Sackler Centre for Consciousness Science(萨克勒意识科学中心);Evolutionary & Adaptive Systems Research Group(进化与自适应系统研究组);University of Sussex(萨塞克斯大学);University of Edinburgh(爱丁堡大学);Canadian Institute for Advanced Research(加拿大高级研究所)
Alexander Tschantz, Beren Millidge, Anil K. Seth, Christopher L. Buckley
The central tenet of reinforcement learning (RL) is that agents seek to maximize the sum of cumulative rewards. In contrast, active inference, an emerging framework within cognitive and computational neuroscience, proposes that agents act to maximize the evidence for a biased generative model. Here, we illustrate how ideas from active inference can augment traditional RL approaches by (i) furnishing an inherent balance of exploration and exploitation, and (ii) providing a more flexible conceptualization of reward. Inspired by active inference, we develop and implement a novel objective for decision making, which we term the free energy of the expected future. We demonstrate that the resulting algorithm successfully balances exploration and exploitation, simultaneously achieving robust performance on several challenging RL benchmarks with sparse, well-shaped, and no rewards.
University of Sussex(萨塞克斯大学);RIKEN Centre for Brain Science(理化学研究所脑科学中心);Canadian Institute for Advanced Research(加拿大高等研究院)
In reinforcement learning (RL), agents often operate in partially observed and uncertain environments. Model-based RL suggests that this is best achieved by learning and exploiting a probabilistic model of the world. 'Active inference' is an emerging normative framework in cognitive and computational neuroscience that offers a unifying account of how biological agents achieve this. On this framework, inference, learning and action emerge from a single imperative to maximize the Bayesian evidence for a niched model of the world. However, implementations of this process have thus far been restri…
Aiming at a comprehensive and concise tutorial survey, recap of variational inference and reinforcement learning with Probabilistic Graphical Models are given with detailed derivations. Reviews and comparisons on recent advances in deep reinforcement learning are made from various aspects. We offer detailed derivations to a taxonomy of Probabilistic Graphical Model and Variational Inference methods in deep reinforcement learning, which serves as a complementary material on top of the original contributions.
The framework of reinforcement learning or optimal control provides a mathematical formalization of intelligent decision making that is powerful and broadly applicable. While the general form of the reinforcement learning problem enables effective reasoning about uncertainty, the connection between reinforcement learning and inference in probabilistic models is not immediately obvious. However, such a connection has considerable value when it comes to algorithm design: formalizing a problem as probabilistic inference in principle allows us to bring to bear a wide array of approximate inference…
Active learning from demonstration allows a robot to query a human for specific types of input to achieve efficient learning. Existing work has explored a variety of active query strategies; however, to our knowledge, none of these strategies directly minimize the performance risk of the policy the robot is learning. Utilizing recent advances in performance bounds for inverse reinforcement learning, we propose a risk-aware active inverse reinforcement learning algorithm that focuses active queries on areas of the state space with the potential for large generalization error. We show that risk-…
Montreal Institute for Learning Algorithms(蒙特利尔学习算法研究所);University of Montreal(蒙特利尔大学);Future of Humanity Institute(人类未来研究所);University of Oxford(牛津大学);AI Impacts
Active reinforcement learning (ARL) is a variant on reinforcement learning where the agent does not observe the reward unless it chooses to pay a query cost c > 0. The central question of ARL is how to quantify the long-term value of reward information. Even in multi-armed bandits, computing the value of this information is intractable and we have to rely on heuristics. We propose and evaluate several heuristic approaches for ARL in multi-armed bandits and (tabular) Markov decision processes, and discuss and illustrate some challenging aspects of the ARL problem.
