We present a deep learning solution for estimating the incident illumination at any 3D location within a scene from an input narrow-baseline stereo image pair. Previous approaches for predicting global illumination from images either predict just a single illumination for the entire scene, or separately estimate the illumination at each 3D location without enforcing that the predictions are consistent with the same 3D scene. Instead, we propose a deep learning model that estimates a 3D volumetric RGBA model of a scene, including content outside the observed field of view, and then uses standard volume rendering to estimate the incident illumination at any 3D location within that volume. Our model is trained without any ground truth 3D data and only requires a held-out perspective view near the input stereo pair and a spherical panorama taken within each scene as supervision, as opposed to prior methods for spatially-varying lighting estimation, which require ground truth scene geometry for training. We demonstrate that our method can predict consistent spatially-varying lighting that is convincing enough to plausibly relight and insert highly specular virtual objects into real images.
We present a learning-based technique for estimating high dynamic range (HDR), omnidirectional illumination from a single low dynamic range (LDR) portrait image captured under arbitrary indoor or outdoor lighting conditions. We train our model using portrait photos paired with their ground truth environmental illumination. We generate a rich set of such photos by using a light stage to record the reflectance field and alpha matte of 70 diverse subjects in various expressions. We then relight the subjects using image-based relighting with a database of one million HDR lighting environments, com…
Nanyang Technological University(南洋理工大学);Alibaba DAMO Academy(阿里巴巴达摩院);Chinese University of Hong Kong(香港中文大学);Inception Institute of Artificial Intelligence(起源人工智能研究院)
Inferring the scene illumination from a single image is an essential yet challenging task in computer vision and computer graphics. Existing works estimate lighting by regressing representative illumination parameters or generating illumination maps directly. However, these methods often suffer from poor accuracy and generalization. This paper presents Geometric Mover's Light (GMLight), a lighting estimation framework that employs a regression network and a generative projector for effective illumination estimation. We parameterize illumination scenes in terms of the geometric light distributi…
This paper addresses the task of estimating the light arriving from all directions to a 3D point observed at a selected pixel in an RGB image. This task is challenging because it requires predicting a mapping from a partial scene observation by a camera to a complete illumination map for a selected position, which depends on the 3D location of the selection, the distribution of unobserved light sources, the occlusions caused by scene geometry, etc. Previous methods attempt to learn this complex mapping directly using a single black-box neural network, which often fails to estimate high-frequen…
Most existing works in Person Re-identification (ReID) focus on settings where illumination either is kept the same or has very little fluctuation. However, the changes in the illumination degree may affect the robustness of a ReID algorithm significantly. To address this problem, we proposed a Two-Stream Network that can separate ReID features from lighting features to enhance ReID performance. Its innovations are threefold: (1) A discriminative entropy loss to ensure the ReID features contain no lighting information. (2) A ReID Teacher model trained by images under "neutral" lighting conditi…
University of Tübingen(图宾根大学);Google Research(谷歌研究院);Microsoft Azure AI(微软 Azure AI)
Decomposing a scene into its shape, reflectance and illumination is a fundamental problem in computer vision and graphics. Neural approaches such as NeRF have achieved remarkable success in view synthesis, but do not explicitly perform decomposition and instead operate exclusively on radiance (the product of reflectance and illumination). Extensions to NeRF, such as NeRD, can perform decomposition but struggle to accurately recover detailed illumination, thereby significantly limiting realism. We propose a novel reflectance decomposition network that can estimate shape, BRDF, and per-image ill…
Nanyang Technological University(南洋理工大学);Alibaba DAMO Academy(阿里巴巴达摩院);Beijing University of Posts and Telecommunications(北京邮电大学)
Illumination estimation from a single image is critical in 3D rendering and it has been investigated extensively in the computer vision and computer graphic research community. On the other hand, existing works estimate illumination by either regressing light parameters or generating illumination maps that are often hard to optimize or tend to produce inaccurate predictions. We propose Earth Mover Light (EMLight), an illumination estimation framework that leverages a regression network and a neural projector for accurate illumination estimation. We decompose the illumination map into spherical…
Nanyang Technological University(南洋理工大学);DAMO Academy, Alibaba Group(阿里巴巴集团达摩院);Inception Institute of Artificial Intelligence(启元人工智能研究院);The Chinese University of Hong Kong(香港中文大学)
Accurate lighting estimation is challenging yet critical to many computer vision and computer graphics tasks such as high-dynamic-range (HDR) relighting. Existing approaches model lighting in either frequency domain or spatial domain which is insufficient to represent the complex lighting conditions in scenes and tends to produce inaccurate estimation. This paper presents NeedleLight, a new lighting estimation model that represents illumination with needlets and allows lighting estimation in both frequency domain and spatial domain jointly. An optimal thresholding function is designed to achie…
