We study the problem of estimating the mean of a distribution in high dimensions when either the samples are adversarially corrupted or the distribution is heavy-tailed. Recent developments in robust statistics have established efficient and (near) optimal procedures for both settings. However, the algorithms developed on each side tend to be sophisticated and do not directly transfer to the other, with many of them having ad-hoc or complicated analyses.
In this paper, we provide a meta-problem and a duality theorem that lead to a new unified view on robust and heavy-tailed mean estimation in high dimensions. We show that the meta-problem can be solved either by a variant of the Filter algorithm from the recent literature on robust estimation or by the quantum entropy scoring scheme (QUE), due to Dong, Hopkins and Li (NeurIPS '19). By leveraging our duality theorem, these results translate into simple and efficient algorithms for both robust and heavy-tailed settings. Furthermore, the QUE-based procedure has run-time that matches the fastest known algorithms on both fronts.
Our analysis of Filter is through the classic regret bound of the multiplicative weights update method. This connection allows us to avoid the technical complications in previous works and improve upon the run-time analysis of a gradient-descent-based algorithm for robust mean estimation by Cheng, Diakonikolas, Ge and Soltanolkotabi (ICML '20).
The Hebrew University of Jerusalem(耶路撒冷希伯来大学);Google Research(谷歌研究院);Tel Aviv University(特拉维夫大学)
We consider online algorithms under both the competitive ratio criteria and the regret minimization one. Our main goal is to build a unified methodology that would be able to guarantee both criteria simultaneously. For a general class of online algorithms, namely any Metrical Task System (MTS), we show that one can simultaneously guarantee the best known competitive ratio and a natural regret bound. For the paging problem we further show an efficient online algorithm (polynomial in the number of pages) with this guarantee. To this end, we extend an existing regret minimization algorithm (speci…
Google AI Princeton(谷歌人工智能普林斯顿);Princeton University(普林斯顿大学)
In online convex optimization, the player aims to minimize regret, or the difference between her loss and that of the best fixed decision in hindsight over the entire repeated game. Algorithms that minimize (standard) regret may converge to a fixed decision, which is undesirable in changing or dynamic environments. This motivates the stronger metrics of performance, notably adaptive and dynamic regret. Adaptive regret is the maximum regret over any continuous sub-interval in time. Dynamic regret is the difference between the total cost and that of the best sequence of decisions in hindsight. S…
Institut de Mathématiques de Jussieu(朱西厄数学研究所);Université Pierre-et-Marie-Curie(皮埃尔和玛丽·居里大学);INRIA(法国国家信息与自动化研究所);Université Paris-Diderot(巴黎第七大学)
We demonstrate that, in the classical non-stochastic regret minimization problem with $d$ decisions, gains and losses to be respectively maximized or minimized are fundamentally different. Indeed, by considering the additional sparsity assumption (at each stage, at most $s$ decisions incur a nonzero outcome), we derive optimal regret bounds of different orders. Specifically, with gains, we obtain an optimal regret guarantee after $T$ stages of order $\sqrt{T\log s}$, so the classical dependency in the dimension is replaced by the sparsity size. With losses, we provide matching upper and lower …
Asymptotic Analysis of Empirical Risk Minimization on Entry-wise i.i.d. Heavy-Tailed Data
Graduate School of Science, The University of Tokyo(东京大学理学研究生院);Institute for Physics of Intelligence, The University of Tokyo(东京大学智能物理研究所);Trans-Scale Quantum Science Institute, The University of Tokyo(东京大学跨尺度量子科学研究所)
We consider black box optimization of an unknown function in the nonparametric Gaussian process setting when the noise in the observed function values can be heavy tailed. This is in contrast to existing literature that typically assumes sub-Gaussian noise distributions for queries. Under the assumption that the unknown function belongs to the Reproducing Kernel Hilbert Space (RKHS) induced by a kernel, we first show that an adaptation of the well-known GP-UCB algorithm with reward truncation enjoys sublinear $\tilde{O}(T^{\frac{2 + α}{2(1+α)}})$ regret even with only the $(1+α)$-th moments, $…
Princeton University(普林斯顿大学);Google AI Princeton(谷歌人工智能普林斯顿(Google AI Princeton))
Boosting is a widely used machine learning approach based on the idea of aggregating weak learning rules. While in statistical learning numerous boosting methods exist both in the realizable and agnostic settings, in online learning they exist only in the realizable case. In this work we provide the first agnostic online boosting algorithm; that is, given a weak learner with only marginally-better-than-trivial regret guarantees, our algorithm boosts it to a strong learner with sublinear regret. Our algorithm is based on an abstract (and simple) reduction to online convex optimization, which ef…