SUNY at Buffalo(纽约州立大学布法罗分校);Baidu(百度);Salesforce(赛富时)
Reinforcement learning has attracted great attention recently, especially policy gradient algorithms, which have been demonstrated on challenging decision making and control tasks. In this paper, we propose an active multi-step TD algorithm with adaptive stepsizes to learn actor and critic. Specifically, our model consists of two components: active stepsize learning and adaptive multi-step TD algorithm. Firstly, we divide the time horizon into chunks and actively select state and action inside each chunk. Then given the selected samples, we propose the adaptive multi-step TD, which generalizes…
Intelligent systems have the ability to improve their behaviour over time taking observations, experiences or explicit feedback into account. Traditional approaches separate the learning problem and make isolated use of techniques from different field of machine learning such as reinforcement learning, active learning, anomaly detection or transfer learning, for instance. In this context, the fundamental reinforcement learning approaches come with several drawbacks that hinder their application to real-world systems: trial-and-error, purely reactive behaviour or isolated problem handling. The …
INESC-ID/Instituto Superior Técnico(INESC-ID/高等技术学院);INRIA Bordeaux Sud-Ouest(法国国立信息与自动化研究院波尔多西南分院)
This paper addresses the problem of learning a task from demonstration. We adopt the framework of inverse reinforcement learning, where tasks are represented in the form of a reward function. Our contribution is a novel active learning algorithm that enables the learning agent to query the expert for more informative demonstrations, thus leading to more sample-efficient learning. For this novel algorithm (Generalized Binary Search for Inverse Reinforcement Learning, or GBS-IRL), we provide a theoretical bound on sample complexity and illustrate its applicability on several different tasks. To …
Active learning aims to select a small subset of data for annotation such that a classifier learned on the data is highly accurate. This is usually done using heuristic selection methods, however the effectiveness of such methods is limited and moreover, the performance of heuristics varies between datasets. To address these shortcomings, we introduce a novel formulation by reframing the active learning as a reinforcement learning problem and explicitly learning a data selection policy, where the policy takes the role of the active learning heuristic. Importantly, our method allows the selecti…
Huawei R&D UK(华为英国研发部);Technical University Darmstadt(达姆施塔特工业大学);University College London(伦敦大学学院)
In this paper, we propose SAMBA, a novel framework for safe reinforcement learning that combines aspects from probabilistic modelling, information theory, and statistics. Our method builds upon PILCO to enable active exploration using novel(semi-)metrics for out-of-sample Gaussian process evaluation optimised through a multi-objective problem that supports conditional-value-at-risk constraints. We evaluate our algorithm on a variety of safe dynamical system benchmarks involving both low and high-dimensional state representations. Our results show orders of magnitude reductions in samples and v…
We propose a planning and perception mechanism for a robot (agent), that can only observe the underlying environment partially, in order to solve an image classification problem. A three-layer architecture is suggested that consists of a meta-layer that decides the intermediate goals, an action-layer that selects local actions as the agent navigates towards a goal, and a classification-layer that evaluates the reward and makes a prediction. We design and implement these layers using deep reinforcement learning. A generalized policy gradient algorithm is utilized to learn the parameters of thes…
Model-based Vol/VAR optimization method is widely used to eliminate voltage violations and reduce network losses. However, the parameters of active distribution networks(ADNs) are not onsite identified, so significant errors may be involved in the model and make the model-based method infeasible. To cope with this critical issue, we propose a novel two-stage deep reinforcement learning (DRL) method to improve the voltage profile by regulating inverter-based energy resources, which consists of offline stage and online stage. In the offline stage, a highly efficient adversarial reinforcement lea…
Active Reinforcement Learning (ARL) is a twist on RL where the agent observes reward information only if it pays a cost. This subtle change makes exploration substantially more challenging. Powerful principles in RL like optimism, Thompson sampling, and random exploration do not help with ARL. We relate ARL in tabular environments to Bayes-Adaptive MDPs. We provide an ARL algorithm using Monte-Carlo Tree Search that is asymptotically Bayes optimal. Experimentally, this algorithm is near-optimal on small Bandit problems and MDPs. On larger MDPs it outperforms a Q-learner augmented with speciali…
California Institute of Technology(加州理工学院);Carnegie Mellon University(卡内基梅隆大学)
The control of far-from-equilibrium physical systems, including active materials, has emerged as an important area for the application of reinforcement learning (RL) strategies to derive control policies for physical systems. In active materials, non-linear dynamics and long-range interactions between particles prohibit closed-form descriptions of the system's dynamics and prevent explicit solutions to optimal control problems. Due to fundamental challenges in solving for explicit control strategies, RL has emerged as an approach to derive control strategies for far-from-equilibrium active mat…