All existing image enhancement methods, such as HDR tone mapping, cannot recover A/D quantization losses due to insufficient or excessive lighting, (underflow and overflow problems). The loss of image details due to A/D quantization is complete and it cannot be recovered by traditional image processing methods, but the modern data-driven machine learning approach offers a much needed cure to the problem. In this work we propose a novel approach to restore and enhance images acquired in low and uneven lighting. First, the ill illumination is algorithmically compensated by emulating the effects …
Universidade Federal do ABC(ABC联邦大学);Universidade Federal Fluminense(弗鲁米嫩塞联邦大学)
The representation of consistent mixed reality (XR) environments requires adequate real and virtual illumination composition in real-time. Estimating the lighting of a real scenario is still a challenge. Due to the ill-posed nature of the problem, classical inverse-rendering techniques tackle the problem for simple lighting setups. However, those assumptions do not satisfy the current state-of-art in computer graphics and XR applications. While many recent works solve the problem using machine learning techniques to estimate the environment light and scene's materials, most of them are limited…
Adobe Research(Adobe研究院);Indian Institute of Tech. Dhanbad(印度理工学院(丹巴德));Université Laval(拉瓦尔大学)
We propose a data-driven learned sky model, which we use for outdoor lighting estimation from a single image. As no large-scale dataset of images and their corresponding ground truth illumination is readily available, we use complementary datasets to train our approach, combining the vast diversity of illumination conditions of SUN360 with the radiometrically calibrated and physically accurate Laval HDR sky database. Our key contribution is to provide a holistic view of both lighting modeling and estimation, solving both problems end-to-end. From a test image, our method can directly estimate …
Northwestern Polytechnical University(西北工业大学);University of Kentucky(肯塔基大学);Hangzhou Normal University(杭州师范大学);Baidu Research(百度研究院)
In this paper we present a novel approach for depth map enhancement from an RGB-D video sequence. The basic idea is to exploit the shading information in the color image. Instead of making assumption about surface albedo or controlled object motion and lighting, we use the lighting variations introduced by casual object movement. We are effectively calculating photometric stereo from a moving object under natural illuminations. The key technical challenge is to establish correspondences over the entire image set. We therefore develop a lighting insensitive robust pixel matching technique that …
MIT CSAIL(麻省理工学院计算机科学与人工智能实验室);Adobe Research(奥多比研究院)
Collections of images under a single, uncontrolled illumination have enabled the rapid advancement of core computer vision tasks like classification, detection, and segmentation. But even with modern learning techniques, many inverse problems involving lighting and material understanding remain too severely ill-posed to be solved with single-illumination datasets. To fill this gap, we introduce a new multi-illumination dataset of more than 1000 real scenes, each captured under 25 lighting conditions. We demonstrate the richness of this dataset by training state-of-the-art models for three chal…
We present a neural network that predicts HDR outdoor illumination from a single LDR image. At the heart of our work is a method to accurately learn HDR lighting from LDR panoramas under any weather condition. We achieve this by training another CNN (on a combination of synthetic and real images) to take as input an LDR panorama, and regress the parameters of the Lalonde-Matthews outdoor illumination model. This model is trained such that it a) reconstructs the appearance of the sky, and b) renders the appearance of objects lit by this illumination. We use this network to label a large-scale d…
Google Inc.(谷歌公司);USC Institute for Creative Technologies(南加州大学创新技术研究院)
We present a learning-based method to infer plausible high dynamic range (HDR), omnidirectional illumination given an unconstrained, low dynamic range (LDR) image from a mobile phone camera with a limited field of view (FOV). For training data, we collect videos of various reflective spheres placed within the camera's FOV, leaving most of the background unoccluded, leveraging that materials with diverse reflectance functions reveal different lighting cues in a single exposure. We train a deep neural network to regress from the LDR background image to HDR lighting by matching the LDR ground tru…
Ecole Centrale de Lyon(里昂中央理工学院);Université Lyon 1(里昂第一大学);CNRS(法国国家科学研究中心);King Abdullah University of Science and Technology(阿卜杜拉国王科技大学)
2D face analysis techniques, such as face landmarking, face recognition and face verification, are reasonably dependent on illumination conditions which are usually uncontrolled and unpredictable in the real world. An illumination robust preprocessing method thus remains a significant challenge in reliable face analysis. In this paper we propose a novel approach for improving lighting normalization through building the underlying reflectance model which characterizes interactions between skin surface, lighting source and camera sensor, and elaborates the formation of face color appearance. Spe…
MIT CSAIL(麻省理工学院计算机科学与人工智能实验室);Google Research(谷歌研究院)
We address the problem of recovering the shape and spatially-varying reflectance of an object from multi-view images (and their camera poses) of an object illuminated by one unknown lighting condition. This enables the rendering of novel views of the object under arbitrary environment lighting and editing of the object's material properties. The key to our approach, which we call Neural Radiance Factorization (NeRFactor), is to distill the volumetric geometry of a Neural Radiance Field (NeRF) [Mildenhall et al. 2020] representation of the object into a surface representation and then jointly r…
Osaka University(大阪大学);Nara Institute of Science and Technology(奈良先端科学技术大学院大学)
