Sparse Needlets for Lighting Estimation with Spherical Transport Loss
Nanyang Technological University(南洋理工大学);DAMO Academy, Alibaba Group(阿里巴巴集团达摩院);Inception Institute of Artificial Intelligence(启元人工智能研究院);The Chinese University of Hong Kong(香港中文大学)
Accurate lighting estimation is challenging yet critical to many computer vision and computer graphics tasks such as high-dynamic-range (HDR) relighting. Existing approaches model lighting in either frequency domain or spatial domain which is insufficient to represent the complex lighting conditions in scenes and tends to produce inaccurate estimation. This paper presents NeedleLight, a new lighting estimation model that represents illumination with needlets and allows lighting estimation in both frequency domain and spatial domain jointly. An optimal thresholding function is designed to achieve sparse needlets which trims redundant lighting parameters and demonstrates superior localization properties for illumination representation. In addition, a novel spherical transport loss is designed based on optimal transport theory which guides to regress lighting representation parameters with consideration of the spatial information. Furthermore, we propose a new metric that is concise yet effective by directly evaluating the estimated illumination maps rather than rendered images. Extensive experiments show that NeedleLight achieves superior lighting estimation consistently across multiple evaluation metrics as compared with state-of-the-art methods.
Nanyang Technological University(南洋理工大学);Alibaba DAMO Academy(阿里巴巴达摩院);Beijing University of Posts and Telecommunications(北京邮电大学)
Illumination estimation from a single image is critical in 3D rendering and it has been investigated extensively in the computer vision and computer graphic research community. On the other hand, existing works estimate illumination by either regressing light parameters or generating illumination maps that are often hard to optimize or tend to produce inaccurate predictions. We propose Earth Mover Light (EMLight), an illumination estimation framework that leverages a regression network and a neural projector for accurate illumination estimation. We decompose the illumination map into spherical…
Information Technologies Institute (ITI), Centre for Research and Technology Hellas (CERTH)(希腊研究与技术中心信息技术研究所);Universidad Politécnica de Madrid (UPM)(马德里理工大学)
Estimating a scene's lighting is a very important task when compositing synthetic content within real environments, with applications in mixed reality and post-production. In this work we present a data-driven model that estimates an HDR lighting environment map from a single LDR monocular spherical panorama. In addition to being a challenging and ill-posed problem, the lighting estimation task also suffers from a lack of facile illumination ground truth data, a fact that hinders the applicability of data-driven methods. We approach this problem differently, exploiting the availability of surf…
We propose an efficient lighting estimation pipeline that is suitable to run on modern mobile devices, with comparable resource complexities to state-of-the-art mobile deep learning models. Our pipeline, PointAR, takes a single RGB-D image captured from the mobile camera and a 2D location in that image, and estimates 2nd order spherical harmonics coefficients. This estimated spherical harmonics coefficients can be directly utilized by rendering engines for supporting spatially variant indoor lighting, in the context of augmented reality. Our key insight is to formulate the lighting estimation …
We propose a real-time method to estimate spatiallyvarying indoor lighting from a single RGB image. Given an image and a 2D location in that image, our CNN estimates a 5th order spherical harmonic representation of the lighting at the given location in less than 20ms on a laptop mobile graphics card. While existing approaches estimate a single, global lighting representation or require depth as input, our method reasons about local lighting without requiring any geometry information. We demonstrate, through quantitative experiments including a user study, that our results achieve lower lightin…
Artisense;Technical University of Munich(慕尼黑工业大学);GREYC, UMR CNRS 6072(法国国家科学研究中心联合实验室GREYC)