In recent studies on model-based reinforcement learning (MBRL), incorporating uncertainty in forward dynamics is a state-of-the-art strategy to enhance learning performance, making MBRLs competitive to cutting-edge model free methods, especially in simulated robotics tasks. Probabilistic ensembles with trajectory sampling (PETS) is a leading type of MBRL, which employs Bayesian inference to dynamics modeling and model predictive control (MPC) with stochastic optimization via the cross entropy method (CEM). In this paper, we propose a novel extension to the uncertainty-aware MBRL. Our main cont…
The recent emergence of reinforcement learning has created a demand for robust statistical inference methods for the parameter estimates computed using these algorithms. Existing methods for statistical inference in online learning are restricted to settings involving independently sampled observations, while existing statistical inference methods in reinforcement learning (RL) are limited to the batch setting. The online bootstrap is a flexible and efficient approach for statistical inference in linear stochastic approximation algorithms, but its efficacy in settings involving Markov noise, s…
This paper studies the computational offloading of CNN inference in dynamic multi-access edge computing (MEC) networks. To address the uncertainties in communication time and Edge servers' available capacity, we use early-exit mechanism to terminate the computation earlier to meet the deadline of inference tasks. We design a reward function to trade off the communication, computation and inference accuracy, and formulate the offloading problem of CNN inference as a maximization problem with the goal of maximizing the average inference accuracy and throughput in long term. To solve the maximiza…
Urban air pollution has become a major environmental problem that threatens public health. It has become increasingly important to infer fine-grained urban air quality based on existing monitoring stations. One of the challenges is how to effectively select some relevant stations for air quality inference. In this paper, we propose a novel model based on reinforcement learning for urban air quality inference. The model consists of two modules: a station selector and an air quality regressor. The station selector dynamically selects the most relevant monitoring stations when inferring air quali…
University of Edinburgh(爱丁堡大学);University College London(伦敦大学学院);Nara Institute of Science and Technology(奈良先端科学技术大学院大学)
Active learning (AL) aims to enable training high performance classifiers with low annotation cost by predicting which subset of unlabelled instances would be most beneficial to label. The importance of AL has motivated extensive research, proposing a wide variety of manually designed AL algorithms with diverse theoretical and intuitive motivations. In contrast to this body of research, we propose to treat active learning algorithm design as a meta-learning problem and learn the best criterion from data. We model an active learning algorithm as a deep neural network that inputs the base learne…
University of Edinburgh(爱丁堡大学);University of Sussex(苏塞克斯大学)
There are several ways to categorise reinforcement learning (RL) algorithms, such as either model-based or model-free, policy-based or planning-based, on-policy or off-policy, and online or offline. Broad classification schemes such as these help provide a unified perspective on disparate techniques and can contextualise and guide the development of new algorithms. In this paper, we utilise the control as inference framework to outline a novel classification scheme based on amortised and iterative inference. We demonstrate that a wide range of algorithms can be classified in this manner provid…
University of Cambridge(剑桥大学);Alan Turing Institute(艾伦·图灵研究所);University College London(伦敦大学学院)
The use of ensembles of neural networks (NNs) for the quantification of predictive uncertainty is widespread. However, the current justification is intuitive rather than analytical. This work proposes one minor modification to the normal ensembling methodology, which we prove allows the ensemble to perform Bayesian inference, hence converging to the corresponding Gaussian Process as both the total number of NNs, and the size of each, tend to infinity. This working paper provides early-stage results in a reinforcement learning setting, analysing the practicality of the technique for an ensemble…
To maintain structural integrity and functionality during the designed life cycle of a structure, engineers are expected to accommodate for natural hazards as well as operational load levels. Active control systems are an efficient solution for structural response control when a structure is subjected to unexpected extreme loads. However, development of these systems through traditional means is limited by their model dependent nature. Recent advancements in adaptive learning methods, in particular, reinforcement learning (RL), for real-time decision making problems, along with rapid growth in…
Online Estimation and Inference for Robust Policy Evaluation in Reinforcement Learning
School of Mathematics, Shanghai University of Finance and Economics(上海财经大学数学学院);Stern School of Business, New York University(纽约大学斯特恩商学院);Daniels School of Business, Purdue University(普渡大学丹尼尔斯商学院)
