Shape priors learned from data are commonly used to reconstruct 3D objects from partial or noisy data. Yet no such shape priors are available for indoor scenes, since typical 3D autoencoders cannot handle their scale, complexity, or diversity. In this paper, we introduce Local Implicit Grid Representations, a new 3D shape representation designed for scalability and generality. The motivating idea is that most 3D surfaces share geometric details at some scale -- i.e., at a scale smaller than an entire object and larger than a small patch. We train an autoencoder to learn an embedding of local crops of 3D shapes at that size. Then, we use the decoder as a component in a shape optimization that solves for a set of latent codes on a regular grid of overlapping crops such that an interpolation of the decoded local shapes matches a partial or noisy observation. We demonstrate the value of this proposed approach for 3D surface reconstruction from sparse point observations, showing significantly better results than alternative approaches.
TU Delft(代尔夫特理工大学);Mercedes-Benz AG(梅赛德斯-奔驰集团);Esslingen University of Applied Sciences(埃斯林根应用科学大学)
Semantic scene completion is the task of jointly estimating 3D geometry and semantics of objects and surfaces within a given extent. This is a particularly challenging task on real-world data that is sparse and occluded. We propose a scene segmentation network based on local Deep Implicit Functions as a novel learning-based method for scene completion. Unlike previous work on scene completion, our method produces a continuous scene representation that is not based on voxelization. We encode raw point clouds into a latent space locally and at multiple spatial resolutions. A global scene complet…
University of Electronic Science and Technology of China(电子科技大学);Google(谷歌);ETH Zürich(苏黎世联邦理工学院)
We present a new pipeline for holistic 3D scene understanding from a single image, which could predict object shapes, object poses, and scene layout. As it is a highly ill-posed problem, existing methods usually suffer from inaccurate estimation of both shapes and layout especially for the cluttered scene due to the heavy occlusion between objects. We propose to utilize the latest deep implicit representation to solve this challenge. We not only propose an image-based local structured implicit network to improve the object shape estimation, but also refine the 3D object pose and scene layout v…
Recent advances have enabled a single neural network to serve as an implicit scene representation, establishing the mapping function between spatial coordinates and scene properties. In this paper, we make a further step towards continual learning of the implicit scene representation directly from sequential observations, namely Continual Neural Mapping. The proposed problem setting bridges the gap between batch-trained implicit neural representations and commonly used streaming data in robotics and vision communities. We introduce an experience replay approach to tackle an exemplary task of c…
The recent success of implicit neural scene representations has presented a viable new method for how we capture and store 3D scenes. Unlike conventional 3D representations, such as point clouds, which explicitly store scene properties in discrete, localized units, these implicit representations encode a scene in the weights of a neural network which can be queried at any coordinate to produce these same scene properties. Thus far, implicit representations have primarily been optimized to estimate only the appearance and/or 3D geometry information in a scene. We take the next step and demonstr…
Facebook AI Research(脸书人工智能研究院);McGill University(麦吉尔大学)
Multi-view implicit scene reconstruction methods have become increasingly popular due to their ability to represent complex scene details. Recent efforts have been devoted to improving the representation of input information and to reducing the number of views required to obtain high quality reconstructions. Yet, perhaps surprisingly, the study of which views to select to maximally improve scene understanding remains largely unexplored. We propose an uncertainty-driven active vision approach for implicit scene reconstruction, which leverages occupancy uncertainty accumulated across the scene u…
Reconstructing general dynamic scenes is important for many computer vision and graphics applications. Recent works represent the dynamic scene with neural radiance fields for photorealistic view synthesis, while their surface geometry is under-constrained and noisy. Other works introduce surface constraints to the implicit neural representation to disentangle the ambiguity of geometry and appearance field for static scene reconstruction. To bridge the gap between rendering dynamic scenes and recovering static surface geometry, we propose a template-free method to reconstruct surface geometry …
In order to plan a safe maneuver an autonomous vehicle must accurately perceive its environment, and understand the interactions among traffic participants. In this paper, we aim to learn scene-consistent motion forecasts of complex urban traffic directly from sensor data. In particular, we propose to characterize the joint distribution over future trajectories via an implicit latent variable model. We model the scene as an interaction graph and employ powerful graph neural networks to learn a distributed latent representation of the scene. Coupled with a deterministic decoder, we obtain traje…
