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arXiv 2004.13657cs.LGcs.AIstat.ML

Sample-Efficient Model-based Actor-Critic for an Interactive Dialogue Task

University of Guelph(圭尔夫大学);Vector Institute for Artificial Intelligence(矢量人工智能研究所);University of Alberta(阿尔伯塔大学);Alberta Machine Intelligence Institute(阿尔伯塔机器智能研究所)

Katya Kudashkina, Valliappa Chockalingam, Graham W. Taylor, Michael Bowling

英文摘要:

Human-computer interactive systems that rely on machine learning are becoming paramount to the lives of millions of people who use digital assistants on a daily basis. Yet, further advances are limited by the availability of data and the cost of acquiring new samples. One way to address this problem is by improving the sample efficiency of current approaches. As a solution path, we present a model-based reinforcement learning algorithm for an interactive dialogue task. We build on commonly used actor-critic methods, adding an environment model and planner that augments a learning agent to learn the model of the environment dynamics. Our results show that, on a simulation that mimics the interactive task, our algorithm requires 70 times fewer samples, compared to the baseline of commonly used model-free algorithm, and demonstrates 2~times better performance asymptotically. Moreover, we introduce a novel contribution of computing a soft planner policy and further updating a model-free policy yielding a less computationally expensive model-free agent as good as the model-based one. This model-based architecture serves as a foundation that can be extended to other human-computer interactive tasks allowing further advances in this direction.

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