University of Science and Technology of China(中国科学技术大学)
Follow-the-Regularized-Lead (FTRL) and Online Mirror Descent (OMD) are regret minimization algorithms for Online Convex Optimization (OCO), they are mathematically elegant but less practical in solving Extensive-Form Games (EFGs). Counterfactual Regret Minimization (CFR) is a technique for approximating Nash equilibria in EFGs. CFR and its variants have a fast convergence rate in practice, but their theoretical results are not satisfactory. In recent years, researchers have been trying to link CFRs with OCO algorithms, which may provide new theoretical results and inspire new algorithms. Howev…
Tsinghua University(清华大学);BNRist Center(BNRist中心);State Key Lab for Intell. Tech. & Sys.(智能技术与系统国家重点实验室);THBI Lab(THBI实验室);Dept. of Comp. Sci. & Tech.(计算机科学与技术系)
Counterfactual regret minimization (CFR) is the most popular algorithm on solving two-player zero-sum extensive games with imperfect information and achieves state-of-the-art performance in practice. However, the performance of CFR is not fully understood, since empirical results on the regret are much better than the upper bound proved in \cite{zinkevich2008regret}. Another issue is that CFR has to traverse the whole game tree in each round, which is time-consuming in large scale games. In this paper, we present a novel technique, lazy update, which can avoid traversing the whole game tree in…
Princeton University(普林斯顿大学);Google AI Princeton(谷歌AI普林斯顿)
We study the problem of multi-agent control of a dynamical system with known dynamics and adversarial disturbances. Our study focuses on optimal control without centralized precomputed policies, but rather with adaptive control policies for the different agents that are only equipped with a stabilizing controller. We give a reduction from any (standard) regret minimizing control method to a distributed algorithm. The reduction guarantees that the resulting distributed algorithm has low regret relative to the optimal precomputed joint policy. Our methodology involves generalizing online convex …
University of California, Berkeley(加州大学伯克利分校);Max Planck Institute for Intelligent Systems(马克斯·普朗克智能系统研究所)
In performative prediction, the deployment of a predictive model triggers a shift in the data distribution. As these shifts are typically unknown ahead of time, the learner needs to deploy a model to get feedback about the distribution it induces. We study the problem of finding near-optimal models under performativity while maintaining low regret. On the surface, this problem might seem equivalent to a bandit problem. However, it exhibits a fundamentally richer feedback structure that we refer to as performative feedback: after every deployment, the learner receives samples from the shifted d…
No-regret learning has emerged as a powerful tool for solving extensive-form games. This was facilitated by the counterfactual-regret minimization (CFR) framework, which relies on the instantiation of regret minimizers for simplexes at each information set of the game. We use an instantiation of the CFR framework to develop algorithms for solving behaviorally-constrained (and, as a special case, perturbed in the Selten sense) extensive-form games, which allows us to compute approximate Nash equilibrium refinements. Nash equilibrium refinements are motivated by a major deficiency in Nash equili…
The CFR framework has been a powerful tool for solving large-scale extensive-form games in practice. However, the theoretical rate at which past CFR-based algorithms converge to the Nash equilibrium is on the order of $O(T^{-1/2})$, where $T$ is the number of iterations. In contrast, first-order methods can be used to achieve a $O(T^{-1})$ dependence on iterations, yet these methods have been less successful in practice. In this work we present the first CFR variant that breaks the square-root dependence on iterations. By combining and extending recent advances on predictive and stable regret …
We study the performance of optimistic regret-minimization algorithms for both minimizing regret in, and computing Nash equilibria of, zero-sum extensive-form games. In order to apply these algorithms to extensive-form games, a distance-generating function is needed. We study the use of the dilated entropy and dilated Euclidean distance functions. For the dilated Euclidean distance function we prove the first explicit bounds on the strong-convexity parameter for general treeplexes. Furthermore, we show that the use of dilated distance-generating functions enable us to decompose the mirror desc…