Humans can leverage hierarchical structures to split a task into sub-tasks and solve problems efficiently. Both imitation and reinforcement learning or a combination of them with hierarchical structures have been proven to be an efficient way for robots to learn complex tasks with sparse rewards. However, in the previous work of hierarchical imitation and reinforcement learning, the tested environments are in relatively simple 2D games, and the action spaces are discrete. Furthermore, many imitation learning works focusing on improving the policies learned from the expert polices that are hard…
Institute for Computational & Mathematical Engineering, Stanford University(斯坦福大学计算与数学工程研究所);Management Science & Engineering, Stanford University(斯坦福大学管理科学与工程系)
This paper provides a unifying view of a wide range of problems of interest in machine learning by framing them as the minimization of functionals defined on the space of probability measures. In particular, we show that generative adversarial networks, variational inference, and actor-critic methods in reinforcement learning can all be seen through the lens of our framework. We then discuss a generic optimization algorithm for our formulation, called probability functional descent (PFD), and show how this algorithm recovers existing methods developed independently in the settings mentioned ea…
Bi-directional personalization reinforcement learning-based architecture with active learning using a multi-model data service for the travel nursing industry
University of Oxford(牛津大学);University of California, Berkeley(加州大学伯克利分校)
While reinforcement learning algorithms provide automated acquisition of optimal policies, practical application of such methods requires a number of design decisions, such as manually designing reward functions that not only define the task, but also provide sufficient shaping to accomplish it. In this paper, we view reinforcement learning as inferring policies that achieve desired outcomes, rather than as a problem of maximizing rewards. To solve this inference problem, we establish a novel variational inference formulation that allows us to derive a well-shaped reward function which can be …
Okinawa Institute of Science and Technology(冲绳科学技术大学院大学)
What is the difference between goal-directed and habitual behavior? We propose a novel computational framework of decision making with Bayesian inference, in which everything is integrated as an entire neural network model. The model learns to predict environmental state transitions by self-exploration and generating motor actions by sampling stochastic internal states ${z}$. Habitual behavior, which is obtained from the prior distribution of ${z}$, is acquired by reinforcement learning. Goal-directed behavior is determined from the posterior distribution of ${z}$ by planning, using active inf…
ACECR, Nasir Branch(伊朗科技文化中心纳赛尔分支);Sharif University of Technology(谢里夫理工大学)
In this paper, a new reinforcement learning approach is proposed which is based on a powerful concept named Active Learning Method (ALM) in modeling. ALM expresses any multi-input-single-output system as a fuzzy combination of some single-input-singleoutput systems. The proposed method is an actor-critic system similar to Generalized Approximate Reasoning based Intelligent Control (GARIC) structure to adapt the ALM by delayed reinforcement signals. Our system uses Temporal Difference (TD) learning to model the behavior of useful actions of a control system. The goodness of an action is modeled…
Ubiquitous Knowledge Processing Lab (UKP-TUDA)(泛在知识处理实验室(UKP-TUDA));Technische Universität Darmstadt(达姆施塔特工业大学)
We propose a method to perform automatic document summarisation without using reference summaries. Instead, our method interactively learns from users' preferences. The merit of preference-based interactive summarisation is that preferences are easier for users to provide than reference summaries. Existing preference-based interactive learning methods suffer from high sample complexity, i.e. they need to interact with the oracle for many rounds in order to converge. In this work, we propose a new objective function, which enables us to leverage active learning, preference learning and reinforc…
The past decade has seen the rapid development of Reinforcement Learning, which acquires impressive performance with numerous training resources. However, one of the greatest challenges in RL is generalization efficiency (i.e., generalization performance in a unit time). This paper proposes a framework of Active Reinforcement Learning (ARL) over MDPs to improve generalization efficiency in a limited resource by instance selection. Given a number of instances, the algorithm chooses out valuable instances as training sets while training the policy, thereby costing fewer resources. Unlike existin…
Delft University of Technology(代尔夫特理工大学);MRC Brain Network Dynamics Unit(医学研究委员会脑网络动力学组);University of Oxford(牛津大学)
Intelligent agents must pursue their goals in complex environments with partial information and often limited computational capacity. Reinforcement learning methods have achieved great success by creating agents that optimize engineered reward functions, but which often struggle to learn in sparse-reward environments, generally require many environmental interactions to perform well, and are typically computationally very expensive. Active inference is a model-based approach that directs agents to explore uncertain states while adhering to a prior model of their goal behaviour. This paper intr…
ETH Zurich(苏黎世联邦理工学院);Carnegie Mellon University(卡内基梅隆大学);Stanford University(斯坦福大学);University College London(伦敦大学学院);University of Alberta(阿尔伯塔大学)
