NONOTO: A Model-agnostic Web Interface for Interactive Music Composition by Inpainting
Sony CSL(索尼计算机科学实验室)
Théis Bazin, Gaëtan Hadjeres
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3 pages, 1 figure. Published as a conference paper at the 10th International Conference on Computational Creativity (ICCC 2019), UNC Charlotte, North Carolina
Inpainting-based generative modeling allows for stimulating human-machine interactions by letting users perform stylistically coherent local editions to an object using a statistical model. We present NONOTO, a new interface for interactive music generation based on inpainting models. It is aimed both at researchers, by offering a simple and flexible API allowing them to connect their own models with the interface, and at musicians by providing industry-standard features such as audio playback, real-time MIDI output and straightforward synchronization with DAWs using Ableton Link.
We propose the Multi-Track Music Machine (MMM), a generative system based on the Transformer architecture that is capable of generating multi-track music. In contrast to previous work, which represents musical material as a single time-ordered sequence, where the musical events corresponding to different tracks are interleaved, we create a time-ordered sequence of musical events for each track and concatenate several tracks into a single sequence. This takes advantage of the Transformer's attention-mechanism, which can adeptly handle long-term dependencies. We explore how various representatio…
While deep generative models have empowered music generation, it remains a challenging and under-explored problem to edit an existing musical piece at fine granularity. In this paper, we propose SDMuse, a unified Stochastic Differential Music editing and generation framework, which can not only compose a whole musical piece from scratch, but also modify existing musical pieces in many ways, such as combination, continuation, inpainting, and style transferring. The proposed SDMuse follows a two-stage pipeline to achieve music generation and editing on top of a hybrid representation including pi…
MGE-LDM: Joint Latent Diffusion for Simultaneous Music Generation and Source Extraction
Music and Audio Research Group (MARG)(音乐与音频研究组);Interdisciplinary Program in Artificial Intelligence (IPAI)(人工智能跨学科项目);AIIS(人工智能研究所);Department of Intelligence and Information(智能与信息系)
Sony CSL Paris(索尼计算机科学实验室巴黎分部);IRCAM - CNRS UMR 9912 STMS - Sorbonne Université(声学/音乐研究与协作研究所 - 法国国家科学研究中心 UMR 9912 STMS - 索邦大学)
Modern approaches to sound synthesis using deep neural networks are hard to control, especially when fine-grained conditioning information is not available, hindering their adoption by musicians. In this paper, we cast the generation of individual instrumental notes as an inpainting-based task, introducing novel and unique ways to iteratively shape sounds. To this end, we propose a two-step approach: first, we adapt the VQ-VAE-2 image generation architecture to spectrograms in order to convert real-valued spectrograms into compact discrete codemaps, we then implement token-masked Transformers …