Thin structures, such as wire-frame sculptures, fences, cables, power lines, and tree branches, are common in the real world. It is extremely challenging to acquire their 3D digital models using traditional image-based or depth-based reconstruction methods because thin structures often lack distinct point features and have severe self-occlusion. We propose the first approach that simultaneously estimates camera motion and reconstructs the geometry of complex 3D thin structures in high quality from a color video captured by a handheld camera. Specifically, we present a new curve-based approach to estimate accurate camera poses by establishing correspondences between featureless thin objects in the foreground in consecutive video frames, without requiring visual texture in the background scene to lock on. Enabled by this effective curve-based camera pose estimation strategy, we develop an iterative optimization method with tailored measures on geometry, topology as well as self-occlusion handling for reconstructing 3D thin structures. Extensive validations on a variety of thin structures show that our method achieves accurate camera pose estimation and faithful reconstruction of 3D thin structures with complex shape and topology at a level that has not been attained by other existing reconstruction methods.
Mobile robots that manipulate their environments require high-accuracy scene understanding at close range. Typically this understanding is achieved with RGBD cameras, but the evaluation process for selecting an appropriate RGBD camera for the application is minimally quantitative. Limited manufacturer-published metrics do not translate to observed quality in real-world cluttered environments, since quality is application-specific. To bridge the gap, we present a method for quantitatively measuring depth quality using a set of extendable 3D printed fixtures that approximate real-world condition…
There have been significant advancements in dynamic novel view synthesis in recent years. However, current deep learning models often require (1) prior models (e.g., SMPL human models), (2) heavy pre-processing, or (3) per-scene optimization. We propose to utilize RGBD cameras to remove these limitations and synthesize free-viewpoint videos of dynamic indoor scenes. We generate feature point clouds from RGBD frames and then render them into free-viewpoint videos via a neural renderer. However, the inaccurate, unstable, and incomplete depth measurements induce severe distortions, flickering, an…
Institute of Research and Technology b<>com(b<>com技术研究院)
Purpose. Ability to locate and track ultrasound images in the 3D operating space is of great benefit for multiple clinical applications. This is often accomplished by tracking the probe using a precise but expensive optical or electromagnetic tracking system. Our goal is to develop a simple and low cost augmented reality echography framework using a standard RGB-D Camera. Methods. A prototype system consisting of an Occipital Structure Core RGB-D camera, a specifically-designed 3D marker, and a fast point cloud registration algorithm FaVoR was developed and evaluated on an Ultrasonix ultrasoun…
Depth sensing is crucial for 3D reconstruction and scene understanding. Active depth sensors provide dense metric measurements, but often suffer from limitations such as restricted operating ranges, low spatial resolution, sensor interference, and high power consumption. In this paper, we propose a deep learning (DL) method to estimate per-pixel depth and its uncertainty continuously from a monocular video stream, with the goal of effectively turning an RGB camera into an RGB-D camera. Unlike prior DL-based methods, we estimate a depth probability distribution for each pixel rather than a sing…
Active depth cameras suffer from several limitations, which cause incomplete and noisy depth maps, and may consequently affect the performance of RGB-D Odometry. To address this issue, this paper presents a visual odometry method based on point and line features that leverages both measurements from a depth sensor and depth estimates from camera motion. Depth estimates are generated continuously by a probabilistic depth estimation framework for both types of features to compensate for the lack of depth measurements and inaccurate feature depth associations. The framework models explicitly the …