Accurate camera localization is an essential part of tracking systems. However, localization results are greatly affected by illumination. Including data collected under various lighting conditions can improve the robustness of the localization algorithm to lighting variation. However, this is very tedious and time consuming. By using synthesized images it is possible to easily accumulate a large variety of views under varying illumination and weather conditions. Despite continuously improving processing power and rendering algorithms, synthesized images do not perfectly match real images of t…
Object detection and semantic segmentation are two of the most widely adopted deep learning algorithms in agricultural applications. One of the major sources of variability in image quality acquired in the outdoors for such tasks is changing lighting condition that can alter the appearance of the objects or the contents of the entire image. While transfer learning and data augmentation to some extent reduce the need for large amount of data to train deep neural networks, the large variety of cultivars and the lack of shared datasets in agriculture makes wide-scale field deployments difficult. …
Google Research(谷歌研究院);MIT(麻省理工学院);UC Berkeley(加州大学伯克利分校)
We present a method that takes as input a set of images of a scene illuminated by unconstrained known lighting, and produces as output a 3D representation that can be rendered from novel viewpoints under arbitrary lighting conditions. Our method represents the scene as a continuous volumetric function parameterized as MLPs whose inputs are a 3D location and whose outputs are the following scene properties at that input location: volume density, surface normal, material parameters, distance to the first surface intersection in any direction, and visibility of the external environment in any dir…
Moving Light Adaptive Colonoscopy Reconstruction via Illumination-Attenuation-Aware 3D Gaussian Splatting
Wuhan National Laboratory for Optoelectronics, Huazhong University of Science and Technology(武汉光电国家研究中心,华中科技大学);School of Computer Science, Wuhan University(武汉大学计算机学院);Wuhan United Imaging Healthcare Surgical Technology Co., Ltd(武汉联影医疗手术技术有限公司)
University of Surrey(萨里大学);BBC Research & Development(BBC研发部)
We present SILT, a Self-supervised Implicit Lighting Transfer method. Unlike previous research on scene relighting, we do not seek to apply arbitrary new lighting configurations to a given scene. Instead, we wish to transfer the lighting style from a database of other scenes, to provide a uniform lighting style regardless of the input. The solution operates as a two-branch network that first aims to map input images of any arbitrary lighting style to a unified domain, with extra guidance achieved through implicit image decomposition. We then remap this unified input domain using a discriminato…
Simon Fraser University(西蒙弗雷泽大学);National University of Defense Technology(国防科技大学);Microsoft Research(微软研究院)
We present a method for estimating detailed scene illumination using human faces in a single image. In contrast to previous works that estimate lighting in terms of low-order basis functions or distant point lights, our technique estimates illumination at a higher precision in the form of a non-parametric environment map. Based on the observation that faces can exhibit strong highlight reflections from a broad range of lighting directions, we propose a deep neural network for extracting highlights from faces, and then trace these reflections back to the scene to acquire the environment map. Si…
Universidad Católica San Pablo(圣巴勃罗天主教大学);Université Paris-Est(巴黎东部大学)
To cope with the challenges that low light conditions produce in images, photographers tend to use the light provided by the camera flash to get better illumination. Nevertheless, harsh shadows and non-uniform illumination can arise from using a camera flash, especially in low light conditions. Previous studies have focused on normalizing the lighting on flash images; however, to the best of our knowledge, no prior studies have examined the sideways shadows removal, reconstruction of overexposed areas, and the generation of synthetic ambient shadows or natural tone of scene objects. To provide…
School of Computer Science and Technology, Beijing Institute of Technology(北京理工大学计算机科学与技术学院);MT Lab, Meitu Inc.(美图公司MT实验室);Gaoling School of Artificial Intelligence, Renmin University of China(中国人民大学高瓴人工智能学院)
The design of an automatic visual inspection system is usually performed in two stages. While the first stage consists in selecting the most suitable hardware setup for highlighting most effectively the defects on the surface to be inspected, the second stage concerns the development of algorithmic solutions to exploit the potentials offered by the collected data. In this paper, first, we present a novel illumination setup embedding four illumination configurations to resemble diffused, dark-field, and front lighting techniques. Second, we analyze the contributions brought by deploying the pro…
UC San Diego(加州大学圣地亚哥分校);Carnegie Mellon University(卡内基梅隆大学);Adobe Research(Adobe研究院)
We present a method to edit complex indoor lighting from a single image with its predicted depth and light source segmentation masks. This is an extremely challenging problem that requires modeling complex light transport, and disentangling HDR lighting from material and geometry with only a partial LDR observation of the scene. We tackle this problem using two novel components: 1) a holistic scene reconstruction method that estimates scene reflectance and parametric 3D lighting, and 2) a neural rendering framework that re-renders the scene from our predictions. We use physically-based indoor …
Technical University of Munich(慕尼黑工业大学);MIT CSAIL(麻省理工学院计算机科学与人工智能实验室);Facebook Reality Labs(Facebook现实实验室)
Modern computer vision algorithms have brought significant advancement to 3D geometry reconstruction. However, illumination and material reconstruction remain less studied, with current approaches assuming very simplified models for materials and illumination. We introduce Inverse Path Tracing, a novel approach to jointly estimate the material properties of objects and light sources in indoor scenes by using an invertible light transport simulation. We assume a coarse geometry scan, along with corresponding images and camera poses. The key contribution of this work is an accurate and simultane…