Surrogate risk minimization is an ubiquitous paradigm in supervised machine learning, wherein a target problem is solved by minimizing a surrogate loss on a dataset. Surrogate regret bounds, also called excess risk bounds, are a common tool to prove generalization rates for surrogate risk minimization. While surrogate regret bounds have been developed for certain classes of loss functions, such as proper losses, general results are relatively sparse. We provide two general results. The first gives a linear surrogate regret bound for any polyhedral (piecewise-linear and convex) surrogate, meani…
Optimizing the Preconditioner: A Black-box Online-to-Nonconvex Conversion with Static Regret Minimization Oracles
Center for Computational Science and Engineering, MIT(麻省理工学院计算科学与工程中心);Department of Civil and Environmental Engineering, MIT(麻省理工学院土木与环境工程系);Institute for Data, Systems, and Society, MIT(麻省理工学院数据、系统与社会研究所)
A dominant approach to solving large imperfect-information games is Counterfactural Regret Minimization (CFR). In CFR, many regret minimization problems are combined to solve the game. For very large games, abstraction is typically needed to render CFR tractable. Abstractions are often manually tuned, possibly removing important strategic differences in the full game and harming performance. Function approximation provides a natural solution to finding good abstractions to approximate the full game. A common approach to incorporating function approximation is to learn the inputs needed for a r…
Focal-SAM: Focal Sharpness-Aware Minimization for Long-Tailed Classification
Institute of Information Engineering, CAS(中国科学院信息工程研究所);University of Chinese Academy of Sciences(中国科学院大学);Institute of Computing Tech., CAS(中国科学院计算技术研究所);China Electronics Technology Group Corporation(中国电子科技集团公司);Sun Yat-sen University(中山大学)
Online learning constitutes a mathematical and compelling framework to analyze sequential decision making problems in adversarial environments. The learner repeatedly chooses an action, the environment responds with an outcome, and then the learner receives a reward for the played action. The goal of the learner is to maximize his total reward. However, there are situations in which, in addition to maximizing the cumulative reward, there are some additional constraints on the sequence of decisions that must be satisfied on average by the learner. In this paper we study an extension to the onli…
Regret minimization is a powerful tool for solving large-scale extensive-form games. State-of-the-art methods rely on minimizing regret locally at each decision point. In this work we derive a new framework for regret minimization on sequential decision problems and extensive-form games with general compact convex sets at each decision point and general convex losses, as opposed to prior work which has been for simplex decision points and linear losses. We call our framework laminar regret decomposition. It generalizes the CFR algorithm to this more general setting. Furthermore, our framework …
MIT CSAIL(麻省理工学院计算机科学与人工智能实验室);Boston University(波士顿大学)
In this paper, we provide a novel construction of the linear-sized spectral sparsifiers of Batson, Spielman and Srivastava [BSS14]. While previous constructions required $Ω(n^4)$ running time [BSS14, Zou12], our sparsification routine can be implemented in almost-quadratic running time $O(n^{2+\varepsilon})$. The fundamental conceptual novelty of our work is the leveraging of a strong connection between sparsification and a regret minimization problem over density matrices. This connection was known to provide an interpretation of the randomized sparsifiers of Spielman and Srivastava [SS11] vi…
In a typical optimization problem, the task is to pick one of a number of options with the lowest cost or the highest value. In practice, these cost/value quantities often come through processes such as measurement or machine learning, which are noisy, with quantifiable noise distributions. To take these noise distributions into account, one approach is to assume a prior for the values, use it to build a posterior, and then apply standard stochastic optimization to pick a solution. However, in many practical applications, such prior distributions may not be available. In this paper, we study s…
The Lipschitz multi-armed bandit (MAB) problem generalizes the classical multi-armed bandit problem by assuming one is given side information consisting of a priori upper bounds on the difference in expected payoff between certain pairs of strategies. Classical results of (Lai and Robbins 1985) and (Auer et al. 2002) imply a logarithmic regret bound for the Lipschitz MAB problem on finite metric spaces. Recent results on continuum-armed bandit problems and their generalizations imply lower bounds of $\sqrt{t}$, or stronger, for many infinite metric spaces such as the unit interval. Is this dic…