Depth map fusion is an essential part in both stereo and RGB-D based 3-D reconstruction pipelines. Whether produced with a passive stereo reconstruction or using an active depth sensor, such as Microsoft Kinect, the depth maps have noise and may have poor initial registration. In this paper, we introduce a method which is capable of handling outliers, and especially, even significant registration errors. The proposed method first fuses a sequence of depth maps into a single non-redundant point cloud so that the redundant points are merged together by giving more weight to more certain measurem…
Polarimetric imaging has been applied in a growing number of applications in robotic vision (ex. underwater navigation, glare removal, de-hazing, object classification, and depth estimation). One can find on the market RGB Polarization cameras that can capture both color and polarimetric state of the light in a single snapshot. Due to the sensor's characteristic dispersion, and the use of lenses, it is crucial to calibrate these types of cameras so as to obtain correct polarization measurements. The calibration methods that have been developed so far are either not adapted to this type of came…
Camera motion estimation is a key technique for 3D scene reconstruction and Simultaneous localization and mapping (SLAM). To make it be feasibly achieved, previous works usually assume slow camera motions, which limits its usage in many real cases. We propose an end-to-end 3D reconstruction system which combines color, depth and inertial measurements to achieve robust reconstruction with fast sensor motions. Our framework extends Kalman filter to fuse the three kinds of information and involve an iterative method to jointly optimize feature correspondences, camera poses and scene geometry. We …
Dyson Robotics Laboratory at Imperial College(帝国理工学院戴森机器人实验室);Imperial College London(帝国理工学院)
We introduce SceneNet RGB-D, expanding the previous work of SceneNet to enable large scale photorealistic rendering of indoor scene trajectories. It provides pixel-perfect ground truth for scene understanding problems such as semantic segmentation, instance segmentation, and object detection, and also for geometric computer vision problems such as optical flow, depth estimation, camera pose estimation, and 3D reconstruction. Random sampling permits virtually unlimited scene configurations, and here we provide a set of 5M rendered RGB-D images from over 15K trajectories in synthetic layouts wit…
ASGrasp: Generalizable Transparent Object Reconstruction and 6-DoF Grasp Detection from RGB-D Active Stereo Camera
Samsung R&D Institute China-Beijing(三星中国北京研发中心);CFCS, School of Computer Science, Peking University(计算机科学系,北京大学);Beijing Academy of Artificial Intelligence (BAAI)(北京人工智能研究院)
EGP3D: Edge-guided Geometric Preserving 3D Point Cloud Super-resolution for RGB-D camera
School of Data Science, The Chinese University of Hong Kong (Shenzhen)(香港中文大学(深圳)数据科学学院);The Hong Kong University of Science and Technology (Guangzhou)(香港科技大学(广州));City University of Hong Kong(香港城市大学);King Abdullah University of Science and Technology(阿卜杜拉国王科技大学);Tsinghua University(清华大学)
University of Luxembourg(卢森堡大学);Université de Bourgogne(勃艮第大学);IEE S.A.(IEE公司)
Complete and textured 3D reconstruction of dynamic scenes has been facilitated by mapped RGB and depth information acquired by RGB-D cameras based multi-view systems. One of the most critical steps in such multi-view systems is to determine the relative poses of all cameras via a process known as extrinsic calibration. In this work, we propose a sensor fusion framework based on a weighted bi-objective optimization for refinement of extrinsic calibration tailored for RGB-D multi-view systems. The weighted bi-objective cost function, which makes use of 2D information from RGB images and 3D infor…
Kineo: Calibration-Free Metric Motion Capture From Sparse RGB Cameras
École Centrale de Lyon, CNRS, INSA Lyon, Université Claude Bernard Lyon 1, Université Lumière Lyon 2, LIRIS, UMR5205, ENISE(Lyon中央理工学院、国家科学研究中心、里昂国立应用科学学院、克莱门特-伯纳德大学里昂1分校、里昂2大学、LIRIS、UMR5205、ENISE)
University of Michigan(密歇根大学);Toyota Research Institute(丰田研究院);Cornell University(康奈尔大学)
This paper reports on a novel nonparametric rigid point cloud registration framework that jointly integrates geometric and semantic measurements such as color or semantic labels into the alignment process and does not require explicit data association. The point clouds are represented as nonparametric functions in a reproducible kernel Hilbert space. The alignment problem is formulated as maximizing the inner product between two functions, essentially a sum of weighted kernels, each of which exploits the local geometric and semantic features. As a result of the continuous models, analytical gr…