Prediction of dynamic environment is crucial to safe navigation of an autonomous vehicle. Urban traffic scenes are particularly challenging to forecast due to complex interactions between various dynamic agents, such as vehicles and vulnerable road users. Previous approaches have used egocentric occupancy grid maps to represent and predict dynamic environments. However, these predictions suffer from blurriness, loss of scene structure at turns, and vanishing of agents over longer prediction horizon. In this work, we propose a novel framework to make long-term predictions by representing the tr…
TaylorGrid: Towards Fast and High-Quality Implicit Field Learning via Direct Taylor-based Grid Optimization
School of Artificial Intelligence, Jilin University(吉林大学人工智能学院);School of Computer Science and Engineering, Nanyang Technological University(南洋理工大学计算机科学与工程学院)
Scene Text Recognition is a challenging problem because of irregular styles and various distortions. This paper proposed an end-to-end trainable model consists of a finer rectification module and a bidirectional attentional recognition network(Firbarn). The rectification module adopts finer grid to rectify the distorted input image and the bidirectional decoder contains only one decoding layer instead of two separated one. Firbarn can be trained in a weak supervised way, only requiring the scene text images and the corresponding word labels. With the flexible rectification and the novel bidire…
We present CIRCLE, a framework for large-scale scene completion and geometric refinement based on local implicit signed distance functions. It is based on an end-to-end sparse convolutional network, CircNet, that jointly models local geometric details and global scene structural contexts, allowing it to preserve fine-grained object detail while recovering missing regions commonly arising in traditional 3D scene data. A novel differentiable rendering module enables test-time refinement for better reconstruction quality. Extensive experiments on both real-world and synthetic datasets show that o…
S-INF: Towards Realistic Indoor Scene Synthesis via Scene Implicit Neural Field
Shenzhen Institute for Advanced Study, University of Electronic Science and Technology of China(电子科技大学深圳高等研究院);School of Computer Science and Engineering, University of Electronic Science and Technology of China(电子科技大学计算机科学与工程学院);Sichuan Academy of Medical Sciences and Sichuan Provincial People’s Hospital(四川省医学科学院·四川省人民医院)
Dyson Robotics Laboratory at Imperial College(帝国理工学院戴森机器人实验室);Imperial College London(伦敦帝国理工学院)
Semantic labelling is highly correlated with geometry and radiance reconstruction, as scene entities with similar shape and appearance are more likely to come from similar classes. Recent implicit neural reconstruction techniques are appealing as they do not require prior training data, but the same fully self-supervised approach is not possible for semantics because labels are human-defined properties. We extend neural radiance fields (NeRF) to jointly encode semantics with appearance and geometry, so that complete and accurate 2D semantic labels can be achieved using a small amount of in-pla…
University of California, San Diego(加州大学圣迭戈分校);University of Sao Paulo(圣保罗大学)
Forecasting long-term human motion is a challenging task due to the non-linearity, multi-modality and inherent uncertainty in future trajectories. The underlying scene and past motion of agents can provide useful cues to predict their future motion. However, the heterogeneity of the two inputs poses a challenge for learning a joint representation of the scene and past trajectories. To address this challenge, we propose a model based on grid representations to forecast agent trajectories. We represent the past trajectories of agents using binary 2-D grids, and the underlying scene as a RGB bird…
The Chinese University of Hong Kong, Shenzhen(香港中文大学(深圳))
Existing neural radiance fields (NeRF) methods for large-scale scene modeling require days of training using multiple GPUs, hindering their applications in scenarios with limited computing resources. Despite fast optimization NeRF variants have been proposed based on the explicit dense or hash grid features, their effectivenesses are mainly demonstrated in object-scale scene representation. In this paper, we point out that the low feature resolution in explicit representation is the bottleneck for large-scale unbounded scene representation. To address this problem, we introduce a new and effic…
We develop a human movement trajectory prediction system that incorporates the scene information (Scene-LSTM) as well as human movement trajectories (Pedestrian movement LSTM) in the prediction process within static crowded scenes. We superimpose a two-level grid structure (scene is divided into grid cells each modeled by a scene-LSTM, which are further divided into smaller sub-grids for finer spatial granularity) and explore common human trajectories occurring in the grid cell (e.g., making a right or left turn onto sidewalks coming out of an alley; or standing still at bus/train stops). Two …
Recovery of an underlying scene geometry from multiview images stands as a long-time challenge in computer vision research. The recent promise leverages neural implicit surface learning and differentiable volume rendering, and achieves both the recovery of scene geometry and synthesis of novel views, where deep priors of neural models are used as an inductive smoothness bias. While promising for object-level surfaces, these methods suffer when coping with complex scene surfaces. In the meanwhile, traditional multi-view stereo can recover the geometry of scenes with rich textures, by globally o…
