We introduce GACELA, a generative adversarial network (GAN) designed to restore missing musical audio data with a duration ranging between hundreds of milliseconds to a few seconds, i.e., to perform long-gap audio inpainting. While previous work either addressed shorter gaps or relied on exemplars by copying available information from other signal parts, GACELA addresses the inpainting of long gaps in two aspects. First, it considers various time scales of audio information by relying on five parallel discriminators with increasing resolution of receptive fields. Second, it is conditioned not only on the available information surrounding the gap, i.e., the context, but also on the latent variable of the conditional GAN. This addresses the inherent multi-modality of audio inpainting at such long gaps and provides the option of user-defined inpainting. GACELA was tested in listening tests on music signals of varying complexity and gap durations ranging from 375~ms to 1500~ms. While our subjects were often able to detect the inpaintings, the severity of the artifacts decreased from unacceptable to mildly disturbing. GACELA represents a framework capable to integrate future improvements such as processing of more auditory-related features or more explicit musical features.
Long (> 200 ms) audio inpainting, to recover a long missing part in an audio segment, could be widely applied to audio editing tasks and transmission loss recovery. It is a very challenging problem due to the high dimensional, complex and non-correlated audio features. While deep learning models have made tremendous progress in image and video inpainting, audio inpainting did not attract much attention. In this work, we take a pioneering step, exploring the possibility of adapting deep learning frameworks from various domains inclusive of audio synthesis and image inpainting for audio inpainti…
We deal with the problem of sparsity-based audio inpainting, i.e. filling in the missing segments of audio. A consequence of the approaches based on mathematical optimization is the insufficient amplitude of the signal in the filled gaps. Remaining in the framework based on sparsity and convex optimization, we propose improvements to audio inpainting, aiming at compensating for such an energy loss. The new ideas are based on different types of weighting, both in the coefficient and the time domains. We show that our propositions improve the inpainting performance in terms of both the SNR and O…
Acoustic Research Institute Austrian Academy of Sciences Vienna, Austria
Audio inpainting refers to signal processing techniques that aim at restoring missing or corrupted consecutive samples in audio signals. Prior works have shown that $\ell_1$- minimization with appropriate weighting is capable of solving audio inpainting problems, both for the analysis and the synthesis models. These models assume that audio signals are sparse with respect to some redundant dictionary and exploit that sparsity for inpainting purposes. Remaining within the sparsity framework, we utilize dictionary learning to further increase the sparsity and combine it with weighted $\ell_1$-mi…
We study the ability of Wasserstein Generative Adversarial Network (WGAN) to generate missing audio content which is, in context, (statistically similar) to the sound and the neighboring borders. We deal with the challenge of audio inpainting long range gaps (500 ms) using WGAN models. We improved the quality of the inpainting part using a new proposed WGAN architecture that uses a short-range and a long-range neighboring borders compared to the classical WGAN model. The performance was compared with two different audio instruments (piano and guitar) and on virtuoso pianists together with a st…
Brno University of Technology(布尔诺理工大学);Université de Lorraine(洛林大学);CNRS(法国国家科学研究中心);Inria(法国国家信息与自动化研究所);ISAE-SUPAERO(法国高等航空航天学院);Université de Toulouse(图卢兹大学);IRIT(图卢兹计算机科学研究所)
Audio inpainting, i.e., the task of restoring missing or occluded audio signal samples, usually relies on sparse representations or autoregressive modeling. In this paper, we propose to structure the spectrogram with nonnegative matrix factorization (NMF) in a probabilistic framework. First, we treat the missing samples as latent variables, and derive two expectation-maximization algorithms for estimating the parameters of the model, depending on whether we formulate the problem in the time- or time-frequency domain. Then, we treat the missing samples as parameters, and we address this novel p…
Acoustics Research Institute, Austrian Academy of Sciences(奥地利科学院声学研究所);Swiss Data Science Center, ETH Zürich(苏黎世联邦理工学院瑞士数据科学中心)
We studied the ability of deep neural networks (DNNs) to restore missing audio content based on its context, a process usually referred to as audio inpainting. We focused on gaps in the range of tens of milliseconds. The proposed DNN structure was trained on audio signals containing music and musical instruments, separately, with 64-ms long gaps. The input to the DNN was the context, i.e., the signal surrounding the gap, transformed into time-frequency (TF) coefficients. Our results were compared to those obtained from a reference method based on linear predictive coding (LPC). For music, our …
The Chinese University of Hong Kong(香港中文大学);The University of Hong Kong(香港大学)