Photometric stereo (PS) techniques nowadays remain constrained to an ideal laboratory setup where modeling and calibration of lighting is amenable. To eliminate such restrictions, we propose an efficient principled variational approach to uncalibrated PS under general illumination. To this end, the Lambertian reflectance model is approximated through a spherical harmonic expansion, which preserves the spatial invariance of the lighting. The joint recovery of shape, reflectance and illumination is then formulated as a single variational problem. There the shape estimation is carried out directl…
Universidade Federal do ABC(ABC联邦大学);Universidade Federal Fluminense(弗鲁米嫩塞联邦大学)
The representation of consistent mixed reality (XR) environments requires adequate real and virtual illumination composition in real-time. Estimating the lighting of a real scenario is still a challenge. Due to the ill-posed nature of the problem, classical inverse-rendering techniques tackle the problem for simple lighting setups. However, those assumptions do not satisfy the current state-of-art in computer graphics and XR applications. While many recent works solve the problem using machine learning techniques to estimate the environment light and scene's materials, most of them are limited…
NVIDIA(英伟达);University of Toronto(多伦多大学);Vector Institute(矢量研究所);McGill University(麦吉尔大学)
We consider the challenging problem of predicting intrinsic object properties from a single image by exploiting differentiable renderers. Many previous learning-based approaches for inverse graphics adopt rasterization-based renderers and assume naive lighting and material models, which often fail to account for non-Lambertian, specular reflections commonly observed in the wild. In this work, we propose DIBR++, a hybrid differentiable renderer which supports these photorealistic effects by combining rasterization and ray-tracing, taking the advantage of their respective strengths -- speed and …
Machine Vision-Based Surgical Lighting System:Design and Implementation
Faculty of Electrical Engineering(电气工程学院);Iran University of Science and Technology(伊朗科学技术大学);General Surgery Department(普通外科部门);WWL NHS Trust(WWL国家健康服务信托基金);Neurology Department(神经科部门);Imam Khomeini Hospital(伊玛目·霍梅尼医院)
本文设计并实现基于 YOLOv11 的机器视觉手术照明系统,通过识别蓝色标记并控制双伺服电机自动引导 LED 光源,验证集 mAP@50 达 96.7%,可减轻医生负担并提升照明一致性。
We present a deep learning solution for estimating the incident illumination at any 3D location within a scene from an input narrow-baseline stereo image pair. Previous approaches for predicting global illumination from images either predict just a single illumination for the entire scene, or separately estimate the illumination at each 3D location without enforcing that the predictions are consistent with the same 3D scene. Instead, we propose a deep learning model that estimates a 3D volumetric RGBA model of a scene, including content outside the observed field of view, and then uses standar…
University of York(约克大学);Friedrich-Alexander-Universität(弗里德里希-亚历山大大学)
Inverse rendering is an ill-posed problem. Previous work has sought to resolve this by focussing on priors for object or scene shape or appearance. In this work, we instead focus on a prior for natural illuminations. Current methods rely on spherical harmonic lighting or other generic representations and, at best, a simplistic prior on the parameters. We propose a conditional neural field representation based on a variational auto-decoder with a SIREN network and, extending Vector Neurons, build equivariance directly into the network. Using this, we develop a rotation-equivariant, high dynamic…
Centre for Research and Technology Hellas (CERTH)(希腊研究与技术中心(CERTH))
Omnidirectional vision is becoming increasingly relevant as more efficient $360^o$ image acquisition is now possible. However, the lack of annotated $360^o$ datasets has hindered the application of deep learning techniques on spherical content. This is further exaggerated on tasks where ground truth acquisition is difficult, such as monocular surface estimation. While recent research approaches on the 2D domain overcome this challenge by relying on generating normals from depth cues using RGB-D sensors, this is very difficult to apply on the spherical domain. In this work, we address the unava…
MixLight: Borrowing the Best of both Spherical Harmonics and Gaussian Models
School of Computing Science & Technology, Beijing Institute of Technology(北京理工大学计算机科学与技术学院);Max Planck Institute for Informatics(马克斯·普朗克信息学研究所);School of Computer Science and Engineering, Nanyang Technological University(南洋理工大学计算机科学与工程学院);School of Artificial Intelligence, Beijing Normal University(北京师范大学人工智能学院)