arXivDaily arXiv每日学术速递 周一至周五更新
arXiv 2007.05394cs.HCcs.CYcs.LGcs.ROstat.ML
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自动手势模仿游戏如何改善与ASD青少年的社交互动

How An Automated Gesture Imitation Game Can Improve Social Interactions With Teenagers With ASD

ESATIC (École Supérieure Africaine des Technologies de l’Information et de la Communication)(非洲高等信息与通信技术学院);LASTIC(LASTIC实验室);Institut Mines Télécom Atlantique(大西洋矿业电信学院);U2IS ENSTA Paris(巴黎ENSTA大学U2IS实验室);Institut Polytechnique de Paris(巴黎理工学院);INRIA(法国国家信息与自动化研究所)

Linda Nanan Vallée, Sao Mai Nguyen, Christophe Lohr, Ioannis Kanellos, Olivier Asseu

摘要:

为了提高自闭症患者的沟通和社交能力,我们建议将机器人模仿游戏的范式扩展到自闭症青少年。在本文中,我们提出了一个互动的情况下,适应ASD青少年,提出了一个计算架构,使用最新的机器学习算法Openpose的人体姿态检测,并提出了我们的基本测试的结果与人类照顾者的情况。这些结果是初步的,因为会议的数量(1)和参与者(4)。它们包括对Openpose性能的技术评估,以及初步的用户研究,以确认我们的游戏场景可以引起受试者的预期反应。

英文摘要:

With the outlook of improving communication and social abilities of people with ASD, we propose to extend the paradigm of robot-based imitation games to ASD teenagers. In this paper, we present an interaction scenario adapted to ASD teenagers, propose a computational architecture using the latest machine learning algorithm Openpose for human pose detection, and present the results of our basic testing of the scenario with human caregivers. These results are preliminary due to the number of session (1) and participants (4). They include a technical assessment of the performance of Openpose, as well as a preliminary user study to confirm our game scenario could elicit the expected response from subjects.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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