Zhejiang University(浙江大学);Max Planck Institute for Informatics(马克斯·普朗克信息学研究所);Adobe Research(奥多比研究中心);Shanghai AI Laboratory(上海人工智能实验室);The Chinese University of Hong Kong(香港中文大学)
Purely MLP-based neural radiance fields (NeRF-based methods) often suffer from underfitting with blurred renderings on large-scale scenes due to limited model capacity. Recent approaches propose to geographically divide the scene and adopt multiple sub-NeRFs to model each region individually, leading to linear scale-up in training costs and the number of sub-NeRFs as the scene expands. An alternative solution is to use a feature grid representation, which is computationally efficient and can naturally scale to a large scene with increased grid resolutions. However, the feature grid tends to be…
We present a novel neural surface reconstruction method called NeuralRoom for reconstructing room-sized indoor scenes directly from a set of 2D images. Recently, implicit neural representations have become a promising way to reconstruct surfaces from multiview images due to their high-quality results and simplicity. However, implicit neural representations usually cannot reconstruct indoor scenes well because they suffer severe shape-radiance ambiguity. We assume that the indoor scene consists of texture-rich and flat texture-less regions. In texture-rich regions, the multiview stereo can obta…
Self-supervised Learning of Neural Implicit Feature Fields for Camera Pose Refinement
Faculty of Electrical Engineering, Czech Technical University in Prague(布拉格捷克技术大学电气工程学院);Czech Institute of Informatics, Robotics and Cybernetics, Czech Technical University in Prague(布拉格捷克技术大学捷克信息学、机器人学与控制论研究所);NAVER LABS Europe(NAVER欧洲实验室)
CineScene: Implicit 3D as Effective Scene Representation for Cinematic Video Generation
The University of Hong Kong(香港大学);Kling Team, Kuaishou Technology(快手技术 Kling 团队);Tsinghua University(清华大学);Zhejiang University(浙江大学);Microsoft Research Project Page(微软研究院项目页面)
Computer Vision Center(计算机视觉中心);Universitat Autònoma de Barcelona(巴塞罗那自治大学)
This paper presents a new model for the task of scene text visual question answering, in which questions about a given image can only be answered by reading and understanding scene text that is present in it. The proposed model is based on an attention mechanism that attends to multi-modal features conditioned to the question, allowing it to reason jointly about the textual and visual modalities in the scene. The output weights of this attention module over the grid of multi-modal spatial features are interpreted as the probability that a certain spatial location of the image contains the answ…
Clova AI Research, NAVER Corp.(NAVER公司Clova AI研究院);Upstage AI Research, Upstage(Upstage公司Upstage AI研究院)
Scene text editing (STE), which converts a text in a scene image into the desired text while preserving an original style, is a challenging task due to a complex intervention between text and style. In this paper, we propose a novel STE model, referred to as RewriteNet, that decomposes text images into content and style features and re-writes a text in the original image. Specifically, RewriteNet implicitly distinguishes the content from the style by introducing scene text recognition. Additionally, independent of the exact supervisions with synthetic examples, we propose a self-supervised tra…
MediaTek-NCTU Research Center(联发科-交通大学联合研究中心);University of California, Merced(加州大学默塞德分校);National Yang Ming Chiao Tung University(阳明交通大学)
In this work, we aim to address the 3D scene stylization problem - generating stylized images of the scene at arbitrary novel view angles. A straightforward solution is to combine existing novel view synthesis and image/video style transfer approaches, which often leads to blurry results or inconsistent appearance. Inspired by the high-quality results of the neural radiance fields (NeRF) method, we propose a joint framework to directly render novel views with the desired style. Our framework consists of two components: an implicit representation of the 3D scene with the neural radiance fields …
Tsinghua University(清华大学);Institute for AI Industry Research (AIR), Tsinghua University(清华大学智能产业研究院(AIR));University of Chinese Academy of Sciences(中国科学院大学)
Scene completion refers to obtaining dense scene representation from an incomplete perception of complex 3D scenes. This helps robots detect multi-scale obstacles and analyse object occlusions in scenarios such as autonomous driving. Recent advances show that implicit representation learning can be leveraged for continuous scene completion and achieved through physical constraints like Eikonal equations. However, former Eikonal completion methods only demonstrate results on watertight meshes at a scale of tens of meshes. None of them are successfully done for non-watertight LiDAR point clouds …
Institute for AI Industry Research (AIR), Tsinghua University(清华大学人工智能产业研究院);The Hong Kong University of Science and Technology(香港科技大学);Intel Labs China(英特尔中国研究院);Peking University(北京大学)
Recent advances show that semi-supervised implicit representation learning can be achieved through physical constraints like Eikonal equations. However, this scheme has not yet been successfully used for LiDAR point cloud data, due to its spatially varying sparsity. In this paper, we develop a novel formulation that conditions the semi-supervised implicit function on localized shape embeddings. It exploits the strong representation learning power of sparse convolutional networks to generate shape-aware dense feature volumes, while still allows semi-supervised signed distance function learning …