Multi-modality perception is essential to develop interactive intelligence. In this work, we consider a new task of visual information-infused audio inpainting, \ie synthesizing missing audio segments that correspond to their accompanying videos. We identify two key aspects for a successful inpainter: (1) It is desirable to operate on spectrograms instead of raw audios. Recent advances in deep semantic image inpainting could be leveraged to go beyond the limitations of traditional audio inpainting. (2) To synthesize visually indicated audio, a visual-audio joint feature space needs to be learn…
A novel sparsity-based algorithm for audio inpainting is proposed. It is an adaptation of the SPADE algorithm by Kitić et al., originally developed for audio declipping, to the task of audio inpainting. The new SPAIN (SParse Audio INpainter) comes in synthesis and analysis variants. Experiments show that both A-SPAIN and S-SPAIN outperform other sparsity-based inpainting algorithms. Moreover, A-SPAIN performs on a par with the state-of-the-art method based on linear prediction in terms of the SNR, and, for larger gaps, SPAIN is even slightly better in terms of the PEMO-Q psychoacoustic criteri…
Nagoya Institute of Technology(名古屋工业大学);RIKEN Center for Advanced Intelligence Project(理化学研究所先进智能项目中心)
Here, we propose a new reconstruction method of smooth time-series signals. A key concept of this study is not considering the model in signal space, but in delay-embedded space. In other words, we indirectly represent a time-series signal as an output of inverse delay-embedding of a matrix, and the matrix is constrained. Based on the model under inverse delay-embedding, we propose to constrain the matrix to be rank-1 with smooth factor vectors. The proposed model is closely related to the convolutional model, and quadratic variation (QV) regularization. Especially, the proposed method can be …
Token-Based Audio Inpainting via Discrete Diffusion
School of Electrical and Computer Engineering, Ben-Gurion University of the Negev(本·古里安大学电子与计算机工程学院);Faculty of Computer and Information Science, Data Science Research Center, Ben-Gurion University of the Negev(本·古里安大学计算机与信息科学学院);University of Haifa(海法大学)
Swiss Data Science Center, EPFL and ETH Zürich(瑞士数据科学中心、洛桑联邦理工学院与苏黎世联邦理工学院);Acoustics Research Institute, Austrian Academy of Sciences(奥地利科学院声学研究所)
We present a novel method for the compensation of long duration data loss in audio signals, in particular music. The concealment of such signal defects is based on a graph that encodes signal structure in terms of time-persistent spectral similarity. A suitable candidate segment for the substitution of the lost content is proposed by an intuitive optimization scheme and smoothly inserted into the gap, i.e. the lost or distorted signal region. Extensive listening tests show that the proposed algorithm provides highly promising results when applied to a variety of real-world music signals.
Inpainting-based generative modeling allows for stimulating human-machine interactions by letting users perform stylistically coherent local editions to an object using a statistical model. We present NONOTO, a new interface for interactive music generation based on inpainting models. It is aimed both at researchers, by offering a simple and flexible API allowing them to connect their own models with the interface, and at musicians by providing industry-standard features such as audio playback, real-time MIDI output and straightforward synchronization with DAWs using Ableton Link.
Autoregressive models are now capable of generating high-quality minute-long expressive MIDI piano performances. Even though this progress suggests new tools to assist music composition, we observe that generative algorithms are still not widely used by artists due to the limited control they offer, prohibitive inference times or the lack of integration within musicians' workflows. In this work, we present the Piano Inpainting Application (PIA), a generative model focused on inpainting piano performances, as we believe that this elementary operation (restoring missing parts of a piano performa…
With active research in audio compression techniques yielding substantial breakthroughs, spectral reconstruction of low-quality audio waves remains a less indulged topic. In this paper, we propose a novel approach for reconstructing higher frequencies from considerably longer sequences of low-quality MP3 audio waves. Our technique involves inpainting audio spectrograms with residually stacked autoencoder blocks by manipulating individual amplitude and phase values in relation to perceptual differences. Our architecture presents several bottlenecks while preserving the spectral structure of the…
Sony CSL(索尼计算机科学实验室);CentraleSupélec(巴黎中央理工-高等电力学院)
In this paper, we propose a novel score-base generative model for unconditional raw audio synthesis. Our proposal builds upon the latest developments on diffusion process modeling with stochastic differential equations, which already demonstrated promising results on image generation. We motivate novel heuristics for the choice of the diffusion processes better suited for audio generation, and consider the use of a conditional U-Net to approximate the score function. While previous approaches on diffusion models on audio were mainly designed as speech vocoders in medium resolution, our method …
Arrange, Inpaint, and Refine: Steerable Long-term Music Audio Generation and Editing via Content-based Controls
New York University Shanghai(纽约大学上海分校);Mohamed bin Zayed University of Artificial Intelligence(穆罕默德·本·扎耶德人工智能大学);Queen Mary University of London(伦敦大学玛丽皇后学院)