Processing large indoor scenes is a challenging task, as scan registration and camera trajectory estimation methods accumulate errors across time. As a result, the quality of reconstructed scans is insufficient for some applications, such as visual-based localization and navigation, where the correct position of walls is crucial. For many indoor scenes, there exists an image of a technical floorplan that contains information about the geometry and main structural elements of the scene, such as walls, partitions, and doors. We argue that such a floorplan is a useful source of spatial informatio…
Nanjing University of Aeronautics and Astronautics(南京航空航天大学);Delft University of Technology(代尔夫特理工大学);The University of Manchester(曼彻斯特大学)
Reconstruction of high-fidelity 3D objects or scenes is a fundamental research problem. Recent advances in RGB-D fusion have demonstrated the potential of producing 3D models from consumer-level RGB-D cameras. However, due to the discrete nature and limited resolution of their surface representations (e.g., point- or voxel-based), existing approaches suffer from the accumulation of errors in camera tracking and distortion in the reconstruction, which leads to an unsatisfactory 3D reconstruction. In this paper, we present a method using on-the-fly implicits of Hermite Radial Basis Functions (HR…
Max Planck Institute for Informatics(马克斯·普朗克信息学研究所);Saarland University(萨尔大学);Universidad Rey Juan Carlos(胡安卡洛斯国王大学)
We present the first real-time method to capture the full global 3D skeletal pose of a human in a stable, temporally consistent manner using a single RGB camera. Our method combines a new convolutional neural network (CNN) based pose regressor with kinematic skeleton fitting. Our novel fully-convolutional pose formulation regresses 2D and 3D joint positions jointly in real time and does not require tightly cropped input frames. A real-time kinematic skeleton fitting method uses the CNN output to yield temporally stable 3D global pose reconstructions on the basis of a coherent kinematic skeleto…
This paper presents an effective method for generating a spatiotemporal (time-varying) texture map for a dynamic object using a single RGB-D camera. The input of our framework is a 3D template model and an RGB-D image sequence. Since there are invisible areas of the object at a frame in a single-camera setup, textures of such areas need to be borrowed from other frames. We formulate the problem as an MRF optimization and define cost functions to reconstruct a plausible spatiotemporal texture for a dynamic object. Experimental results demonstrate that our spatiotemporal textures can reproduce t…
While the LED panels used in virtual production systems can display vibrant imagery with a wide color gamut, they produce problematic color shifts when used as lighting due to their peaky spectral output from narrow-band red, green, and blue LEDs. In this work, we present an improved color calibration process for virtual production stages which ameliorates this color rendition problem while also passing through accurate in-camera background colors. We do this by optimizing linear color correction transformations for 1) the LED panel pixels visible in the field of view of the camera, 2) the pix…
University of Science and Technology of China(中国科学技术大学);Alibaba Group(阿里巴巴集团)
We propose Neural-DynamicReconstruction (NDR), a template-free method to recover high-fidelity geometry and motions of a dynamic scene from a monocular RGB-D camera. In NDR, we adopt the neural implicit function for surface representation and rendering such that the captured color and depth can be fully utilized to jointly optimize the surface and deformations. To represent and constrain the non-rigid deformations, we propose a novel neural invertible deforming network such that the cycle consistency between arbitrary two frames is automatically satisfied. Considering that the surface topology…
A fast and accurate algorithm is presented for registering scans from an RGB-D camera on a pan-tilt platform. The pan-tilt RGB-D camera rotates and scans the entire scene in an automated fashion. The proposed algorithm exploits the movement of the camera that is bound by the two rotation axes of the servo motors so as to realize fast and accurate registration of acquired point clouds. The rotation parameters, including the rotation axes, pan-tilt transformations and the servo control mechanism, are calibrated beforehand. Subsequently, fast global registration can be performed during online ope…