Representing visual signals by implicit representation (e.g., a coordinate based deep network) has prevailed among many vision tasks. This work explores a new intriguing direction: training a stylized implicit representation, using a generalized approach that can apply to various 2D and 3D scenarios. We conduct a pilot study on a variety of implicit functions, including 2D coordinate-based representation, neural radiance field, and signed distance function. Our solution is a Unified Implicit Neural Stylization framework, dubbed INS. In contrary to vanilla implicit representation, INS decouples…
We develop a novel human trajectory prediction system that incorporates the scene information (Scene-LSTM) as well as individual pedestrian movement (Pedestrian-LSTM) trained simultaneously within static crowded scenes. We superimpose a two-level grid structure (grid cells and subgrids) on the scene to encode spatial granularity plus common human movements. The Scene-LSTM captures the commonly traveled paths that can be used to significantly influence the accuracy of human trajectory prediction in local areas (i.e. grid cells). We further design scene data filters, consisting of a hard filter …
Hikvision Research Institute(海康威视研究院);Zhejiang University(浙江大学)
Text recognition is a popular topic for its broad applications. In this work, we excavate the implicit task, character counting within the traditional text recognition, without additional labor annotation cost. The implicit task plays as an auxiliary branch for complementing the sequential recognition. We design a two-branch reciprocal feature learning framework in order to adequately utilize the features from both the tasks. Through exploiting the complementary effect between explicit and implicit tasks, the feature is reliably enhanced. Extensive experiments on 7 benchmarks show the advantag…
ETH Zürich(苏黎世联邦理工学院);MPI for Intelligent Systems(马克斯·普朗克智能系统研究所);Lund University(隆德大学);Zhejiang University(浙江大学);University of Amsterdam(阿姆斯特丹大学);University of Tübingen(图宾根大学);Tübingen AI Center(图宾根人工智能中心);Microsoft(微软)
Neural implicit representations have recently become popular in simultaneous localization and mapping (SLAM), especially in dense visual SLAM. However, previous works in this direction either rely on RGB-D sensors, or require a separate monocular SLAM approach for camera tracking and do not produce high-fidelity dense 3D scene reconstruction. In this paper, we present NICER-SLAM, a dense RGB SLAM system that simultaneously optimizes for camera poses and a hierarchical neural implicit map representation, which also allows for high-quality novel view synthesis. To facilitate the optimization pro…
We consider learning based methods for visual localization that do not require the construction of explicit maps in the form of point clouds or voxels. The goal is to learn an implicit representation of the environment at a higher, more abstract level. We propose to use a generative approach based on Generative Query Networks (GQNs, Eslami et al. 2018), asking the following questions: 1) Can GQN capture more complex scenes than those it was originally demonstrated on? 2) Can GQN be used for localization in those scenes? To study this approach we consider procedurally generated Minecraft worlds…
Sparis: Neural Implicit Surface Reconstruction of Indoor Scenes from Sparse Views
Beijing National Research Center for Information Science and Technology (BNRist), Tsinghua University(北京信息科学与技术国家研究中心(BNRist),清华大学);School of Software, Tsinghua University(清华大学软件学院)
Incremental Joint Learning of Depth, Pose and Implicit Scene Representation on Monocular Camera in Large-scale Scenes
Institute of Medical Robotics and Department of Automation, Shanghai Jiao Tong University(上海交通大学医学机器人研究所和自动化系);Key Laboratory of System Control and Information Processing, Ministry of Education, Shanghai(系统控制与信息处理重点实验室,教育部,上海);School of Electrical and Electronic Engineering, Nanyang Technological University(南洋理工大学电子与电气工程学院)
Self-supervised depth estimation has made a great success in learning depth from unlabeled image sequences. While the mappings between image and pixel-wise depth are well-studied in current methods, the correlation between image, depth and scene semantics, however, is less considered. This hinders the network to better understand the real geometry of the scene, since the contextual clues, contribute not only the latent representations of scene depth, but also the straight constraints for depth map. In this paper, we leverage the two benefits by proposing the implicit and explicit semantic guid…
General Motors, Advanced Technical Center(通用汽车先进技术中心)
Occupancy grid mapping is an important component in road scene understanding for autonomous driving. It encapsulates information of the drivable area, road obstacles and enables safe autonomous driving. Radars are an emerging sensor in autonomous vehicle vision, becoming more widely used due to their long range sensing, low cost, and robustness to severe weather conditions. Despite recent advances in deep learning technology, occupancy grid mapping from radar data is still mostly done using classical filtering approaches.In this work, we propose learning the inverse sensor model used for occup…