we propose that this problem can be statistically solved or at least mitigated by maximizing the intra-subject across-pose correlations via canonical correlation analysis (CCA). In our method, based on the data set with coupled face images of the same identities and across two different poses, CCA learns simultaneously two linear transforms, each for one pose. In the trans…
AiBee Inc.(爱比公司);Institute of Automation, Chinese Academy of Sciences(中国科学院自动化研究所);The University of Sydney(悉尼大学);Northwestern Polytechnical University(西北工业大学);Mininglamp Technology(明略科技);University of Chinese Academy of Sciences(中国科学院大学)
Despite the great success achieved by deep learning methods in face recognition, severe performance drops are observed for large pose variations in unconstrained environments (e.g., in cases of surveillance and photo-tagging). To address it, current methods either deploy pose-specific models or frontalize faces by additional modules. Still, they ignore the fact that identity information should be consistent across poses and are not realizing the data imbalance between frontal and profile face images during training. In this paper, we propose an efficient PoseFace framework which utilizes the f…
This work targets human action recognition in video. While recent methods typically represent actions by statistics of local video features, here we argue for the importance of a representation derived from human pose. To this end we propose a new Pose-based Convolutional Neural Network descriptor (P-CNN) for action recognition. The descriptor aggregates motion and appearance information along tracks of human body parts. We investigate different schemes of temporal aggregation and experiment with P-CNN features obtained both for automatically estimated and manually annotated human poses. We ev…
Tsinghua University(清华大学);University of Waterloo(滑铁卢大学)
Recognizing actions in ice hockey using computer vision poses challenges due to bulky equipment and inadequate image quality. A novel two-stream framework has been designed to improve action recognition accuracy for hockey using three main components. First, pose is estimated via the Part Affinity Fields model to extract meaningful cues from the player. Second, optical flow (using LiteFlowNet) is used to extract temporal features. Third, pose and optical flow streams are fused and passed to fully-connected layers to estimate the hockey player's action. A novel publicly available dataset named …