Many real-world reinforcement learning tasks require control of complex dynamical systems that involve both costly data acquisition processes and large state spaces. In cases where the transition dynamics can be readily evaluated at specified states (e.g., via a simulator), agents can operate in what is often referred to as planning with a \emph{generative model}. We propose the AE-LSVI algorithm for best-policy identification, a novel variant of the kernelized least-squares value iteration (LSVI) algorithm that combines optimism with pessimism for active exploration (AE). AE-LSVI provably ide…
Reinforcement learning (RL) combines a control problem with statistical estimation: The system dynamics are not known to the agent, but can be learned through experience. A recent line of research casts `RL as inference' and suggests a particular framework to generalize the RL problem as probabilistic inference. Our paper surfaces a key shortcoming in that approach, and clarifies the sense in which RL can be coherently cast as an inference problem. In particular, an RL agent must consider the effects of its actions upon future rewards and observations: The exploration-exploitation tradeoff. In…
Machine Learning requires large amounts of labeled data to fit a model. Many datasets are already publicly available, nevertheless forcing application possibilities of machine learning to the domains of those public datasets. The ever-growing penetration of machine learning algorithms in new application areas requires solutions for the need for data in those new domains. This thesis works on active learning as one possible solution to reduce the amount of data that needs to be processed by hand, by processing only those datapoints that specifically benefit the training of a strong model for th…
We present a tutorial on Bayesian optimization, a method of finding the maximum of expensive cost functions. Bayesian optimization employs the Bayesian technique of setting a prior over the objective function and combining it with evidence to get a posterior function. This permits a utility-based selection of the next observation to make on the objective function, which must take into account both exploration (sampling from areas of high uncertainty) and exploitation (sampling areas likely to offer improvement over the current best observation). We also present two detailed extensions of Bayes…
We study the problem of experiment design to learn causal structures from interventional data. We consider an active learning setting in which the experimenter decides to intervene on one of the variables in the system in each step and uses the results of the intervention to recover further causal relationships among the variables. The goal is to fully identify the causal structures with minimum number of interventions. We present the first deep reinforcement learning based solution for the problem of experiment design. In the proposed method, we embed input graphs to vectors using a graph neu…
Towards Active Flow Control Strategies Through Deep Reinforcement Learning
Universitat Politècnica de Catalunya (UPC)(加泰罗尼亚理工大学);Delft University of Technology (TU Delft)(代尔夫特理工大学);KTH Royal Institute of Technology(瑞典皇家理工学院);Barcelona Supercomputing Center (BSC)(巴塞罗那超级计算中心)
Qazvin Azad University(加兹温伊斯兰阿扎德大学);University of Leeds(利兹大学)
In this paper, we present an active vision method using a deep reinforcement learning approach for a humanoid soccer-playing robot. The proposed method adaptively optimises the viewpoint of the robot to acquire the most useful landmarks for self-localisation while keeping the ball into its viewpoint. Active vision is critical for humanoid decision-maker robots with a limited field of view. To deal with an active vision problem, several probabilistic entropy-based approaches have previously been proposed which are highly dependent on the accuracy of the self-localisation model. However, in this…
McGill University(麦吉尔大学);Mila(米拉研究所);University of Waterloo(滑铁卢大学);DarwinAI(达尔文人工智能公司);DeepMind(深度思维)
While significant research advances have been made in the field of deep reinforcement learning, there have been no concrete adversarial attack strategies in literature tailored for studying the vulnerability of deep reinforcement learning algorithms to membership inference attacks. In such attacking systems, the adversary targets the set of collected input data on which the deep reinforcement learning algorithm has been trained. To address this gap, we propose an adversarial attack framework designed for testing the vulnerability of a state-of-the-art deep reinforcement learning algorithm to a…
Model-free reinforcement learning based methods such as Proximal Policy Optimization, or Q-learning typically require thousands of interactions with the environment to approximate the optimum controller which may not always be feasible in robotics due to safety and time consumption. Model-based methods such as PILCO or BlackDrops, while data-efficient, provide solutions with limited robustness and complexity. To address this tradeoff, we introduce active uncertainty reduction-based virtual environments, which are formed through limited trials conducted in the original environment. We provide a…
Institute of Condensed Matter Physics, Technische Universität Darmstadt(达姆施塔特工业大学凝聚态物理研究所)
The development of self-propelled particles at the micro- and the nanoscale has sparked a huge potential for future applications in active matter physics, microsurgery, and targeted drug delivery. However, while the latter applications provoke the quest on how to optimally navigate towards a target, such as e.g. a cancer cell, there is still no simple way known to determine the optimal route in sufficiently complex environments. Here we develop a machine learning-based approach that allows us, for the first time, to determine the asymptotically optimal path of a self-propelled agent which can …